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hayan
14th March 2011, 08:09
Can you re-check your Video Render or Internal Splitters, to fix the Full speed playing bug???

http://img59.imageshack.us/img59/6418/fspr.png (http://img59.imageshack.us/i/fspr.png/)

you can test this bug in realmedia (RealMediaSplitter.ax 2010-XX+ compile ver) or mpg file.
ie.repetitive drag and drop the media file to mpc-hc

namaiki
14th March 2011, 08:11
Are you running the latest graphics drivers for your GPU? What version and what card and OS?

hayan
14th March 2011, 11:00
This is not the mpg file problem
I download new mpg file(another), and re-reproduce it.

http://img200.imageshack.us/img200/656/newmpg.jpg (http://img200.imageshack.us/i/newmpg.jpg/)
Can you re-check your Video Render or Internal Splitters...?

EVRCP
MPC-HC x86 ~1.5.2.2962 (xvidvideo or XhmikosR ver)
Geforce 8600GT ~260.99, GT430 ~266.58
Win7 x64 sp1

clsid
14th March 2011, 15:10
Feature suggestion:

Currently it is possible to rotate the video an arbitrary number of degrees with Alt+4/6/2/8/1/3 (on numeric keyboard).
I suggest adding Alt+7 for a 180 degree horizontal flip and Alt+9 for a 180 degree vertical flip.
I would also be useful to add those commands to the Pan&Scan menu. Now most people don't know that the rotate feature exists.

Ger
14th March 2011, 17:31
@hayan
Pretty sure this is an old issue with the EVR Custom scan line/refresh rate detection. There is an open ticket #805 (https://sourceforge.net/apps/trac/mpc-hc/ticket/805) on the issue. I opened that 6 months ago, but the issue has been around much longer, since Beliyaal's changes. If you disable Vsync (press the v key) in EVR Custom you will probably not see it anymore. Also switching renderers to EVR Sync will help.

If you have any relevant info not already in the ticket, feel free to add it. I don't think splitters have anything to do with it though. I've seen the issue with all kinds of splitters/containers.

@devs
I'd appreciate it if you could take a look at that ticket. Maybe one of you will see right away what goes wrong with the info I added today about the 32-bit minimum signed long scanlines number near the bottom.

tetsuo55
14th March 2011, 18:37
@devs
I'd appreciate it if you could take a look at that ticket. Maybe one of you will see right away what goes wrong with the info I added today about the 32-bit minimum signed long scanlines number near the bottom.there are no devs, but maybe janwillems work will help here.

Ger
14th March 2011, 19:04
Thanks, but I already know the situation. I use that term (http://en.wiktionary.org/wiki/developer) about anyone who knows how to code in C++ (or other languages for that matter). I've been following this thread and the project since it started.

My point was, I know several bright/skilled devs follow this thread, so I was asking if they maybe could take a look in case it's a "simple" cast issue. I don't have the knowledge to tell. JanWillem is certainly one of those devs I was addressing, especially since he's working on EVR Custom.

v0lt
14th March 2011, 20:17
@Ger
What should I do to see a bug?

Ger
14th March 2011, 20:35
Sorry, I don't understand what you're asking? If you're asking how to reproduce the issue I can't help. It only seems to happen occasionally on a few systems. I can't even reliably reproduce it myself. Maybe hayan or one of the other people who reported this in different threads here over the years can help.

hoborg
14th March 2011, 20:41
Strange, i've got the same fluctuations in framerate you report. With both internal DTS decoder as ffdshow decoder on stereo.

My guess is that there is something wrong with the file.

If i still had installed all tools, i'd try EAC3to to rebuild the DTS, and use mkvtoolnix to extract the raw video/subtitles. Then i'd rebuild the whole MKV without using header compression to be sure.

I found something:
Sturreting seems to be fixed if i use FFDshow audio decoder with disabled jitter correction.

Hera
14th March 2011, 20:43
Fixed issue by resetting CoreAVC and manually purging registry from Haali / Matroska.

Two feature suggestions come to mind now,
- Warning Dialog: Current configuration failed, try resetting all settings.
- Warning Dialog: Subtitles cannot be displayed. Please update DirectX.

Both of these errors are silent right now for some reason.

KornX
14th March 2011, 22:28
make the buffer adjustable!
sometimes i have ongoing IO on the hdd
but many GBs of free RAM...
so i wanna buffer the file (or parts of it)
(like mplayer -cache N)

KornX

namaiki
15th March 2011, 02:18
Fixed issue by resetting CoreAVC and manually purging registry from Haali / Matroska.

Two feature suggestions come to mind now,
- Warning Dialog: Current configuration failed, try resetting all settings.

Only one thing I can think of: Had you changed which colorspaces CoreAVC is allowed to output in CoreAVC configuration?
(Haali's renderer requires YUY2 or RGB32 output, it will not connect if YV12 or NV12 is the only thing selected)


- Warning Dialog: Subtitles cannot be displayed. Please update DirectX.
Both of these errors are silent right now for some reason.
If DirectX is too old, there is an error message.

Hera
15th March 2011, 02:46
Only one thing I can think of: Had you changed which colorspaces CoreAVC is allowed to output in CoreAVC configuration?
(Haali's renderer requires YUY2 or RGB32 output, it will not connect if YV12 or NV12 is the only thing selected)


If DirectX is too old, there is an error message.

That might have been it. CoreAVC was setup exactly like it was on my ION rig.

There were no error messages.
- There were no error messages indicating why VMR/EVR options were grayed out.
- There were no error messages indicating that Haali was refusing to work.

If I didn't notice missing subtitles, I would simply be unaware of these issues.

Momber
15th March 2011, 02:52
For the subtitles problem: "allow animation on buffering" might help (even for non-animated input), use 3 or 4 subtitle and EVR buffers, and select one installed font that is in a small .ttf file for the default subtitle and OSD font. I patched a minor filtering bug in my builds, so that should help, too.
I tried all these suggestions. They either have no effect at all, or make the problem worse.
Also, Vsync adjustment is fundamentally broken in your test build.

Frozen-Figo
15th March 2011, 13:35
I used to run rmvb files with MPC, but this time I don't know what I have do wrong. audio streams won't play whatever I do, I tried to add MPC - RealAudio manually and set it as prefer but no luck ... here's what I have

note: other players run rmvb with no problem

K:\xxxxxx.rmvb::Output 00 (Audio Stream)

Media Type 0:
--------------------------
Audio: RealAudio COOK 44100Hz stereo

AM_MEDIA_TYPE:
majortype: MEDIATYPE_Audio {73647561-0000-0010-8000-00AA00389B71}
subtype: Unknown GUID Name {4B4F4F43-0000-0010-8000-00AA00389B71}
formattype: FORMAT_WaveFormatEx {05589F81-C356-11CE-BF01-00AA0055595A}
bFixedSizeSamples: 1
bTemporalCompression: 1
lSampleSize: 14880
cbFormat: 112

WAVEFORMATEX:
wFormatTag: 0x2004
nChannels: 2
nSamplesPerSec: 44100
nAvgBytesPerSec: 0
nBlockAlign: 930
wBitsPerSample: 16
cbSize: 0 (extra bytes)

pbFormat:
0000: 04 20 02 00 44 ac 00 00 00 00 00 00 a2 03 10 00 . ..D¬......¢...
0010: 00 00|2e 72 61 fd 00 05 00 00 2e 72 61 35 00 00 ...raý.....ra5..
0020: 00 10 00 05 00 00 00 4e 00 18 00 00 03 a2 00 00 .......N.....¢..
0030: 00 00 00 07 55 67 00 00 00 00 00 10 03 a2 00 ba ....Ug.......¢.º
0040: 00 00 00 00 ac 44 00 00 ac 44 00 00 00 10 00 02 ....¬D..¬D......
0050: 67 65 6e 72 63 6f 6f 6b 01 07 00 00 00 00 00 10 genrcook........
0060: 01 00 00 03 08 00 00 25 00 00 00 00 00 06 00 05 .......%........

hoborg
15th March 2011, 13:37
No Real Alternative installed?

Frozen-Figo
15th March 2011, 14:48
No Real Alternative installed?

It's already installed

hoborg
15th March 2011, 14:53
It's already installed

Can you post small sample?

Damien147
15th March 2011, 15:58
Hello there!

GPU:ati HD4850,catalyst 11.4 preview(same result with 11.2)

WIN 7 64bit

mpc 32bit

evr. custom pres.

With every build I've tried(xhmikosrR's,xvidvideo.ru,JanWillem32's) in over a month I get no chroma upsampling(or bad?) and the osd color is grey.Can you explain to me where is the problem?

With 1.5.1.2903 none of the above happens but I can reproduce the bad chroma thing by forcing 10 bit rgb input(I don't use that option generally).

Is the YV12 chroma upsampling shader the way to go for now?

Frozen-Figo
15th March 2011, 20:01
Can you post small sample?

Found the solution

Copying files below to C:/windows

- cook.dll
- drv33260.dll
- drv43260.dll
- pncrt.dll
- sipr3260.dll

Thank you

====

I wonder if I can use MPC as udp streaming client like VLC, is it possible?

Also I have TS35 RC with 2.5mm jack (come with SkyStar HD2), can use my RC with MPC?

Hera
16th March 2011, 00:04
Any ETA for JanW's builds D3D10bit in fix for NVIDIA?

mr.duck
16th March 2011, 01:58
I have an MKV file that won't play in MPC with internal filter but does work in MPC with haali.

Would be a good idea to upload sample and post it here? Or make a support ticket? What is best?

namaiki
16th March 2011, 02:53
mr.duck, make sure to test with: http://forum.doom9.org/showthread.php?t=156191

Support ticket would be good.

janos666
16th March 2011, 03:26
Any ETA for JanW's builds D3D10bit in fix for NVIDIA?

I think it will never work with the current Geforce cards (any on the market right now), except the Qaudro cards with native DisplayPort outputs (so softmodded Geforce cards won't work either, as I don't know any Geforce cards with real DisplayPort output) and official 10-bit support (which only works with real 10-bit capable displays --where the EDID from the display input reports the support-- like professional displays and a few "lucky" mainstream hardwares).

The only reason that it works with many Radeon VGAs that they always output either real 10-bit, or dithered 8 bit/color from their LUT (no matter what is in the frame-buffer), so they can support 10-bit output on capable displays (just like the Quadros) or emulate 10 bit precision on 8-bit displays (as it most likely happens with most of the displays without DisplayPort input -- even though HDMI 1.3+ supports deepcolor up to 12 bit/color as well, but I think the Radeons always output dithered 8 bit on their HDMI outputs, just like they do on single-link DVI, etc... -> but this HDMI thing is only my speculation...)


But it's not a necessarily bad thing at all, as you probably end up using the built-in dithering of the Radeons. However, you can also apply dithering on software level which you can control (completely turn off, choose static or dynamic methods and control the amount of the dynamic noise...) while the spatial/temporal dithering in the hardware is fixed (it can not be turned off or adjusted in any ways).

Moreover, the software dithering works from the surface bit depth (up to 32-bit floating point with the Full floating point presentation mode), while the hardware dithering starts from the framebuffer bit depth which is limited to 10-bit integer (at least in DX9 but I wouldn't expect a DX11 renderer any time soon...)

So, I think I would prefer to eliminate this hardware (VGA) level dithering, if the display doesn't really support 10 bit and use the software level dithering instead.

However, the hardware (VGA) level dithering does a really good job if you calibrate your display through your VGA LUT. In this case, it also makes sense to use 10-bit frame buffers with 8-bit displays as well.


-> So, this is why I tried to improve the CMS implementation in MPC-HC.
In my theory, it would be the best to leave the 1D VGA LUT alone (which has 10-bit effective precision with VGA level dithering and 8-bit otherwise) and do every corrections at software level (with up to 32-bit floating point precision).


I can circumscribe three main cases:

A): 8-bit display (let's forget about the 6-bit TNs now, they will never be accurate) with 8-bit effective VGA LUT precision (most non-TN [or stupid c-PVA] displays with old [pre-HDxxx] Radeons or any Geforce cards)
-> In this case, I belive it's the best to skip any kind of hardware level (display OSD or VGA LUT) calibration and let the software to do the CMS and apply high quality dithering for the 8-bit output.

B): Real 10-bit displays (or native 8-bit displays with internal dithering and 10+ bit capable controllers, as a border-line case) with VGA cards which can really output native 10-bit/color. (As much as I know it's only supported through DisplayPort but HDMI and even though dual-link DVI should theoretically work too, it's not guaranteed...). - This is a very rare case today (only some professional and very few mainstream displays on the market).
-> In this case, I still believe that it's better to avoid the hardware level corrections and do the high quality software corrections with fine dithering for the 10-bit output.

C): Your professional display has 12+ bit programmable internal 3DLUT and >12 bit internal processing (very rare and expensive).
-> Congratulations, you should carry out the hardware calibration and enjoy your perfect display.
(But may be you still need to apply some dithering for the 10-bit output due to the limited range YCC -> full range RGB conversion. But the dithering noise is almost unnoticeable with real 10-bit displays... ; But you don't need ICC profile based color corrections...)

And of course, there are some unique "mixed" situations (like a professional display with only 1D internal LUTs). This requires unique testing and judge what it the best solution. (I think the hardware calibration should aim panel-friendly targets and let the software to carry out most of the 3D color corrections.)


But it's a "small" problem with my ideas that they go straight against the good old professional routines and standards (like ICC standard) which work good enough in practice.
-> But note that these kind of software level corrections which I am talking about were not possible (at least not in real time) until we started to use fast VGA cards to carry them out. (You can see that Full Floating point processing and big 3DLUTs are still heavy for today's hardwares...)
///And note that I said they work "good enough". But it's obviously not perfect because nobody would pay for the expensive professional displays with programmable high precision internal 3DLUTs otherwise...)

-------------

And a practical problem which I face right now that we mostly use LCD displays (or LCD projectors) today with relatively low contrast ratios which would require smart black-point compensation on the CMS engine but it doesn't seems to exist (or work well) in current ICC based CMS engines.
(And NeoPDP panels offer high contrast but they aren't issue-free either. They apply heavy hardware level dithering for example which makes the profiling and software level dithering harder - if not effectively impossible [in good quality])


-> At this point, I should mention that yCMS goes on a very nice way (according to my opinion) but the development seems slow. (It's still don't work with separated per-channel TRC data to offer proper white balance correction... and some "broken" digital displays would require even more, like the XYZ cLUT based profiles do in the ICC word -> but they have their own "issues" as well, so...)


----
I think I went much further than answering your question, so a little summary:
-> Don't worry about the 10-bit output, it's not the holly grail (only a very little piece of the apple).
(Or you can buy a real 10-bit display and a Quadro with DP output. -> You will still need high quality software CMS unless that high-end display offers high bit internal 3DLUTs - which will still require high quality software processing because of the YCC->RGB conversion, as it's not possible to feed the hardware with the source format directly, so you need software processing --- or hardware processing but that's a whole different story without PCs and player softwares...)

---
Otherwise, I am still looking forward to see when madVR will support 10-bit output. :)
(And I hope this statement doesn't disturb you. :D)

janos666
16th March 2011, 03:40
Another thing -> bugreport (?)

I can't play divx SD material with EVR-CP (using JanWillem's latest x86 test build ; even if I disable all the fancy settings) on the PC which I am currently using (not my own home PC but a very similar one - in both software and hardware).

It doesn't matter which source filter or decoder I use. (None of them are DXVA decoders.)

HD plays fine with every fancy settings too...

I can see same artifacts on the first few images and then I need to use the RESET button (on the PC chassis).

The standard EVR works fine.

-------------

Another possible bug report:

It seems this build has some sync problems. (May be inaccurate refresh rate or source fps detection?)
I also noticed it with my home PC but I wasn't sure about it because that's a fixed-60Hz panel.
Here I use a display with exact 24/1.001*3 Hz timing and it still trys to play with V-sync (and causes some judder). I had to disable V-sync.
(The older build worked fine. -> I don't know which one was that before I updated to the latest...)

----
Sorry that I can't say more. There is no MSVC on this PC and I can't gather more informations after a complete system break-down...)

namaiki
16th March 2011, 03:48
janos666, which build number of MPC-HC are you using now? Also, SD divx material is approximately what resolution in your case? Please also tell me what is listed in the menu: Play-> Filters and post a Ctrl+J graph which should cover most other settings. Post a video sample if possible.

Silent Rain
16th March 2011, 04:36
Hi guys!
How about the display of these OSD?

http://jpegshare.net/thumbs/9d/78/9d78a231322f17f9d7c99278c8d09f16.jpg (http://jpegshare.net/9d/78/9d78a231322f17f9d7c99278c8d09f16.png.html) >>> Result >>> http://jpegshare.net/thumbs/3b/a0/3ba077945349e7d22d855253393669fc.jpg (http://jpegshare.net/3b/a0/3ba077945349e7d22d855253393669fc.png.html) By analogy with the regulation of the volume: http://jpegshare.net/thumbs/38/d9/38d904b7f54fcb61041105a8cfb5f0f9.jpg (http://jpegshare.net/38/d9/38d904b7f54fcb61041105a8cfb5f0f9.png.html)

----------------------------------------------------------------------------------------------------------------------------------------------------------------------

http://jpegshare.net/thumbs/70/c9/70c9a89a0fa54b0fe98e75e1221e405e.jpg (http://jpegshare.net/70/c9/70c9a89a0fa54b0fe98e75e1221e405e.png.html) Or after pressing these keys: http://jpegshare.net/thumbs/b9/d6/b9d6957fb22ac4463098c3ece904504e.jpg (http://jpegshare.net/b9/d6/b9d6957fb22ac4463098c3ece904504e.png.html) >>> Result >>> http://jpegshare.net/thumbs/07/19/071968e0ea0c90343e142dc62cf36210.jpg (http://jpegshare.net/07/19/071968e0ea0c90343e142dc62cf36210.png.html)

hoborg
16th March 2011, 07:59
Hi.
I have question about .bdmv files.
Rev.2980 - i have internal MPEG splitter disabled - using standalone version instead. When i open index.bdmv, MPC-HC popup cannot play - is that OK?

BTW, is there a way how to open index.bdmv automatically in graphstudio?

nevcairiel
16th March 2011, 08:21
The .bdmv handling relys on the internal mpeg splitter, if you disable it, there is no reason it should still be used for it. This also allows other DirectShow filters to be used for handling .bdmv, and doesn't force the mpeg splitters parsing on to it.

Any reason you want the .bdmv parsing to still work, but not with the internal mpeg splitter?
Could always separate the options, if there is some useful use-case.

hoborg
16th March 2011, 08:36
The .bdmv handling relys on the internal mpeg splitter, if you disable it, there is no reason it should still be used for it. This also allows other DirectShow filters to be used for handling .bdmv, and doesn't force the mpeg splitters parsing on to it.

Any reason you want the .bdmv parsing to still work, but not with the internal mpeg splitter?
Could always separate the options, if there is some useful use-case.

Well, i would like to make .bdmv working for example in MediaPortal or GB-PVR/nPVR.
GB-PVR/nPVR doesn't have any BluRay handler, it only ask DirectShow to render the file like Graphstudio do.
So if there will be a way how to asociate .bdmv to autoopen MPC MPEG splitter, it will be possible to play BluRays easy (without menus of course). But i am not sure if that is possible. Mabye something like ?.bdmv source filter can do it? No idea.

nevcairiel
16th March 2011, 08:54
Thats not how it works, the standalone MPC-HC MPEG Splitter does not work with .bdmv files, it only does that when integrated in MPC-HC (there is some trickery going on).

Wait for the 0.20+ series of LAV Splitter, it'll add BluRay support, which should work for most players out of the box (just open the .bdmv, and main movie starts playing, among other features).

A first version should be around next week, i hope.

chros
16th March 2011, 11:11
Hi guys!
How about the display of these OSD?

Can you look at this ticket, too? http://sourceforge.net/apps/trac/mpc-hc/ticket/1155

Thanks

janos666
16th March 2011, 20:28
Ignore the DivX problem. It seems the VGA was not stable with it's factory clocks (OC edition with refence hardware design and higher BIOS clocks ; not very unusual that this kind of factory OC fails with some cards...).
It runs fine with reference memory colocks.

This is interesting that it played HD movies with DXVA just fine and it also passed the Furmark stability test (I ran it for 20 minutes) but a simple DivX playback (with software decoders) could crash the whole system after a few frames.


The Sync problem is still there, however...

Damien147
17th March 2011, 14:16
Hello there!

GPU:ati HD4850,catalyst 11.4 preview(same result with 11.2)

WIN 7 64bit

mpc 32bit

evr. custom pres.

With every build I've tried(xhmikosrR's,xvidvideo.ru,JanWillem32's) in over a month I get no chroma upsampling(or bad?) and the osd color is grey.Can you explain to me where is the problem?

With 1.5.1.2903 none of the above happens but I can reproduce the bad chroma thing by forcing 10 bit rgb input(I don't use that option generally).

Is the YV12 chroma upsampling shader the way to go for now?


Thanks for the help:rolleyes:

Actually it's this http://sourceforge.net/apps/trac/mpc-hc/ticket/915 but without dxva being necessary.
Color space converter filter is my best friend for now(?)

I can't understand exactly what triggers that.Is rgb conversion necessary on a monitor?If yes what happens with dxva or with the last changes that I get NV12 mixer output when decoding with ffdshow?

Catalyst (http://howshittyarecatalystdriversthismonth.com/) is the problem?

pwimmer
17th March 2011, 16:57
I've made available the patches for MPC HC filters used in the Stereoscopic Player here:

http://www.3dtv.at/OpenSource

Momber
17th March 2011, 18:04
I had to disable V-sync.
Me too.

Sebastiii
17th March 2011, 20:28
I've made available the patches for MPC HC filters used in the Stereoscopic Player here:

http://www.3dtv.at/OpenSource

Thanks :)

vBm
18th March 2011, 02:50
Hi guys!
How about the display of these OSD?


Open request ticket HERE (https://sourceforge.net/apps/trac/mpc-hc/newticket).

Silent Rain
18th March 2011, 18:34
Open request ticket HERE (https://sourceforge.net/apps/trac/mpc-hc/newticket).

Done!
Ticket #1224. (https://sourceforge.net/apps/trac/mpc-hc/ticket/1224)

pirlouy
18th March 2011, 19:45
Sina™ claims to be "MPC-HC businessman" (was there under his pseudo). Who is this guy ? For me it's a 10 years old troll. But if he has something to do with the project, can you confirm that ? If it has nothing to do, it has to be banned... Tetsuo ?

nevcairiel
18th March 2011, 20:34
He has nothing to do with the project. Nothing at all.

madshi
19th March 2011, 12:36
I've done my first open source commit. Phew. :) Any dev willing to double check, just to make sure I didn't screw anything up? Thanks!

nevcairiel
19th March 2011, 12:43
I've done my first open source commit. Phew. :) Any dev willing to double check, just to make sure I didn't screw anything up? Thanks!

I looked over the changes, and it all looks pretty straight forward. Looks good. Looking forward to the madVR release to use those. ;)

madshi
19th March 2011, 13:18
I looked over the changes, and it all looks pretty straight forward. Looks good. Looking forward to the madVR release to use those. ;)
Thanks for checking! The madVR build you're referring to was just released... :)

Polcius
19th March 2011, 14:02
I haven't followed the forum in a long time...

What's "BE Mod"?

tetsuo55
19th March 2011, 14:54
I've done my first open source commit. Phew. :) Any dev willing to double check, just to make sure I didn't screw anything up? Thanks!Well done :)

madshi
19th March 2011, 15:07
Thanks! :)

pirlouy
19th March 2011, 17:22
What's "BE Mod"?
You can find a description on xvideo.ru, at bottom page of latest MPC-HC build.

As an example, you can change some UI stuff with this build.

sneaker_ger
20th March 2011, 01:43
It tried registering file types to MPC-HC through options > formats on a restricted Windows 7 user account. This does not work, it will ask for administrator rights but if you enter the admin data it will show the associations of the admin account.

Is this not possible from within MPC-HC?