View Full Version : MeGUI: General Questions and Troubleshooting Thread
prOnorama
9th September 2009, 19:10
It's not a bug but I find it a bit annoying MeGui always has the default file format set to MP4 (when x264 is selected), so I always have to set it to MKV manually before I encode something. It's also not logical because alphabetically MKV comes before MP4.
So now it's:
MP4
MKV
RAWAVC
And it should be:
MKV
MP4
RAWAVC
So MKV loads as default for x264. Or make an option to remember the last used setting for the file format, I haven't found that anywhere in the MeGUI settings.
Zverik
10th September 2009, 13:56
Also, MeGUI sometimes crashes when starting 2nd pass of x264. Today it has done so three times. I found no relevant log files anywhere.
I guess it depends on the number of jobs MeGUI completed. These crashes occur after having 20-30 jobs done. And always before 2nd pass, because x264.exe process is not shutdown and continues to encode video (and the file generated by it is ok).
0.3.1.1056, but I think .1051 didn't crash (or didn't happen to on my watch).
chuck67
11th September 2009, 23:08
i gather my files from blankevo.com, and none of them have audio. megui converts and extracts the audio stream but when it finishes encoding there is no sound in the video. this only hapens with my mkv files from that site. i have k-lite codec pack installed, and also ac3 filter, aac codec and theres still no sound. im using windows 7 RTM. ive tried everything and i just cant get any audio. any help?
Inspector.Gadget
11th September 2009, 23:21
chuck67, nobody is going to help you with rule 6 material. Come on.
SeeManRun
13th September 2009, 16:54
Has megui been abandoned? Previously there were updates weekly, now there has been no updates in a long while. Hopefully they are upgrading it to do some Windows 7 magic, as this is a wonderful program. Be nice to take advantage of some of the Windows 7 features like low priority IO and all that jazz...
Lugia25000
13th September 2009, 17:15
Has megui been abandoned?
No...
Previously there were updates weekly, now there has been no updates in a long while
The last update is from 10/09 three days ago.
Use the new update server -> http://kurtnoise.free.fr/MeGUI/
Gamezcdr
14th September 2009, 05:12
It's not a bug but I find it a bit annoying MeGui always has the default file format set to MP4 (when x264 is selected), so I always have to set it to MKV manually before I encode something. It's also not logical because alphabetically MKV comes before MP4.
Options/Settings/Extra Config/Configure AutoEncode defaults...
prOnorama
14th September 2009, 06:18
Options/Settings/Extra Config/Configure AutoEncode defaults...
Yes I found that option and I tried it, but it doesn't work if you don't use AutoEncode like me (which is logical since it's about AutoEncode after all)
MOverride
14th September 2009, 06:44
1) I could not transcode a proper copy of nero AAC audio from any source despite having neroaacenc in my megui folder and the GUI pointed to it. Any attempts to do so resulted in a playable file with no audio. (similar to Chuck)
I've found that encoding audio works fine if you only have one worker calling NeroAacEnc at a time. If you have more than one copy of NeroAacEnc running at a time, it barfs.
I don't know yet if it's a problem with how MeGUI is calling NeroAacEnc, or with NeroAacEnc proper, though.
Fortunately, "only" 22 of my 71 files I encoded this weekend suffered from this bug (or at any rate were corrupted at the start of the audio--it's possible that more have corruption partway through that I'm not yet aware of).
MOverride
14th September 2009, 06:45
Be nice to take advantage of some of the Windows 7 features like low priority IO and all that jazz...
Or even some Windows XP features like not barfing when running on a limited user account.
Caroliano
14th September 2009, 16:25
I want to test some combinations of presets and tunings for PSNR and SSIM. But then I have to enable advanced settings, that overwrite both presets and tuning. There is a button for set the advanced options acording the selected preset, but I still have to input the tunings manualy everytime I want to change some small thing, like PSNR and SSIM calculation.
This preset thing plus advanced options is rather confusing...
rapscallion
14th September 2009, 17:15
This preset thing plus advanced options is rather confusing...
A little for me as well. I use x264-SA avchd preset, output rawavc.
I have been running v1051 and today updated, via Kurtnoise server, to 1056. There is now this preset slider for speed.
However, with advanced setting box checked, I notice that all speeds, except "medium" have subme 7 and trellis 1 :
program --profile high --level 4.1 --preset fast --pass 2 --bitrate 6490 --stats
".stats" --thread-input --nf --keyint 24 --min-keyint 2 --bframes 3 --b-adapt 2
--direct auto --b-bias 0 --scenecut 40 --ref 3 --ipratio 1.1 --pbratio 1.1 --vbv
-bufsize 16500 --vbv-maxrate 16500 --qcomp 0.5 --rc-lookahead 40 --no-mbtree
--aq-mode 1 --aq-strength 1.0 --merange 16 --me umh --subme 7 --partitions
p8x8,b8x8,i4x4,i8x8 --trellis 1 --psy-rd 1.0:0 --mvrange 511 --nal-hrd --sar 1:1
--output "output" "input"
Here's "medium" :
program --profile high --level 4.1 --pass 2 --bitrate 6490 --stats ".stats" --thread
-input --nf --keyint 24 --min-keyint 2 --b-adapt 2 --direct auto --ipratio 1.1 --pbratio
1.1 --vbv-bufsize 16500 --vbv-maxrate 16500 --qcomp 0.5 --no-mbtree --me umh --partitions
p8x8,b8x8,i4x4,i8x8 --mvrange 511 --nal-hrd --sar 1:1
--output "output" "input"
The program defaults to "fast" but there is also the "turbo" box ,so I'm confused as to how this relates now
to the previous 1051 ver. In other words, what settings to use ?:thanks:
MasterYGM
15th September 2009, 07:44
In AviSynth script creator 'TDeint (with EDI+Bob)' produce error.
TDeint: number of frames in edeint clip doesn't match that of the input clip!
generated script is
edeintted = last.AssumeTFF().SeparateFields().SelectEven().EEDI2(field=-1)
TDeint(mode=1,order=1,edeint=edeintted)
Zverik
15th September 2009, 11:50
MeGUI 0.3.1.1056, when trying to exit program (either pressing [X] button or selecting File->Exit):
---------------------------
Fatal error
---------------------------
MeGUI encountered a fatal error and may not be able to proceed. Reason: Object reference not set to an instance of an object. Source of exception: MeGUI stacktrace: at MeGUI.core.util.LogItem.ToString(Int32 level)
at MeGUI.core.util.LogItem.ToString(Int32 level)
at MeGUI.core.util.LogItem.ToString()
at MeGUI.MainForm.saveLog()
at MeGUI.MainForm.CloseSilent()
at MeGUI.MainForm.OnClosing(CancelEventArgs e)
at System.Windows.Forms.Form.WmClose(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
---------------------------
OK
---------------------------
Never seen it before, started appearing just today. The only way to shut down MeGUI is to use windows task manager.
nakTT
16th September 2009, 06:28
Hi,
I'm using MeGUI 0.3.1.1056 and I notice something. I wonder what has changed since the (immediate) last version.
According to MediaInfo, my encoding (Auto 2pass) using the last version was:
http://img12.imageshack.us/img12/9226/001ly.th.jpg (http://img12.imageshack.us/i/001ly.jpg/)
While encoding (Auto 2pass) with the latest version (0.3.1.1056) was:
http://img38.imageshack.us/img38/4953/002zhy.th.jpg (http://img38.imageshack.us/i/002zhy.jpg/)
It seems that the encoding bitrate has gone from Variable to Constant (?) which effects quality for obvious reason, even though I use exactly the same setting as before. Please advice.
:thanks:
wolfbane5
16th September 2009, 07:11
I've been using megui for a while now on vista and it works great; however, I'll be switching to windows 7 in a couple of weeks and I was wondering if anyone has encountered any issues running megui on 7?
XhmikosR
16th September 2009, 09:12
@wolfbane5: MeGUI runs fine on Windows 7 RTM here.
Sjakko
16th September 2009, 11:56
Is there a solution/fix/workaround for this error?
Error in analysis
Error opening analysis script Attempted to read or write protected memory. This is often an indication that other memory is corrupt. Check to make sure you have TIVTC.dll in your Avisynth plugins directory.
Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
It'll pop up when I press the Analyse button in the AVS Script Creator. Source is a 1080i h264 DVB recording in ts container, off course indexed with DGA Creator and repaired with TS-Doctor before feeding it to MeGui. A note: the auto source detection works beautifully for regular SDTV MPEG2 PAL recordings! :)
http://i29.tinypic.com/r7uhd0.jpg
I tried Avisynth 2.5.7 & 2.5.8, have the latest MeGui and searched the forums, but couldn't find a solution. Let me know if you need more (system) info. Help is greatly appreciated! :rolleyes:
flebber
16th September 2009, 14:05
Is there a solution/fix/workaround for this error?
Error in analysis
Error opening analysis script Attempted to read or write protected memory. This is often an indication that other memory is corrupt. Check to make sure you have TIVTC.dll in your Avisynth plugins directory.
Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
It'll pop up when I press the Analyse button in the AVS Script Creator. Source is a 1080i h264 DVB recording in ts container, off course indexed with DGA Creator and repaired with TS-Doctor before feeding it to MeGui. A note: the auto source detection works beautifully for regular SDTV MPEG2 PAL recordings! :)
http://i29.tinypic.com/r7uhd0.jpg
I tried Avisynth 2.5.7 & 2.5.8, have the latest MeGui and searched the forums, but couldn't find a solution. Let me know if you need more (system) info. Help is greatly appreciated! :rolleyes:
Do you have TIVTC.dll in your avisyth plugins directory? I reckon putting that in there will solve your problem
RunningSkittle
16th September 2009, 14:29
launching two instances (two worker threads) of nicaudiosource fails. using force directshowsource mitigates the issue, but is there any other way around this in megui?
rtjnyoface
16th September 2009, 18:40
Wow. Just updated from 1051 to 1056. Jesus, I feel like I have to learn parts of the program all over again. I'm having trouble understanding the presets now. So if we choose a preset such as unrestricted 2pass EQ we also have another preset within that preset to choose from? So essentially we have a speed preset for a quality preset? I don't understand it really.
rapscallion
16th September 2009, 18:47
Welcome to the club !
rtjnyoface
16th September 2009, 19:01
Ha, ya stupid me. I didn't see the comments above Zverick's. Wow, I'm thinkin' I might go back to 1051 until this thing gets figured out. Any developers commenting on this particular aspect as of yet?
EDIT: ooo the textboxes have been changed though. Much nicer now being darker I think.
Sjakko
16th September 2009, 23:57
Do you have TIVTC.dll in your avisyth plugins directory?Thank you but yes, TIVTC.dll is present (it was present out of the box). I uploaded a sample here (http://www.megaupload.com/?d=912GR0JD). It's just 30 seconds (hope it's long enough?) but still 50MB due to the high bitrate. It would be great if someone could test it. If needed I will upload larger samples. :thanks:
JarrettH
17th September 2009, 04:49
When will all those updates go on the stable server? I'm hesitant to update anything. What's Tx264 too?
STB_Caos
17th September 2009, 14:01
I upgraded to Megui 0.3.1.1056 because of the "--no-mbtree" error with the x264 codecn but it was bugged too, so I manually upgraded the "x264 1183 Jeeb's patched buid" with the latest build from x264.nl...
now everything works correctly and i got a 3 times faster encoding, as a bonus [100/90 fps during analysis/encoding Versus 70/30 of the previous version]!!!
all of the other software, profiles and settings are exactly the same, so i think it's alla about some default setting into the new codec buid.... but where is the "problem", and will it affect image quality ?
thanks !!!
LigH
17th September 2009, 16:42
Is there a reason that the XviD configuration does not show the "Cartoon mode" anymore in MeGUI 0.3.1.1056?
See screenshots in the german thread (http://forum.gleitz.info/showthread.php?p=395468#post395468).
avdw
17th September 2009, 20:40
Ain't it time to finally LOCK this topic, since we're discussing some old, abandoned piece of software here.
Inspector.Gadget
17th September 2009, 20:50
avdw, take the axe-grinding somewhere else. You posted the same thing in another thread and posted the same thing about staxrip, pooped in the Avidemux feature request thread, avi.net thread, automen, etc. When you're not asking newbie questions that have been asked a hundred times, you're complaining. Maybe video encoding isn't for you, or maybe you should pay someone to do it on your behalf.
krosswindz
18th September 2009, 03:46
I am having the same problem as Sjakko reported here (http://forum.doom9.org/showthread.php?p=1325933#post1325933) when I try analyzing a HD source. I tried using dgavcdecode and directshow source. Megui crashed completely when using directshowsource. If required I can upload a sample.
SacredCultivator
18th September 2009, 06:37
After updating to the latest version of LAME2009-09-05 3.98.2 ICL11, seems i can't seem to encode anything using it, anyone else experiencing this?
LigH
18th September 2009, 06:51
I hoped the "Cartoon Mode" went into the "Zones" configuration... but it isn't there either.
__
@ SacredCultivator: You will at least need the "libmmd.dll" in your system32 (or equivalent) folder - find it at RareWares, if the MeGUI update did not include it. And if you have a CPU which does not support SSE2 instructions completely, report that here too - there are different ways to build software with the intel C compiler: One which requires SSE2 capable CPUs or it crashes, and one which includes a highly optimized calculation path and a more compatible for older CPUs.
SacredCultivator
18th September 2009, 07:54
@LigH: For "libmmd.dll" would it matter which I grab? The 9.1 or 10.1? I'm quite sure that my CPU should support SSE2, as it isn't that old.
LigH
18th September 2009, 08:17
Uhm, well ... if LAME was built with ICL version 11, I guess you should try to use a libmmd.dll of version 11 too, if possible.
First scan your harddisk(s) if it doesn't exist already, but somewhere else than the system folder. And then, prefer the most recent.
SacredCultivator
18th September 2009, 08:21
Only got the 10.1 that was on the RareWares site... as they don't have an 11.
EDIT:
Scanned nothing but the 10.1 that I dl'ed. Placed in System32, and tried again, same thing.. just freezes there and doesn't encode.
LigH
18th September 2009, 08:36
Hmm, LAME itself works well here on a system that does not even have any libmmd.dll on any drive. So that may not be the reason.
I have an AMD Phenom QuadCore here. What's your CPU?
Did you try to execute the LAME.EXE at a command line prompt in %PROGRAMS%\megui\tools\lame ?
SacredCultivator
18th September 2009, 08:41
Hmm, using a Intel Core2Duo.
Weird that the latest update is what killed it for me... As before didn't even have 'libmmd.dll' either. And not too sure on the command line prompt =X
(If I double click it, it's just a blank command prompt, and I can't do anything)
LigH
18th September 2009, 17:45
"Command line prompt" (Start - Run - "cmd.exe") means that you shall ignore the mouse from now on. ;)
The lame.exe is a CLI (command line interface) tool. The MeGUI is just a window to set up the command line for it, and execute it hidden in the background.
If the lame.exe does not even work in a "console window", how shall it work in MeGUI even?
SacredCultivator
18th September 2009, 19:09
^What I did notice is... If I double click on LAME.exe, it's just a blank CMD Prompt and I can't do anything... ALTHOUGH when I reverted back to the previous version, and tried the same method, the CMD Prompt appears and I see text and it exits out. So as of now just using the previous version as latest can't seem to work =/
Kurtnoise
18th September 2009, 22:00
Is there a reason that the XviD configuration does not show the "Cartoon mode" anymore in MeGUI 0.3.1.1056?
not supported anymore in xvid_encraw (except via zones command but not supported yet in megui trunk, only in my own branch)...
daWsOn_s
20th September 2009, 17:52
Hello I just saw megui in the audio settings has a slowdown/speedup for 25p/24p, I don't know when it was implemented but I was curious to know if it uses avisynth and SSRC, since it's the only filter that I know of that does a correct multichannel muxing
daWsOn_s
20th September 2009, 18:04
Nevermind it does, I see it in the log
rica
21st September 2009, 12:08
Hi,
MeGui 0.3.1.1056 can not find CuvidServer.
She tries to open CuvidServer by herself and doesn't accept me to run the server manually but can't find it by herself either.
With previous versions i used to open the server manually and i never lived any issues.
You will find here more; pls check this post and the following posts:
http://forum.doom9.org/showthread.php?p=1327392#post1327392
Thx in advance :thanks:
EDIT: I've found out the latest running version which allows manual opening of CuvidServer is 0.3.1.1040. Updating to core 1051 from 1040 is OK too. The problematic cores must be 1055 and 1056; none of them works.
_ _ _ __ _
Takeshi_k
21st September 2009, 13:03
Hi. I've been using megui for some time and it's been working for me, though I haven't been encoding anything on this installation specifically.
Encoding the audio goes fine, but when I reach the first pass in the video process it stops and just says error where it also says "Waiting" for the next couple of tasks, though it shows the progress windows for a half second.
I'm using the latest version of everything and the x264 profile: Unrestricted 2pass Anime Toons Insane
My laptop is kind of old, from '06, and it's been saying the harddrive will fail soon so I don't know if that's the problem, then the audio should fail too, but it doesn't. Could it really be the problem?
I've included attachments of the errors and one with some system specs.
I've tried searching on Google, however, I didn't find a person who had gotten the same error message as me. I hope someone can help me. Thank you in advance.
EDIT: I uploaded an archive because it wouldn't let me upload my text files for some weird reason.
Rumbah
21st September 2009, 15:38
The new lame.exe doesn't work for me, either, with a Core2Quad. The lame process uses one core but it does not output anything.
A conversion that normally takes 10 minutes was aborted by me after 3 hours with no output at all. The old version works without a problem.
Kurtnoise
21st September 2009, 15:58
Hi,
MeGui 0.3.1.1056 can not find CuvidServer.
She tries to open CuvidServer by herself and doesn't accept me to run the server manually but can't find it by herself either.
With previous versions i used to open the server manually and i never lived any issues.
You will find here more; pls check this post and the following posts:
http://forum.doom9.org/showthread.php?p=1327392#post1327392
Thx in advance :thanks:
EDIT: I've found out the latest running version which allows manual opening of CuvidServer is 0.3.1.1040. Updating to core 1051 from 1040 is OK too. The problematic cores must be 1055 and 1056; none of them works.
Does it work with this build (http://www.mediafire.com/file/tzkmyiinngm/MeGUI_20090921.zip) ? (just replace the old exe by the new one)
The new lame.exe doesn't work for me, either, with a Core2Quad. The lame process uses one core but it does not output anything.
A conversion that normally takes 10 minutes was aborted by me after 3 hours with no output at all. The old version works without a problem.
Ok..I'll replace it by the previous one then. Too bad for you.
rica
21st September 2009, 17:32
Does it work with this build (http://www.mediafire.com/file/tzkmyiinngm/MeGUI_20090921.zip) ? (just replace the old exe by the new one)
Thanks for the response kurt.
I changed 1051 with 1056 exe.
Opened CuvidServer manually.
I got this popup window again:
http://img28.imageshack.us/img28/8909/funny.th.png (http://img28.imageshack.us/i/funny.png/)
If you click to "yes" it terminated manual Server (as usual) and didn't find the server automatically.
But what is different this time is clicking to "No" let manual server run and it worked. (with a standalone MeGui 1056application, clicking to "no" was terminating MeGui.)
Finally a last note; in any case closing MeGui application terminates CuvidServer with 1056 exe.
:thanks:
_ _ _ _ _ _
SacredCultivator
21st September 2009, 17:46
Ok..I'll replace it by the previous one then. Too bad for you.
Not too sure what caused the problem as yup, I have the same problem for the LAME update and just used the previous version as well for now.
(Not too sure what changed with the new version though.
Kurtnoise
21st September 2009, 17:50
If I click to "yes" it terminated manual Server (as usual) and didn't find the server automatically.
ok...and if you load directly your avs script (without running CUVIDServer manually), what happens ?
Kurtnoise
21st September 2009, 17:51
(Not too sure what changed with the new version though.
only the compiler...
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