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Kirk Lazarus
5th May 2015, 16:32
Hi guys,
I've a 21:9 projection screen and I normally use madVR with Jriver.
I own a NVIDIA card that is capable to create 21:9 custom resolutions (like 1920x820 pixels).

This is perfect for me because I can see the 3D graphic Cover Flow of Jriver (theater view) perfectly inside my 21:9 projection screen.

The problem is that madvr do not accept those resolution (820p23) under display modes ... madVR says "invalid".

Yes, I know that madVR in the display modes section has an option to "restore original display mode ..." but ... This function do not work under Jriver.

The function work well with MPC-HC but not under Jriver ... infact If I stop the reproduction of the Jriver's media player I can see the Jriver layout but the resolution remains the same called by madVR!

If I close Jriver the resolution switch and turn back to the one selected in the Nvidia controll panel.

many thanks for any feedback.

huhn
5th May 2015, 16:41
try 1920x820

Kirk Lazarus
5th May 2015, 21:31
try 1920x820
1920x820
madVR says = invalid
:(
any idea about this?

Weirdo
5th May 2015, 21:45
Weren't there some quality presets for madVR available? Seem to remember sth. like that. Would it be possible to add preset selection from within madVR, to make things a bit easier to those daunted by all the settings?

Devrim
5th May 2015, 22:13
Anyone else here having issues forcing the madvr deinterlacer into FILM mode? Even when using the keyboard shortcut it says Video.


Also I'm having loads of dropped frames with madvr deinterlacer and smooth motion (either can be on or off) when not in exclusive mode. When I go into exclusive mode I get no dropped frames anymore. Is this normal behaviour?

Using 64bit version.

Devrim
5th May 2015, 22:20
Weren't there some quality presets for madVR available? Seem to remember sth. like that. Would it be possible to add preset selection from within madVR, to make things a bit easier to those daunted by all the settings?


Presets might not suite everyone, like everyone has his own dithering options preference.

most important items are in the scaling algorithms settings and the dithering section under rendering.

huhn
5th May 2015, 22:24
1920x820
madVR says = invalid
:(
any idea about this?
of cause you have to use 1920x820p23 or something like that.

http://abload.de/img/1920x820p23mpu74.png

Anyone else here having issues forcing the madvr deinterlacer into FILM mode? Even when using the keyboard shortcut it says Video.
doesn't work with anything other than 8 bit sources and doesn't work with DXVA native.

Also I'm having loads of dropped frames with madvr deinterlacer and smooth motion (either can be on or off) when not in exclusive mode. When I go into exclusive mode I get no dropped frames anymore. Is this normal behaviour?
doesn't sound right can you make a screen from the OSD?

Devrim
5th May 2015, 22:29
of cause you have to use 1920x820p23 or something like that.

http://abload.de/img/1920x820p23mpu74.png


doesn't work with anything other than 8 bit sources and DXVA native.


doesn't sound right can you make a screen from the OSD?

The video I'm trying it with is 8bit and I have DXVA native on.

Screenshot from OSD after 32 sec with deint and smooth motion on
http://i.imgur.com/dCth0N9.png

turning smooth motion off gives the same result with dropping frames
same with turning deint off and smooth motion on.

huhn
5th May 2015, 22:39
The video I'm trying it with is 8bit and I have DXVA native on.

Screenshot from OSD after 32 sec with deint and smooth motion on
http://i.imgur.com/dCth0N9.png

turning smooth motion off gives the same result with dropping frames
same with turning deint off and smooth motion on.

sorry it should mean it doesn't work with native DXVA. disable it and try again.
i will fix my post too.

sorry


about the screen what OS and hardware are you using? your present times are terrible.
this is maybe a windows 7 PC without aero. reactivated aero if this is the case.

Devrim
5th May 2015, 22:53
sorry it should mean it doesn't work with native DXVA. disable it and try again.
i will fix my post too.

sorry


about the screen what OS and hardware are you using? your present times are terrible.
this is maybe a windows 7 PC without aero. reactivated aero if this is the case.

i7-3770k with a GTX680.
W7 with no aero yeah. I don't have any issues with dropped frames tho with 720P/1080P content. Only with 1080i with deint/smooth motion on in non-exclusive mode.


-edit-

Enabling copy back mode seems to make it possible to force madvr into film mode.

huhn
5th May 2015, 22:58
i7-3770k with a GTX680.
W7 with no aero yeah. I don't have any issues with dropped frames tho with 720P/1080P content. Only with 1080i with deint/smooth motion on in non-exclusive mode.

try it with aero, widnows 7 overlay mode or stick with fullscreen exclusive mode.

i personally think windows 7 overlay mode is the best mode anyway so this is a very good work around.

i can't add something else to this, this is a bug with windows 7.
aero is a very important part of windwos 7 without you don't have a proper v-sync.

Devrim
5th May 2015, 23:08
try it with aero, widnows 7 overlay mode or stick with fullscreen exclusive mode.

i personally think windows 7 overlay mode is the best mode anyway so this is a very good work around.

i can't add something else to this, this is a bug with windows 7.
aero is a very important part of windwos 7 without you don't have a proper v-sync.

Hmm ok, weird. Anyways enabling aero seems to have fixed it in windowed mode. Hopefully Win 10 will be better when it comes to this I guess...
http://i.imgur.com/BB2A27z.png

Also do you happen to know if dxva copy back is a huge load on the GPU or CPU compared to dxva native?

Also what is different with windows 7 overlay mode?

-edit-
Enable windowed overlay changes the way that windowed mode is rendered, and will generally give you better performance. The downside to windowed overlay is that you cannot take screenshots of it with the “Print Screen” key on your keyboard, and any transparent aspects of Media Center's UI which overlays the video might look a bit strange. Other than that, it's mostly a “free” performance increase for people running Windows 7/8.

huhn
5th May 2015, 23:17
Hmm ok, weird. Anyways enabling aero seems to have fixed it in windowed mode. Hopefully Win 10 will be better when it comes to this I guess...
http://i.imgur.com/BB2A27z.png
it's already fixed in windows 8 you simple can't disable aero anymore and it's not as buggy as widnows 7 aero.
Also do you happen to know if dxva copy back is a huge load on the GPU or CPU compared to dxva native?
nothing worth talking about. i personally doesn't sue DXVA at all

Also what is different with windows 7 overlay mode?

-edit-
Enable windowed overlay changes the way that windowed mode is rendered, and will generally give you better performance. The downside to windowed overlay is that you cannot take screenshots of it with the “Print Screen” key on your keyboard, and any transparent aspects of Media Center's UI which overlays the video might look a bit strange. Other than that, it's mostly a “free” performance increase for people running Windows 7/8.

it's doesn't use aero for v sync on top of it.

Weirdo
5th May 2015, 23:18
Presets might not suite everyone, like everyone has his own dithering options preference. Most important items are in the scaling algorithms settings and the dithering section under rendering.
Presets could cover the most fundamental settings, they won't prevent anyone using advanced, custom settings bypassing the presets.

Devrim
5th May 2015, 23:23
it's already fixed in windows 8 you simple can't disable aero anymore and it's not as buggy as widnows 7 aero.


nothing worth talking about. i personally doesn't sue DXVA at all


Hmm ok thanks


it's doesn't use aero for v sync on top of it.


Hmm, but I game alot, does Aero affect them too? I thought some games were just buggy (I game alot in borderless windowed mode)

-edit-
Seems like it MIGHT affect games, I will keep it on. (still I don't like it :< )

huhn
5th May 2015, 23:38
Hmm ok thanks




Hmm, but I game alot, does Aero affect them too? I thought some games were just buggy (I game alot in borderless windowed mode)

-edit-
Seems like it MIGHT affect games, I will keep it on. (still I don't like it :< )

of cause it affects windowed and boarderless games they run without v-sync.

just disable most of aero effects just leave the desktop composition on.

kalston
6th May 2015, 08:14
Hmm ok thanks




Hmm, but I game alot, does Aero affect them too? I thought some games were just buggy (I game alot in borderless windowed mode)

-edit-
Seems like it MIGHT affect games, I will keep it on. (still I don't like it :< )

It affects non-fullscreen games that will have forced v-sync, less available VRAM and a bit less GPU horsepower. Proper fullscreen ("exclusive") games are not affected at all by aero being on or off (but if you alt tab it can bug out or crash Aero now and then). If you use fullscreen exclusive or overlay you don't need Aero anyway and both those modes are far better than regular windowed.

Kirk Lazarus
6th May 2015, 10:55
of cause you have to use 1920x820p23 or something like that.

thank you so much!
You right. 1920x820p23 is valid and works but ... a little problem accours ....
The 16:9 frame of the movie is inscrived inside the new 21:9 resolution! I've black bars on left and right side of the image.

My intent is instead to have a pixel perfect match with cropped pixls on top and bottom.

Do you know some work around?

FireFreak111
6th May 2015, 11:59
A quick question on madVR in regards to battery life, I remember a mention that madVR sets the timer resolution to 1ms, and doesn't restore it when madVR exits. Is this still a problem? Is it standard behavior for a renderer? And would it be possible to use a 16ms resolution as a performance/quality option to improve battery life? With a full dxva native chain, madVR could be used on battery-restricted devices, but with a 1ms resolution, battery will likely be hit hard (Chrome was found to use significantly more battery until they stopped using 1ms when a device wasn't plugged in, might be behavior madVR can follow).

Siso
6th May 2015, 12:23
thank you so much!
You right. 1920x820p23 is valid and works but ... a little problem accours ....
The 16:9 frame of the movie is inscrived inside the new 21:9 resolution! I've black bars on left and right side of the image.

My intent is instead to have a pixel perfect match with cropped pixls on top and bottom.

Do you know some work around?

IMHO watching a 16:9 material on a 21:9 screen will always have black bars on the left and the right side, the other solution is to crop the content, but I think it is not a good idea :)

huhn
6th May 2015, 13:38
A quick question on madVR in regards to battery life, I remember a mention that madVR sets the timer resolution to 1ms, and doesn't restore it when madVR exits. Is this still a problem? Is it standard behavior for a renderer? And would it be possible to use a 16ms resolution as a performance/quality option to improve battery life? With a full dxva native chain, madVR could be used on battery-restricted devices, but with a 1ms resolution, battery will likely be hit hard (Chrome was found to use significantly more battery until they stopped using 1ms when a device wasn't plugged in, might be behavior madVR can follow).

it is reset back to the default as far as i know.
but in the end this is nothing compared to the power madVR takes.
not sure if madVR is a good choice if you care about battery life.

edit: do you have a way to measure power consumption? maybe it doesn't matter and madVR takes the same as EVR. but i'm pretty sure 1 ms is needed for video presentation and EVR is using it too.

Kirk Lazarus
6th May 2015, 13:47
IMHO watching a 16:9 material on a 21:9 screen will always have black bars on the left and the right side, the other solution is to crop the content, but I think it is not a good idea :)

it's not totally correct.
movie materials are mainly shooted in 2.35:1 (21:9) format.
so if a system is arranged mainly for home cinema a 21:9 screen is ok.
so if you watch a 2.35:1 film it is very important to have 1:1 pixel perfect matching.
in this case you'll see the active frame perfectly squared in the 21:9 projection screen without any black bar.

I used this configuration for years with kodi.
now that I have mooved to madvr I'm trying to obtain the same result and versatility.

thank you all for any help

huhn
6th May 2015, 14:02
it's not totally correct.
movie materials are mainly shooted in 2.35:1 (21:9) format.
so if a system is arranged mainly for home cinema a 21:9 screen is ok.
so if you watch a 2.35:1 film it is very important to have 1:1 pixel perfect matching.
in this case you'll see the active frame perfectly squared in the 21:9 projection screen without any black bar.

I used this configuration for years with kodi.
now that I have mooved to madvr I'm trying to obtain the same result and versatility.

thank you all for any help

if i'm not mistaken all it is a planned feature to remove black boarders.

don't forget all 21/9 movies on a BD are still drawn on a 16/9 frame.
can you make a screen from the OSD you should get a latterbox with such a file.

baii
6th May 2015, 14:41
thank you so much!
You right. 1920x820p23 is valid and works but ... a little problem accours ....
The 16:9 frame of the movie is inscrived inside the new 21:9 resolution! I've black bars on left and right side of the image.

My intent is instead to have a pixel perfect match with cropped pixls on top and bottom.

Do you know some work around?
It is the playback software that is responsible to do that. Madvr only scale to whatever the player tell it to. I remember some players will let you stretch the movie base on one side of the movie or show the movie at 100% size. Dig around the video frame/ video scale options.

On my phone now so can't really check which player can do that.

Sent from my 306SH

Asmodian
6th May 2015, 15:18
I know Zoom Player has the option to crop the black bars. Madshi could implement it in madVR but that really seems like a player feature to me.

QBhd
6th May 2015, 16:28
it's not totally correct.
movie materials are mainly shooted in 2.35:1 (21:9) format.
so if a system is arranged mainly for home cinema a 21:9 screen is ok.
so if you watch a 2.35:1 film it is very important to have 1:1 pixel perfect matching.
in this case you'll see the active frame perfectly squared in the 21:9 projection screen without any black bar.

I used this configuration for years with kodi.
now that I have mooved to madvr I'm trying to obtain the same result and versatility.

thank you all for any help

For this to work with Blu-ray (since they are all 16:9 with some border or not) you will need to zoom into the frame with your media player. And it's not a one size fits all solution either, since some movies are only released in full screen (first Avengers) and some movies move in and out of full screen (Interstellar). Your choice of a 21:9 target is not very ideal and I think you will only regret the choice in the long run.

QB

ADude
6th May 2015, 17:56
What is the link to the version changes/release notes for versions before the current one?

Thanks !

michkrol
6th May 2015, 18:16
My intent is instead to have a pixel perfect match with cropped pixls on top and bottom.
In MPC-HC you can either select View->Video Frame->Touch Window From Outside or View->Video Frame->Normal Size to get what you want. Other players have similar settings.
What is the link to the version changes/release notes for versions before the current one?
There's a changelog within the madvr.zip, so you probably have it wherever you've installed madvr.
There is no official changelog-only link, as far as I know.

TheElix
6th May 2015, 20:00
thank you so much!
You right. 1920x820p23 is valid and works but ... a little problem accours ....
The 16:9 frame of the movie is inscrived inside the new 21:9 resolution! I've black bars on left and right side of the image.

My intent is instead to have a pixel perfect match with cropped pixls on top and bottom.

Do you know some work around?The reason this happens is because the black bars are encoded in the video. You have to remove them by cropping them. You can do this with ffdshow, for example.

Install ffdshow, add ffdshow raw video filter in External Filters in MPC, then in the properties of this filter select Crop. Play with numbers to crop the correct amount of lines from the top and bottom of the picture.

dude2012
7th May 2015, 01:10
Like you suggest I've

With MadVr was not possible to activate any tearing test (MPC + Reclock).
MadVr= tearing!
EVR= perfect!

With MadVr was not possible to activate any VSync function (tearing test too) in MPC HC.
Only reclock's tearing test was avaliable.

acta.

I'm having the same issue, i.e., can't activate the tearing test with Control + T in MPC if using madvr, am I doing something wrong?

michkrol
7th May 2015, 10:05
None of the MPC-HC's "Renderer settings" work with madVR. That's just how it is.
Do you also experience tearing as in the post you've quoted or just the test is not working for you?
Anyway, I fail to understand how a 5+ years old post is relevant here.

edigee
7th May 2015, 13:55
Just bought a Zotac GTX 960. What are the main capabilities of this card using madVR ,I mean the best settings for quality. Does DSR make any difference, for instance?

huhn
7th May 2015, 14:18
Just bought a Zotac GTX 960. What are the main capabilities of this card using madVR ,I mean the best settings for quality. Does DSR make any difference, for instance?

DSR doesn't make sense with madVR.

dbcooper
7th May 2015, 19:38
https://twitter.com/CatalystMaker/status/596371063300292609

Terry Makedon
‏@CatalystMaker

Any new feature or area of improvement you would like to see in the next big Catalyst update?

I asked for better MadVR perf.

nijiko
8th May 2015, 02:53
How to DISABLE the OSD on top of the left, such as "windowed"?
I can't find the tweak option.

ryrynz
8th May 2015, 05:44
How to DISABLE the OSD on top of the left, such as "windowed"?
I can't find the tweak option.
You can't yet.

nijiko
8th May 2015, 13:45
You can't yet.

Y? :( :confused:

huhn
8th May 2015, 13:54
the OSD is very important. switching between advanced option is getting really hard without a OSD.

just to make sure you mean the small OSD that is shown for about 2 sec right? not the render stats from control+ j?

potomac
8th May 2015, 15:48
hello, i need an help to use madvr on a 8600m gt. what are the best settings for a 1080p tv? for now sd sources work well with bicubic for chroma and image upscaling. for blu ray i use evr bilinear.

maco07
8th May 2015, 16:23
Hi guys! Some time since I actualized madvr. And a lot of new pages on this forum to read!
Can anyone advice me wich should be best config for:

AMD 8350 octa
AMD 7970 3GHz
8GB RAM
1080p@24/60 screen

I used to use NNedi double luma 32 neurons, catmul rom for image downscalling, and I can't remember the rest.

Very apreciated any advice! (i'm not usually lacy to ask this kind of help, but I'm really short in time this days)

madshi
8th May 2015, 16:24
Weren't there some quality presets for madVR available?
Nope. Might come in some future version, but not soon.

The 16:9 frame of the movie is inscrived inside the new 21:9 resolution! I've black bars on left and right side of the image.

My intent is instead to have a pixel perfect match with cropped pixls on top and bottom.

Do you know some work around?
It is the playback software that is responsible to do that. Madvr only scale to whatever the player tell it to. I remember some players will let you stretch the movie base on one side of the movie or show the movie at 100% size. Dig around the video frame/ video scale options.
^ as baii says, your media player must do that. E.g. in MPC-HC you could use "touch window from outside", which should do the trick.

A quick question on madVR in regards to battery life, I remember a mention that madVR sets the timer resolution to 1ms, and doesn't restore it when madVR exits. Is this still a problem?
The problem was fixed. But it wasn't really a big problem because the moment when you closed the media player, the timer resolution was restored, anyway.

How to DISABLE the OSD on top of the left, such as "windowed"?
I can't find the tweak option.
Planned for a future version, but not soon.

hello, i need an help to use madvr on a 8600m gt. what are the best settings for a 1080p tv? for now sd sources work well with bicubic for chroma and image upscaling. for blu ray i use evr bilinear.
Using Bicubic should work fine for image upscaling. For chroma you can also use Bicubic, if your GPU can handle that, or Bilinear otherwise. I think playback should work just fine with madVR for Blu-Ray, too. No need to use EVR for that.

-------

madVR v0.88.0 coming soon, probably tomorrow...

sneaker_ger
8th May 2015, 16:32
Weren't there some quality presets for madVR available? Seem to remember sth. like that.
Some user made a "presets" table. No actual presets selectable, though:
http://forum.doom9.org/showpost.php?p=1608454&postcount=16685

huhn
8th May 2015, 16:38
madVR v0.88.0 coming soon, probably tomorrow...

the newest nvidia driver gives the user control of the output bit deep like newer AMD driver. this is maybe useful for your testing. if you didn't knew that already.

nijiko
8th May 2015, 17:02
the OSD is very important. switching between advanced option is getting really hard without a OSD.

just to make sure you mean the small OSD that is shown for about 2 sec right? not the render stats from control+ j?

The OSD I said is switch between window and fullscreen.
As known, OSD is important. But this info is no need for me.
I think it can be tweaked whether to displayed.

James Freeman
8th May 2015, 17:44
madVR v0.88.0 coming soon, probably tomorrow...
:eek:

the newest nvidia driver gives the user control of the output bit deep like newer AMD driver. this is maybe useful for your testing. if you didn't knew that already.

What is this "output bit deep" thing?
Maybe you mean output Range of Limited/Full?

yok833
8th May 2015, 17:47
madVR v0.88.0 coming soon, probably tomorrow...

Damn :( I wanted to sleep early tonight... now I will have to stay awake all night... refreshing my browser :)

huhn
8th May 2015, 18:34
:eek:



What is this "output bit deep" thing?
Maybe you mean output Range of Limited/Full?

no i don't mean that.

i mean 8-12 bit

James Freeman
8th May 2015, 18:36
where?

huhn
8th May 2015, 19:13
here:
http://abload.de/img/driver7pu4z.png

looks like they skipped 10 bit so this is kind of useless. maybe next driver most likely not.

James Freeman
8th May 2015, 19:19
Thanks.
What driver version is this?

In 350.12 the Range settings are still in the "adjust desktop color settings" menu.