View Full Version : madVR - high quality video renderer (GPU assisted)
nx6
28th September 2012, 10:29
Ok, so does the same problem still occur with v0.83.7? I don't seem to be able to reproduce it on my XPSP3 dev PC. And the problem does *not* occur with any other renderer?
Yes. Still happening with newest version.
Also tried (regular) EVR and Haali's renderer just now. Issue not appearing on them.
I think this is related to the thing where if FSE mode is ON you get the flash of the beginning of the previous file before the next one starts since it also only effects the first change in video after going from windowed to full screen.
jokerb47
28th September 2012, 10:52
Do you get the same problem with v0.83.7? If so, does pressing play/pause once or multiple times make playback start? Can you still use the KMPlayer GUI? Or do you have to use the task manager to terminate KMPlayer in this situation?
With 83.7 the same problem. Play/pause doesn't help. But seeking displays first frame and video won't start. Player GUI works and terminates ok.
I looked at Ctrl-J. It seems that by seeking, decoder and upload queue fills up, but render and backbuffer queue don't(0-8/8 and 0-3/3). As I understand.
nx6
28th September 2012, 10:54
Ok, so does the same problem still occur with v0.83.7?
I have tracked the version to something that changed between 0.81 and 0.82.1
madshi
28th September 2012, 11:37
Closing file speed seems to be working for me at same speed as 83.6 which is a good thing :-)
Good to know! Was afraid it might be slower again, due to waiting for D3D finalization. Glad to hear it didn't harm.
With 83.7 the same problem. Play/pause doesn't help. But seeking displays first frame and video won't start. Player GUI works and terminates ok.
I looked at Ctrl-J. It seems that by seeking, decoder and upload queue fills up, but render and backbuffer queue don't(0-8/8 and 0-3/3). As I understand.
Does this occur only with some specific video files or with all? Could you please create a debug log for me?
I have tracked the version to something that changed between 0.81 and 0.82.1
Interesting. I don't see much in the source code changes between those 2 version that would explain the problem. Anyway. Do you have Aero on or off? Have you configured madVR to switch Aero off in fullscreen? How about the display mode changer? Is it activated? And maybe turned on to switch display modes when you enter fullscreen? Trying to figure out how to reproduce the problem here, because right now I don't seem to be able to...
jokerb47
28th September 2012, 12:33
Does this occur only with some specific video files or with all? Could you please create a debug log for me?
I tested on about 10 videos - problem remains. But it turned out that it is KMPLayer related, because in PotPlayer everything works with same MadVr settings(same videos). how create debug log?:)
But same version of KMPlayer worked fine with "delay playback start" of 82.5...
debug report: http://www.sendspace.com/file/cfqoyh
madshi
28th September 2012, 14:21
I tested on about 10 videos - problem remains. But it turned out that it is KMPLayer related, because in PotPlayer everything works with same MadVr settings(same videos). how create debug log?:)
But same version of KMPlayer worked fine with "delay playback start" of 82.5...
debug report: http://www.sendspace.com/file/cfqoyh
Aaaaaaah, I see. The problem is relatively simple:
When using e.g. CoreAVC for decoding, KMPlayer creates an instance of CoreAVC for decoding and an instance of madVR for rendering and connects them. This works just fine.
When configuring KMPlayer to use a madVR decoder, KMPlayer creates an instance of madVR for decoding and an instance of madVR for rendering and tries to connect them. Connecting doesn't work, but KMPlayer doesn't care. So basically in this situation KMPlayer has two instance of madVR running at the same time. This seems to work just fine by itself. One madVR instance seems to be sitting idle while the other is doing all the work. Unfortunately the one which is sitting idle is intercepting the "run playback" events and blocking them because the queues of the idle madVR instance are not full (and never will be). The other madVR instance which is really doing all the work never gets the "run playback" events. Because of that playback never starts.
Edit: Found an easy way to fix that in madVR. Will be fixed in the next build.
meetajhu
28th September 2012, 16:01
Hi Madshi, "Windowed Overlay mode" is not applying monitor color profile during Window mode. But works in fullscreen(exclusive). Also my Spyder is not able to apply the color profiles when in Window mode only to the video!
vomanci
28th September 2012, 16:03
Hi, since v0.83 (all versions), with PotPlayer and any video file, using FSE works until moving the mouse to see the seekbar, in wich case it switches to windowed mode. Also the "wait 3 sec..." for FSE doesn't work, it enters directly. One other thing i have since v82.5 is an image freeze (sound plays) when trying to use FSE, when switching the player from windowed to fullscreen (like 1 out of 5 tries). Only ctrl+alt+del on PotPlayer works. But makes me think it's hardware related . I have an 8800gt, win 7 and AMD AthlonII-240. I have no errors popping up.
Thank you.
jokerb47
28th September 2012, 17:04
madshi, glad to hear that! Will be waiting..
Peuj
28th September 2012, 17:11
Hi, since v0.83 (all versions), with PotPlayer and any video file, using FSE works until moving the mouse to see the seekbar, in wich case it switches to windowed mode. Also the "wait 3 sec..." for FSE doesn't work, it enters directly. One other thing i have since v82.5 is an image freeze (sound plays) when trying to use FSE, when switching the player from windowed to fullscreen (like 1 out of 5 tries). Only ctrl+alt+del on PotPlayer works. But makes me think it's hardware related . I have an 8800gt, win 7 and AMD AthlonII-240. I have no errors popping up.
Thank you.
You should try to provide a log file.
nlnl
28th September 2012, 17:14
Quote:
madshi
When I try to switch Film-> Video (23hz -> 59 hz) using Cntrl+Alt+Sh+T I get red message resetting Direct3D device failed (8876086c).
Log and freeze report: http://dl.dropbox.com/u/43376972/LOG%20MADVR.zip
Thanks!
I've changed something to improve this. Could you please retest with the next build, once it's released? Thanks.
madshi
I (83.6, ATI, FSE mode) tried switch Film-> Video mode (23hz -> 59 hz) using Cntrl+Alt+Sh+T.
If I do Film -> Video -> Film -> Video video stops and audio is going on (sometimes audio stuttres).
Please have a look :)
Thank you!
TheShadowRunner
28th September 2012, 17:23
Argh. I had this on my PC, too, once or twice. But then when I tried to reproduce it, it didn't occur, anymore at all. Can you please try this with this ZP special build:
https://dl.dropbox.com/u/104094858/zplayer_madExcept2.rar
If the same crash occurs, you should be able to create a crash report now. When the crash box appears, simply press "Ctrl+C" to copy the crash report to the clipboard, then upload it somewhere. It might help to reproduce this crash maybe 3x and upload 3 crash reports, just in case. The one and only time I managed to do that on my own PC with ZP, the crash report wasn't too helpful, that's why I'm asking for 3.
Re-madshi,
All good! 0.83.7 fixed the issue (the ZP access violation).
I'm guessing that "madVR once again waits for D3D to be fully finalized" is what makes the difference.
So thank you again very much, all is now working as fast as it ever was (if not faster) without any bugs. ;)
madshi
28th September 2012, 17:26
Hi Madshi, "Windowed Overlay mode" is not applying monitor color profile during Window mode. But works in fullscreen(exclusive). Also my Spyder is not able to apply the color profiles when in Window mode only to the video!
It's a known problem that Overlay does not apply the monitor color profile. There's currently no solution, other than disabling Overlay.
Hi, since v0.83 (all versions), with PotPlayer and any video file, using FSE works until moving the mouse to see the seekbar, in wich case it switches to windowed mode. Also the "wait 3 sec..." for FSE doesn't work, it enters directly. One other thing i have since v82.5 is an image freeze (sound plays) when trying to use FSE, when switching the player from windowed to fullscreen (like 1 out of 5 tries). Only ctrl+alt+del on PotPlayer works. But makes me think it's hardware related . I have an 8800gt, win 7 and AMD AthlonII-240. I have no errors popping up.
Please don't post 5 different problems in one paragraph. It makes me all dizzy. One problem at a time, please.
Hi, since v0.83 (all versions), with PotPlayer and any video file, using FSE works until moving the mouse to see the seekbar, in wich case it switches to windowed mode.
This did not happen in older madVR versions? Are you sure? PotPlayer has some options that control whether the PotPlayer GUI is drawn via madVR APIs or via normal windows. Depending on how you setup PotPlayer, madVR may have to leave FSE mode when the PotPlayer seekbar is shown. But I'm not sure why there should be a difference between v0.83.x and older madVR versions.
Also the "wait 3 sec..." for FSE doesn't work, it enters directly.
Is that a new problem with v0.83.7 or did that occur with older versions, too? Generally, that 3 sec wait is only done in certain situations, not always. So it may be intentional. E.g. if a "file open" dialog or context menu is displayed, the 3 sec wait should be active. However, if a seekbar is shown and then hidden, depending on how the seekbar is drawn, the 3 sec wait may be skipped, intentionally.
One other thing i have since v82.5 is an image freeze (sound plays) when trying to use FSE, when switching the player from windowed to fullscreen (like 1 out of 5 tries). Only ctrl+alt+del on PotPlayer works. But makes me think it's hardware related . I have an 8800gt, win 7 and AMD AthlonII-240. I have no errors popping up.
Does that still happen with v0.83.7? Which was the last madVR version this did not happen? In this situation when the image is frozen, please press Ctrl+Alt+Shift+Break, wait 20 seconds, then terminate PotPlayer and upload the freeze report text file (you will hopefully find on your desktop) somewhere.
madshi
I (83.6, ATI, FSE mode) tried switch Film-> Video mode (23hz -> 59 hz) using Cntrl+Alt+Sh+T.
If I do Film -> Video -> Film -> Video video stops and audio is going on (sometimes audio stuttres).
Please have a look :)
Please test with v0.83.7. Is the issue still there? If the video stops, does your media player still react to your commands? E.g. can you leave FSE mode, close the media player normally? Or do you have to use the task manager to close the media player? In the first case a debug log might be helpful. In the latter case a freeze report (Ctrl+Alt+Shift+Break) would be helpful. But all with v0.83.7, please.
Re-madshi,
All good! 0.83.7 fixed the issue (the ZP access violation).
I'm guessing that "madVR once again waits for D3D to be fully finalized" is what makes the difference.
So thank you again very much, all is now working as fast as it ever was (if not faster) without any bugs. ;)
Great - thanks for some positive news! :) That's really nice, in between those millions of frustrating bug reports... :(
vomanci
28th September 2012, 17:30
You should try to provide a log file.
Here is the log, but i couldn't replicate the hanging picture bug. Using latest version of Madvr.
http://www.sendspace.com/file/5a7g7c
This did not happen in older madVR versions? Are you sure? PotPlayer has some options that control whether the PotPlayer GUI is drawn via madVR APIs or via normal windows. Depending on how you setup PotPlayer, madVR may have to leave FSE mode when the PotPlayer seekbar is shown. But I'm not sure why there should be a difference between v0.83.x and older madVR versions.
If i enabled something in PotPlayer, i can't find what. I have this problem since 0.83
Is that a new problem with v0.83.7 or did that occur with older versions, too? Generally, that 3 sec wait is only done in certain situations, not always. So it may be intentional. E.g. if a "file open" dialog or context menu is displayed, the 3 sec wait should be active. However, if a seekbar is shown and then hidden, depending on how the seekbar is drawn, the 3 sec wait may be skipped, intentionally.
So, when switching from windowed to fullscreen (in player) it enters directly in FSE. If i right click to exit FSE, after 3 sec it enters FSE normal. It is a new problem since v0.83.
Does that still happen with v0.83.7? Which was the last madVR version this did not happen? In this situation when the image is frozen, please press Ctrl+Alt+Shift+Break, wait 20 seconds, then terminate PotPlayer and upload the freeze report text file (you will hopefully find on your desktop) somewhere.
I tied after installing 0.83.7 this "bug" end got it at the first windowed->fullscreen switch but couldn't reproduce it afterwards. I'll keep trying and post a report if i have one. This happened since i first installed madVR (v0.82.4 i think).
cyberbeing
28th September 2012, 17:43
Hmmmm... According to the debug log, it's not really the backbuffers which are the problem. The problem is that sometimes the VSync thread (which in windowed mode also does the presentation) doesn't get CPU time for looong periods of time. E.g. the one frame drop I just looked at occurred because the VSync thread didn't get CPU time for 111ms. As a result frames had to be dropped. And when frames have to be dropped in windowed mode, the backbuffer queue is cleared and refilled. That's why it looked like the backbuffer queue were the problem, but it's not. I don't kow why the VSync thread sometimes doesn't get CPU time. The thread is running at THREAD_PRIORITY_TIME_CRITICAL!!
I have my Windowed flush settings set as follows:
Backbuffers = 4
Intermediate Render Steps = Don't Flush
Last Render Step = Flush
Copy to Backbuffer = Flush & Wait (Loop)
After D3D Presentation = Flush & Wait (Loop)
I have my FSE flush settings set as follows:
Presented in Advance = 12
Intermediate Render Steps = Don't Flush
Last Render Step = Don't Flush
Copy to Backbuffer = Don't Flush
After D3D Presentation = Don't Flush
So the Windowed VSync thread becomes semi-deadlocked until madVR is exited, while FSE continues to be fine? What would explain lowering the backbuffer queue to 1 or 2 restoring Windowed VSync to normal functioning, while 3+ remained broken? Could it have something to do with the Flush & Wait (Loop) threads?
I first noticed it in 0.83.5, but since it doesn't always occur, I don't know for sure if that's the first build. I'll roll back to 0.83.4 for awhile and see what happens.
nx6
28th September 2012, 19:43
Interesting. I don't see much in the source code changes between those 2 version that would explain the problem. Anyway. Do you have Aero on or off? Have you configured madVR to switch Aero off in fullscreen? How about the display mode changer? Is it activated? And maybe turned on to switch display modes when you enter fullscreen? Trying to figure out how to reproduce the problem here, because right now I don't seem to be able to...
No display mode switching.
No Reclock
Aero is on.
I usually use LAV for decoder for most content I play, but the problem can be reproduced with MPC-HC and current version of MadVR with default settings on both. Only changes being:
Change MPC-HC to use MadVR for renderer (of course).
Turn off automatic full screen exclusive mode on MadVR.
Edit: I've obtained a copy of MadVR 0.82(.0) and the issue is there, making that the first version it appears in.
Blight
29th September 2012, 01:27
Madshi:
This is basically what I'm doing:
If TaskbarThumbnails <> nil then Try TaskbarThumbnails.Thumbnails[tnvPlay].ImageIndex := tniPlay; Except End;
That's the only place that I change the icons during a load, is that not enough?
Also, what nx6 is reporting *might* (not sure) be an issue with windows showing an an-cleared back-buffer for a split-second and may only be visible if Aero is enabled.
oddball
29th September 2012, 04:01
I'm having an issue whereby the video will randomly (like maybe once every few hours of playing various videos) that the video stops on a frame and the audio keeps playing. If I try to pause, unpause, FF or RW it makes no difference to the video being stuck on the exact same frame but the audio is changing in the background.
Not sure where the problem lies as it's not doing it all of the time so it's hard to troubleshoot. I don't know if it's MadVR or something that comes before it in the chain like MPC-HC, LAV splitter and decoders as well as ReClock.
Anyone else had this issue and know what is causing it?
dansrfe
29th September 2012, 06:21
madVR v0.83.7 is super stable for me now. I think it's twice to three times as fast as the previous versions. I bumped up luma upscaling and downscaling to Spline 3 taps going from 1080p -> 2048 x 1152 and it fills up the queues. I'm amazed.
Thanks madshi! :)
nx6
29th September 2012, 07:16
Also, what nx6 is reporting *might* (not sure) be an issue with windows showing an an-cleared back-buffer for a split-second and may only be visible if Aero is enabled.
I changed to one of the "high contrast" (non transparent) desktop themes and it still happens. Is there someplace I need to go to make sure Aero is not being used?
omarank
29th September 2012, 08:36
Ok, thanks, this way I was able to reproduce a problem. Basically the image source reports a runtime of zero, and when trying to show the fullscreen exclusive seekbar I divided by the runtime, so there was a division by zero crash. Should be fixed in the next build.
Tested 0.83.7, the problem has been fixed.:thanks:
nlnl
29th September 2012, 13:15
madshi
i (83.6, ati, fse mode) tried switch film-> video mode (23hz -> 59 hz) using cntrl+alt+sh+t.
If i do film -> video -> film -> video video stops and audio is going on (sometimes audio stuttres).
Please have a look
please test with v0.83.7. Is the issue still there? If the video stops, does your media player still react to your commands? E.g. Can you leave fse mode, close the media player normally? Or do you have to use the task manager to close the media player? In the first case a debug log might be helpful. In the latter case a freeze report (ctrl+alt+shift+break) would be helpful. But all with v0.83.7, please.
madshi
With 83.7 video does not stop.
But when switching Film - Video - Film (23->59->23), madvr starts dropping frames (queues are full) and dtshd audio starts stuttering.
cyberbeing
29th September 2012, 15:25
I first noticed it in 0.83.5, but since it doesn't always occur, I don't know for sure if that's the first build. I'll roll back to 0.83.4 for awhile and see what happens.
Reproduced it in 0.83.4, so now I'll try 0.83.3
Edit: Reproduced it in 0.83.3, so now I'll try 0.83.2
Edit: Reproduced it in 0.83.2, so now I'll try 0.83.1
Edit: So far, it doesn't seem to occur in 0.83.1, but I'll continue testing over the next couple days to make sure.
dansrfe
29th September 2012, 15:43
madshi,
Is there a list of all the keyboard shortcuts that madVR has somewhere? I would really like to be able to reference something since it seems like I bump into a new one every other day.
Thanks!
cyberbeing
29th September 2012, 15:54
Is there a list of all the keyboard shortcuts that madVR has somewhere?
The changelog.txt contains all the keyboard shortcuts if you search through it.
I believe the following is an up-to-date list:
Enable OSD - Ctrl+J
Reset OSD Statistics - Ctrl+R
Gamma Curve type - Ctrl+Alt+Shift+C
Increase Gamma - Ctrl+Alt+Shift+G
Decrease Gamma - Ctrl+Alt+Shift+B
Source Primaries - Ctrl+Alt+Shift+P
Decoding Matrix - Ctrl+Alt+Shift+M
Input Video Levels - Ctrl+Alt+Shift+I
Output Display Levels - Ctrl+Alt+Shift+Y
Deinterlacing - Ctrl+Alt+Shift+D
Deinterlacing Field Order - Ctrl+Alt+Shift+F
Deinterlacing Mode - Ctrl+Alt+Shift+T
Freeze Report - Ctrl+Alt+Shift+Break
dansrfe
29th September 2012, 16:06
The changelog.txt contains all the keyboard shortcuts if you search through it.
I believe the following is an up-to-date list:
Enable OSD - Ctrl+J
Reset OSD Statistics - Ctrl+R
Gamma Curve type - Ctrl+Alt+Shift+C
Increase Gamma - Ctrl+Alt+Shift+G
Decrease Gamma - Ctrl+Alt+Shift+B
Source Primaries - Ctrl+Alt+Shift+P
Decoding Matrix - Ctrl+Alt+Shift+M
Input Video Levels - Ctrl+Alt+Shift+I
Output Display Levels - Ctrl+Alt+Shift+Y
Deinterlacing - Ctrl+Alt+Shift+D
Deinterlacing Field Order - Ctrl+Alt+Shift+F
Deinterlacing Mode - Ctrl+Alt+Shift+T
Freeze Report - Ctrl+Alt+Shift+Break
Awesome! I probably should have searched for them in the changelog before asking :o
Thanks!
Thunderbolt8
29th September 2012, 16:14
could someone please add this^^ to the OP or the first posts after? easy to find then.
detmek
29th September 2012, 18:13
Just to say that madVR 0.83.7 is working very good and stable, much like 0.82.5. No performace loss or other problems. Thanks Madshi.
secvensor
29th September 2012, 18:37
The changelog.txt contains all the keyboard shortcuts if you search through it.
I believe the following is an up-to-date list:
Enable OSD - Ctrl+J
Reset OSD Statistics - Ctrl+R
Gamma Curve type - Ctrl+Alt+Shift+C
Increase Gamma - Ctrl+Alt+Shift+G
Decrease Gamma - Ctrl+Alt+Shift+B
Source Primaries - Ctrl+Alt+Shift+P
Decoding Matrix - Ctrl+Alt+Shift+M
Input Video Levels - Ctrl+Alt+Shift+I
Output Display Levels - Ctrl+Alt+Shift+Y
Deinterlacing - Ctrl+Alt+Shift+D
Deinterlacing Field Order - Ctrl+Alt+Shift+F
Deinterlacing Mode - Ctrl+Alt+Shift+T
Freeze Report - Ctrl+Alt+Shift+Break
:goodpost:
Blight
29th September 2012, 18:48
nx6:
You can try searching through the windows start button for "adjust the appearance and performance for windows" and then unchecking "Enable Desktop Composition" (this is Aero) and "use visual styles on windows and buttons" (this is the WinXP+ skinning).
vomanci
29th September 2012, 19:02
I got a freeze, so here is the report.
JarrettH
29th September 2012, 22:09
62228345904589305483, are you using the new anti-ringing? Positive or negative thing as far as your upscaler choices go?
p.s. get a nickname people can remember :P
zn
29th September 2012, 22:30
(1) First of all you need to use a media player which supports using madVR as a renderer. Your choices are currently MPC-HC, Zoom Player, J.River Media Center 16, PotPlayer and KMPlayer.
Anyone knows other media players with madVR support ?
Pat357
29th September 2012, 23:34
Anyone knows other media players with madVR support ?
MPC-BE ? :p
:D
vivan
29th September 2012, 23:48
And another MPC-HC based player - Light Alloy (4.6+ version).
jmone
29th September 2012, 23:58
FYI, J River Media Center is up to V18 in Beta (V17 Stable).
nx6
30th September 2012, 01:03
nx6:
You can try searching through the windows start button...
What Start button?
for "adjust the appearance and performance for windows" and then unchecking "Enable Desktop Composition" (this is Aero) and "use visual styles on windows and buttons" (this is the WinXP+ skinning).
I tried searching Windows Help to see where they moved those controls to and the words "Desktop Composition" do not exist together anywhere. The only result for "Aero" is about the Aero effect window themes (where I was before and changed to a high-contrast theme).
MadVR does have its own "Disable Desktop Composition" option and that doesn't seem to have any effect on this.
Edit:
Okay! I found the setting.
Control Panel\All Control Panel Items\Performance Information and Tools
Left-hand sidebar -> "Adjust Visual Effects" opens a new control panel.
"Adjust for Best Performance" turns off everything on the list below and disables the Aero Glass, screen font smoothing, etc.
But the issue was still there when I tried it again in Zoom Player just now.
I left the the "Disable Desktop Composition" function activated on MadVR and it's not checked to only use it in fullscreen mode.
blackjack12
30th September 2012, 02:01
Wanted to provide a little more detail to some performance issues I have seen with Windows 8.
Windows 8 RTM (64)
Nvidia 560Ti
Nvidia driver ver. 306.23
MPC-HC 1.6.4.6011
LAV Filters 0.51.3-53
madVR - Comparing 0.82.5 (with antiringing 6 updates) - 0.83.5
MKV Blu-Ray direct rip files tested - VC-1, VC-1i, H264, H264i material
Problem:
With 0.83.5 files begin and play correctly, but if you jump ahead or back a number of times all of a sudden frames start dropping, stuttering and it does not stop or correct after pausing. It is consistent. Go back to 0.82.5 and there are no problems. ... :confused:
Cannot forward a log file or video sample because there is no crash or error indicated and have to move around a very large (20-40GB) file to see the issue. But it is consistent and always seen on this system and changing back to 0.82.5 always corrects the issue.
Seeing the same thing with 0.83.6. Go back to 0.82.5 and all is well.
Get 1-2-3 moves and then frame drops and stuttering. Tried quite a few files and always began causing dropped frames on the 3rd move ... :confused:
OSD screen shots for several files can be found here. They are at the point that dropped frames begin as you asked for. Once it starts it only gets worse over time.
http://sdrv.ms/UPOJRZ
Update with requests:
FSE did stop the issue and was able to get working in Windowed Mode by changing the buffer/que settings back to defaults.
Was able to get working well with 0.83.7 in Windowed Mode by changing the buffers back to default settings.
CPU Que = 12
GPU Que = 8
Windowed Mode back buffers = 3
Are there any references as to what the "best" buffer/que settings should be ... ? Was something changed in the newer releases where the buffer/que settings would impact the performance differently.
Will let you know some Windows 8 RTM results with AMD Radeon 6570 later.
Update:
There are still problems in Windowed Mode. Changing the buffer/que settings DID NOT fix the problem. Seeing the same issues as before and on another system with AMD Radeon card as noted below
blackjack12
30th September 2012, 06:21
Hey Blackjack, have you tried exclusive mode? I'm using Windows 8 x64 and an AMD 4870 and get flawless playback using old path exclusive mode (present several frames in advance unchecked) with delay playback until render queue is full and use a separate device for presentation both enabled. My max rendering stats never go beyond 0.10ms and I get no dropped or delayed frames.
Thanks ... but have never had any problems with a Radeon 4890 card on one system. Works great with new madVR. My issues have been with NVidia and now an AMD 6570 with windows 8.
Will try some of your suggested setitngs. Really desire windowed mode if possible.
blackjack12
30th September 2012, 07:50
Windows 8 RTM (64) – build 9200
AMD Radeon 6570
AMD Radeon driver ver. 12.8
MPC-BE 1.0.3.1
LAV Filters 0.51.3-53 (not for VC-1, LAV filter issues with VC-1, AMD and Windows 8)
madVR - Comparing 0.82.5 (with antiringing 6 updates) - 0.83.7
MKV Blu-Ray direct rip files tested - VC-1, VC-1i, H264, H264i material
CPU Que = 12
GPU Que = 8
Windowed Mode back buffers = 3
Problem:
With 0.83.7 files begin and play correctly, but if you jump ahead or back a number of times all of a sudden frames start dropping, stuttering and it does not stop or correct after pausing. It is consistent. Go back to 0.82.5 and there are no problems. Jump around between 3-5 times and always see the problem.
The render and back buffer que appear that they are not being filled once the problem starts.
Running in FSE mode is flawless.
I could not get the debug log as you requested. Double clicking “activate debug mode.bat” yielded access denied and when run as administrator said file madVR.ax not found … even though it is right in the same folder …
Aleksoid1978
30th September 2012, 08:17
Thank you, that's very helpful. MPC-HC does this in its main thread:
CAMEvent e;
m_pGraphThread->PostThreadMessage(CGraphThread::TM_CLOSE, 0, (LPARAM)&e);
e.Wait(); // either opening or closing has to be blocked to prevent reentering them, closing is the better choice
So basically the main thread waits for the graph thread to close down, without handling messages. In exclusive mode the MPC-HC main window is the Direct3D device window. So when closing down Direct3D in exclusive mode, Direct3D probably tries to contact the MPC-HC main window, but that doesn't react because the main thread isn't handling messages. I believe this is a "bug" in MPC-HC. The main thread should handle messages at all times. Not handling messages while closing down the graph thread is an open invitation to get freezes, IMHO.
What message you send, what message MPC-HC must handling instead of e.Wait() ?
P.S.
Try on this test build http://rghost.ru/40672681
Thunderbolt8
30th September 2012, 22:41
Yeah, the 650 looks quite tempting. Slightly slower than a 7750, but also slightly lower power consumption, it seems. So a very good HTPC choice, I think.hm why slightly slower (for madvr), shouldnt it the 650 be slightly faster for madvr with 80 GB/s bandwith vs 72 GB/s?
what factors of graphic cards other than bandwith and memory type are decisive for speed for madvr? in recent two years, not much has changed regarding bandwith and memory type, there are still the budget and higher priced graphic cards which feature bandwith of roughly said between 20 - 200 GB/s.
but for some reason when having two cards with the same value for bandwith, the newer card still seems to be a bit faster than the old one. so which other stuff comes into consideration for madvr?
secvensor
30th September 2012, 23:01
Whether it is possible to write the filter which will smooth red sites(objects) on a pic. as are smoothed blue?
Original:
http://i43.fastpic.ru/big/2012/1001/3e/34b232a2ac527cd53284d6884d1dc73e.png
With marks:
http://i43.fastpic.ru/big/2012/1001/fa/0305592a3e6f64d0f835c672c41ea9fa.png
Video:
http://narod.ru/disk/61809639001.da85b4b05b1e165177412939d0a0bed1/Operation%20Legend%20-%20Remember11%20-%20Memory.mkv.html
zn
30th September 2012, 23:42
How to watch SopCast or any IPTV broadcasts with madVR renderer in the end ?
(without using temporarily file from mplayer http://localhost:8902/stream -dumpstream ...)
Anyone knows player with madVR support that can accept pipe input (stdin) ?
Blight
1st October 2012, 02:48
zn:
Zoom Player might be able to do it with LAV as the network source filter.
I would need access to sample streams to verify.
nx6:
The best thing to debug this issue would be a desktop-capture video showing the glitch from start to finish.
Secondly, I'm not sure if you tried this yet, but does this glitch appear even with FSE disabled in MadVR?
Keiyakusha
1st October 2012, 09:17
secvensor
Why you asking it in this thread? I don't sense any relation to madvr. This is pretty normal aliasing effect caused by crappy bilinear scaling in editing software because Ms. Nagisa didn't cared much about that. As you can see, the texture below is just as bad as these lines. So think of it as design decision. And anyway your best solution is to redraw these lines by hand.
nx6
1st October 2012, 09:49
nx6:
The best thing to debug this issue would be a desktop-capture video showing the glitch from start to finish.
Secondly, I'm not sure if you tried this yet, but does this glitch appear even with FSE disabled in MadVR?
It only appears with FSE disabled. When FSE is enabled you get a flash of the beginning of the first (exiting) file before the second video starts, instead of the window frame.
secvensor
1st October 2012, 15:17
Keiyakusha
If madVR had the AI-filter for elimination of this effect, being based on the image.
When madVR will support screenshots?
Keiyakusha
1st October 2012, 15:25
Keiyakusha
If madVR had the AI-filter for elimination of this effect, being based on the image.
Wait what? You mean artificial intelligence? For these crappy lines? :scared:
avisynth is your friend (http://i.imgur.com/xbMug.png)
but yes it affects the whole picture. build complicated mask that will protect parts you don't want to process. problem solved.
secvensor
1st October 2012, 16:58
Keiyakusha
OK.
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