View Full Version : madVR - high quality video renderer (GPU assisted)
QBhd
20th April 2019, 06:52
Hi. What am I doing wrong here!? :)
...
if (srcHeight < 641) and (deintFps < 25) "720p23 Univisium"
elseif (srcHeight < 719) and (deintFps < 25) "720p23 bad crop"
elseif (srcHeight < 721) and (deintFps < 25) "720p23"
elseif (srcHeight < 1041) and (deintFps < 25) "1080p23 35mm Film"
elseif (srcHeight < 1081) and (deintFps < 25) "1080p23"
elseif (srcHeight < 2161) and (deintFps < 25) "2160p23"
elseif (srcHeight < 577) and (deintFps < 26) "576p25"
elseif (srcHeight < 721) and (deintFps < 26) "720p25"
elseif (srcHeight < 1081) and (deintFps < 26) "1080p25"
elseif (srcHeight < 541) and (deintFps < 31) "540p29"
elseif (srcHeight < 721) and (deintFps < 31) "720p29"
elseif (srcHeight < 1081) and (deintFps < 31) "1080p29"
elseif (srcHeight < 577) and (deintFps < 51) "576p50"
elseif (srcHeight < 721) and (deintFps < 51) "720p50"
elseif (srcHeight < 541) and (deintFps < 61) "540p59"
elseif (srcHeight < 721) and (deintFps < 61) "720p59"
elseif (srcHeight < 1081) and (deintFps < 61) "1080p59"
That's currently my scaling profiles... as you can see, I start with 23fps content and go all the way down to 60fps, and for each framerate I also start small and go high with the source heights. If you don't watch any of the above content you can remove lines or add lines if something is not there. I continually come across sources the need to be added since they fall between some of these profiles (either source height or framerate) either pushing the GPU too hard or not hard enough.
QB
omarank
20th April 2019, 09:21
there is a way to get a more "FSE" FSE on win 10 .....
.
Can you elaborate on this?
ed4053
20th April 2019, 09:56
Hi,
I'm using the latest mpc-hc (1.8.6) on win10 and when I install madVR(0.92.17) the OSD in mpc changes, its background going from opaque to semi transparent. On many videos, that makes the OSD
impossible to read. The only OSD setting in mpc-hc (the OSD font setting) doesn't seem to do anything anymore and I can't find any OSD settings in madVR.
Is there anyway I can manually edit some madvr files (settings file, shaders ...) to turn the OSD background back to opaque, or at least change the font color to increase the contrast ?
thanks
Warner306
20th April 2019, 13:15
It was home cinema control. I'm not sure what was bringing them up. I have madVR preferred in mpc-hc. Another thing that is bothering now is the HDR and calibration. It looks cloudy to me and I really want to calibrate it, but 1: I'm not exactly sure how and 2: I'm worried that it's going to ruin the tone mapping. I would really just like madVR takeover and do it. If anyone could guide me on how to calibrate HDR, that would be great. I've been reading not to mess with brightness/contrast/backlight, but it really needs it.
I would still convert HDR to SDR with pixel shaders. The next official build should make calibration more automatic as you only need to enter your display peak for all movies.
Edit: You should also make these changes in the Nvidia control panel for that GPU:
https://forum.doom9.org/showpost.php?p=1871970&postcount=151
toki
20th April 2019, 17:29
I would still convert HDR to SDR with pixel shaders. The next official build should make calibration more automatic as you only need to enter your display peak for all movies.
Edit: You should also make these changes in the Nvidia control panel for that GPU:
https://forum.doom9.org/showpost.php?p=1871970&postcount=151That program is exactly what fixed my stuttering issues with the card when I got it. For some reason, 4k is still stuttering in HDR mode. I do have it to pixel shaders, tried it both ways, but I like the look of pixel shaders more, and the 97% just seems to be whatever is bringing up all the madHcCtrl. Sometimes like 4 will start at the same time, others, it's 5 at same time. I go into task manager and end task on them, restart mpc and it's fine, back to 59/61%.
huhn
20th April 2019, 19:50
Can you elaborate on this?
by running mpc-hc in compatibly mode with disable full screen optimisation checked.
use this at your own risk.
omarank
20th April 2019, 20:35
Compatibility mode for Windows 8?
huhn
20th April 2019, 20:43
https://abload.de/img/50ik8u.png
Klaus1189
21st April 2019, 07:52
What is the benefit in detail of checking this compatibility mode?
dzonibegood
21st April 2019, 15:23
Hey guys, I need a bit of assistance to this puzzle. Now i've been using VLC3.0.x player for HDR playback (sony XF90 is the display) and it is very comparable but i was suggested by several people that madVR is more precise for HDR playback.
Now I have freshly installed MPC and potplayer just for madVR and for some reason on both players when i select madVR renderer and when i compare it with the VLC, players with madVR have this very feint green tint color to it. Do i have to select something on the madVR to get the best color reproduction that's identical to the blu ray players?
So far VLC had the most colorful and precise reproduction to the players with madVR. I'm asking because surely i'm using madVR wrong as it has been suggested by everyone so far that madVR is the closest to the real thing.
All the movies are blu ray rips in a remux and they aren't altered and compressed versions but uncompressed both video and audio.
tp4tissue
21st April 2019, 16:55
Lots of possibilities.
List your entire hardware + software chain
Then load a video where you see the green tint into MPC + Madvr, pause movie, PRESS, Ctrl-J,
Take a screen shot of the OSD readout.
Charky
21st April 2019, 16:57
Dumb question but... have you considered that maybe VLC is the one doing something wrong with the colours and you are so used to it that anything else looks weird ?
Just asking, cause that wouldn't be a first :)
tp4tissue
21st April 2019, 17:28
Hahahaha. that's insulting to the VLC team. They're competent people and do a good job
huhn
21st April 2019, 17:36
What is the benefit in detail of checking this compatibility mode?
the full screen optimization makes overlays work better.
it supposed to make FSE less exclusive and more like WFS.
using it can have all kinds of effects. from massively improving performance in some games and system to literally breaking presentation.
my HTPC starts to flicker like crazy with it disabled my desktop works flawless with it and FSE changes are faster.
so in short use it at your own risk.
toki
21st April 2019, 20:39
I hope I'm getting this down a little better now. I have had to make some comprimises and tinkering to the profile selections. I had them as blasted as possible on the 1080 and it really does use some processing power at the end of the day, so it's just been going through recommendations and trying to get it as natural while still keeping the quality that I want. I just can't believe the 1660ti isn't doing quite as much as I thought it might. I am actually kind of disappointed with it at this point. I doing that "blasting" of settings on a 1050. Even though it was on a 1080p resolution I was still able to use pretty maximum settings, where this one I'm having to compromise and tinker. And don't even get me started on the whole drivers deal going on that I've had the joy of experiencing once starting with this card.
tp4tissue
21st April 2019, 23:36
I think it has to do with the fact that madvr relies on the # of cuda cores, more so than Overall card performance.
So while 1660ti would be ~ 1070/1080, those cards still have higher cuda count .
I'm not sure. just guessing.
coolgit
21st April 2019, 23:47
Is there anyone on here who has an AMD RX 570 card. I need a copy of the DXVA checker decoder device to cross-check with mine. I wanted to see whether HEVC_VLD_Main is available or not.
Cheers.
tp4tissue
22nd April 2019, 03:33
I don't think you need to check, it's pretty certain 570 supports hevc main.
djesteban
22nd April 2019, 03:41
Is madvr still going to be developed/supported after the envy release?
I tried searching the thread for this info but couldn't find an answer.
Cheers
SamuriHL
22nd April 2019, 03:56
Yes. They are separate things.
Warner306
22nd April 2019, 04:35
I hope I'm getting this down a little better now. I have had to make some comprimises and tinkering to the profile selections. I had them as blasted as possible on the 1080 and it really does use some processing power at the end of the day, so it's just been going through recommendations and trying to get it as natural while still keeping the quality that I want. I just can't believe the 1660ti isn't doing quite as much as I thought it might. I am actually kind of disappointed with it at this point. I doing that "blasting" of settings on a 1050. Even though it was on a 1080p resolution I was still able to use pretty maximum settings, where this one I'm having to compromise and tinker. And don't even get me started on the whole drivers deal going on that I've had the joy of experiencing once starting with this card.
As you've discovered, it takes far more processing power to output to 2160p compared to 1080p. The 1660 Ti should still provide 1070 level performance, which is not bad, but not in the same ballpark as a true 4K card like the GTX 1080 Ti.
coolgit
22nd April 2019, 06:18
I don't think you need to check, it's pretty certain 570 supports hevc main.
I need facts not 'pretty certain'. Only hevc main10 is showing. All files plays with dxva2cb in lav filter except for hevc main.
huhn
22nd April 2019, 06:52
https://cdn2.techbang.com/system/images/391208/original/889aa54523f8850c19ac740f72d2ca3d.png?1492501244
not my card not my image.
and why do you ask this in the madVR thread?
https://forum.doom9.org/showthread.php?t=171219&page=124
hotripper
22nd April 2019, 06:56
Anyone ever hear of getting lag/stutter but 0 dropped, 0 repeated(other than every 5 mins or so), 0 delayed, 0 glitches in osd while using Madvr display matching? Mainly happens with 23.975 content. Setting windows power option to "power saver" cures it, but this is not a solution. I'd like to give up on this but I have tried every setting I can think of.
huhn
22nd April 2019, 07:01
https://forum.doom9.org/showpost.php?p=1871970&postcount=151
don't attach screens to the forum they need approval which may takes time.
tp4tissue
22nd April 2019, 07:02
ur going to get repeats/ drops if the screen cadence isn't exact.
hotripper
22nd April 2019, 07:31
ur going to get repeats/ drops if the screen cadence isn't exact.
Yes I know. Thats not the issue.
I tried the profileinspector. I loaded MPC hit apply and no different. Also ran the bat file for nvidia.
austinminton
22nd April 2019, 07:43
Anyone ever hear of getting lag/stutter but 0 dropped, 0 repeated(other than every 5 mins or so), 0 delayed, 0 glitches in osd while using Madvr display matching? .
Try Fullscreen exclusive
coolgit
22nd April 2019, 07:57
https://cdn2.techbang.com/system/images/391208/original/889aa54523f8850c19ac740f72d2ca3d.png?1492501244
not my card not my image.
and why do you ask this in the madVR thread?
https://forum.doom9.org/showthread.php?t=171219&page=124
Thanks. All the same except for hevc main. Any possible explanation as i have spent two weeks scratching my head trying to solve this. It's a new card and could it be faulty?
Madvr requires gpu card so the chance of someone having an answer is higher than elsewhere. Gpu card isn't a must for lav filter.
hotripper
22nd April 2019, 08:04
Try Fullscreen exclusive
Yes I already run in fse, I have tried all options including all in general settings. BTW this happens not only with 4k content but also 1080 content. Tried all decoder options too in lav. Tried old drivers.
I get smooth playback if: Windows power setting is set to Power Saver every single time without a doubt
This is a big indication. Settings do nothing, this is backed by the osd results that do not show any issues with drops repeats, queues, etc, all show fine.
Could the hdmi port on the card be sending something like too much power to the display? So the display is freaking out? Thats why power saver fixes it by lowering something? (FYI I have gone out and tried 2 brand new 2070s and brand new PSU, same result)
hotripper
22nd April 2019, 08:32
https://forum.doom9.org/showpost.php?p=1871970&postcount=151
don't attach screens to the forum they need approval which may takes time.
Big update: so I loaded the profileinspector settings then went to NVCP and saw what it had changed. I noticed prerendered frames was in bold 3. Still stuttered. I set it to 4 and it got worse. I set it to 1 and it is a whole lot better, not as perfect as being on Power Saver but a definite improvement. So I feel like I am on the right track to figuring this out.
huhn
22nd April 2019, 09:28
Thanks. All the same except for hevc main. Any possible explanation as i have spent two weeks scratching my head trying to solve this. It's a new card and could it be faulty?
maybe AMD cheaped out again maybe it is a mining card with a mining bios or it is a buggy implementation so they disabled it because it is not very important nearly every video with HEVC is 10 bit. AMD doesn't have the best track record with hardware decoder to say it friendly. i think a hardware flaw is unlikely the software would still assume the decoder is present. i would move on unless oyu have a good reason you may need 8 bit. BTW. if you have an modern intel GPU there is a very high chance you have a way better hardware decoder you could use as an alternative.
Madvr requires gpu card so the chance of someone having an answer is higher than elsewhere. Gpu card isn't a must for lav filter.
the thread is about decoding mainly for hardware decoder your exact topic.
@hotripper
just stick to power saving. it not changing the power that's send over HDMI and it does other more complicated things... and it will not lower your general performance it just trys to waste less power.
and you should leave pre rendered frames to application control madVR by default uses 3 or 8 by default depending on the rendering surface and we still can't see your image.
jcwc
22nd April 2019, 14:14
Hi all, I've been using MadVR (v 0.89.5) with MPC-HC for over 2 years now without problem. I'm still running a PC with Win XP SP3. Today, I encountered this error message for the 1st time:
madHcCtrl.exe - Entry Point Not Found
The procedure entry point _time32 could not be located in the dynamic link library msvcrt.dll
It appears every time I launch a new video. I've tried reinstalling MPC-HC, and also reinstalled MadVR (with latest 0.92.17) to no avail. That error message still comes up.
Any idea how I can fix it?
el Filou
22nd April 2019, 15:51
Did you by chance install or update another application just before this started appearing? Maybe another application updated/reverted that DLL and it caused the problem.
Did you try reinstalling older versions of MPC? I'm not sure if XP is still officially supported in newer versions.
Charky
22nd April 2019, 16:10
I'm still running a PC with Win XP SP3
Why would anyone use a 18 years old OS, esspecially to do video processing, something that requires GPU power and not too shabby hardware ?
(not being snarky, I'm genuinely curious).
coolgit
22nd April 2019, 18:13
maybe AMD cheaped out again maybe it is a mining card with a mining bios or it is a buggy implementation so they disabled it because it is not very important nearly every video with HEVC is 10 bit. AMD doesn't have the best track record with hardware decoder to say it friendly. i think a hardware flaw is unlikely the software would still assume the decoder is present. i would move on unless oyu have a good reason you may need 8 bit. BTW. if you have an modern intel GPU there is a very high chance you have a way better hardware decoder you could use as an alternative.
No mining bios at all. All my hevc files are 8 bit, over 5,000 files, so i wanted a HW for it like my previous card, but it was unpowered to deal with madvr. I think i will exchange it for another card.
One thing i don't understand is when i do play a hevc main file with madvr, the lav filter uses avcodec and GPU is around 60% and cpu around 10%. I had a hevc main10 version as an experiment and dxva2cb was used and gpu was around 65% and cpu around 8%. So the gpu card is rendering either way with small % differences. So what is the gpu card doing with hevc main?
huhn
22nd April 2019, 19:37
depending on the resolution and bitrate your CPU simply doesn't care and will decode just fine so.
if the GPU can't decode it it does nothing with it.
coolgit
22nd April 2019, 20:18
depending on the resolution and bitrate your CPU simply doesn't care and will decode just fine so.
if the GPU can't decode it it does nothing with it.
OK... why is gpu at 60% if it isn't decoding?
huhn
22nd April 2019, 20:34
shader work.
chroma scaling, upscaling dithering the list is long.
real hardware decoder are not using shader to decode they use a so called ASIC which is a an extra part on the GPU dedicated to only do these tasks.
if you go to the windows taskmanager to your GPU you may see the "video decode" not sure if this works with AMD.
coolgit
22nd April 2019, 20:42
Thanks for the clarifications huhn.
This link you previously posted https://cdn2.techbang.com/system/ima...png?1492501244 has hevc main. Do you know what window version it was? Does window 7 (mine) has anything to do with it?
huhn
22nd April 2019, 20:52
couple be a reason for these kind of things. i have no expertise in these things.
jcwc
23rd April 2019, 00:49
Did you by chance install or update another application just before this started appearing? Maybe another application updated/reverted that DLL and it caused the problem.
Did you try reinstalling older versions of MPC? I'm not sure if XP is still officially supported in newer versions.
I did update an application (Internet Download Manager) but I think it was just after this problem.
MPC-HC isn't the problem, the error message doesn't appear if I select another video renderer like Haali or VMR. Only appears with MadVR.
Oh, I also just installed MPC-BE and when I use MadVR, the same error message appears.
jcwc
23rd April 2019, 00:53
Why would anyone use a 18 years old OS, esspecially to do video processing, something that requires GPU power and not too shabby hardware ?
(not being snarky, I'm genuinely curious).
I'm just comfortable with using the existing PC. The hardware itself is older of course, but still semi-capable - Intel i7 870 and GTX 750Ti.
toki
23rd April 2019, 03:11
frustrated. 4k plays smoothly with just a jump every now and again and 1080p does more jumping than the 4k. No setting I give it seems to fix it. The NvidiaProfile thing doesn't seem to help it either. gpu is at 41%
clsid
23rd April 2019, 12:39
@jcwc, you probably need the Universal CRT. You can get that by installing these VCRedist:
https://download.microsoft.com/download/9/3/F/93FCF1E7-E6A4-478B-96E7-D4B285925B00/vc_redist.x86.exe
https://go.microsoft.com/fwlink/?LinkId=746571
el Filou
23rd April 2019, 12:41
MPC-HC isn't the problem, the error message doesn't appear if I select another video renderer like Haali or VMR. Only appears with MadVR.
Oh, I also just installed MPC-BE and when I use MadVR, the same error message appears.This is the same error on same OS: https://forum.videolan.org/viewtopic.php?t=140581 but here this happened after an update, and it was a compiling/building error.
msvcrt.dll is a standard Windows file, it seems strange that this error would appear out of the blue without any change to apps or the OS.
Have you tried older versions of madVR? Maybe try successive older versions until you find one that works.
Also search your system for copies of msvcrt.dll and check the timestamp to see if they have been changed recently?
I don't remember enough about WinXP to troubleshoot this.
VenomousNinja
23rd April 2019, 14:26
New Nvidia Drivers. Changes and Fixed Issues in Version 430.39:
Fixed Issues in this Release
[madVR][HDR]: MadVR is not rendering videos in HDR mode using MPC player.
[200505657]
[Surround][G-SYNC][Pascal GPU]: G-SYNC does not engage when using Surround
resolution. [200505986]
Random desktop flicker occurs on some multi-display PCs [2453059]
Memory leaks occur when launching games. [2551904]
SamuriHL
23rd April 2019, 17:08
Oh SWEET! Hey Manni, can you test THESE ones for metadata?? :D Thanks for posting that.
Manni
23rd April 2019, 17:28
Oh SWEET! Hey Manni, can you test THESE ones for metadata?? :D Thanks for posting that.
Yes will do and report back.
SamuriHL
23rd April 2019, 17:42
Thank you, sir. For some reason I thought I was replying to the driver thread. In there it's claimed they're passing correct metadata and a few other awesome fixes for us. This could be our new benchmark driver finally.
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