View Full Version : madVR - high quality video renderer (GPU assisted)
Sunset1982
15th August 2018, 07:00
It was not due to the Windows 1803 update. It was due to the Nvidia drivers returning poor quality when using HDR + Windowed 10 bit at the same time, so madshi disabled Windowed 10 bit as a quick and dirty "fix".
So do the latest divers work?
Asmodian
15th August 2018, 08:54
I don't know how the fix worked, perhaps madshi simply changed it to only disable Windowed 10 bit for HDR (where the problem is)? :o
tony359
15th August 2018, 11:39
You were right, thanks. It's strange because Focus Assist was supposedly disabled, but problem went away only after unticking all options.
THANK YOU! I had set Focus Assist to OFF but it was still causing issues. I did not realise I had to "untick all the options" as you said!!
Cheers! :thanks:
imhh11
15th August 2018, 22:40
Hi fellows,
I'm sure I am not the only one following progress over on the AVS forum....waiting patiently.
Can anyone else with a HDR set confirm at this stage that madVRhdrTestFinalColor4.zip is producing a picture with far more depth, contrast, and better tone mapping than the latest version (today)? Maybe I am misunderstanding the latest builds in terms of what it is trying to achieve - are the latest builds purely about trying to restore detail, or is Madshi, using the results of Color test builds, and now on to restore details?
Forgive me if it's a stupid question, but on a HDR set, madVRhdrTestFinalColor4.zip is producing the best image of all test HDR to SDR builds to date (100, 100, 100, 75, 50, 25, off, off)
K
Hi, you made me try the beta / testing build and is it me or i find the colors to be less good than the official build ??
http://screenshotcomparison.com/comparison/118503
in HDR passthrough , the colors look a lot more like the official build.
foobar2000
16th August 2018, 06:00
newer cards, better picture qulity?
folks, there's a question confuses me for years...
well, if my AMD card doesn't support 4k/HEVC/x265 hardware decode, like hd7000, but it did supports 4k output, means you gotta do software decode, which is ok, and it's GCN1 and UVD4
what if
if I buy the latest Vega, vega is CGN5 and UVD7, supports hardware decode (hevc etc), what if compare them both under the same setup to do software decode (dxva turn off), should I get better P Qulity with the more advanced Vega? UVD7 man
https://en.wikipedia.org/wiki/Template:AMD_GPU_features
Asmodian
16th August 2018, 06:12
No, how you decode it has no effect on quality.
oldpainlesskodi
16th August 2018, 07:20
Hi, you made me try the beta / testing build and is it me or i find the colors to be less good than the official build ??
http://screenshotcomparison.com/comparison/118503
in HDR passthrough , the colors look a lot more like the official build.
Yep, madVRhdrTestFinalColor4.zip is similar but slightly tweaked and is ok with the settings I posted, but the latest test builds certainly seem to have lost their punch.
Bl4ze87
16th August 2018, 07:24
Hello, there's a qay to change color/dim the brightness of external subtitle while playing hdr file?
foobar2000
16th August 2018, 07:29
madvr high qulity setting for down and up scaling requires tons of memory of video card ain't it? I press Tab in potplayer showing that my card's memory been eaten up 100%, 24fps drops to 6 (after choosing inferior options makes everything smooth), all in all madvr is a "GPU"-need program, depiste being dxva-off, but still needs tons of GPU power
should upgrade to 4GB card, or even 4GB isn't enough
Megalith
16th August 2018, 07:37
Is smooth framerate conversion the most CPU-intensive feature?
foobar2000
16th August 2018, 08:02
Is smooth framerate conversion the most CPU-intensive feature?
CPU-intensives are fine, greatly fine:)
huhn
16th August 2018, 12:55
madvr high qulity setting for down and up scaling requires tons of memory of video card ain't it? I press Tab in potplayer showing that my card's memory been eaten up 100%, 24fps drops to 6 (after choosing inferior options makes everything smooth), all in all madvr is a "GPU"-need program, depiste being dxva-off, but still needs tons of GPU power
should upgrade to 4GB card, or even 4GB isn't enough
depends on the output resolution it has been over and over repeated to use 4 GB for UHD.
even 1 GB can be fine for FHD and 2 are totally fine as long as you are not changing the queue for what ever reason.
Is smooth framerate conversion the most CPU-intensive feature?
madVR SM doesn't use the CPU.
i guess the most CPU depend feature is either HDR peak brightness measurement or IVTC.
Hello, there's a qay to change color/dim the brightness of external subtitle while playing hdr file?
madshi ask about HDR subtitles in the github of libass and well... he was shutdown hard by one of the mpv developer that clearly doesn't want to have anything todo with HDR. so HDR subtitle handling is currently in a bad spot. so you have to hope that the ISR in MPC-BE will have a fix one day or cyberbeing is saving subtitles yet again.
Bl4ze87
16th August 2018, 15:33
There's some known issue with ryzen 5 2400g?
I can't get proper hdr on my lg b7 :(
mclingo
16th August 2018, 15:45
what do you mean by "proper", explain your problem in detail, also where does the CPU come into this, are you not using GPU decoding?
foobar2000
16th August 2018, 15:51
madVR SM doesn't use the CPU.
actually my first impression was that madvr almost doesn't use CPU at all, it's so GPU-esque, we gotta go straight to 11GB memory card
Bl4ze87
16th August 2018, 15:53
what do you mean by "proper", explain your problem in detail, also where does the CPU come into this, are you not using GPU decoding?
Color are not so "vivid" like when i play the same video trough usb directly on the tv, or using plex.
I don't have a dedicated gpu, ryzen 5 has integrated vega 11 graphics
Warner306
16th August 2018, 16:14
Hi, you made me try the beta / testing build and is it me or i find the colors to be less good than the official build ??
http://screenshotcomparison.com/comparison/118503
in HDR passthrough , the colors look a lot more like the official build.
It is definitely improved. I wouldn't confuse high saturation with HDR. That is not the intent of HDR. The old algorithm was oversaturated and overall hue accuracy is better in the screenshots I've compared against other HDR and SDR references.
Pop in the colors doesn't tell me that it is accurate. New OLEDs like the models from Sony and Panasonic render HDR images with less saturation compared to LG OLEDs because they were tuned by colorists to be color accurate. The most common complaint with the previous tone mapping was that it was too saturated.
Warner306
16th August 2018, 16:16
Yep, madVRhdrTestFinalColor4.zip is similar but slightly tweaked and is ok with the settings I posted, but the latest test builds certainly seem to have lost their punch.
The extra punch with HDR highlights in that build was causing artifacts and a loss of detail, so it was toned down considerably. It was maybe too much image pumping.
Warner306
16th August 2018, 16:21
There's some known issue with ryzen 5 2400g?
I can't get proper hdr on my lg b7 :(
I think it could be an issue with current AMD drivers after the troubleshooting you've done. Does changing the color gamut in calibration change anything? It shouldn't do anything, but some AMD users find changing this setting changes the output of madVR.
Did you confirm in the madVR OSD and through the information on the TV that you are in fact playing an HDR source? Does madVR report the mastering display peak brightness in its stats?
mclingo
16th August 2018, 16:33
Color are not so "vivid" like when i play the same video trough usb directly on the tv, or using plex.
I don't have a dedicated gpu, ryzen 5 has integrated vega 11 graphics
Hi, yes, as Warner states, There is a bug with all drivers drivers since 16.8.1 which overblow the colours in movies when playing SDR content at 23hz, this isnt appearent at 60hz or HDR material or if you , is this what you are fining, is everything red and overblown?
This may only affect RX cards I cant speak for none HDR cards or Vega.
EDIT - i've logged the issue with AMD a few weeks back at the same time I logged an issue with HDR failing to toggel after 18.3.4, the fixed the HDR toggle with the latest driver, hope to see the colour issue fixed at some point.
What i'm not sure about though is whether upgrading to WIN10 1803 will fix that or not, but i'm not going anywhere near that :)
Bl4ze87
16th August 2018, 16:35
I think it could be an issue with current AMD drivers after the troubleshooting you've done. Does changing the color gamut in calibration change anything? It shouldn't do anything, but some AMD users find changing this setting changes the output of madVR.
Did you confirm in the madVR OSD and through the information on the TV that you are in fact playing an HDR source? Does madVR report the mastering display peak brightness in its stats?
With color gamut you men the color depth in radeon sw or there's an option in madvr?
Sorry i m a bit noob
Here's the stat while playing a 4k hdr sample
https://imgur.com/a/55yp6UA
Hi, yes, as Warner states, There is a bug with all drivers drivers since 16.8.1 which overblow the colours in movies when playing SDR content at 23hz, this isnt appearent at 60hz or HDR material or if you , is this what you are fining, is everything red and overblown?
This may only affect RX cards I cant speak for none HDR cards or Vega.
Sorry english isn't my first language and i can't understand the meaning of the word overblow ^^'
I don't have problem in sdr, only in hdr. Color are normal, there's no red tint or strange dominant, the global iamge is only less vivid, strong, like when i play the same file with the tv internal player.
mclingo
16th August 2018, 16:45
With color gamut you men the color depth in radeon sw or there's an option in madvr?
Sorry i m a bit noob
Here's the stat while playing a 4k hdr sample
https://imgur.com/a/55yp6UA
Sorry english isn't my first language and i can't understand the meaning of the word overblow ^^'
I don't have problem in sdr, only in hdr. Color are normal, there's no red tint or strange dominant, the global iamge is only less vivid, strong, like when i play the same file with the tv internal player.
OK, so your problem is with HDR material, is it all washed out, do you have a HDR TV or are you doing a HDR to SDR conversion in MADVR?
Bl4ze87
16th August 2018, 16:48
OK, so your problem is with HDR material, is it all washed out, do you have a HDR TV or are you doing a HDR to SDR conversion in MADVR?
Exactly!
The odd thing is taht when i go in fse the tv switch to hdr
mclingo
16th August 2018, 16:50
so you are getting washed out colours but your TV is definitely switching to HDR mode, are you sure?
Press contrl+J when playing a movie and post a screen shot of your OSD
oldpainlesskodi
16th August 2018, 16:54
The extra punch with HDR highlights in that build was causing artifacts and a loss of detail, so it was toned down considerably. It was maybe too much image pumping.
Hmm. I know most of the audience on AVS are projector owners, so they may have different requirements to people that own high nits/brightness HDR capable TV sets that prefer to let Madvr handle the tone mapping.
I have been and will continue to follow the AVS thread (lurker), but, I may end up keeping madVRhdrTestFinalColor4.zip
Bl4ze87
16th August 2018, 16:55
so you are getting washed out colours but your TV is definitely switching to HDR mode, are you sure?
Press contrl+J when playing a movie and post a screen shot of your OSD
https://imgur.com/a/55yp6UA
Used the life of pi hdr sample
I'm "sure" only because in the top right corner shows up the "HDR" box, but color are not hdr like
Warner306
16th August 2018, 17:00
With color gamut you men the color depth in radeon sw or there's an option in madvr?
Sorry i m a bit noob
Here's the stat while playing a 4k hdr sample
https://imgur.com/a/55yp6UA
What does the TV information say while playing this file? Does it also report HDR?
It looks like an HDR source, although it has an odd mastering peak (1200 nits) and framerate (24 fps).
I assume you tried other files?
Try setting chroma upscaling to something besides DXVA. This is hardware scaling and could be interfering somehow.
You could check if there is anything unusual in the file by downloading MediaInfo and looking at the file contents (right click -> MediaInfo -> Text View). There is a link to the MediaInfo utility at the end of this post (https://forum.kodi.tv/showthread.php?tid=223175&pid=2735833#pid2735833) and a sample to show what a proper HDR source should report. It might be missing MaxCLL and MaxFALL if these values are set to 0,0, but that is not uncommon.
There is a calibration section in madVR. This only applies to SDR content, but you can try setting it to BT.2020 in off chance it fixes the colors. The code is probably unrelated, but I don't know what else would be producing the wrong colors. Improper tone mapping due to incorrect or missing metadata would be the most likely cause.
Warner306
16th August 2018, 17:03
https://imgur.com/a/55yp6UA
Used the life of pi hdr sample
I'm "sure" only because in the top right corner shows up the "HDR" box, but color are not hdr like
Try some other content. HDR demo material is often mastered with incorrect metadata.
Bl4ze87
16th August 2018, 17:25
What does the TV information say while playing this file? Does it also report HDR?
It looks like an HDR source, although it has an odd mastering peak (1200 nits) and framerate (24 fps).
I assume you tried other files?
Try setting chroma upscaling to something besides DXVA. This is hardware scaling and could be interfering somehow.
You could check if there is anything unusual in the file by downloading MediaInfo and looking at the file contents (right click -> MediaInfo -> Text View). There is a link to the MediaInfo utility at the end of this post (https://forum.kodi.tv/showthread.php?tid=223175&pid=2735833#pid2735833) and a sample to show what a proper HDR source should report. It might be missing MaxCLL and MaxFALL if these values are set to 0,0, but that is not uncommon.
There is a calibration section in madVR. This only applies to SDR content, but you can try setting it to BT.2020 in off chance it fixes the colors. The code is probably unrelated, but I don't know what else would be producing the wrong colors. Improper tone mapping due to incorrect or missing metadata would be the most likely cause.
The tv info also show 2160p HDR.
Yes, i ve tried lot of different file, that image was only the last one i ve used.
Chroma upscaling is NGU for all the profiles.
Mediainfo looks good
Last but not the least, yes i've tried different option in calibration, but always without change.
During all my attempt i ve also changed lot of hdmi cable, used a dp->hdmi, but always the same result
edit : https://imgur.com/a/Qb8llBh
This is a couple day old..
foobar2000
16th August 2018, 20:19
madvr's being GPU-heavy is a bit crazy, like gaming but only requires memory
EVR CP usually eats up 50MB max of card's memory while madvr uses 100% and wants more, a lot more, so hungry
huhn
16th August 2018, 20:23
with default setting madVR uses about the same if not less than EVR-CP.
actually madVR doesn't really care much about Vram without NGU you are close to 2Gb with to 2-3.7 GB when using UHD.
foobar2000
17th August 2018, 05:08
with default setting madVR uses about the same if not less than EVR-CP.
actually madVR doesn't really care much about Vram without NGU you are close to 2Gb with to 2-3.7 GB when using UHD.
I did enable the NGU (the famous NGU), no wonder it spends so much vram
strumf666
18th August 2018, 03:16
With madVR you at least have options ;)
zaemon
18th August 2018, 06:06
Really excited to see the new RTX GPU and evaluate what can be achieved with madVR. With a GTX 1080, I can’t use a better scaler than Jinc for UHD to 4K upscaling.
ryrynz
18th August 2018, 07:49
Aye? surely it's your other settings like chroma, postprocessing, quality for perfomance options holding you back here... Someone else with a 1080 comment on this, 60fps content perhaps?
Zaoshi
18th August 2018, 08:33
I have GTX 1070. For my 1080p content I use NGU Anti-Alias (high) < Bicubic150 LL AR (my monitor is only 1440p) + Remove Compression Artifacts High. Content is only 24 fps though.
oldpainlesskodi
18th August 2018, 09:49
@ zaemon - I have a 1080 oc and have no problems with virtually any scaler for 4k material (with pre and post processing) for 23.976 material.
As ryrynz asked, if its 60fps, you will need to dial back on processing options.
What are your settings? Are you using supersampling?
ryrynz
18th August 2018, 11:45
Are you using supersampling?
Can't do that with Jinc, just from whatever UHD res -> 4K.
oldpainlesskodi
18th August 2018, 11:46
Can't do that with Jinc, just from whatever UHD res -> 4K.
Ah I see - learnt something new.
ryrynz
18th August 2018, 12:00
It's a great upscaler though, if you can pick it (it's expensive performance wise) you really can't go wrong with it, It's my preferred scaler for any extra upscaling. Also it does a damn fine job as part of SSIM2D, but my lord is it expensive.
I only just manage to get away with using it on my 1060 6GB on Full HD content after NGU sharp has doubled it. I think by the time I have a 4K TV I'll have enough GPU power to do it justice.
oldpainlesskodi
18th August 2018, 12:19
@ ryrynz - same here
NGU Sharp very high>Jinc when needed.
Razoola
18th August 2018, 14:01
Only thing Im intrested in at the moment is what hardware decoding the RTX 2080 / 2080ti will have. Hopefully nvidia have given it totally up to date decoding ability.
foobar2000
18th August 2018, 14:40
why high setting downscaling is much less "hard-on-your-gear" than high setting upscaling?
huhn
18th August 2018, 18:48
Only thing Im intrested in at the moment is what hardware decoding the RTX 2080 / 2080ti will have. Hopefully nvidia have given it totally up to date decoding ability.
what do you even want to add they can already do pretty much everything...
nevcairiel
18th August 2018, 19:42
what do you even want to add they can already do pretty much everything...
Indeed, the decoder on the 1050/1050Ti/1080Ti leaves very little to be desired. I don't expect AV1 to be ready quite yet, so it may see performance improvements but what new features would they add to a decoder?
mi3gai4rui4
19th August 2018, 17:17
Hi,
Sorry if this is documented somewhere but I couldn't find it. Is HDR auto-switching supported on the latest Intel GPUs with the latest drivers?
Razoola
19th August 2018, 18:09
what do you even want to add they can already do pretty much everything...
I'm on a 980 so I would like to make sure they support 10 bit decoding etc.
nussman
19th August 2018, 18:52
Off topic ... really dislike this stuff in madVR thread!
Asmodian
19th August 2018, 19:36
Is HDR auto-switching supported on the latest Intel GPUs with the latest drivers?
No, madVR only supports the AMD and Nvidia APIs for HDR switching. I am not sure if Intel does not have one or if madVR simply does not support it.
huhn
19th August 2018, 22:50
I'm on a 980 so I would like to make sure they support 10 bit decoding etc.
every nvidia card since the 960 release date can do HEVC 10 bit.
so you ask for something that's a given for over 3.5 years.
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