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el Filou
12th September 2017, 13:25
optimal power settings can make problems when using madVR for me it is making major problem on my PCs adaptive is working fine for me.

some fluctuation in the queue are pretty meaningless as long as you are not dropping or repeating a frames for that reason.
Sometimes even Adaptive struggles: on my Core 2 Duo + 1050 Ti I noticed something strange: when the storage subsystem is quite busy, like reading from an optical drive at slow speed, many TV recordings being written to disk at the same time in the background, or some file copying going on while playing a video, sometimes the render queue falls to 0 for a few frames (with DVD/BD) or regularly (if the hard drive is too busy with something else).
I had to set the 1050 Ti to Prefer Maximum Performance to make it go away reliably.
What is strange is that the decoding ("CPU") queues are always full when that happens, it's only the render queue that is affected. You would believe at first that it would be the other way around as the decoding queue would not fill if the system can't read from source fast enough, but it's the render queue only that's impacted.
That happens whatever the DXVA decoding version or method, even with Native which shouldn't be impacted by stuff going on elsewhere as all processing is supposed to stay on the graphics card.
Very weird.
Has anyone else encountered this?

ryrynz
12th September 2017, 13:47
Are you using Windows 10? You could try game mode, might help here or if the media player has the option or using a task manager app try selecting a higher priority for the media player.

clsid
12th September 2017, 15:28
Slow (or just many) IO operations can have negative impact on the performance of your whole system. Increasing process priority of the player can help a little. Best is to avoid such activity during playback and gaming. Or at least use different drives.

aufkrawall
12th September 2017, 16:22
Not quite helpful for this concrete case, but on Linux you can choose between different I/O schedulers if you e.g. prefer to have best system responsiveness.

What I notice is that after some time of playback, hardware decoding slows down scrolling in Firefox.
Maybe "maximum performance" profile for the madVR player process would help, but this would be quite a waste of energy over adaptive.

el Filou
12th September 2017, 19:54
@ryrynz Using Windows 10 but not yet on Creators Update so no game mode, will upgrade and try that, thanks.

I had tried giving higher CPU priority to the player process but it didn't change anything and caused other issues.

I know it's not a good idea to have high background I/O at the same time as playback, but I use that machine to record TV so it's difficult, but really what I don't understand is why it's the render queue that is affected and not the decoding queue. Maybe the DirectX kernel components have less time to schedule rendering tasks when that happens?
Anyway I'll see if things are better with Windows 1703.

Regarding Prefer maximum performance Vs Adaptive, it doesn't make so much of a difference on a 1050 Ti as it would on a more powerful card: the clocks are of course high but no higher than base when idle (1290 MHz), and when there is no load it doesn't consume that much more power even at high clocks.

ryrynz
12th September 2017, 22:30
Fall Creators has some improvements to Game Mode as well, so if Creators Game Mode helps any you may wish to force an upgrade to that after release. I think this is your best bet, this situation is entirely what this mode was designed for.

mrmarioman
12th September 2017, 22:42
I just watched 'The Martian' with a blu-ray player and with MadVR+MPC-HC, and man the difference is big. With the blu-ray player the Martian landscape, soil, looks vibrant red, and the colours of the space suits pop. It looks great. With madVR the desert colours are brownish -doesn't even look like Mars, more like Arizona or something. And the colours don't pop.
I've tried many different configurations: 12 bit 4:4:4, 10 bit 4:2:2, 4:2:0 etc. And nothing. I am seeing the extra brightness, but the colours are just not right. Might be something about my TV - it's not a HDR10 model. It supports a wide colour gamut though, but it just reaches 400-450 nits.

ryrynz
12th September 2017, 23:02
Are you sure your HDMI inputs just aren't configured differently? This is all down to your setup.. It ain't a madvr or mpc thing. May not be applicable to this thread.
Try other renderer or media player, shouldn't make a difference though unless things have been tutooed with.

BetA13
12th September 2017, 23:12
finally got around testing the new build..
so far works nice, even got some performance improvements here and there.. instead of 50 - 60% Gpu usage im around 32% now.

i only habe one wierd problem. when i seek in fullscreen (FSE) the movie beginns to stutter, the buffers dont fill up and the gpu usage plus render times go way high...
After restarting the player everything is fine again..

el Filou
12th September 2017, 23:12
With the blu-ray player the Martian landscape, soil, looks vibrant red, and the colours of the space suits pop. It looks great. With madVR the desert colours are brownish -doesn't even look like Mars, more like Arizona or something.How do you know what Mars looks like, have you been there? :D ;)

A change in colours is typically due to settings on the TV, like a different colour space is used with your PC and on your Blu-ray player (e.g. Rec.709 on the PC input and "native"/"vibrant"/"wide"/DCI-P3 on the BDP).

mrmarioman
12th September 2017, 23:21
Are you sure your HDMI inputs just aren't configured differently? This is all down to your setup.. It ain't a madvr or mpc thing. May not be applicable to this thread.
Try other renderer or media player, shouldn't make a difference though unless things have been tutooed with.

I don't think it's the hdmi input. The TV switches to HDR mode when I run madVR. The setup is simple: 980Ti connected directly to the HDR-compatible hdmi port.

Sorry for asking here, but what other renderers support HDR?

mrmarioman
12th September 2017, 23:43
How do you know what Mars looks like, have you been there? :D ;)

A change in colours is typically due to settings on the TV, like a different colour space is used with your PC and on your Blu-ray player (e.g. Rec.709 on the PC input and "native"/"vibrant"/"wide"/DCI-P3 on the BDP).

Not sure. Maybe I should tell the TV that the PC is a blu ray player --The PC is set as a 'game console', for input lag. But I get a wide colour gamut in the very few PC games that have HDR... The rest of the settings are identical.

ryrynz
12th September 2017, 23:47
so you're playing a 4k hdr disc on a non hdr TV? Well there's conversion done on hdr output by windows/the driver I believe regardless of support by media player and renderer, it will just look a bit different to how madvr converts it. Look at your bluray players picture options. You may find there what is what's making the picture "pop".

el Filou
13th September 2017, 00:25
Not sure. Maybe I should tell the TV that the PC is a blu ray player --The PC is set as a 'game console', for input lag. But I get a wide colour gamut in the very few PC games that have HDR... The rest of the settings are identical.
You're saying your TV isn't HDR10 but switches to HDR with games and madVR? What HDR standard does it support?
In your first post you said you tried "12 bit 4:4:4, 10 bit 4:2:2, 4:2:0" etc. was that YCbCr? Did you try setting the output to RGB Full?
You'll need to provide more information so other people who know more about HDR can help you, like: TV model, OS version and display output config, etc.

ryrynz
13th September 2017, 05:15
FYI for those using W10.
KB4038788 (OS Build 15063.608) Updated HDR feature to be turned off by default in the OS.

mrmarioman
13th September 2017, 07:20
You're saying your TV isn't HDR10 but switches to HDR with games and madVR? What HDR standard does it support?
In your first post you said you tried "12 bit 4:4:4, 10 bit 4:2:2, 4:2:0" etc. was that YCbCr? Did you try setting the output to RGB Full?
You'll need to provide more information so other people who know more about HDR can help you, like: TV model, OS version and display output config, etc.

Yes. It's a Samsung KU7000. Not HDR10 (1.000 nits) but it does have a wide color gamut and up to 400 nits.

I tried all those settings, including RGB 444 12 bit.

Windows 10 with HDR off (Using a 980Ti). And madVR settings are 0-255 10bit. DX11 enabled. Chroma Ups NGU. And "let madVR decide best setting".

Latest madVR version and Lav filters.

It's probably something I'm doing wrong but that's all I can think of.

huhn
13th September 2017, 07:58
the ku7000 is a HDR10 TV. the real brightness has nothing todo with HDR10 support.

and never forget the max brightness for SDR is only usable with max out settings like brightness and contrast which is generally not a good idea.

madshi
13th September 2017, 09:50
Hi guys, i'm getting slight pauses in playback that last for approx 1-2 seconds, it happens once every few minutes.

Madvr 0.91.11 , Jriver Media Player 21, Windows 10, 1080ti - 385.41

This has only started to happen recently but I can't put my finger on whats causing it.
Hard to say what it is. Do you have your GPU set to Adaptive Power? If not, try that. Also try disabling any 3rd party applications that might affect the GPU like GPU-Z or f.lux.

madshi, playback of my video files sometimes start paused and i have to resume it by hitting "space". It only happens sometimes... Any idea what error this could be?
Not really.

After getting frustrated with MPC-BE, I dusted out PotPlayer (blasphemy. I know) to give it a try and to my utter rage, it works fine. I now feel like an idiot for wasting so much time tinkering madVR on MPC-BE.
Not sure how/why MPC-BE should make trouble here when PotPlayer doesn't. Usually with problems like this the media player isn't at fault. But I suppose there's always an exception to every rule.

I have Windows 10 with CU. An AMD 480, madvr and Lab Filters are the latest available. I use a 4k Vizio m70. I am now using D3D11 in LAV now and it has been so much better, but I still have an issue where my PC locks up if I use NGU or any "doubling" algorithm. I can use xbr and cubic for chroma. The only option I can use for the other is cubic. Anything else, along with many other sharpening settings, and my PC locks up immediately after going full screen. I have tried every combo of settings, but this happens on my 480 and my 460 video card. If I use EVR, I do not have this issue. This has been going on for at least 6 months now. Any ideas?
What exactly does "lock up" mean in detail?

Hi. I have problems with the latest version (0.92.2) . When I want to watch a HDR movie in full screen exclusive mode, the Tv HDR mode is disabled. I already tried to make changes to the configuration, but I can not fix it. With the previous version (0.92.1) works perfect. Any ideas?
Known problem, to be fixed in 0.92.3.

finally got around testing the new build..
so far works nice, even got some performance improvements here and there.. instead of 50 - 60% Gpu usage im around 32% now.

i only habe one wierd problem. when i seek in fullscreen (FSE) the movie beginns to stutter, the buffers dont fill up and the gpu usage plus render times go way high...
After restarting the player everything is fine again..
Are you using the new native D3D11 decoding option in LAV?

I just watched 'The Martian' with a blu-ray player and with MadVR+MPC-HC, and man the difference is big. With the blu-ray player the Martian landscape, soil, looks vibrant red, and the colours of the space suits pop. It looks great. With madVR the desert colours are brownish -doesn't even look like Mars, more like Arizona or something. And the colours don't pop.
I've tried many different configurations: 12 bit 4:4:4, 10 bit 4:2:2, 4:2:0 etc. And nothing. I am seeing the extra brightness, but the colours are just not right. Might be something about my TV - it's not a HDR10 model. It supports a wide colour gamut though, but it just reaches 400-450 nits.
There are many possible reasons why this could happen. Here are a couple of questions and comments:

1) When you say "blu-ray player" do you mean a 1080p Blu-Ray player and a 1080p Blu-Ray, or are we talking about UHD Blu-Ray? This is a really important difference, and missing in your post.

2) In your blu-ray player, can you choose different output settings, like RGB vs 4:2:0 vs 4:2:2 vs 4:4:4 etc? Can you try to see if any of them looks different, maybe nearer to what the PC outputs? If so, that might indicate that your TV might not handle one specific type of input as well as another. Otherwise, if all looks the same, we can probably rule out the TV as the guilty party here.

3) For a fair test, use the same HDMI port with the identical TV settings for both the blu-ray player and the PC.

4) In your PC, I (always) strongly recommend to use RGB output with 0-255 (Full) range. Try the madVR "use D3D11 for presentation" option and in the display properties tell madVR that your display supports 10bit. Finally, make sure that in your GPU control panel there are no funny color modifications, skin tone optimizations or other crap enabled.

5) Have you tried resetting madVR to default settings, just to be safe?

6) Do you have the OS setting "HDR and Advanced Color" turned on or off? Please make sure it's turned OFF, because it's a really bad option.

7) If all else fails, you could also try to let madVR convert the HDR content to SDR for you (using pixel shader math). It could look better or worse than what the Samsung does internally, when receiving HDR content. You can also try different "display peak nits" values.

BetA13
13th September 2017, 10:14
Originally Posted by BetA13 View Post
finally got around testing the new build..
so far works nice, even got some performance improvements here and there.. instead of 50 - 60% Gpu usage im around 32% now.

i only habe one wierd problem. when i seek in fullscreen (FSE) the movie beginns to stutter, the buffers dont fill up and the gpu usage plus render times go way high...
After restarting the player everything is fine again..

Are you using the new native D3D11 decoding option in LAV?

nope, using windows 7 here, so this option wouldnt work here anyway.
im using:

LAV: DXVA2 CB
MadVR: direct3D 11 presentation, present a frame for every sync, FSE Mode, enable windows overlay, with an CPU queue of 16 and GPU at 10.

The Problem does not go away when playing with these settings.. well, i could be thats its better in d3d9 mode.. not shure really, didnt have enough time to test it more..

not shure if this has something to do with it, but i get 1 frame repeat every 40 - 50 seconds, and NO matter what i try, this NEVER changes. looking at some different screenshots in here, 50 sec. is really bad..

But also, like i sayd, im very happy with the perf. increase. (finally i can use NGU AA at med. without going over teh 40% GPU usage mark)

greetz

EDIT:

allmost forgot, The stuttering and such also happens when i just move the mouse down to the seekbar, but do NOT actually seek..just bringing the seekbar up, most of the times makes the Video start to stutter and the above described things start to happen.. (in my last post).

imhh11
13th September 2017, 12:20
I just watched 'The Martian' with a blu-ray player and with MadVR+MPC-HC, and man the difference is big. With the blu-ray player the Martian landscape, soil, looks vibrant red, and the colours of the space suits pop. It looks great. With madVR the desert colours are brownish -doesn't even look like Mars, more like Arizona or something. And the colours don't pop.
I've tried many different configurations: 12 bit 4:4:4, 10 bit 4:2:2, 4:2:0 etc. And nothing. I am seeing the extra brightness, but the colours are just not right. Might be something about my TV - it's not a HDR10 model. It supports a wide colour gamut though, but it just reaches 400-450 nits.

Does it look like this:
http://screenshotcomparison.com/comparison/117264

kalston
13th September 2017, 14:10
Does it look like this:
http://screenshotcomparison.com/comparison/117264

I like the sharpness of the UHD pic but the red tint not so much. Guess the HDR to SDR conversion isn't perfect. Or maybe it's supposed to look like that :D

madshi
13th September 2017, 14:14
nope, using windows 7 here, so this option wouldnt work here anyway.
im using:

LAV: DXVA2 CB
MadVR: direct3D 11 presentation, present a frame for every sync, FSE Mode, enable windows overlay, with an CPU queue of 16 and GPU at 10.

The Problem does not go away when playing with these settings.. well, i could be thats its better in d3d9 mode.. not shure really, didnt have enough time to test it more..

not shure if this has something to do with it, but i get 1 frame repeat every 40 - 50 seconds, and NO matter what i try, this NEVER changes. looking at some different screenshots in here, 50 sec. is really bad..

But also, like i sayd, im very happy with the perf. increase. (finally i can use NGU AA at med. without going over teh 40% GPU usage mark)

greetz

EDIT:

allmost forgot, The stuttering and such also happens when i just move the mouse down to the seekbar, but do NOT actually seek..just bringing the seekbar up, most of the times makes the Video start to stutter and the above described things start to happen.. (in my last post).
Bringing up the seekbar makes madVR enter low-latency mode. It's not nice but possible that it might stutter there, but when the seekbar goes away, it should also at least then get back to smooth. Not sure why that doesn't seem to work for you. How are the queues looking in the OSD (Ctrl+J) after the seekbar is hidden again?

I like the sharpness of the UHD pic but the red tint not so much. Guess the HDR to SDR conversion isn't perfect. Or maybe it's supposed to look like that :D
Mars is the red planet, after all. But seriously, it's hard to say how it's supposed to look like exactly.

enctac
13th September 2017, 15:45
Maybe problem with madVR 0.92.2. (Intel GPU only?)
"D3D11 fullscreen windowed" doesn't switch to 10bit.

Spec: i7-4702MQ(HD4600), Win10 Anniversary(not CU) https://pastebin.com/c2gKPbuA
(I know my display is 6bit+FRC.)
MPC-BE x86/x64 1.5.1 (build 2755) beta
LAV Filters 0.72.2.66-git (HW decode : none)

1. restore default settings.bat
2. "devices->properties->the native display bitdepth is:" : [10bit (or higher)]
3. "rendering->general settings->enable automatic fullscreen exclusive mode" : [OFF]
4. "rendering->general settings->use Direct3D 11 for presentation(Windows 7 and newer)" : [ON]
5. play movie
6. switch to fullscreen
7. see OSD

Result:
madVR 0.92.1 -> D3D11 fullscreen windowed (10bit)
madVR 0.92.2 -> D3D11 fullscreen windowed (8bit) <- doesn't switch to 10bit

(But in this post (https://forum.doom9.org/showthread.php?p=1817600#post1817600), madVR0.92.2/Win10CU/GTX1080 works fine.)

mrmarioman
13th September 2017, 16:20
Hard to say what it is. Do you have your GPU set to Adaptive Power? If not, try that. Also try disabling any 3rd party applications that might affect the GPU like GPU-Z or f.lux.


Not really.


Not sure how/why MPC-BE should make trouble here when PotPlayer doesn't. Usually with problems like this the media player isn't at fault. But I suppose there's always an exception to every rule.


What exactly does "lock up" mean in detail?


Known problem, to be fixed in 0.92.3.


Are you using the new native D3D11 decoding option in LAV?


There are many possible reasons why this could happen. Here are a couple of questions and comments:

1) When you say "blu-ray player" do you mean a 1080p Blu-Ray player and a 1080p Blu-Ray, or are we talking about UHD Blu-Ray? This is a really important difference, and missing in your post.

2) In your blu-ray player, can you choose different output settings, like RGB vs 4:2:0 vs 4:2:2 vs 4:4:4 etc? Can you try to see if any of them looks different, maybe nearer to what the PC outputs? If so, that might indicate that your TV might not handle one specific type of input as well as another. Otherwise, if all looks the same, we can probably rule out the TV as the guilty party here.

3) For a fair test, use the same HDMI port with the identical TV settings for both the blu-ray player and the PC.

4) In your PC, I (always) strongly recommend to use RGB output with 0-255 (Full) range. Try the madVR "use D3D11 for presentation" option and in the display properties tell madVR that your display supports 10bit. Finally, make sure that in your GPU control panel there are no funny color modifications, skin tone optimizations or other crap enabled.

5) Have you tried resetting madVR to default settings, just to be safe?

6) Do you have the OS setting "HDR and Advanced Color" turned on or off? Please make sure it's turned OFF, because it's a really bad option.

7) If all else fails, you could also try to let madVR convert the HDR content to SDR for you (using pixel shader math). It could look better or worse than what the Samsung does internally, when receiving HDR content. You can also try different "display peak nits" values.

I think I've tried most of that. I haven't set madvr to default values yet. I'll give it try.


Does it look like this:
http://screenshotcomparison.com/comparison/117264

More or less. I've tried to capture it. But it doesn't show how it really looks.

Screenshot on PC, and my phone for the blu ray shot.


madVR (it looks much better than this, this looks washed out).

https://abload.de/img/mediaplayerclassicscrzlsx6.png

And this is blu ray.

https://imgur.com/flswrGb

nevcairiel
13th September 2017, 17:06
Looks to me like you're playing a HDR movie without it actually being handled like HDR.

AngelGraves13
13th September 2017, 19:28
I think I've tried most of that. I haven't set madvr to default values yet. I'll give it try.




More or less. I've tried to capture it. But it doesn't show how it really looks.

Screenshot on PC, and my phone for the blu ray shot.


madVR (it looks much better than this, this looks washed out).

https://abload.de/img/mediaplayerclassicscrzlsx6.png

And this is blu ray.

https://imgur.com/flswrGb

It's not possible to take HDR screen captures of movies/tv at the moment.

el Filou
13th September 2017, 20:12
Sorry for the slight off-topic, but has anyone ever had any issues with RGB Full over HDMI with NVIDIA and Creators Update?
I just updated to Windows 1703 and everything was fine until my display first changed from 59 to 50 Hz to watch some PAL TV. From that moment on, I couldn't get RGB Full to display correctly again no matter what: blacks are washed out and whites are clipped at the same time, and this happens everywhere in every app and content. It makes no sense, it looks like the GPU is applying some kind of positive offset to the values, how can blacks we washed out but whites clipped?
When I set the display to YCC or RGB Limited everything is fine again so this is really coming from the GPU display output stage.

I've searched all over the Web but I can't find descriptions of problems that match this specific behaviour.
I've deleted every trace of any NVIDIA driver and registry key using DDU, rebooted, and installed latest driver 385.41 (was using 384.94 before), but it's still exhibiting the same behaviour. :(
I haven't touched my TV or AVR settings, the only thing that has changed is Creators Update, and it's really weird that this only started the first time I changed refresh rate, up until that moment everything was displayed properly.
I'm using HDMI out, 8-bit, to an SDR TV via an HDMI 1.4 AVR setup as passthrough (no video processing).

If anyone has encountered this, it would be really nice to know what you did to fix it. I'm running with RGB Limited in the meantime but this is giving me a headache... :angry:

Asmodian
13th September 2017, 20:20
I am running the Creators Update with Nvidia and use HDMI out to my TV. RGB Full works well for me. :confused:

Manni
13th September 2017, 23:01
Sorry for the slight off-topic, but has anyone ever had any issues with RGB Full over HDMI with NVIDIA and Creators Update?
I just updated to Windows 1703 and everything was fine until my display first changed from 59 to 50 Hz to watch some PAL TV. From that moment on, I couldn't get RGB Full to display correctly again no matter what: blacks are washed out and whites are clipped at the same time, and this happens everywhere in every app and content. It makes no sense, it looks like the GPU is applying some kind of positive offset to the values, how can blacks we washed out but whites clipped?
When I set the display to YCC or RGB Limited everything is fine again so this is really coming from the GPU display output stage.

I've searched all over the Web but I can't find descriptions of problems that match this specific behaviour.
I've deleted every trace of any NVIDIA driver and registry key using DDU, rebooted, and installed latest driver 385.41 (was using 384.94 before), but it's still exhibiting the same behaviour. :(
I haven't touched my TV or AVR settings, the only thing that has changed is Creators Update, and it's really weird that this only started the first time I changed refresh rate, up until that moment everything was displayed properly.
I'm using HDMI out, 8-bit, to an SDR TV via an HDMI 1.4 AVR setup as passthrough (no video processing).

If anyone has encountered this, it would be really nice to know what you did to fix it. I'm running with RGB Limited in the meantime but this is giving me a headache... :angry:

There are some issues with 385.41 (no 12bits in custom modes), so I reverted to 385.28. I suggest you try that version and see if it helps.

Even if you use DDU, select custom install during installation of 385.28 and check the option to clean install.

el Filou
13th September 2017, 23:18
I did that.
When I updated from Windows 1607 I was running 384.94, which I never had any problem with, and the issue started with that same driver. Afterwards I tried updating to 385.41 which didn't fix it, then I cleaned everything with DDU and then reinstalled 385.41 using "Perform clean install".
As the problem first happened with 384.94, I don't think 385.41 is the cause.

Will try 385.28 anyway tomorrow when I have time.

Edit: also, the "Microsoft Basic Display Adapter" doesn't show the issue, which means the card is correctly outputting in RGB Full when Windows is using its basic "software" video driver.

Telion
14th September 2017, 00:30
i only habe one wierd problem. when i seek in fullscreen (FSE) the movie beginns to stutter, the buffers dont fill up and the gpu usage plus render times go way high...
After restarting the player everything is fine again..
madshi, I also started to encounter a very similar behaviour, but in XP (i.e. nothing fancy - FS windowed old path, sw decoding). The CPU buffers are OK, but the GPU ones stop to fill up to their max values with subsequent massive frame dropping. Although rendering/present times aren't constantly high, they begin to have random huge spikes, which are absent in the same place of a video in normal conditions. The queues continue to remain at the same low values (around 1) regardless of these spikes. I still use an old GPU, so nothing power related here. I can't reproduce this reliably or figure out the exact conditions, but it indeed seems to be somehow related to seeking. Maybe not just seeking, but seeking + pausing in some unclear combinations (something related to this (http://forum.doom9.org/showpost.php?p=1815644&postcount=44918)?). Reloading a video fixes this (once it happened when I had debanding on and was fixed by turning it off, but since then I also couldn't reproduce this). There were no such problems in v0.91.11.

Also, I noticed that when a video is paused, the first number of the rendering queue is zeroed and then filled up again from scratch, but after unpausing it just continues. What does this mean? In a queue format "X-Y / Z", what's the difference between X and Y?

Magik Mark
14th September 2017, 01:57
madshi, playback of my video files sometimes start paused and i have to resume it by hitting "space". It only happens sometimes... Any idea what error this could be?

This is also happening to me.

Are you using "Xysubfilter"? Try "Asssubfilter". It has minimize this issue for me

70MM
14th September 2017, 02:00
I play everything upscaled @4K, DVDs 480/576, BDs that are 32.98 and also some at 50.
Under Display Modes have I got all listed I need?
Since 480 DVD NTSC is interlaced do I have to also place a 2160i60, in the list?
I also have a couple of BDs that are 30 interlaced...

As I have it:
2160p23, 2160p24, 2160p25, 2160p29

My proj is a JVC X9500

khanmein
14th September 2017, 05:13
@madshi When I'm playing any videos with windowed mode + enabled OSD (Ctrl + J) & paused, the OSD is flickering. If full-screen, no issue.

This scenario is normal or a bug? Thanks.

huhn
14th September 2017, 06:34
@70mm

try 2160p23, 2160p24, 2160p50, 2160p59, 2160p60

never output interlanced because there are major issues with RGB conversation and stuff like this and you can't upscale an interlanced image without deinterlancing it first.(there are exceptions but it is better to ignore them)

for interlancing there is only 25 frames 50 fields either written as 25i or 50i and 30 frames 60 fields written as 30i or 60i.

70MM
14th September 2017, 07:49
Thanks for that huhn, I have changed my display modes as your instructions and will test.
Is it still best to have "auto activate deinterlacing when needed" ticked - with if in doubt activate deinterlacing?

huhn
14th September 2017, 07:57
i recommend you to use the default deinterlancing settings.

video mode will work with every source but it is not the best choice for every source.
so you have to change video and film mode by yourself or live with video deinterlancing.

70MM
14th September 2017, 08:19
Can you tell me what is the default settings for the deinterlacing page please?
Ive changed it so many times to get mixed media to play nicely I have forgotten the default settings..

huhn
14th September 2017, 08:26
https://abload.de/img/deinterlancing3hums.png

70MM
14th September 2017, 08:50
Im really having problems locking onto different media since I removed my Lumagen Pro from my madvr setup.
The JVC X9500 is not locking on when the media changes, it always used to... Now the screen goes black and never recovers...
I setup the display modes per huhns instructions 2160p23, 2160p24, 2160p50, 2160p59, 2160p60, is there something from this list I have missed????
I play everything upscaled to 4K DVDs 480/576 and Blurays 23 and a couple which are 25.

I want to play all 25 media as 24 as my JVC is so slow to sync between different media.
I always in the past had the box ticked for treat 25p movies as 24p, but things are just not working correctly with mixed media...

I keep loosing the sync on the JVC and have to restart the proj, then I loose it again when the media changes from say 23.98 material to 25, its so frustrating...

I have a better image without the Lumagen in the chain but I cant get the proj to syc with the different media, it always did when i had the Lumagen...

Dorohedoro
14th September 2017, 09:30
One quick and silly question. If I want to automatically change the resolution to 4096x2160 which command do I have to put in madvr? because the "2160p23" command changes the resolution to 3840x2160 23hz.

Thanks!

ashlar42
14th September 2017, 10:49
One quick and silly question. If I want to automatically change the resolution to 4096x2160 which command do I have to put in madvr? because the "2160p23" command changes the resolution to 3840x2160 23hz.

Thanks!You need to input 4096x2160p in the device configuration, if I remember correctly.

huhn
14th September 2017, 10:57
Im really having problems locking onto different media since I removed my Lumagen Pro from my madvr setup.
The JVC X9500 is not locking on when the media changes, it always used to... Now the screen goes black and never recovers...
I setup the display modes per huhns instructions 2160p23, 2160p24, 2160p50, 2160p59, 2160p60, is there something from this list I have missed????
I play everything upscaled to 4K DVDs 480/576 and Blurays 23 and a couple which are 25.

I want to play all 25 media as 24 as my JVC is so slow to sync between different media.
I always in the past had the box ticked for treat 25p movies as 24p, but things are just not working correctly with mixed media...

I keep loosing the sync on the JVC and have to restart the proj, then I loose it again when the media changes from say 23.98 material to 25, its so frustrating...

I have a better image without the Lumagen in the chain but I cant get the proj to syc with the different media, it always did when i had the Lumagen...

is the cable longer now?

if the switching doesn't work this is usually a technical issue.

treat 25p as 23p needs reclock and doesn't work with bitstreaming.

70MM
14th September 2017, 11:50
The cable is the same cable (2M) I was using from the Lumagen to the proj, its now connected to the AVR.

I will change the HDMI cable tomorrow and test again, something isnt working well here....

I use madvr with JRiver and reclock is on, no bitstreaming.

huhn
14th September 2017, 11:55
if the source is 50i it may work with forced film mode but real interlanced content doesn't work with film mode so...

el Filou
14th September 2017, 12:08
Maybe try to setup a custom mode for each refresh rate you're using?
It's strange that a home theater projector wouldn't sync with standard refresh rates but it would with the Lumagen.
Have you tried bypassing the AVR just to test if the projector works better with the PC then?

Dorohedoro
14th September 2017, 12:59
You need to input 4096x2160p in the device configuration, if I remember correctly.

I will try that, thank you!

varekai
14th September 2017, 13:15
Using PotPlayer and madVR exclusive mode.
When playing a series mkv from folder next mkv plays but only audio, no video.
In windowed mode the mkv plays fine.
Can't figure this one out so any ideas are welcome.

Best regards

Bernix
14th September 2017, 13:53
Using PotPlayer and madVR exclusive mode.
When playing a series mkv from folder next mkv plays but only audio, no video.
In windowed mode the mkv plays fine.
Can't figure this one out so any ideas are welcome.

Best regards

I am using potplayer too. Version 1.7.3795 and madVR v0.92.2. I cant replicate your problem. Try save your preference in potplayer -> preference - export curent presets and then Initialize potplayer (button on the bottom left in preference window). Hope it will helps you. If not, you can reload your previous setting.

Siso
14th September 2017, 15:03
When downscaling we should include linear light, right?