View Full Version : Media Player Classic - Home Cinema (MPC-HC) - v1.7.13
clsid
23rd December 2014, 17:58
A bit of warning. That driver causes major problems for some people.
Does it fix playback of 10-bit video with VMR-7 (windowed) which is broken in 344 branch?
nekromantik
31st December 2014, 14:51
Im running GeForce 347.09 but when I choose to run MPC HC using dGPU MPC shows black screen and crashes.
Is this the issue people are seeing?
if so which older driver works?
wanezhiling
31st December 2014, 16:45
@nekromantik, same here: http://forum.doom9.org/showthread.php?p=1703665#post1703665
nekromantik
31st December 2014, 17:24
I downgraded to 344.65 still same issue.
this sucks!
darknezz19
3rd January 2015, 01:51
I have a question about LAV Audio Decoder in MPC-HC. The 7.1 USB device I have supports 24bit 48000hz output but windows 7 doesn't show the drop down option for that setting. Will LAV override the default output and use 24bit 48000 at the driver level or no? Is there a way to check? It's a legacy device that lost support post Windows XP so just trying to work with what I have if possible.
e-t172
3rd January 2015, 10:29
That's an audio renderer question. LAV Audio is an audio decoder, not a renderer. That said, if you're using the default DirectShow audio renderer, it will be constrained by the sample rate and bit depth shown in the audio control panel.
In addition, the only way to get high bit depth or sample rate with a multichannel USB audio device is to have specific drivers, because the generic USB Audio drivers from Microsoft only support USB Audio Class 1, not USB Audio Class 2.
Qaq
3rd January 2015, 10:51
The 7.1 USB device I have supports 24bit 48000hz output but windows 7 doesn't show the drop down option for that setting... It's a legacy device that lost support post Windows XP so just trying to work with what I have if possible.Try to install XP driver in Win 7 with XP compatibility.
darknezz19
4th January 2015, 22:22
Turns out this usb audio device only does 24 bit up to 5.1 channels even in windows xp. When 7.1 is selected it only does up to 16 bit. Would reclock allow for 24bit in 7.1 or is it it limited to the audio drivers?
Also some say the difference between 16 and 24 bit output is almost the same and the human ear wont be able to tell the difference so maybe I'm over thinking this altogether.
e-t172
4th January 2015, 22:44
Turns out this usb audio device only does 24 bit up to 5.1 channels even in windows xp. When 7.1 is selected it only does up to 16 bit. Would reclock allow for 24bit in 7.1 or is it it limited to the audio drivers?
If Windows itself doesn't let you choose 24, it's unlikely anything else will.
Also some say the difference between 16 and 24 bit output is almost the same and the human ear wont be able to tell the difference so maybe I'm over thinking this altogether.
Yes, absolutely.
foxyshadis
5th January 2015, 04:02
Turns out this usb audio device only does 24 bit up to 5.1 channels even in windows xp. When 7.1 is selected it only does up to 16 bit. Would reclock allow for 24bit in 7.1 or is it it limited to the audio drivers?
Also some say the difference between 16 and 24 bit output is almost the same and the human ear wont be able to tell the difference so maybe I'm over thinking this altogether.
You can only hear the difference if you're young, you have excellent hearing, and you wear good headphones, and it'll only be on the absolute quietest parts. The main reason to use 24-bit is to allow mixing/regaining multiple times without audible noise, so you want to keep 24-bit in the processing path if possible. If it's downsampled at the driver right before it's sent to the DAC and speakers, 16-bit is fine.
LigH
5th January 2015, 08:27
Also imagine, you will hear a weighted average of up to 8 channels of 16 bits, without headphones but with resonances and refractions of your furniture... the 16 bit precision is not the audible limit here.
hello_hello
6th January 2015, 06:15
Also some say the difference between 16 and 24 bit output is almost the same and the human ear wont be able to tell the difference so maybe I'm over thinking this altogether.
I recall a listening test conducted several years ago. I think audiophiles were even invited to bring their own 24bit, 96kHz sources. The decoded audio was looped through a 16/44.1 A/D/A chain in order to perform a double blind listening test.
Audibility of a CD-Standard A/D/A Loop Inserted into high-Resolution Audio Playback (pdf) (http://drewdaniels.com/audible.pdf)
More recent, although I've not read it all myself yet. I'm just providing a link in case it's of interest.
http://archimago.blogspot.ca/2014/06/24-bit-vs-16-bit-audio-test-part-i.html
feelingblue
7th January 2015, 09:16
hello
with new ATI driver (14.12) and a compatible videocard (R serie), using "Dxva as decoder" and "EVR as render", is possibile tu use the Fluid Motion option in the panel driver?
huhn
7th January 2015, 10:36
there is a fluid motion option in the driver?
if i understand this right you need write a problem that uses this option and only powerDVD can do this atm.
feelingblue
7th January 2015, 11:31
Yes, with PowerDVD (that i have bought) there is a Fluid Motion option on/off. (only with hardware acceleration enabled, probably dxva decoder with dxva EVR render)
In the same time, inside driver control panel, there is also an option with Fluid Motion flag on/off and 3 settings (low, medium and High)
These two (PDVD and CP) are indipendent each other. With FM enabled on PDVD the settings in the CP are clickable but inactive!
therefore the option in the driver CP are only for aesthetic purpose?
strange!!
Surely there is a way to use!
otherwise why they put them in the CP?
huhn
7th January 2015, 15:41
i guess this is the a part the decoder should do, so lavfilter in this case.
you could ask nevcairiel about this. but not sure if he got a GPU that can use this.
and i never saw the option in the CCC.
feelingblue
7th January 2015, 16:43
tks
The decoder? Sure?
I don't know....
because the same thing you can do with SVP with use shader and avisnth script (as raw filter).
I have done some comparison between SVP and ATI FM and the quality of ATI is very very high.. in some scene is better than SVP
huhn
7th January 2015, 16:55
SVP uses mostly the CPU while AMD will nearly for sure only use the GPU.
the AMD fluid motion thing should pretty straight forward.
you call it and you get the result.
while for SVP you need ffdshow, avisynth and decent CPU.
feelingblue
7th January 2015, 20:09
SVP uses mostly the CPU while AMD will nearly for sure only use the GPU.
the AMD fluid motion thing should pretty straight forward.
you call it and you get the result.
while for SVP you need ffdshow, avisynth and decent CPU.
yes, but SVP uses the GPU too.
There is an option to use GPU acceleration and uses also the shaders.
SVP uses ffdshow and avisynth, and is for this reason that i said that i dubt that is a decoder question.
For what i have understand is a postprocessing question.
There is for sure a way to use this new feature with MPC HC and dxva enable (and of course EVR)
I'm waiting for someone who is interested to deepen.
huhn
9th January 2015, 07:55
have a look at this : http://forum.doom9.org/showpost.php?p=1705091&postcount=795
nev is talking about dxva deinterlacing in lavfilter. atleast he should know which part of software should make use of this.
Megalith
11th January 2015, 09:52
Where are the changelogs for the nightlies located?
nevcairiel
11th January 2015, 10:23
Where are the changelogs for the nightlies located?
https://github.com/mpc-hc/mpc-hc/commits/develop
ryrynz
11th January 2015, 10:25
Where are the changelogs for the nightlies located?
https://code.google.com/p/lavfilters/source/list
Snowknight26
11th January 2015, 19:45
Here's a funny bug:
When playing audio and you have MPC-HC set to show album art (folder.jpg in the same folder as the audio track), the bigger the album art (not sure if the variable that matters is image resolution or file size) the slower the MPC-HC window is redrawn when moving it around. I have a 5000x5000 22MB folder.jpg that causes the MPC-HC window to be redrawn maybe 3 times a second when moving the window as opposed to 60fps to match my monitor's 60Hz.
JarrettH
12th January 2015, 04:49
I was wondering if there were any plans on implementing / improving WASAPI audio. Doing some research, I found 'MPC-HC Audio Renderer' renders in WASAPI mode, but it states it is broken and shouldn't be used when hovering in output options. Using ReClock configured properly, I still occasionally get audio hiccups and popping when playback glitches, even with ReClock's frame rate adjustment disabled. I'd rather use something native in MPC-HC than resort to third party software.
MPC-HC 1.7.4.15
MadVR 0.87.10
XySubFilter 3.1.0.688
I'd love to see WASAPI implemented as well. It's about time really :cool:
chano22000
13th January 2015, 19:08
I'd love to see WASAPI implemented as well. It's about time really :cool:
You may use the MpcAudioRenderer as provided by MPC-BE / standalonefilters. You just need the register the renderer. It has been rewritten and WASAPI/exclusive works well.
Kind regards.
GCRaistlin
14th January 2015, 20:03
Why /dub parameter is ignored while opening index.bdmv file?
kasper93
18th January 2015, 23:35
Here's a funny bug:
When playing audio and you have MPC-HC set to show album art (folder.jpg in the same folder as the audio track), the bigger the album art (not sure if the variable that matters is image resolution or file size) the slower the MPC-HC window is redrawn when moving it around. I have a 5000x5000 22MB folder.jpg that causes the MPC-HC window to be redrawn maybe 3 times a second when moving the window as opposed to 60fps to match my monitor's 60Hz.
Just so you know, this will be fixed in next nightly build.
ltwally
21st January 2015, 02:31
I am running MPC-HC 1.7.7 x64 under Windows 7 SP1, and have a Denon receiver hooked up via TOSLINK.
What steps do I need to take to offload processing for DTS & AC-3 to my receiver?
Windows already has DTS Audio & Dolby Digital checked in the Control Panel > Sound > Digital Audio > Supported Formats. However, the receiver is still saying it's a PCM source from my PC. I assume I need to do something with MPC-HC to get it to offload this to the receiver....
Thanks
huhn
21st January 2015, 14:02
options -> internal filters -> audio decoder -> check dolby digital (AC-3) and DTS under bitstreaming.
Aleksoid1978
23rd January 2015, 04:25
XySubFilter don't work with VMR7 Renderless. It's present in graph - but not connected to renderer.
vBm
25th January 2015, 15:12
After 3 months since our last stable build, we are happy to announce v1.7.8.
This release is a bugfix release, with many improvements and a few new features.
Highlights of this release:
Improved DVB playback mode and compatibility
Support RTMP streams with librtmp style parameters
Many stability fixes (subtitles, renderers, etc)
New Finnish and Serbian translations. Remember that you can help us (https://trac.mpc-hc.org/wiki/Translations) translating MPC-HC to your language.
Don't forget, that our official builds, both the stable and the beta builds, are digitally signed (http://mpc-hc.org/2013/02/25/binaries-are-signed/). Be aware of scams and only get the files from our site!
Also, to report bugs, suggestions and generally provide feedback, use our Trac (https://trac.mpc-hc.org/); reporting anything on social media or in any other place is just pointless, as the developers only follow Trac.
You can download the new version here (http://mpc-hc.org/downloads/). For the complete changes see the changelog (http://mpc-hc.org/changelog/).
STaRGaZeR
26th January 2015, 00:11
Hi guys,
I'm getting this error when trying to do a submodule update on the master branch:
fatal: reference is not a tree: 5f45b5782b3e785ab34338cf84f544e1eb089fff
Unable to checkout '5f45b5782b3e785ab34338cf84f544e1eb089fff' in submodule path 'src/thirdparty/LAVFilters/src'
git.exe submodule update --init --recursive
Any suggestions?
nevcairiel
26th January 2015, 00:16
It was updated just now, maybe try pulling the main branch again.
ryrynz
26th January 2015, 03:14
You can download the new version here (http://mpc-hc.org/downloads/). For the complete changes see the changelog (http://mpc-hc.org/changelog/).
Update the year to 2015 for this release in the change log.
vBm
26th January 2015, 11:15
Update the year to 2015 for this release in the change log.
Hehe, thanks ... fixed.
ltwally
29th January 2015, 16:33
Older versions of MPC-HC did not lock a file, so that a file could be deleted even while it was opened by MPC-HC.
I found this very useful for previews and such. Newer versions do not appear to have changed this behaviour. Is there a setting in MPC-HC that I can change to revert back to the previous behaviour, or am I stuck?
Thanks
v0lt
29th January 2015, 18:49
Older versions of MPC-HC did not lock a file, so that a file could be deleted even while it was opened by MPC-HC.This is possible only when you remove a basket. And it may not work on some formats (depending on the connected source filter or splitter).
ltwally
30th January 2015, 18:23
This is possible only when you remove a basket.
I do not follow. What is a basket?
hello_hello
30th January 2015, 19:26
I do not follow. What is a basket?
I don't know either, but until we find out.
http://emptyloop.com/unlocker/
It's not quite a solution but Unlocker is on my "must install" list after a fresh Windows installation.
I say it's not quite a solution because it doesn't automatically unlock and delete, but it's better than not being able to delete at all.
When it's installed.
Right click, select Unlocker, when the window pops up, click "Unlock All" the window will close, then you can delete.
It'd be nice if there was an "Unlock & Delete" button, which would make sense, given 99% of the time if I'm unlocking a file it's so I can delete it, but at least unlocking is just a couple of easy mouse clicks.
It's appears there's OpenCandy or some crap in the installer these days but cnet says (http://download.cnet.com/Unlocker/3000-2248_4-10493998.html) can elect not to install it.
v0lt
31st January 2015, 05:57
I do not follow. What is a basket?Windows Recycle Bin.
mike23
31st January 2015, 16:46
When I play a video in MPC windows mode then there is a horizontal time slider which helps the user to jump fast to other parts of the video.
However when I switch to MPC full screen mode there is no such horizontal time slider.
VLC video player, for example, auto-show this slider when the user moves the mouse to the bottom border of the screen. Thats excellent.
Is this possible in MPC as well?
If not: Could this be added in the next release?
Thank you
Mike
v0lt
31st January 2015, 19:04
How to show the horizontal time slider in full screen?I do not know what you've done with the player, so I advise you reset the settings.
Snowknight26
31st January 2015, 19:06
That feature has been there since the dawn of time. You probably disabled it.
Options -> Playback -> Fullscreen
ltwally
2nd February 2015, 17:04
This is possible only when you remove a basket.
Windows Recycle Bin.
Ok... Basket == Recycle Bin.
What exactly do you mean by "This is only possible when you remove a Recycle Bin"??
Are you saying that in order for MPC-HC to not lock a file, thus allowing me to delete the file while it is playing, I have to disable the Recycle Bin?
That seems ... odd.
STaRGaZeR
2nd February 2015, 18:49
It was updated just now, maybe try pulling the main branch again.
Still not working, weird. I cloned the project to another folder and it works fine, but still strange.
the_weirdo
3rd February 2015, 04:16
Ok... Basket == Recycle Bin.
What exactly do you mean by "This is only possible when you remove a Recycle Bin"??
Are you saying that in order for MPC-HC to not lock a file, thus allowing me to delete the file while it is playing, I have to disable the Recycle Bin?
That seems ... odd.
I think he meant that that only worked if you deleted media files to Recycle Bin, not permanently.
v0lt
3rd February 2015, 19:20
I think he meant that that only worked if you deleted media files to Recycle Bin, not permanently.
Yes, I meant it.
But not any source filters allow you to do this.
atamo
5th February 2015, 15:45
H!
When I increase playback speed in MPC-HC player ,how can I view the current speed?
MPC-BE show current speed, i.e. SPEED 0.9X in top right corner, but HC not :confused:
Snowknight26
5th February 2015, 17:40
View -> Statistics
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