Log in

View Full Version : RipBot264 v1.18.3 - Simple and easy to use GUI -> IPOD . PSP . CONSOLES . BLURAY


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 [305] 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429

cypher007
6th October 2017, 12:11
any chance I can have a feature added?

if I could choose the core of a DTS track within an MKV it would be very helpful, and mean I don't have to use BDtoAVCHD.

at the moment it doesn't let me choose core unless its a BD structure.

Atak_Snajpera
6th October 2017, 12:25
@byteshare
Most likely one of plugins in your script causes crash in avs2yuv.exe.
For example I have noticed that TextSub (VSFilter) sometimes crashes avs2yuv.exe in DE mode.

byteshare
6th October 2017, 16:29
@byteshare
Most likely one of plugins in your script causes crash in avs2yuv.exe.
For example I have noticed that TextSub (VSFilter) sometimes crashes avs2yuv.exe in DE mode.

Yeah, what I was guessing. I'll just have to be careful with stopping the encoding server in the encoding client before I click close. Thank you.

nekrosoft13
11th October 2017, 19:00
I get a blank decoding error window.

all it says is decoding error, with no text in the window.

looking at temp folder i found: getAVSerror

"C:
cd "C:\Temp\RipBot264temp\job1"
"C:\Program Files (x86)\RipBot264\Tools\ffmpeg\bin\ffprobe.exe" -i "C:\Temp\RipBot264temp\job1\getinfo.avs" >> "test.log" 2>&1
"

Atak_Snajpera
12th October 2017, 13:50
Can somebody send me Bluray 4k (HEVC) sample? For example whole structure with trimmed .m2ts files (less than 100 MB for each file is ok). I've noticed that eac3to added support for HEVC and I would like to check how this works.

Wishbringer
12th October 2017, 19:24
017-10-12 20:00:01 : =========================[UPDATER ACTIVATED]=========================
2017-10-12 20:00:01 : Looking for correct UUID link in http://atak-snajpera.5v.pl/
2017-10-12 20:00:01 : [ERROR] http://atak-snajpera.5v.pl/ does not have correct UUID link a5e3e5d3-67da-4504-950a-4963b18b0a3a
2017-10-12 20:00:01 : Searching for UUID link with DuckDuckGo...
2017-10-12 20:00:02 : Search results...
2017-10-12 20:00:02 : No results.
Getting this since two days (haven't used RipBot for nearly a month, so don't know if error would have occured earlier.

Nevermind: Found that recent version is 1.21 and downloaded new zip from first post.

nekrosoft13
13th October 2017, 17:47
hmm... i'm getting massive memory leaks in 1.21

I'm using distributed encoding, the server running Ripbot has 32gb of ram and it consumes 100% of ram to the point of entire windows becoming unstable and crashing...

I did switch to MT version of AviSynth from the tools folder.

nekrosoft13
13th October 2017, 19:23
I had to turn off MT, otherwise the program is un-usable, it just consumes 30+GB of ram for AVS2YUV

tkwou
15th October 2017, 22:37
Hi I just updated to 1.21.0 from 1.19.6. It asked me to to update to Avisynth+ MT which I did. Now when I'm running a distributed encode I'm only getting about half the frame rate that I used to. None of the servers are running anywhere close to 100% CPU like they did before the update. Is there a new setting somewhere that I've missed?

tkwou
16th October 2017, 04:21
Sorry I didn't realize that I didn't install Avisynth+ correctly. Now that I have, all the servers appear to running properly at close to 100% utilization on all cores. Still the overall framerate appears to be lower than before the 1.21.0 update. I'm using 4 computers, an I7-2700K, I3 6100, Xeon-5450 and an AMD FX-8350. I could normally encode most movies in under an hour but now I'm atleast 25% slower.

pinco1117
16th October 2017, 10:57
Sorry I didn't realize that I didn't install Avisynth+ correctly. Now that I have, all the servers appear to running properly at close to 100% utilization on all cores. Still the overall framerate appears to be lower than before the 1.21.0 update. I'm using 4 computers, an I7-2700K, I3 6100, Xeon-5450 and an AMD FX-8350. I could normally encode most movies in under an hour but now I'm atleast 25% slower.

Hi Atak_Snajpera thank for this program is awesome, i used this since v1.16 and never have a problem but with Avisynth+ MT i have the same problem of tkwou when i activate "use mutiple processing threads"

https://i.imgur.com/xCnjrfo.jpg

in both version v1.21.0 and old 1.20.X the program run strange slowy and the cpu work alternate, example for 30 seconds the fps count increase, then 5 seconds the fps count remains stationary and then another 30s work again, so for the duration of all file, and the first pass is extreme slowy, but if deactivate "use mutiple processing threads" in both version all run fine without any problem.
I have reinstalled program and Avisynth+ MT 3-4 time for test but same problem, i work in 2pass mode in distribuated encoded with one i5 3570k and one i7 6700k both without overclocking and windows 10.

ps. sorry for my english i'm italian and i have used google for help me to write this, I hope I was clear.

Atak_Snajpera
16th October 2017, 12:43
@tkwou and @ pinco1117

Yes disable that option if you do not perform any heavy filtering in script (for example deinterlacing with QMTC or denoising with MDegrain).
It was my mistake that I left that option ON by default.

pinco1117
16th October 2017, 13:13
Thanks very much, i now know if i use heavy filter activate it, you are the best.

gabbett1
16th October 2017, 17:42
I've had issues lately with Ripbot not wanting to encode. Here is what I see in the encoding server.

Encoding started...
""\\DESKTOP-PC\Ripbot264temp\tools\avs2yuv\avs2yuv.exe" -seek 0 "\\DESKTOP-PC\RipBot264temp\job1\Chunks\1.avs" -o - | "\\DESKTOP-PC\Ripbot264temp\tools\x264\x264_x64.exe" --opencl --opencl-device 0 --crf 18 --fps 24000/1001 --force-cfr --min-keyint 24 --keyint 240 --frames 1424 --sar 1:1 --level 4.0 --preset veryslow --aud --nal-hrd vbr --vbv-bufsize 25000 --vbv-maxrate 25000 --stdin y4m --output "\\DESKTOP-PC\RipBot264temp\job1\Chunks\1.264" -"
error: I don't know what "video" means
(\\DESKTOP-PC\RipBot264temp\job1\Chunks\1.avs, line 1)
y4m [error]: bad sequence header magic
x264 [error]: could not open input file `-'

Encoding terminated.

Nothing has changed on my end other than some IP work. I don't think this would effect things, but instead of having a default IP string from 192.168.1.1 it's been changed to 192.168.35.1

Again, I don't think this is the issue, but felt necessary to post any changes since the program last functioned.

I'm running on Windows 7 Pro

tkwou
16th October 2017, 17:52
Thanks Atak_Snajpera.

nekrosoft13
17th October 2017, 03:10
@tkwou and @ pinco1117

Yes disable that option if you do not perform any heavy filtering in script (for example deinterlacing with QMTC or denoising with MDegrain).
It was my mistake that I left that option ON by default.

my server is a dual xeon (12cores) with total of 24 cores/48 threads

would you leave it on or off?

Atak_Snajpera
17th October 2017, 12:43
my server is a dual xeon (12cores) with total of 24 cores/48 threads

would you leave it on or off?

Are you using QMTC or MDegrain in your script?

soneca
19th October 2017, 04:02
RipBot264 changed his look, 4: 3 to 16: 9. Cool, new tidying up of Avisynth's tabs.
Is edge detection faster or is it my impression?

stasi
19th October 2017, 07:51
OpenCL doesnīt work after Fall Creators Update. Log file says "x264 [warning]: failed to load OpenCL". Open CL Windows shows this:

Platform 0.
Name : NVIDIA CUDA
Vendor : NVIDIA Corporation
Version : OpenCL 1.2 CUDA 9.1.0
Profile : FULL_PROFILE
Extensions : cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_copy_opts cl_nv_create_buffer




0.0 Device name : GeForce GTX 960
Hardware version : OpenCL 1.2 CUDA
Software version : 387.92
OpenCL C version : OpenCL C 1.2
Compute units : 8

Edit:
Solved. I reinstalled nvidia driver (same version) and itīs working again. Seems like FCU messes up nvidia drivers. Yesterday my HTPC had problems starting Kodi after Fall Creators Update, something with DXVA. I reinstalled the nvidia driver (the same version as before FCU) and that helped. MS should call it Fail Creators Update.

Atak_Snajpera
19th October 2017, 10:25
I'm not even surprised. Old story. New version=new problems.
I would totally reinstall gpu drivers.

gabbett1
19th October 2017, 12:23
Any ideas on my issue?

Atak_Snajpera
19th October 2017, 13:49
Are you using 1.21.1?

gabbett1
19th October 2017, 16:04
I'm using 1.19.4

Atak_Snajpera
19th October 2017, 16:35
That version was released more than year ago.

gabbett1
20th October 2017, 00:02
Yes, I haven't updated because it's been working fine.

gabbett1
20th October 2017, 01:10
Updated, now I'm having issues even getting a rip ready. Have an error:

ffprobe.exe - System Error

The program can't start because MSVCP140.dll is missing from your computer.

gabbett1
20th October 2017, 03:30
I'm fixing those issues, I'll update you if the program doesn't work still.

Atak_Snajpera
20th October 2017, 11:03
Updated, now I'm having issues even getting a rip ready. Have an error:

ffprobe.exe - System Error

The program can't start because MSVCP140.dll is missing from your computer.

https://www.microsoft.com/en-us/download/details.aspx?id=48145

guest
20th October 2017, 11:37
Hi Atak,

Some really nice changes in the new build 1.21.1, and just got another core update, now.

But could you please add a changelog.txt with each update, just so we know what you've been up to, instead of fumbling thru all the options & pages.

I'm sure this could be done easily. :thanks:

Another little cosmetic change that might be handy, is in the server window, (where all the chunks are shown), could that listing be auto scrolling, so once it's completed the 16 lines, it pop's up to the next line/chunk being processed, so that you always see active data....just a thought.

Cheers

gabbett1
21st October 2017, 21:48
Encoding is working now, but distributed encoding only partially works. The host computer can encode while the other computers try to encode and cycles between trying and going idle. Just repeats rapidly over and over.

Atak_Snajpera
22nd October 2017, 11:51
You are not using latest version of EncodingServer.exe on your other PCs!

dracore
22nd October 2017, 16:14
will ripbot be getting gpu accelerated x265 encoding support please

Tazlord
22nd October 2017, 23:16
Is anyone else seeing this error when trying to launch EncodingServer on remote hosts?

"Avisynth+ MT x64 not installed!"

https://imgur.com/a/49epi

I have the most recent version of EncodingServer on all remote hosts and I believe the most recent AviSynth+ (just reinstalled AviSynth+ today).

Tazlord
22nd October 2017, 23:22
Is anyone else seeing this error when trying to launch EncodingServer on remote hosts?

"Avisynth+ MT x64 not installed!"

https://imgur.com/a/49epi

I have the most recent version of EncodingServer on all remote hosts and I believe the most recent AviSynth+ (just reinstalled AviSynth+ today).
Nevermind. The installer offered on the AviSynth+ website isn't the latest version. I had to manually install the latest DLL files myself.

guest
23rd October 2017, 06:38
I can't help but think that Ripbot IS slower now.............

I have been doing a batch of 1080p x265 movies, "converting" them to 720p x264, with DE (all 16 servers) over 2 PC's (like I generally do), and it just seems slow :(

Anyone else ???

Atak_Snajpera
23rd October 2017, 13:00
Disable "Use multiple processing threads"

guest
23rd October 2017, 13:43
Disable "Use multiple processing threads"

OK, will give that a try, thanks.

But I am using dual Xeon 6 core cpu's systems.

:thanks:

gabbett1
23rd October 2017, 13:45
You are not using latest version of EncodingServer.exe on your other PCs!

Actually I am, but I'm also getting the Avisynth+ x64 error. I don't know where to get the latest version because apparently the one that is linked doesn't fix the issue.

Edit: Fixed, thank you

Atak_Snajpera
23rd October 2017, 14:10
OK, will give that a try, thanks.

But I am using dual Xeon 6 core cpu's systems.

:thanks:

Using 16 servers looks like overkill to me!

guest
23rd October 2017, 14:18
Using 16 servers looks like overkill to me!

Maybe, but I use 10 on the dual Xeon, and 6 on the client....
churns thru the encodes pretty well...hopefully disabling the multi threading will return the performance.

Is this a fairly recent addition ??

Atak_Snajpera
23rd October 2017, 14:28
Is this a fairly recent addition ??
First introduced in 1.20.1

guest
23rd October 2017, 14:40
First introduced in 1.20.1

OK, well that is an interesting reference point, then.

So, you've told me to disable it, (is it disabled by default ?) and I'm using multi threaded cpu's, what is it really used for ???

Atak_Snajpera
23rd October 2017, 14:53
That option is useful if you use heavy single threaded filters like MDegrain or QMTC deinterlacer.
Here is example 1920x1080 + MDegrain2 on my 16 thread CPU.

MT DISABLED
http://i.cubeupload.com/9jPEsj.png

MT ENABLED
http://i.cubeupload.com/oAO71i.png

guest
24th October 2017, 01:30
That option is useful if you use heavy single threaded filters like MDegrain or QMTC deinterlacer.
Here is example 1920x1080 + MDegrain2 on my 16 thread CPU.

MT DISABLED
http://i.cubeupload.com/9jPEsj.png

MT ENABLED
http://i.cubeupload.com/oAO71i.png

OMG, thanks for the detailed explanation....

I actually don't use MDegrain all that much...so what I'm thinking now is, for "normal" encodes, disable MT, and for MDegrain, etc, turn it on....

I will definitely give that a go !!.

See, sometimes it pays to ask a "noobie" question :) :thanks:

edit:-...OK, well that's done the trick alright....it's good to have good speed back on "normal" encodes.

I also did a MDegrain run on a pretty "dirty" 1080p Blade Runner, that was approx 18Gb, and after the encode down to 720p, with a fair bit taken out, it was only 1.5Gb, and took just over an hour to do.

Atak_Snajpera
24th October 2017, 12:22
According to my tests MDegrain2 can reduce bitrate in constant quality mode by factor of ~1.7x! I'm using it even on relatively clean movies.
I really like how it mainly removes those "dancing dots" without hurting too much real details.

guest
24th October 2017, 12:30
According to my tests MDegrain2 can reduce bitrate in constant quality mode by factor of ~1.7x! I'm using it even on relatively clean movies.
I really like how it mainly removes those "dancing dots" without hurting too much real details.

So I'm curious how come you've added several "combo" filters in the recent builds ??

If MDegrain does such a good job by itself, why add the others ???

I mean, KNLmeans is sooooooooooo slow, and is GPU dependent, I haven't used it expect for a couple of times, when you first introduced it. If you haven't got several high end GPU's, whats the point.

Atak_Snajpera
24th October 2017, 12:44
So I'm curious how come you've added several "combo" filters in the recent builds ??
Combo MDegrain2 + hqdn3d works very well on old anime. hqdn3d removes nicely those leftovers after MDegrain2.
Example
http://i.cubeupload.com/Y4Xzfv.png
http://i.cubeupload.com/0Rd0Nh.png
http://i.cubeupload.com/VgP1aA.png

guest
24th October 2017, 13:19
Combo MDegrain2 + hqdn3d works very well on old anime. hqdn3d removes nicely those leftovers after MDegrain2.

Nice to be having a "masterclass" with the creator.....

OK, well, maybe for particular encoders/users, and would save multiple runs thru Ripbot, using different filters.

I generally use HQDN3D, but MDegrain2 seems to work well on most, and it seems to determine what it needs to do, "all by itself" :)

Don't have any old anime, but might work well on old DVD rips, which I have a LOT of.

Atak_Snajpera
24th October 2017, 13:28
I mainly use just MDegrain2 for regular movies and combo variant when I need that extra cleaning. Be careful to not overuse it.

byteshare
24th October 2017, 16:34
I mainly use just MDegrain2 for regular movies and combo variant when I need that extra cleaning. Be careful to not overuse it.
Have you tried MDegrain with HQDeringmod?
typical values I use with HQDeringmod:
HQDeringmod(nrmode=2,Y=3,U=3,V=3,lsb=False,thr=255.0,darkthr=255.0)