View Full Version : Media Player Classic - BE Win32/x64
Aleksoid1978
25th December 2015, 01:10
MPC-BE - it's a video/audio player. If you want open picture - simple dran'n'drop file or - in Open Files Dialog select All files(*.*).
chros
25th December 2015, 12:35
1 - test with latest AC3Filter, playback is fine.
Thanks for the answer. I made more testing:
- in ac3filter on System tab only PCM and LPCM is checked
- it indeed works fine with mp3, aac audio (e.g. in mkv container)
- problem exist with e.g. ac3/dts/dtshdma audio
-- not matter if I use wasapi shared or exclusive (!) with MPC Audio Renderer
-- same with Directsound audio renderer
-- maybe it's connected to bitstreaming (there's an avreceiver in the chain)
-- MPC-HC bitstreams the ac3/dts/etc audio even when exclusive mode is swithed off, strange
I'm using 1.4.5 x64 and ac3filter 2.6.0 x64.
CruNcher
28th December 2015, 14:42
Someone experiencing the same happening in Nvidias Realtime Color Correction (Enhancing) Algorithm ?
Maxwell GM204 (359.06)
It seems very rare and Input dependent though.
Also as if you would need a very very high density scene (Natural Sun Light) with a window or door directly going outdoors and a very high captured exposure.
Normaly it seems just to try reconstructing Chroma back that it thinks got lost in the 4:2:0 Compression it seems but sometimes it does this strange looking turquoise results.
And yep it seems to analyze at least parts of the Encoder bitstream data for it's decisions (Recosntruction Model).
http://i1.sendpic.org/i/zG/zGUE7vmhH3K9utvzn2esH6QKDXU.pnghttp://i2.sendpic.org/i/lv/lvyTQcMftX1ZKapxClI3kxhiuwg.png
http://i2.sendpic.org/i/75/755KBO45XTGEIuyXdzFaSbODKLO.pnghttp://i2.sendpic.org/i/49/49aICRBP70TQTGG718vfy2S9qcU.png
http://i2.sendpic.org/i/pY/pYh6sJpAAyc3xgRM13o9k7bVjTe.pnghttp://i2.sendpic.org/i/xZ/xZOMnyr5YruRfhp9mbrmkyVImlS.png
huhn
28th December 2015, 15:55
the left picture is just white clipped.
CruNcher
28th December 2015, 22:27
yes its overexposed but still Nvidias Color Correction is trying something here (right Nvidia result) which in the end result looks more bad overall then the overexposure alone ;)
huhn
29th December 2015, 00:42
can't tell wothout the file but i don't think so thsi is just a wrong rendered file.
atleast the left picture is not current.
but more important what does this has to do with MPC-BE?
Nullack
1st January 2016, 05:59
Gday fellas. Thanks for the commit on Y4M, its working nicely on my test Y4M footage from the latest nightly.
wiak
5th January 2016, 14:29
support for youtube playlist would have been sweet
like playing https://www.youtube.com/watch?v=gDnfyJh7ESE&list=UUD-4g5w1h8xQpLaNS_ghU4g
v0lt
5th January 2016, 17:47
support for youtube playlist would have been sweet
View->Options...->Youtube->Load playlist
Nullack
12th January 2016, 05:55
Hi, using machine translation of one of the recent commits
Change: Added support for scaling elements toolbar according to the current DPI (system or the current screen). While it supported values up to 200% (more than just will not scale).
Im thankful for this. In full screen, on UHD resolutions with high DPI it is heaps better fellas so thanks allot! :thanks: But please, is not really the ultimate solution cos in my case, Microsoft recommends and actually defaults the display to a DPI scaling of 300%. I sympathise that your having problems going beyond 200%, but it wont ever look right for people with my setup until its 300%. Please consider :D
In window screen, its way too small. There is something wrong between the size of window screen and the full screen.
Im on the compile number #1095
Cheers fellas
Aleksoid1978
12th January 2016, 06:21
Hi, using machine translation of one of the recent commits
Im thankful for this. In full screen, on UHD resolutions with high DPI it is heaps better fellas so thanks allot! :thanks: But please, is not really the ultimate solution cos in my case, Microsoft recommends and actually defaults the display to a DPI scaling of 300%. I sympathise that your having problems going beyond 200%, but it wont ever look right for people with my setup until its 300%. Please consider :D
In window screen, its way too small. There is something wrong between the size of window screen and the full screen.
Im on the compile number #1095
Cheers fellas
I don't have a hardware for test > 175%. Can you tell what percent value between 200% and 300% is present on slider in Windows 10 ??
Nullack
12th January 2016, 06:37
Hi, Im not quite sure what your asking (I realise we have language barriers) but I think you want to know how the setting of 200% is different to 300%. Im sorry I dont know exactly because in Windows 10 in the desktop control panel, all it says is "Change the size of text, apps and other items: 300% (Recommended)" and it doesnt say how 200% which is a lower setting is different to 300%. WIthout a user doing anything, everytime I update display driver versions it defaults to 300% and 300% "looks right" for my setup.
To try to help you, I found this info but sadly it doesnt give exact numbers on 300%:
DPI Setting Minimum Resolution
96 (100%) 1024x720
120 (125%) 1280x960
144 (150%) 1536x1080
192 (200%) 2048x1440
It came from here:
https://software.intel.com/en-us/blogs/2014/04/14/dpi-scaling-issues
Basically your latest commit makes fullscreen on my high DPI UHD display "better" but its not "correct to the eye". In window situations though, its the same as before and something is wrong because the recent commit is only helping fullscreen and not window situations.
Thanks again for all the great work coming out of the MPC-BE Project :)
huhn
12th January 2016, 07:59
i don't have a hardware for test > 175%. Can you tell what percent value between 200% and 300% is present on slider in windows 10 ??
200%
225%
250%
300%
350%
Aleksoid1978
12th January 2016, 08:07
200%
225%
250%
300%
350%
Thanks :)
huhn
12th January 2016, 10:37
Thanks :)
you can test it too with a simply trick.
nvidia control panel -> manage 3D settings -DSR - Factors activated 4.00x (native resolution)
now you can change the desktop resolution to UHD and test the DPI settings. of cause not a good idea for general desktop usage but what ever.
i could give you the DPI scaling setting up to 8k you like.
hdboy
14th January 2016, 04:27
Hi
I just want to share a story of success and to give a word of thanks. So if you've got nothing better to do, sit back and hear my adventure in multi channel PC audio :)
I got a vizio S4251 sound bar. It's about as good as you can get for $185 shipped if you only have space for a sound bar and don't want to run wires for rear speakers. Anyway, the bar has no HDMI, and I want to connect via HDMI (I also have on board realtek audio with optical out, but the optical input is taken, and the sound on my nvidia card is better). Just plugging the PC to TV doesn't do it because Windows only sees a 2ch device with no encoded format.
I went through a bit of trouble trying to work around this with EDID override. Couldn't get it to work. Then I found out, duh, like many TVs mine doesn't pass 5.1 through optical. I wasn't getting real 5.1 audio anyway except from internal sources, e.g. TV's apps. The TV down mixes HDMI sources to 2ch and the sound bar up mixes to fake 5.1.
Plan B: bypass the TV. Connect cable box via digital coax input, connect xbox via optical input. That still left the PC with no remaining digital input. I looked into getting the monoprice HDMI switch with optical out. Then I found it has no ARC support and some other caveats, I forget what. I didn't want to spend like $50 for an incomplete solution and have to deal with another box, another power cord, another remote. I might as well get a receiver, and then, real speakers. Argghh.
Then I remembered the Xbox has HDMI in and maybe could act as receiver. Bingo, now PC goes into xbox. Except Windows thinks xbox can only do 2ch, even though it lists Dolby as supported format. A little more research and fiddling and I got MPC HC to bitstream AC3, but no DTS(-HD) or TrueHD. I figured HDMI has the bandwidth for 5.1 uncompressed; if only I could decode audio into PCM and somehow get the xbox to accept it. More research got me into using reclock for WASAPI to bypass Windows' 2ch limit. Still no joy. The xbox doesn't seem to accept 5.1 uncompressed. Then I used ac3filter to encode into ac3. I was getting surround sound, but with scratches and break ups. So close yet so far!
I browsed through doom9 looking for a clue. Just by chance, I came across a post about MPC BE supporting WASAPI. I'd switched to MPC BE for a while then went back to MPC HC for some problem. Tried MPC BE again and used its renderer instead of reclock. Still same audio glitches. Then in desperation I decided to start clean. Got rid of ac3filter and lav and used MPC audio filter. Jackpot! Success at last.
So here are the settings to send multichannel audio from MPC BE to xbox one's hdmi in.
MPC audio renderer-----
Device: xbox one
WASAPI mode: exclusive
Allow bit exact: checked
Use system layout channel: UNchecked
MPC audio decoder-----
Output sample format: int16 and int32
Pass through: AC3*
Encode to AC3: checked
* Actually I think maybe the xbox handles EAC3 also, but I don't have a file to test it. I know DTS and TrueHD are no go.
In short thank you MPC BE team for the WASAPI [emoji173] [emoji173] [emoji173] I hope this too long post helps someone [emoji2]
PS: I did find one format that causes problem
http://thedigitaltheater.com/wp-content/uploads/2015/08/dts_sfx_short_lossless_1080p-thedigitaltheater.mkv
It's DTS-HD HR 7.1. It's ok if I uncheck encode to ac3, but I get no surround. With it checked, I get audio break ups.
Nullack
14th January 2016, 07:53
Hey guys. So the new video engine utilisation stats for the EVR CP renderer in todays nightly is working well. The system RAM utilisation while it works, it doesnt really tell me much of importance because even with MAIN 10 HEVC 4K @ 60 FPS in high bit rates 127 Mbps I only see 300-400MB used which is hardly anything. IMHO, its more important to know how much GPU RAM is being used, because most have more of an issue with GPU RAM utilisation than CPU RAM utilisation. Anyway its not a big item to my mind atleast and the renderer stats are comprehensive pretty much.
With the problems of the GUI at high DPI (300%) and high resolution (UHD 4K) I've noticed in addition to what I said earlier about bugs in this space, that when in fullscreen on the top right is a OSD menu that pops up - that menu is very small and much smaller than the bottom of the screen with the seek bar and so on. Thanks
Aleksoid1978
14th January 2016, 08:00
1 - i think i can add "GPU Memory Usage" indicator. But - only for Nvidia.
2 - about top-right OSD - it's a fly-bar, problem that it's use bitmap to draw elemets. When we can create different bitmap for different DPI - we add support scaling.
LouieChuckyMerry
15th January 2016, 03:02
Hello and Happy Friday :) . And many thanks for a truly excellent media player. I've been happily using MPC-BC for several years but recently have been experiencing an issue with the audio when watching mkv files. I use headphones exclusively, and for the last several months (I'm a bit slow, ha ha) I've noticed that the audio level isn't consistent; that is, the volume gets noticeably louder and softer, like a sine curve (~), as if the normalization-replay gain isn't processing fast enough. Under "Options/Audio" I've always had the boxes for "Auto volume control" and "Boost audio" ticked and the "Level" set to 100, and I haven't changed any system settings (Win 7 x64). Also, I've noticed this wavering in the audio on two different laptops. I've tried adjusting the "Release time" under the audio options; when it's on "10" the up-and-down in the audio becomes less noticeable but is still there. Please, does anyone have any suggestions how to correct this problem? Thanks in advance for any help.
Nullack
22nd January 2016, 09:57
Theres been no commits for awhile which is rare for you guys. So are ya's working on something secret :D
ryrynz
22nd January 2016, 10:57
Theres been no commits for awhile which is rare for you guys. So are ya's working on something secret :D
Only been five days since last build.
https://yadi.sk/d/hlf1lfC8mKU58/1.4.6.1123
Nullack
22nd January 2016, 11:04
Hence my point, thats unusual for this project
huhn
22nd January 2016, 12:51
so what?
agustin9
22nd January 2016, 13:35
The PTA has disbanded?
https://www.youtube.com/watch?v=FTlVRUkwYRI
Nullack
22nd January 2016, 14:26
so what?
So if its a break, good for them. If however its a surprise and theyre working on something in private repos, well awesome :) If it is a suprise, how about a tiny hint hey Devs:cool:
vBm
22nd January 2016, 19:36
The PTA has disbanded?
https://www.youtube.com/watch?v=FTlVRUkwYRI
:goodpost:
LouieChuckyMerry
25th January 2016, 03:03
Hello and Happy Friday :) . And many thanks for a truly excellent media player. I've been happily using MPC-BC for several years but recently have been experiencing an issue with the audio when watching mkv files. I use headphones exclusively, and for the last several months (I'm a bit slow, ha ha) I've noticed that the audio level isn't consistent; that is, the volume gets noticeably louder and softer, like a sine curve (~), as if the normalization-replay gain isn't processing fast enough. Under "Options/Audio" I've always had the boxes for "Auto volume control" and "Boost audio" ticked and the "Level" set to 100, and I haven't changed any system settings (Win 7 x64). Also, I've noticed this wavering in the audio on two different laptops. I've tried adjusting the "Release time" under the audio options; when it's on "10" the up-and-down in the audio becomes less noticeable but is still there. Please, does anyone have any suggestions how to correct this problem? Thanks in advance for any help.
Please, any ideas?
vood007
25th January 2016, 12:32
Please, any ideas?
AFAIK you should lower the release time to reduce that effect.
I use headphones and normalizer too since years and never noticed your problem, but i have a SB Titanium with "Smart Volume Control" enabled. Maybe that compensates. You could try FFDShow´s audio processor. Its normalizing works great but could be its more or less the same code as in MPCBE?!
LouieChuckyMerry
26th January 2016, 08:17
AFAIK you should lower the release time to reduce that effect.
Thanks for your reply :) . I just did a couple of quick tests with the release time originally, so I'll try lowering the number for an entire show tonight.
I use headphones and normalizer too since years and never noticed your problem, but i have a SB Titanium with "Smart Volume Control" enabled. Maybe that compensates. You could try FFDShow´s audio processor. Its normalizing works great but could be its more or less the same code as in MPCBE?!
As I typed above, I never had a problem until some months ago. I've FFDShow installed, how would you recommend using its audio processor in conjunction with MPC-BE?
vood007
26th January 2016, 12:46
Thanks for your reply :) . I just did a couple of quick tests with the release time originally, so I'll try lowering the number for an entire show tonight.
As I typed above, I never had a problem until some months ago. I've FFDShow installed, how would you recommend using its audio processor in conjunction with MPC-BE?
Its nothing special; Just add "ffdshow Audio Processor" as external filter in MPC options, set it to prefer, double click it, check codecs is set to Uncompressed/all supported/raw, add and enable "Volume" filter, check normalize (i used 1000% as max vol). Disable "Auto Volume Control" in MPC/Audio and restart player.
But as said, it could be you win nothing because MPC and ffdshow share some code here and there.
Good luck...
Nullack
27th January 2016, 06:10
If Im reading the auto translated from Russian changelogs correctly the suprise youve guys have been working on is P010 support in EVR-CP?
Aleksoid1978
27th January 2016, 07:10
Yes, in Win10 on Nvidia EVR accept P010 input subtype, so can handle 10bit video.
Aleksoid1978
27th January 2016, 07:12
MPC-BE do not use any code from ffdshow.
Klaus1189
27th January 2016, 17:04
What do I need to watch 10 bit video?
- Nvidia graphics card which does support that?
- Windows 10?
- Monitor or TV which can display 10 bit per color connected with HDMI to Graphics card?
I personally don't know. I just wrote down what could be needed ...
LogicDeLuxe
27th January 2016, 19:30
On DVD, seamless joints aren't seamless with this, it seems. I don't have this issue with MPC-HC.
I noticed this with the German Austin Powers 3 DVD. Especially just before the actual subtitle scene, it has some unnecessarily short VOB IDs, where this is noticeable.
The screen is set to 50 Hz full HD.
If you don't have a seamless branching DVD at hand, you can also reproduce this with my demo image: www.abmischung.de_demo_v2.0.7z (http://abmischung.de/files/www.abmischung.de_demo_v2.0.7z) (40 MB)
hdboy
27th January 2016, 22:41
I'm using the AC3 encoding option in MPC's audio decoding. It works fine except when sample rate is over 48000. I think I read that ac3 encoder can only handle two sample rates., one of which is 48000' Is there a way to make the filter resample?
v0lt
28th January 2016, 16:22
What do I need to watch 10 bit video?
Simply open a video and watch.
On DVD, seamless joints aren't seamless with this, it seems. I don't have this issue with MPC-HC.
Try to change the video decoder for DVD.
I'm using the AC3 encoding option in MPC's audio decoding. It works fine except when sample rate is over 48000. I think I read that ac3 encoder can only handle two sample rates., one of which is 48000' Is there a way to make the filter resample?
I did not understand what the problem is.
FDisk80
28th January 2016, 16:25
Simply open a video and watch.
I think he means to watch in true 10bit mode.
v0lt
28th January 2016, 18:16
I think he means to watch in true 10bit mode.
I think there may be information -> http://forum.doom9.org/showthread.php?t=172128
LouieChuckyMerry
29th January 2016, 05:28
Its nothing special; Just add "ffdshow Audio Processor" as external filter in MPC options, set it to prefer, double click it, check codecs is set to Uncompressed/all supported/raw, add and enable "Volume" filter, check normalize (i used 1000% as max vol). Disable "Auto Volume Control" in MPC/Audio and restart player.
But as said, it could be you win nothing because MPC and ffdshow share some code here and there.
Good luck...
Lowering the "Release time" to 5 really improved things, making the wavering hardly noticeable. I'll try your ffdshow trick tonight and compare it. Thank you very much for your help, I really appreciate it :thanks:
Klaus1189
29th January 2016, 16:53
I think he means to watch in true 10bit mode.
You got it.
I think there may be information -> http://forum.doom9.org/showthread.php?t=172128
Thank you, v0lt. What do I need to use EVR-CP to get 10 bit per color playback?
- Windows 10 -> to get 10 bit per color without D3D-Fullscreen mode?
- Monitor or TV which does support 10 bit color depth?
- any special settings?
huhn
29th January 2016, 17:30
Thank you, v0lt. What do I need to use EVR-CP to get 10 bit per color playback?
[QUOTE]- Windows 10 -> to get 10 bit per color without D3D-Fullscreen mode?
you need FSE there is no way around to get 10 bit to the GPU.
- Monitor or TV which does support 10 bit color depth?
you need one of those to display it the change isn't exclusive made for it.
- any special settings?
depends on the GPU and the GPU driver settings.
Klaus1189
29th January 2016, 21:10
you need FSE there is no way around to get 10 bit to the GPU.
you need one of those to display it the change isn't exclusive made for it.
depends on the GPU and the GPU driver settings.
Sorry, I don't get that. Can you please explain me that a bit more precise?
Anima123
29th January 2016, 22:15
Sorry, I don't get that. Can you please explain me that a bit more precise?
Windows mode doesn't support 10 bit playback, only FSE does.
xiringu
30th January 2016, 00:13
Everytime I stream a youtube video, playback stops before the real ending of the video. Timers on the bottom right corner show the end of the video, but it's not. It ends like the video is corrupt or incomplete.
It's been happening for a few days/weeks, and I can't remember when it started. I tried build 1146 and it's not working properly.
Thanks
Klaus1189
30th January 2016, 09:22
FSE is in madvr settings,right? So is it not possible to get 10 bit on Windows 10 with EVR CP? I thought it is possible ...
huhn
30th January 2016, 10:21
EVR has FSE too.
Klaus1189
30th January 2016, 10:24
OK. Do I need any special settings to use EVR-CP for true 10 bit playback?
huhn
30th January 2016, 11:31
yes FSE (d3d fullscreen)
don't forget the 10 bit display.
if you have an professional photo monitor you may have one.
and 10 bit output may not work properly too.
they added p010 INPUT support. the renderer could easily downsample to 8 bit at some point. this should easily happen with DXVA2 scaling.
Tiduz
31st January 2016, 14:58
Whenever i install MPC BE my quick access to pinned folders doesnt work, and sometimes it freezes my whole pc, anyone else expierence this at all? Never used to have any problems, im using a R9 390 with the latest amd drivers if that helps. as soon as i uninstall mpc be my quick access works again in pinned taskbar.
edit: and using Windows 10
edit2: It seems not enabling the custom icons during install helped, hopefully.
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