Log in

View Full Version : madVR - high quality video renderer (GPU assisted)


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 [1158] 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329

huhn
23rd November 2019, 23:16
Yes, of course it is work for madshi that does not improve the quality in any ideal scenarios. This is the best reason for it not to exist.
the point is it even possible?
it you want to do that using chrono you have to write a new rendering path using that...
However, as it is now I need to manually turn off VRR when I switch from gaming to watching video. :p

that's odd this is happening fully automatic on my system with AMD and nvidia.

alternatively use the manage 3D settings to automate it.

Asmodian
23rd November 2019, 23:44
the point is it even possible?

Of course it is possible, all you need to do is not present it until you want it displayed, like any game with a frame rate limit would. This is why your timing wouldn't be that accurate but we don't know that it would be bad enough to be annoying. A lot of people seem OK with frames being displayed for +/- 8 ms (3:2 judder) and it would likely be possible to get it much better than that.

that's odd this is happening fully automatic on my system with AMD and nvidia.

Fully automatic disable? How does it know to turn off?

alternatively use the manage 3D settings to automate it.

I tested this a bunch in the past but it does work now!

At least with 441.20 setting Zoom Player to a fixed refresh rate works perfectly, my player stays at a solid 60 Hz instead of drifting about. Thanks! :)

On my Samsung I notice only 1 issue in PC mode: if the frequency of the HDMI input is not 29/30/59/60Hz, then the TV switches to 422 mode.

What?! Why?!? The way TVs handle various inputs is totally bizarre. I wonder how the engineers make decisions.

huhn
24th November 2019, 02:35
Of course it is possible, all you need to do is not present it until you want it displayed, like any game with a frame rate limit would. This is why your timing wouldn't be that accurate but we don't know that it would be bad enough to be annoying. A lot of people seem OK with frames being displayed for +/- 16 ms (3:2 judder) and it would likely be possible to get it much better than that.

you say that so easy. games are designed differently with bad design choices like physics been coupled with frame rate.
the needs for frame rate capper which in turn kind of do the same.

Fully automatic disable? How does it know to turn off?

it's supposed to detect video playback and blocking it looks like your player didn't make it on that list.
i never even got free sync to trigger with mpc-hc.
disabling free sync is planned or even already part of the nvidia driver for fixed frame rate games.
What?! Why?!? The way TVs handle various inputs is totally bizarre. I wonder how the engineers make decisions.
that's an upgrade in the past it was only 60 hz followed by the addition of 30 hz. that was well known for samsung TVs.
only sony and phillips are well known to support PC mode at all refreshrates without dumb things like forcing 3:2 judder that's a panasonic classic.

Asmodian
24th November 2019, 02:57
you say that so easy. games are designed differently with bad design choices like physics been coupled with frame rate.

I only say that I think it would still be useful/interesting, not that it is necessarily worth it for madshi to implement. He has definitely said he is not interested in trying to do the presentation timing in madVR, but might use a D3D API if available. :o

disabling free sync is planned or even already part of the nvidia driver for fixed frame rate games.

That makes sense, Zoom Player probably has a pretty small user base today. People don't like paying for a player when the open source alternatives are so good. I am just happy manually assigning it works. Is that because of a newer driver or software VRR instead of the Gsync module? I didn't test it with the TV before, only on monitors with a module.

only sony and phillips are well known to support PC mode at all refreshrates without dumb things like forcing 3:2 judder that's a panasonic classic.

It is interesting that Sony seems to generally do a good job at video processing, historically as well. I believe their engineers have a different viewpoint or something.

tyguy
24th November 2019, 04:02
Yes, Home Theatre is the same as the default, it subsamples the chroma.







Windows is not converting YCbCr to RGB. :confused:



The GPU driver is converting the RGB from both Windows and madVR to YCbCr. Do NOT use YCbCr 422! That would be subsampling the chroma in the GPU driver instead of the TV. :p



f. :(

So if pc mode is full Chroma 444, and everything but game mode and pc is 422, then what pixel format is game mode?

I just see tons of conflicting information. Like this here:

“Only use RGB 8-bit for everything on a PC, including HDR games and movies, even when connected to a HDR TV over HDMI. The GPU does dithering for 10-bit content and there will be no banding.

Almost everything you read on this topic is misinformation.”


https://www.google.com/amp/s/amp.reddit.com/r/nvidia/comments/b9l7v1/for_movies_rgb_8_bpcfull_or_ycbcr422_12_bpclimited/

“A 10-bit signal to the display is only required when the source doesn't perform dithering (PS4 , Blu-ray player, etc.). If the PS4 did dithering, it could run RGB 8-bit 60 Hz instead of subsampling at YCbCr420 10-bit 60 Hz because there isn't enough bandwidth for RGB 10-bit 60 Hz over HDMI 2.0.

If the display is 8-bit + FRC, the 10-bit signal is dithered internally by the display anyway. A true 10-bit panel is pointless since the quantization noise on 8-bit + dithering is invisible.

On Windows, HDR apps render to a 10-bit surface and the GPU does dithering automatically if the signal is 8-bit. So you should just use 8-bit RGB for maximum quality.”

huhn
24th November 2019, 05:19
So if pc mode is full Chroma 444, and everything but game mode and pc is 422, then what pixel format is game mode? a game mode should be 4:4:4 if you ask me but that doesn't mean it is may just be low latency. sony doesn't even have a PC mode they just have game mode or graphic both are 4:4:4 with all the processing you want to ruin the image.

I just see tons of conflicting information. Like this here:

Limited. All movies and TV shows are transmitted/streamed in limited color range (including Blu-ray’s)
this didn't even got corrected this obvious flaw. reddit there are simply not enough people that understand this topic to run after those that spread blind misinformation which is only wrong in this context.

sending limited or full range RGB should only depends on if the TV excepts full range or limited range. if the end device can be set up to except full range error free. full range is better because that is what the windows desktop runs at that's the output of the video renderer else limited range RGB in the GPU output would never ever be correct.

rendering 10 bit on a WFS surface with the nvidia GPU at 8 bit has a history of terrible banding. this was such a bad setup that i didn't recheck it if this issue is still present. but i guess this could affect other software then madVR.
edit: nvidia 441.08 win 1809 issue still present. test with 1909 tomorrow. edit2: same issue.

Asmodian
24th November 2019, 08:15
“Only use RGB 8-bit for everything on a PC, including HDR games and movies, even when connected to a HDR TV over HDMI. The GPU does dithering for 10-bit content and there will be no banding.

Is this on a recent LG OLED? I would agree with that advice unless using a display that has banding when sent full range RGB but doesn't when sent limited range YCbCr. :p

I would read that as saying 10 bit is unimportant, arguing against sending YCbCr 422 10 bit instead of 444 or RGB 8 bit, which some think sounds good because they know what 10 bit means but do not know what YCbCr 422 means.

The topic is super complicated once you bring the failings of individual displays into it. It is important to differentiate advice about a particular display from general advice.

Stef2
24th November 2019, 17:12
Hi. Could someone with a RTX 2080 card (no matter the version) and a projector (no matter which one) do this quick test for me: compare the rendering time of your usual, every day settings for 4K UHD video with the anamorphic stretch disabled vs enabled (no need for an anamorphic lens in place). I would like to know how much of a jump does the anamorphic stretch causes in the rendering time, everything else untouched.

Thank you!
Stef

huhn
24th November 2019, 17:21
this depends on your up/downscale settings so it ranges from close to nothing to impossible for a 2080 ti.

ashlar42
24th November 2019, 23:05
I'd wait and see if anyone will test the GTX 1650 Super launching today, it's cheaper than GTX 1060's original US$249 MSRP at US$159 and Turing is certainly better than Pascal at compute workloads.
The complete silence from Nvidia on HDMI 2.1 is quite unnerving. :angry:

tp4tissue
25th November 2019, 00:18
only sony and phillips are well known to support PC mode at all refreshrates without dumb things like forcing 3:2 judder that's a panasonic classic.


Cough.. also all Roku TVs support 23/24/30/60 w/ 4:4:4, RGB FULL. :D

tp4tissue
25th November 2019, 00:20
The complete silence from Nvidia on HDMI 2.1 is quite unnerving. :angry:

For movies, it's not very useful.

The only uptick will be 4K120 and 8K60 for games. Buhh that's really far away GPU wise, so having 2.1 even in next generation isn't going to be critical.

jkauff
25th November 2019, 02:11
Cough.. also all Roku TVs support 23/24/30/60 w/ 4:4:4, RGB FULL. :D
I have a TCL Series 6 Roku TV. It's an excellent display for madVR custom resolutions.

nevcairiel
25th November 2019, 09:37
The complete silence from Nvidia on HDMI 2.1 is quite unnerving. :angry:

Such changes don't typically happen on minor card releases, those are just minor varients on boards they made years ago.

If anything you'll need to wait for the 3000 series for that.



The only uptick will be 4K120 and 8K60 for games. Buhh that's really far away GPU wise, so having 2.1 even in next generation isn't going to be critical.

We already have cases today where games need to use 4:2:0 chroma or such nonsense to be able to bring their content to a screen, since not even 4K@60 10-bit HDR is possible right now. And higher refresh rates on 4K would finally make an argument for serious gamers to consider it.

So the next generation either needs the new DisplayPort, or HDMI 2.1, or ideally both.

el Filou
25th November 2019, 13:11
What I'm afraid of is, seeing some display manufacturers right now don't even support the same processing quality when you go above 4:2:2, this is not going to get better soon if they have even more bandwidth to handle.
I'd certainly be happy if at one point we can just set RGB 10-bit for every refresh rate, but the graphics cards supporting this is only half of the problem.

Grimsdyke
25th November 2019, 13:48
Just a quick question ... I have only just noticed that MadVR, although the player was closed, is still loaded in RAM. Is this the way it is designed to run ? Is there switch in the UI to change that ? Thx.

el Filou
25th November 2019, 14:29
Do you mean madHcCtrl.exe?
You can avoid that by clicking the tray icon => Edit Tray Icon Settings => "show tray icon when madVR is running" or "don't show tray icon" instead of "always show tray icon"

Magik Mark
26th November 2019, 04:57
Use the suggested settings of madVR for custom refresh rate and create it with CRU:
https://www.monitortests.com/forum/Thread-Custom-Resolution-Utility-CRU



Hi Klause!

The forum is more than 400 pages long. Do you happen to know which page? Better yet, maybe you can share it here? Thanks again


Sent from my iPhone using Tapatalk

Klaus1189
26th November 2019, 09:35
I think, i must be more precise:
In the past madVR was able to create custom reolutions and made them save in the driver, but newer drivers don‘t allow this anymore. But you can still use madVR to calculate the best custom resolution by playing a movie for at least 30 Minutes and then look up the suggested resolution specs. Then you use CRU to create the custom resolution with exactly that spec with CRU.

chros
26th November 2019, 10:37
I think, i must be more precise:
In the past madVR was able to create custom reolutions and made them save in the driver, but newer drivers don‘t allow this anymore. But you can still use madVR to calculate the best custom resolution by playing a movie for at least 30 Minutes and then look up the suggested resolution specs. Then you use CRU to create the custom resolution with exactly that spec with CRU.
Here's an example with driver 385.28 (https://forum.doom9.org/showthread.php?p=1868998#post1868998).

mclingo
26th November 2019, 14:32
Hi Klause!

The forum is more than 400 pages long. Do you happen to know which page? Better yet, maybe you can share it here? Thanks again


Sent from my iPhone using Tapatalk


page 1 would be a good start...


"custom mode tutorial"


:)

RealSnoopyDog
26th November 2019, 18:49
I have one question regarding the custom video modes on a nVidia card. I successully created a custom mode for 2160p and 23.976 Hz and got rid of frame drops / repeats. But when I look into the nVidia control panel, I can not switch the color depth to 12 bpc anymore - I need this for my 4k Blu-Rays. madvr also didn't switch automatically to this mode. Is this a limitation on madVR side or a problem with the nvidia driver? I use an older one currently 417.58

huhn
26th November 2019, 19:09
just use 8 and move on.

madVR should be able to switch to that mode but hard to see way this is not working on your side.

mkl
26th November 2019, 20:02
Hi, everyone.
Would you kindly tell me if the TV black level for HDR playback using madvr should be Full or Limited if madvr is set to 0-255?
For sdr content I have RGB full everywhere in the chain (PC, madvr, TV), like someone posted in this thread at some point, but I'm not sure if HDR content needs Limited Range.
Thank you!

huhn
26th November 2019, 20:08
same things for HDR and SDR.

mkl
26th November 2019, 20:10
same things for HDR and SDR.

Thank you for the prompt reply.
I'll probably have to decrease the brightness by 1 on my oled while watching HDR content since my blacks seem a bit elevated with the default 50 and RGB full.

huhn
26th November 2019, 23:56
if you have an nvidia card make sure you have the newest driver some older driver have risen black levels with hdr output

RealSnoopyDog
27th November 2019, 10:04
@huhn: I only need a confirmation if this is normal or not. As far as I can interpret your answer, madVR should be also able to switch automatically to 12 bpc on a custom video mode when needed. On my side this does not work.
So again my question: is madVR normally able to switch automatically between 8 and 12 bpc when neccessary on a custom video mode with a nVidia graphic card? The word "should" in an answer does not help btw. because it means that the person who answers also doesn't know. I also thought that it "should" do this but it doesn't on my side. ;)

Klaus1189
27th November 2019, 11:08
I use an older one currently 417.58

https://nvidia.custhelp.com/app/answers/detail/a_id/4758/~/geforce-hotfix-driver-version-417.58

This is only a Hotfix driver, try latest driver 441.41.

RealSnoopyDog
27th November 2019, 12:02
Thank you Klaus, I know this. But do you have a madVR setup with a custom video mode for 23.976 Hz and does madVR automatically switch between 8 and 12 bpc on your system when this custom mode is used?

Klaus1189
27th November 2019, 12:33
Not now, but try out the new driver first. Be sure to make a screenshot of your custom reolution specs before installing the new driver.

RealSnoopyDog
27th November 2019, 13:40
I think you use an ATI card, Klaus ;)

But it would be great if someone who uses this szenario or has the knowledge about madVR internals could answer my one and only question:
"is madVR able to switch automatically between 8 and 12 bpc when neccessary on a custom video mode with a nVidia graphic card?"

huhn and me both "think" that it "should".

When I find the time, I will also upgrade to the latest nVidia driver. Maybe it will work then. I will let you know.

huhn
27th November 2019, 13:41
@huhn: I only need a confirmation if this is normal or not. As far as I can interpret your answer, madVR should be also able to switch automatically to 12 bpc on a custom video mode when needed. On my side this does not work.
So again my question: is madVR normally able to switch automatically between 8 and 12 bpc when neccessary on a custom video mode with a nVidia graphic card? The word "should" in an answer does not help btw. because it means that the person who answers also doesn't know. I also thought that it "should" do this but it doesn't on my side. ;)

nothing is absulote in computers there are to many variables.

custom resolution and 12 bit are not good friends and it is pretty much not worse the hassle anyway.

Klaus1189
27th November 2019, 13:53
<smartass>
<correction>worth the hassle</correction>
</smartass>
;)

thewildsun
27th November 2019, 17:41
I think you use an ATI card, Klaus ;)

But it would be great if someone who uses this szenario or has the knowledge about madVR internals could answer my one and only question:
"is madVR able to switch automatically between 8 and 12 bpc when neccessary on a custom video mode with a nVidia graphic card?"

huhn and me both "think" that it "should".

When I find the time, I will also upgrade to the latest nVidia driver. Maybe it will work then. I will let you know.

I do have this working on my setup, but I'm not sure how I got it working, I just got lucky and I didn't want to touch anything after getting it to work because it might just break later.

But I think it might have to do with the fact that I'm using a 4K e-shift projector which I use at 1080p60hz by default, and then switch to 4k24hz 12bpc when watching videos in madVR. Before, I had been switching from 4k60hz 8bpc, and with this setup I was not able to get NVidia to switch to 12bpc. My workaround might not be useful to those that need to run more than 1080p outside of madVR but I thought it was worth mentioning for anyone that this would work for.

Also, I have found that enabling 12bpc color is worth it and visibly better than 8bpc when using madVR debanding on animated content that has banding. If not using debanding I'm not sure there would be a noticeable difference on most SDR content.

HillieSan
27th November 2019, 23:37
@thewildsun

Check your projector's manual. I think it may not support 12bpc in 4k60 mode. Only 4:4:4 in 8bpc.

YukonTrooper
28th November 2019, 08:53
you could start with a screen of the OSD (control+j).Of course. Should have posted initially. Thought it might be a common problem. Note the screenshot is using my monitor but the same thing happens on my C9. Also, the OSD states RGB 8-bit full but I get the same results when using correct output for HDR files.

https://imgur.com/a/HpzcK4E

Klaus1189
28th November 2019, 09:05
Please upload on external file hoster like google drive, we can not watch the screenshot for now.

YukonTrooper
28th November 2019, 10:05
Thanks. I updated my post with image link.

Magik Mark
28th November 2019, 10:56
May I ask the reasons why "Full Screen Exclusive" may not activate successfully? How do we address it as well?

Klaus1189
28th November 2019, 11:06
@YukonTrooper: What graphics card and what TV, more likely PC-monitor do you use? 165 Hz!!
@Magik Mark: What happens instead of successfully activating? Black screen, crash, ...

RealSnoopyDog
28th November 2019, 12:09
@thewildsun @Klauss1189 @huhn : Thank you :) So I will install the latest nVidia driver and hope that it works then... You are right thewildsun, for 4k / HDR Blu-Rays, the picture quality is much better with 12 bpc

DMU
28th November 2019, 12:17
Which leads to an unsaturated color in the "AMD HDR" mode with Vega iGPU.
Screenshot. (https://drive.google.com/open?id=1qxpyw-UzKljUSquEqk0dRT8_OEme5lDQ)

Magik Mark
28th November 2019, 12:46
@YukonTrooper: What graphics card and what TV, more likely PC-monitor do you use? 165 Hz!!
@Magik Mark: What happens instead of successfully activating? Black screen, crash, ...

It simply goes to full screen window mode in dsplayer. In MPC BE, the app stalls and sometimes blank screen

el Filou
28th November 2019, 13:11
@YukonTrooper: even though the pixel count of your video gives an aspect ratio of 2.39:1, the aspect ratio is reported to madVR as 1.78:1 by whatever is playing/decoding it (line "movie 3840x1608, 16:9") so madVR stretches it to that aspect ratio as instructed.
This is probably a metadata mistake in the source. If this is a MKV, try to open it with MKVToolNix or some other tool and change/remove the 16:9 aspect ratio tag.
Edit: often this happens because a MKV has both 'aspect ratio' and 'original aspect ratio' tags, the second one indicating what it was before cropping i.e. 16:9 if the source was a Blu-ray with black bars, and the decoder passing the original aspect ratio to madVR instead of the actual one.

mclingo
28th November 2019, 14:12
Hi, anyone else running a AMD RX 5700* in a ageing PCI express 2.0, assuming the PCIe 4.0 will work in the slot I might be getting my hands on one soon, just wondering if anyone has any issues with MADVR in this area, or whether anyone thinks I might see any problems with 2.0/4.0 compatability and MADVR.

Klaus1189
28th November 2019, 14:21
It simply goes to full screen window mode in dsplayer. In MPC BE, the app stalls and sometimes blank screen

Use Display Driver Uninstaller (DDU) (safe mode) to remove stuff of all drivers already installed like registry entries, .. then install newest driver clean.

Also AMD is providing an uninstaller which restarts pc in safe mode uninstall all stuff then you can install the new driver completely fresh. Link is in the first post here:
https://forum.doom9.org/showthread.php?t=176013

huhn
28th November 2019, 14:28
@thewildsun @Klauss1189 @huhn : Thank you :) So I will install the latest nVidia driver and hope that it works then... You are right thewildsun, for 4k / HDR Blu-Rays, the picture quality is much better with 12 bpc

the only difference between 8 and 10 bit is the noise floor it is unable to do anything else.

oldpainlesskodi
28th November 2019, 14:31
Hi, anyone else running a AMD RX 5700* in a ageing PCI express 2.0, assuming the PCIe 4.0 will work in the slot I might be getting my hands on one soon, just wondering if anyone has any issues with MADVR in this area, or whether anyone thinks I might see any problems with 2.0/4.0 compatability and MADVR.

Pretty sure it needs a PCIe 4.0 board. Mine would not post using my old PCIe 2.0 mobo, so I upgraded, but that could have been just my setup.

Magik Mark
28th November 2019, 14:36
Use Display Driver Uninstaller (DDU) (safe mode) to remove stuff of all drivers already installed like registry entries, .. then install newest driver clean.

Also AMD is providing an uninstaller which restarts pc in safe mode uninstall all stuff then you can install the new driver completely fresh. Link is in the first post here:
https://forum.doom9.org/showthread.php?t=176013



I've done that ever since. Same problem


Sent from my iPhone using Tapatalk