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hannah
4th July 2007, 10:42
Ok bEnGaLi tHuG ..will try that.. funny that you call yourself bEnGaLi tHuG ...kemon achen dada

hannah
4th July 2007, 12:44
Hi bEnGaLi tHuG,
Just tried normal seesaw script as shown below:
_____________________
SetMemoryMax(256)

LoadPlugin("C:\Program Files\AviSynth 2.5\plugins\SeeSaw\MaskTools.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\plugins\SeeSaw\RemoveGrainSSE3.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\plugins\SeeSaw\MVTools.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\plugins\SeeSaw\degrainmedian.dll")
LoadPlugin("C:\Program Files\AviSynth 2.5\plugins\SeeSaw\RepairSSE3.dll")


Import("C:\Program Files\AviSynth 2.5\plugins\SeeSaw\SeeSaw.avs")

DirectShowSource("D:\Raw\Tape2\KitChan.07-05-18_22-21.00.avi")

ConvertToYV12(interlaced=true)
LeakKernelDeint(order=0,sharp=true,threshold=10)


a = last
b=a.degrainmedian(mode=1)
SeeSaw(a,b, NRlimit=4, NRlimit2=5, Sstr=1.5, Slimit=9, Spower=9, Szp=16, sootheT=80, bias=40 ) #smooth filter

________________________________
Megui crashed again. Quite happy to provide more info however need to know what info is sought.

~bT~
4th July 2007, 13:23
^ how many versions of RemoveGrain & Repair dll's do u have? u shud remove all except the ones for your CPU.

hannah
4th July 2007, 14:39
Well my cpu is SSE3 enabled hence I am using these versions of Repair and Removegrain. Without these .dlls seesaw.avs will not work. There is only one each as you can see.

audyovydeo
4th July 2007, 15:10
Hello

I use meGUI to :

1. extract audio from AVI files + encode it to audio.mp4
2. mux my video.mp4 with my audio.mp4 files.

I do my video.mp4 files with x264 on the command-line.
I'd much rather do everything in cmdline, but I havent figured out which tool/s (and command options) do the above two tasks.
I imagine for the muxing it's mp4box, but with which switches ?
as for the audio ?

Any info is welcome
thanks
audyovydeo

~bT~
4th July 2007, 15:43
Well my cpu is SSE3 enabled hence I am using these versions of Repair and Removegrain. Without these .dlls seesaw.avs will not work. There is only one each as you can see.

yes i can see that but how many of these variations do u have in the plugins folder?

foxyshadis
4th July 2007, 18:06
The command lines are all kept in the logs.

audyovydeo
4th July 2007, 19:26
The command lines are all kept in the logs.

Thanks F/S, great !!

audyovydeo

hannah
5th July 2007, 09:46
yes i can see that but how many of these variations do u have in the plugins folder?


Ok..as you had advised, I looked at the plugins folder. There were no removegrain / repair variations of .dll. What I also had done is to remove all the .dll from my plugins folder except DirectShowSource.dll.

Rerun the avisynth script through megui and it had crashed again. Uploaded the crash infos here:
http://maxupload.com/42023A29

Thanks

hannah
7th July 2007, 01:25
From bengali Thug:

Posts: 261

SetMemoryMax(256)

try changing to SetMemoryMax(512)
__________________
bT


Now the script has setmemorymax(512) and still crashing. please note that I got 512MB Ram only in my laptop.


Thanks again.

Selur
7th July 2007, 07:07
@hannah: Try RemoveGrainSSE2&Co instead of the SSE3 versions, at least over here the SSE3 version cause my scripts to crash. ;)

hannah
7th July 2007, 11:38
@hannah: Try RemoveGrainSSE2&Co instead of the SSE3 versions, at least over here the SSE3 version cause my scripts to crash. ;)

Ok now have encoded quite a few clips. This is the result.
I am talking about megui and seesaw.avs script by Didee. Selur is right. One cannot use RemoveGrainSSE3. It crashes megui. I have replaced now with RemoveGrainSSE2 and RepairSSE2. The seesaw script is running fine now.

I tried seesaw_faster.avs. It crashes megui as well.

My workable config is megui + seesaw.avs with RemoveGrainSSE2 and RepairSSE2.

Thanks everyone.

~bT~
7th July 2007, 11:59
^ i don't know why but the SeeSawFaster also crashes for me :(

GoodzMastaJ
7th July 2007, 17:14
Are you encoding with Xvid?

The xvid_encraw that comes with megui 1041 comes with will automatically encode at 25fps unless otherwise instructed, which MeGui does NOT do.

Change your xvid_encraw to the squid_80 version (see my previous post on this thread).

I ran into this problem last night with an xvid encode. I switched to the latest squid_80 build I could find (from this post (http://forum.doom9.org/showthread.php?p=948622#post948622)) and am currently re-encoding. I did notice there was not a single option in the xvid config to set the framerate so if the build of xvid_encraw currently being supplied with megui isn't going to be fixed to auto-framerate from (in my case) an avisynth input, then the option certainly needs to be added.

~bT~
7th July 2007, 23:05
IIRC, MeGUI used to tell you if it has forced film in the log file.

I just created a D2V and it didnt state this info in the log.

This has been happening since update 0.2.5.1005.
Looking for job processor for job...
Processor found!


------------------------------------------------------

Starting job job1 at 21:03:31
Starting preprocessing of job...
Preprocessing finished!
encoder commandline:
-AIF=[F:\DVD\KKHH\VTS_01_1.VOB] -OF=[F:\DVD\KKHH\VTS_01_1] -exit -minimize -OM=2
successfully started encoding
Processing ended at 21:07:07
----------------------

Log for job job1


----------------------
Starting postprocessing of job...
Postprocessing finished!
End of log for job1
-------------------------------------------------------
Not a biggie but I just thought I'd let you guys know ;)

~bT~
8th July 2007, 22:06
Another one with the latest updates..

http://maxupload.com/img/61F96ECB.jpg

berrinam
9th July 2007, 04:47
Can you please post these in the sourceforge bug tracker? There's a link in my signature.

~bT~
9th July 2007, 09:13
^ done!

Selur
9th July 2007, 17:40
How can one remove a Worker?
(refers to the new Workers-Feature)

mitsubishi
9th July 2007, 17:47
How can one remove a Worker?
(refers to the new Workers-Feature)

From either the "Worker>Shutdown worker" menu on the worker window, or by right clicking the worker in the worker summary and choosing "Shutdown worker"

handtruck
9th July 2007, 19:43
I ran into this problem last night with an xvid encode. I switched to the latest squid_80 build I could find (from this post (http://forum.doom9.org/showthread.php?p=948622#post948622)) and am currently re-encoding. I did notice there was not a single option in the xvid config to set the framerate so if the build of xvid_encraw currently being supplied with megui isn't going to be fixed to auto-framerate from (in my case) an avisynth input, then the option certainly needs to be added.

You can manually add the "-framerate 23.976" (or whatever fps) in the "Custom Commandline Options" textbox in the configuration. However, just stick with squid_80's build, since that one checks the fps of the input file.

GoodzMastaJ
10th July 2007, 03:56
I tried to do an encode using LMP rather than XviD (using a profile that worked prior to the last update) and the new mencoder complained that I hadn't specified audio encoding (which it shouldn't for the video pass). Reverting to the previous version of mencoder returned the working behaviour again.

Starting job job1-1 at 9:45:51 PM
Starting preprocessing of job...
Preprocessing finished!
encoder commandline:
"E:\Anime\StrikerS\10\mxtv1-time.avs" -ovc lavc -o NUL: -passlogfile "E:\Anime\StrikerS\10\mxtv1-time.stats" -lavcopts vpass=1:vbitrate=600:vqdiff=2:vqblur=0:vqcomp=0
successfully started encoding
Processing ended at 9:45:52 PM
----------------------------------------------------------------------------------------------------------

Log for job job1-1

MEncoder dev-SVN-r23107-4.3.0 (C) 2000-2007 MPlayer Team
CPU: Intel(R) Pentium(R) 4 CPU 2.60GHz (Family: 15, Model: 2, Stepping: 9)
CPUflags: Type: 15 MMX: 1 MMX2: 1 3DNow: 0 3DNow2: 0 SSE: 0 SSE2: 0
Compiled with runtime CPU detection.
success: format: 0 data: 0x0 - 0x30a
AVS file format detected.
VIDEO: [YV12] 704x400 12bpp 23.976 fps 0.0 kbps ( 0.0 kbyte/s)
[V] filefmt:38 fourcc:0x32315659 size:704x400 fps:23.98 ftime:=0.0417

Exiting...

No audio encoder (-oac) selected. Select one (see -oac help) or use -nosound.

----------------------------------------------------------------------------------------------------------
The current job contains errors. Skipping chained jobs

@handtruck
I don't always deal with 23.976fps material and I'd rather not be bothered to manually edit the command line every time so I'll stick with the squid_80 build you suggested. (unless there's a compelling change between that version and this latest one but it seems to work fine for me)

Selur
10th July 2007, 09:33
@mitsubishi: Thx :)

jtarrio
12th July 2007, 14:09
I've found several times that, after encoding a video with Auto Encode option in MeGUI, it ends up muxing the audio tracks twice. I end up having to remove the duplicate copies using MP4Box...

Anyone found this behavior before?

kurt
12th July 2007, 21:33
"run command after encoding ..." doesn't work anymore. Or has it something to do with the new workers_thing?

I'm using MeGUI 0.2.6.1001

edit: shutdown is also ignored

EroKaos
13th July 2007, 03:50
I just updated MeGUI and the Add Pre-Rendering Job doesn't work. I get an error: Looking for job processor for job...
No processor found!
Skipping job job1-1.
when trying to run the jobs. MeGUI was working fine just before I updated it. Running regular jobs are no problem though. I tried looking around but could not find a similar problem posted to mine.

Any help is appreciated.

EDIT: One last thing, just to confirm, does it even matter if my video res aren't mod16 divisible? I'm pretty picky so I would like the video to cropped at the right place.

dancho
13th July 2007, 10:05
cosmetic problem with MeGUI 0.2.5.1007

http://img529.imageshack.us/img529/3585/prb1ma3.jpg (http://imageshack.us)

Windows XP Pro
ForceWare driver(162.18) :1680*1050*60Hz (Dell 2007wfp)
Display DPI settings: Large size (120 DPI)

acrespo
13th July 2007, 14:40
I have the same problem of EroKaos reported above. Can anybody help us?

EroKaos
14th July 2007, 04:58
I updated to version 2.6 and tried using the workers but still got the same error from my previous post.
Looking for job processor for job...
No processor found!
Skipping job job1-1.

What I do is load the avs, tick the check box for pre-rendering and queue the jobs. Assing them to a worker and start them but I always end up with the error metioned above. Is there something i'm doing wrong or something I'm not doing?

And if it helps, I tried to do the huffy pass using command lines and it worked, at least I think it did. I'm not sure if this is the right command line for a huffy pass
--crf 18 --ref 16 --mixed-refs --no-fast-pskip --b frames 3 --b-pyramid --b-rdo --bime --weightb --direct auto --filter 1,1 --subme 7 --trellis 2 --analyse all --8x8dct --qp 0
--me umh --threads auto --thread-input --progress --no-psnr --no-ssim --output " D:\Test\GS.avi" "D:\Test\GS\GS.avs"

vanger
14th July 2007, 06:20
I have the same problem such as EroKaos and acrespo.

ACrowley
14th July 2007, 09:52
hi

Can you take a look into my Post ?

http://forum.doom9.org/showthread.php?t=127681

Am i the only one with those Status Window /Time Problmes
strange....

Selur
14th July 2007, 10:48
@dancho: just resize the window. MEGui seems to remember last size. ;)

dancho
14th July 2007, 11:03
@Selur
resizing or full window it doesnt matter,
the problem is still here...

check
14th July 2007, 11:32
The problem is due to you using a windows theme that forces larger than normal text boxes. Unless the GUI code is completely rewritten there is no way around this apart from using a normal sized theme.

mitsubishi
14th July 2007, 11:35
Dancho, that looks like .net's fault, what version are you using?

ACrowley, you mean the no FPS info? That was fixed for me in the next release, are you using version 0.2.6.1001?

EroKaos, that command line is a x264 one-pass crf one, the line meGUI uses to create the pre-rendered lossless file (when it was working :p) is

"c:\Program Files\megui\tools\mencoder\mencoder.exe" "path_to_input.avs" -o "path_to_output_hfyu.avi" -of avi -forceidx -ovc lavc -lavcopts vcodec=ffvhuff:vstrict=-2:pred=2:context=1

Although if you can cope with the file being about 55% bigger, it is significantly faster (both creating and using), to load the avs in VirtualDub and use ffdshows huffy, particularly with a dual-core.

As to the problem with "run command after", yeah it affects "on completion load files" with d2v creation also. No-one's added it to the bugtracker yet though :rolleyes: will do myself later.

EroKaos
14th July 2007, 16:06
Heh thanks for the command line. I'm not good with them.
Any ideas about the "No Processor found!" error during a re-rendering job?

ACrowley
14th July 2007, 16:24
@mitsubishi

No...my Thread is edited.

FPS Works fine again with latest Version 0.2.6.1001

Now i have the Problem that the Time (elapsed/remainig) in the Status window is wrong/buggy
It starts counting new after 24h, and the remaing Time isnt correct and always jumping. Some Times its 7h left, but should be 20h etc.
Both Funtions was working perfect in older Versions

Maybe youve Time to read the Thread

http://forum.doom9.org/showthread.php?t=127681

EroKaos
14th July 2007, 16:36
I have that problem too with I tried to run a regular pass. But my time was resetting when it reached around 3-4hrs, it would go back to zero and increased again.

Henrikx
17th July 2007, 11:42
Help Button!
Help Button links to project 357. Project 357 has basic Guide to ripping A DVD, with Decrypter. Because this Guide ,now MeGUI is in many countries of Europe illegaly. That gives sooner or later trouble for the European forums.

Selur
17th July 2007, 15:28
btw. would be nice if the 'worker' and 'tools' menus could be swaped
(would save me a lot of work rewriting the current MeGui Essentials)

Cu Selur

Doom9
17th July 2007, 18:28
Help Button links to project 357. Project 357 has basic Guide to ripping A DVD, with Decrypter. Because this Guide ,now MeGUI is in many countries of Europe illegalyMan have you been drinking the industry's cool aid. This is BS plain and simple. You still see heise link to my site and forum so that should tell you all you need to know. Instead of spreading fear, how about you let your elected representatives know that you don't agree with the laws they're passing to screw you over, and ask that your friends do the same?

Henrikx
17th July 2007, 21:20
@Doom9
Man have you been drinking the industry's cool aid. No.
Guidances to ribs are forbidden in Germany.
Why that is a problem to store the Guide outside of the Wiki.
Everything would be ok.
Ask Gleitz or somenbody, everything in connection with DVD Decrypter is forbidden !

dtubb1978
19th July 2007, 18:20
Hi, I havn't used Megui in a while so yesterday I started it up and downloaded all the latest updates but now whenever I open the AviSynth Script Creator i'm getting the following error message.

"Error in computing resolution
Object reference not set to an instance of an object"

Anyone got any ideas on how to stop this?

gonwk
20th July 2007, 01:26
Hi folks,:)

If you don't know "AviSynth Editor" ... I guess then you can NOT use "MeGUI".

Q: Am I right on this assumption? Or is ther a way around this? Can we just load up the file some other way?

Thanks,
G!:confused:

Spilt_milk
20th July 2007, 10:56
http://www.imageshock.eu/img/HELPME.jpg (http://www.imageshock.eu/?img=HELPME.jpg)

I need help installing megui in Vista 64 bit
everytime i try this message pops up u guys got any thing i can do.

on another note what other Gui can i use for h264 thats like top of the line and will us all 4 core of my dual 2 x AMD 2222se

regards
john

Spilt_milk
20th July 2007, 13:05
http://www.imageshock.eu/img/SAVEME.jpg (http://www.imageshock.eu/?img=SAVEME.jpg)

This is a updated scenario i did everything the megui guide told me to the exact letter. I run a vista 64 bit on a 4 core dual CPU Motherboard. Basically a Supermicro H8Da3-2 with 2 x AMD Opteron 2222SE which are 3.0Ghz for each of the 4 cores. Nothing else i can say about my situition i aslo got a dvd burner with nerro on it. Tell me what does that error number mean your my last HOPE in learning how to encode h.264/MP4 as a HOBBY. I want to rip Anime Fansubs and 1.3 Gig NFL/sports Games on HDTV. No HDTV tuner card yet waiting on next check
Regards,
Spilt_milk

check
20th July 2007, 15:16
@spilt milk: My guess is that the issue lies simply with the 64bitnes of your OS. Are you using the latest .NET patches? It sounds like an error in either the CLR compiler or the CLR interpreter, but I'd have no idea further.

@Henrikx: sorry, I will not be moving any content off mewiki to comply with german legislation. It would be an inconvenience to far too many other people. Removing the help buttons would be bad for the same reason.

If you don't know "AviSynth Editor" ... I guess then you can NOT use "MeGUI".
Q: Am I right on this assumption? Or is ther a way around this? Can we just load up the file some other way?

If you could rephrase this better I might be able to answer :)

sillKotscha
20th July 2007, 16:24
@Doom9
No.
Guidances to ribs are forbidden in Germany.

hmmm... since when are (spare-) ribs forbidden in germany :P

but you surely mean DVD rips ... and just tell me... why should a whole program be illegal if it is only guiding to an external source of information about a "how to"... via the help button... MeGUI isn't even designed for ripping...

and on top... you are the first telling me, that MeGUI is illegal in germany because of the external ripping guide...

gonwk
20th July 2007, 16:45
Hi Check,:)

Thanks for your Relpy ... please disregard my earlier Q for now ... I might have jumped the gun ...

I will post again if things unclear to me.

THANKS,
G!:thanks:

saint-francis
20th July 2007, 21:06
I have been using MeGUI with x264 and the insane profile and I just for the first time tried crf. I went with crf 18 and actually got a much smaller file than I would have shot for when going by bitrate. The encoding took less than 2 hours! It took less than 1 minute for 1%! I am used to encoding a movie taking 10 to 14 hours. I understand that crf uses one pass and it would only be logical that it might take 1/2 of the time or maybe a little more but 1/6 of the time? :confused: I noticed that the crf profile uses 3 reference frames where hq insane uses 16. Is this the culprit behind the increased speed? Or do the extra reference frames not make as much of an impact with crf so they have been set to 3?