View Full Version : MeGUI: General Questions and Troubleshooting Thread
Unrealbr
26th December 2007, 10:35
what is your input file?
Its an AVI with these streams in it
Video: DivX 5 1280x720 119.88fps [Stream 00]
Audio: MPEG Audio Layer 3 48000Hz stereo 224Kbps [Stream 01]
A couple of weeks ago i had encoded it with no problems at all but now it simply doesnt work :(
delxd
26th December 2007, 18:18
hello ive been re encoding my .avi videos to mp4 and ive been noted that when i mux my audio file and my video the audio file bitrate decrease to it half.. why is that?
Audio: AAC 48000Hz stereo 1536Kbps [Audio] after muxing i get the following : Audio AAC 24000 stereo 768Kbps.
check
27th December 2007, 02:36
0.0 that's a very high bitrate. Are you encoding it as AAC-HE? In any case, you will neverevereverever need to go above 320kbits per channel, and I dont think you'll need to go over 160 (which = 320kbits for stereo).
As to the problem, it's the sampling rate which is decreasing by half, and this is just due to a measurement error with the tool you've used.
squid_80
27th December 2007, 04:41
1536Kbps is uncompressed 48000Hz 16-bit stereo. Never rely on explorer to tell you the bitrate of a file.
fleon
27th December 2007, 16:37
Hi I have a problem I can convert a video into a compatible one for the psp but i want to add subtitles to the video, i did by extracting the subtitles with vobsubber on the megui tools menu, and the I muxed them with the movie and the audio on the pc it worked but on my psp I cant see the subtitles, so what I am doing wrong?
Warpman
27th December 2007, 19:16
Hi I have a problem I can convert a video into a compatible one for the psp but i want to add subtitles to the video, i did by extracting the subtitles with vobsubber on the megui tools menu, and the I muxed them with the movie and the audio on the pc it worked but on my psp I cant see the subtitles, so what I am doing wrong?
the psp can't render the subtitles while displaying a video... u need to "burn" the subtitles into the video.
vsfilter.dll & avisynth can help you...
fleon
27th December 2007, 20:13
the psp can't render the subtitles while displaying a video... u need to "burn" the subtitles into the video.
vsfilter.dll & avisynth can help you...
Ok but I am not too familiar with that process but I bet is not hard so could teach me how I can do that?
Xodarap
28th December 2007, 03:14
Okay, I'm having a few problems with MeGUI. It's been awhile since I used it and I vaguely remember finding some fix for the audio problem I'm having, but can't figure it out (again :P).
Problem 1: I cannot encode AC3 audio. I've tried with every kind of encoder, starting from a valid .ac3 file. I have AC3Filter as well as ffdshow, and can play the .ac3 file with no problems in media player classic and winamp. The log reports nothing of use, and in fact looks as though the encoding went well, other than the lack of any reported output or processing data (other than start and end time). The job queue simply reports "error," and the error happens directly after preprocessing (which "appears" to work, though it happens *very* quickly). When I uncheck "force directshow decoding," the error doesn't happen, the audio encodes quickly (about 30x realtime), but the resulting file is silent (despite being the right filesize).
Problem 2: When attempting to use the one-click-encoder (which is my main reason for using MeGUI, as I am proficient with GK, VDub, and Mencoder), I get a fatal error: object reference not set to an instance of an object; source of exception: megui stacktrace: at MeGUI.core.util.PrettyFormatting.ExtractWorkingName(String fileName)... This is after attempting to load one of five VOBs loaded onto my HDD by DVD Decrypter.
EDIT: For information, one-click-encoding is working for me if I (a) check "don't encode audio" and (b) use an m2v file as my input. Also, the d2v creator is handling the same VOB just fine. And I would rather encode the audio, of course.
In the meantime, I can obviously make some d2vs, besweet my own audio (besweet still works, btw), write up individual avs, etc., but for converting my extensive home library of DVDs, I was quite excited to have a very quick setup (since I use the same avisynth filters for each anyways).
mroz
28th December 2007, 03:39
@fleon: I've not used it, but from a quick google it might be as simple as install vsfilter.dll in plugins & to the end of the avisynth script you create in Megui, before saving it, add the line:
TextSub("C:\temp\yoursubs.srt") with a correct path & filename of course. Docs should be here (http://avisynth.org.ru/docs/english/externalfilters/vsfilter.htm) but the site seems to be down atm.
@Xodarap: ac3 issue - with force directshow unchecked, the NicAudio.dll is used to decode ac3; currently it spits out silent frames when it sees something it doesn't like. I had this problem (http://forum.doom9.org/showthread.php?t=132324) with a clip which, iirc, changed dolby surround mode a few seconds in. Your issue might be similar. You could take the issue up with Nic if you can find him. As a workaround you could always try a separate audio encoder such as Belight (http://kurtnoise.free.fr/index.php?dir=BeLight/).
Ifo loading - it'd be nice but aiui MeGUI currently doesn't contain an Ifo parser. As to loading Vobs, what are you loading them into? If you're using d2v creator, which does a good job of handling mpeg2, just give it the first vob of the vts you want & it will open the rest as well; just test it & you'll see.
Xodarap
28th December 2007, 04:19
@Xodarap: ac3 issue - with force directshow unchecked, the NicAudio.dll is used to decode ac3; currently it spits out silent frames when it sees something it doesn't like. I had this problem (http://forum.doom9.org/showthread.php?t=132324) with a clip which, iirc, changed dolby surround mode a few seconds in. Your issue might be similar. You could take the issue up with Nic if you can find him. As a workaround you could always try a separate audio encoder such as Belight (http://kurtnoise.free.fr/index.php?dir=BeLight/).
Ifo loading - it'd be nice but aiui MeGUI currently doesn't contain an Ifo parser. As to loading Vobs, what are you loading them into? If you're using d2v creator, which does a good job of handling mpeg2, just give it the first vob of the vts you want & it will open the rest as well; just test it & you'll see.
AC3: I think you're right, as the output file appears (on visual inspection; can't hear anything) to have a frame or two of sound at the beginning, then silence. Why won't it work with force DShow enabled? Any idea what it doesn't like?
IFO/VOB: meh, I don't care about the IFO loading as long as it loads all the VOBs -- which, on inspection with the d2v creator, it does. The problem is the fatal error. I can't load the vob at all in the one-click-encoder, though I can make an m2v and load IT.
So my main two problems: I can't force DShow filtering for audio encoding (and without it, I get silence); and, worse, I can't load VOBs with one-click-encoder, though they load just fine into the d2v creator.
EDIT: Tried the audio encoding with a fresh AC3 file from a different source. WITHOUT directshow filtering enabled, this one is "working." However, it's VERY (veryveryvery) quiet, so apparently the automatic volume normalization is not working. That said, I could, of course, re-normalize and re-mux the mp3 myself, but, again, I'm moving farther and farther away from my goal of one-click bliss ;)
Oh, and WOW, thanks for the quick response :D
Xodarap
28th December 2007, 04:32
small side question: I have telecide (Telecide(guide=1).Decimate()) set in my avs script, but in "Preview AVS Script," the preview still appears telecined. Does IVTC not appear in the AVS Preview? All of my other filters appear to be loaded.
EDIT: Figured out and fixed. Apparently <input> in the script creator doesn't set interlace=true for me. I added ColorMatrix(hints=true,interlaced=true) and now it's IVTCing beautifully :)
mroz
28th December 2007, 04:34
The script is previewed as written, so something must be wrong with the IVTC process &/or source. As to the rest, soz, can't help atm.
Hopefully someone with a clue will be along shortly^W, erm, sometime next year maybe? ;)
Akatsuker
28th December 2007, 05:56
I've updated my meGUI, and now i can't open my d2v files on the avisynth script creator.
The following image was posted by mdchaser, and i have now the very same problem.
http://rscpro.com/borlatips/capture.jpg
Tried replacing the file mediainfowrapper.dll by a previous version of that one - that solved the problem for mdchaser, but not for me.
What should I do?
check
28th December 2007, 11:22
try a full reinstall
fleon
28th December 2007, 14:12
@fleon: I've not used it, but from a quick google it might be as simple as install vsfilter.dll in plugins & to the end of the avisynth script you create in Megui, before saving it, add the line:
TextSub("C:\temp\yoursubs.srt") with a correct path & filename of course. Docs should be here (http://avisynth.org.ru/docs/english/externalfilters/vsfilter.htm) but the site seems to be down atm.
So I have to re encode de video? or I can put the already encoded video with the subtitles and like paint it on the video?, also why do you put the extension .srt on megui it seems that I can only use .sub and .idx, and please explain it better since i only need this step to have the video ready for my psp
On the site that you gave this I found:
This contains the AviSynth TextSub function, which basically takes a textfile as input and paints the subtitles from this textfile on the video clip. It has the following quite simple syntax:
TextSub ("path\filename.ext" [, charset [, fps]])
So typically you only write
TextSub ("your_file.ssa")
Besides SSA (Sub Station Alpha) TextSub can deal with SRT (SubRip), SUB (MicroDVD), PSB (PowerDivx), SMI (SAMI), ASS (Advanced Substation Alpha).
To override the default style you can use a second file named e.g. "your_file.ssa.style" (the first file + ".style") which must be in SSA or ASS syntax an contains only formatting information (makes only sense when NOT using SSA/ASS).
Most SSA commands are ignored, as they are not really useful here.
but i still dont understand how to do it and if I have to reencode my video, well If it needed this is the script the video
DGDecode_mpeg2source("C:\FINAL_FANTASY_7\VIDEO_TS\New Folder\VTS_02_1.d2v",info=3)
ColorMatrix(hints=true,interlaced=true)
tfm(order=1).tdecimate()
#crop
Spline36Resize(480,272) # Spline36 (Neutral)
#denoise
__film = last
__t0 = __film.trim(1, 130004)
__t1 = __film.trim(144862, 145135)
FadeOut(__t0, 23) ++ FadeIn(__t1, 23)
check
28th December 2007, 15:40
You need to re-encode the video. Using the .sub file instead of a .srt is fine.
You want your script to look like this (make sure you put in the right path to the .sub):
DGDecode_mpeg2source("C:\FINAL_FANTASY_7\VIDEO_TS\New Folder\VTS_02_1.d2v",info=3)
ColorMatrix(hints=true,interlaced=true)
textsub("subs.sub")
tfm(order=1).tdecimate()
#crop
Spline36Resize(480,272) # Spline36 (Neutral)
#denoise
__film = last
__t0 = __film.trim(1, 130004)
__t1 = __film.trim(144862, 145135)
FadeOut(__t0, 23) ++ FadeIn(__t1, 23)
Xodarap
29th December 2007, 02:17
Well, I "figured out" the audio problem. Actually, I downloaded Nero Digital and it's amazing and works great! (Though I'm slightly upset that I can't use the AVI container with it...)
Still having the VOB problem, though. To recap:
When attempting to use the one-click-encoder (which is my main reason for using MeGUI,), I get a fatal error: object reference not set to an instance of an object; source of exception: megui stacktrace: at MeGUI.core.util.PrettyFormatting.ExtractWorkingName(String fileName)... This is after attempting to load one of five VOBs loaded onto my HDD by DVD Decrypter. Also, the d2v creator is handling the same VOB just fine. In fact, it appears that everything (including GK, etc.) handles the VOBs except the MeGUI one-click encoder.
EDIT: I *believe* that I may have found the problem. I tried a DRM-free region-free DVD and its VOBs worked fine. I think that DVD Decrypter may be too old :( -- Any advice for an equally-good, yet up-to-date DVD Decryption program? Stupid EU Copyright laws... I'm using my OWN DVDs! :P
~bT~
29th December 2007, 13:04
^ google: RipIt4Me
Xodarap
29th December 2007, 13:26
^ google: RipIt4Me
*Sigh* I feel guilty, as I hate it when others don't google first. However, after trying several google searches, I mostly came up with crappy trial-version stuff and loads and loads of subpar freeware. I was wondering if there was an accepted "standard" like there was with DVD Decrypter, but now that I think of it, anything that gives me decrypted ifos/vobs should be the same! :p
Yet I have *another* problem... It seems that whenever I solve one thing, another pops up. The solution to my AC3 audio problem above was in switching to Nero Digital. (Previously, I got an error when encoding mp3s using DShow, and silence when not using DShow.) However, despite the beautiful (and small!) .m4a and .mp4 files that I get with NeroD, they come out silent after muxing. I mux them into MKVs with x264 avis and the resulting file is dead silent. This is with either the MKV muxer or the one-click auto-option. The intermediate m4a/mp4 file sounds great on the *same* media player that I use to play the MKV afterwards. I don't think the muxing is happening at all (as opposed to nulling the volume on the audio or other problem), as the file-size change is negligible and consistent with changing to the MKV container...
In the meantime, I will be using the "without DShow" audio encoding for ABR MP3, which, I believe, is Nic's encoder. Is there any way to change the DLL that MeGUI uses for that encoding? The response I got above indicates that my problem with Nic's spitting out silence only *some* of the time is due to Nic's finding something it "doesn't like" in the input stream. So, as far as I can guess: Lame w/DShow gives an error, Nic's "doesn't like" something in the input stream and gives silence, NDAAC refuses to mux correctly, and AC3 is a waste of space (and four channels). Any suggestions? At this point, I was *very* impresssed with Nero's quality and compression, and would be happy to mux it, but I would also be happy to encode to MP3 since I could keep my pretty AVI containers...
check
29th December 2007, 13:34
try loading audio files with manually created avs files containing:
directshowsource("path\to\file.mp3")
~bT~
29th December 2007, 13:37
@ Xodarap
http://www.videohelp.com/tools/RipIt4Me
http://forums.afterdawn.com/thread_view.cfm/422740
Xodarap
29th December 2007, 15:44
Update: I was wrong about Nero Digital. NOTHING is working. With DShow enabled, I get an error; without, I get silence. The AC3 file plays just fine in winamp or media player classic; besweet encodes it beautifully. In fact, now I'm wondering why besweet handles it, using LAME, and MeGUI can't handle it using LAME.
I love BeSweet (BeLight), so I'm using it for now, but, again, that kills the one-click beauty...
EDIT: Does MeGUI need other files, like dlls or something? The more I think about it, the less sense my audio problems make to me... I *know* I have directshow filters, I know that MPC opens and plays the AC3 file just fine, I know that lame (via besweet/belight) encodes the same AC3 just fine... and yet I get nothing but error/silence with MeGUI, using ANY audio encoder, format, options, etc. :(
fleon
29th December 2007, 16:59
You need to re-encode the video. Using the .sub file instead of a .srt is fine.
You want your script to look like this (make sure you put in the right path to the .sub)
DGDecode_mpeg2source("C:\FINAL_FANTASY_7\VIDEO_TS\New Folder\VTS_02_1.d2v",info=3)
ColorMatrix(hints=true,interlaced=true)
textsub("subs.sub")
tfm(order=1).tdecimate()
#crop
Spline36Resize(480,272) # Spline36 (Neutral)
#denoise
__film = last
__t0 = __film.trim(1, 130004)
__t1 = __film.trim(144862, 145135)
FadeOut(__t0, 23) ++ FadeIn(__t1, 23):
I did what you told me but I still can convert the movie with subtitles burned in it, I got this error:
[img=http://img246.imageshack.us/img246/9333/45018994el8.th.jpg] (http://img246.imageshack.us/my.php?image=45018994el8.jpg)
I tried fix it by downloading vsfilter.dll again and put it on the plugins folder but nothing
this how my script looks with everything in it
DGDecode_mpeg2source("C:\FINAL_FANTASY_7\VIDEO_TS\New Folder\VTS_02_1.d2v",info=3)
ColorMatrix(hints=true,interlaced=true)
TextSub("C:\FINAL_FANTASY_7\VIDEO_TS\New Folder\VTS_02_0.sub")
tfm(order=1).tdecimate()
#crop
Spline36Resize(480,272) # Spline36 (Neutral)
#denoise
__film = last
__t0 = __film.trim(1, 130004)
__t1 = __film.trim(144862, 145135)
FadeOut(__t0, 23) ++ FadeIn(__t1, 23)
Xodarap
1st January 2008, 18:09
No one has a clue about my audio issues? ^^^?
Is there any way to get MeGUI to use BeSweet (command-line version)? Like I said, MeGUI and BeSweet use the same Lame.exe/lame_enc.dll, right? (Sorry if I'm being annoying, I'm just pulling out my hair over here :P)
hanti
1st January 2008, 21:00
why when im trying to open any media file i must wait for preview window like 10mins to 1h or more
only what i can see is ffdshow trying to decode second half of movie to the end , and after that when its done (rendering half of movie) i can see preview popup
any help ? or its normal..
check
1st January 2008, 21:29
hanti, sounds unusual. is this any file, miscellaneous avis included?
xodarap, I suggested an avs with directshowsource() before, did you try this?
hanti
1st January 2008, 21:48
any - mkv, avi, grf etc.
i tryed avisynth 257, and that new alpha one
clean megui install etc
now im waiting for resident evil preview :/
some screens -->
http://xs123.xs.to/xs123/08012/ripproblem.jpg.xs.jpg (http://xs.to/xs.php?h=xs123&d=08012&f=ripproblem.jpg)
check
2nd January 2008, 09:41
do the videos take this long to open in other media players? If not, try a full reinstall of MeGUI, and update to the latest development version.
hanti
2nd January 2008, 12:53
in others media players everything works fine
ive done full reinstall i mean uninstall.exe from megui folder then remove that folder, download 2.6.1041 from sourceforge and then update to 3.0 its still not workin
that problem started few months ago on winxp and even now on windows vista x64 problem still exist hm maybe i have some weird plugins in avisynth because i do not deleted that folder.. lets see
sry my english sux ;)
check
2nd January 2008, 13:57
yes, take one of the generated avs files and see, do they also take ages to open in WMP or other players?
hanti
2nd January 2008, 16:27
problem solved after deleting plugin folder and install avisynth 257 version its working again ;)
thx for help
fleon
2nd January 2008, 16:48
I did what you told me but I still can convert the movie with subtitles burned in it, I got this error:
[img=http://img246.imageshack.us/img246/9333/45018994el8.th.jpg] (http://img246.imageshack.us/my.php?image=45018994el8.jpg)
I tried fix it by downloading vsfilter.dll again and put it on the plugins folder but nothing
this how my script looks with everything in it
DGDecode_mpeg2source("C:\FINAL_FANTASY_7\VIDEO_TS\New Folder\VTS_02_1.d2v",info=3)
ColorMatrix(hints=true,interlaced=true)
TextSub("C:\FINAL_FANTASY_7\VIDEO_TS\New Folder\VTS_02_0.sub")
tfm(order=1).tdecimate()
#crop
Spline36Resize(480,272) # Spline36 (Neutral)
#denoise
__film = last
__t0 = __film.trim(1, 130004)
__t1 = __film.trim(144862, 145135)
FadeOut(__t0, 23) ++ FadeIn(__t1, 23)
Please help me out with my subtitle problem
Kurtnoise
2nd January 2008, 20:34
your subtitle file is a text file (MicroDVD) or a VobSub pictures file ?
fleon
2nd January 2008, 21:09
your subtitle file is a text file (MicroDVD) or a VobSub pictures file ?
I'm pretty sure is a VobSub picture file because subtitle workshop cant open it, also I extracted it with the VobSubber tool of megui
Kurtnoise
3rd January 2008, 13:46
so, if you have installed the vobsub package correctly, you need to fix your avs script like this:
DGDecode_mpeg2source("C:\FINAL_FANTASY_7\VIDEO_TS\New Folder\VTS_02_1.d2v",info=3)
ColorMatrix(hints=true,interlaced=true)
VobSub("C:\FINAL_FANTASY_7\VIDEO_TS\New Folder\VTS_02_0.idx")
tfm(order=1).tdecimate()
#crop
Spline36Resize(480,272) # Spline36 (Neutral)
#denoise
__film = last
__t0 = __film.trim(1, 130004)
__t1 = __film.trim(144862, 145135)
FadeOut(__t0, 23) ++ FadeIn(__t1, 23)
because this sub file is not a text file. The idx one (formely index) must be in the same .sub file folder.
Xodarap
4th January 2008, 02:46
hanti, sounds unusual. is this any file, miscellaneous avis included?
xodarap, I suggested an avs with directshowsource() before, did you try this?
To my extreme frustration, I got this error message when attempting to load up the avs:
----------------
DirectShowSource: Could not open as video or audio.
Video returned: "DirectShowSource: the filter graph manager won't talk to me"
Audio returned: "DirectShowSource: the filter graph manager won't talk to me"
(*Pathname here*)
-----------------
I say extreme frustration because, many months ago (actually, probably over a year ago) I was using MeGUI and *it* was giving me that error message (now no message in the log). Before even setting out to get this (what I thought was) "new" problem fixed on the forums, I read through my old posts, where I had said that I solved the problem. I already tried my previous solution, which was to install Aud-X. But I have AC3Filter and ffdshow (as well as still Aud-X) installed; it really shouldn't be a problem of a missing codec or dshow filter. If I recall correctly (and I may not!), the previous "solution" ONLY got FAAC working. *insert pic of smiley scratching its head until it bleeds*
EDIT: FYI, uninstalling and reinstalling ffdshow, aud-x, and AC3Filter did not help...
Sharktooth
4th January 2008, 03:06
get graphedit and d&d the source into it. look at the filters used to build the graph.
you probably have some other filter that overrides (has a higher merit) ffdshow and/or ac3filter.
try giving ffdshow and ac3filter a even higher merit or remove those interfering filters.
Xodarap
4th January 2008, 03:22
EDIT4: Problem solved! By lowering the merit of ffdshow audio. Why? I have no clue. MPC, which is what I'm playing my avs's with for checking, was self-reporting playing the AC3s with AC3Filter originally. However, graphedit showed the AC3 file as passing through (only) ffdshow. AC3filter also reported filtering the file when it was going through MPC. However, now that graphedit shows the AC3 going through (only) AC3filter, everything's peachy. FFDshow was the culprit...
Nope, nothing but ffdshow. Like I said before, double-clicking the AC3 itself, it plays just fine. And I know it's going through ffdshow, because the pretty blue ffdshow audio box pops into my tray (and I can watch it process in the ffdshow audio process window). Still, I get the same error when trying to play the avs:
DirectShowSource(filename.ac3)
Dropping the avs into the graphedit just shows it going to a color converter...
BTW -- thanks for the quick response! :)
EDIT: I'm a filthy liar! :P Dropping it into graphedit shows it just going through ffdshow audio. Playing it through graphedit just plays it through ffdshow audio. However, double-clicking it plays it through Media Player Classic, which, looking at ITS filters, takes me to AC3filter. When I open AC3Filter while playing the file in MPC, it is clear that AC3filter is playing it.
EDIT2: Uninstalled AC3Filter because I like ffdshow (I like the interface). Double-clicking the file now plays it in MPC with ffdshow audio filtering. Graphedit JUST shows ffdshow audio and when playing, plays it through ffdshow. The avs still doesn't work ("filter graph won't talk to me)...
EDIT3: WTF! Now graphedit shows Filename.ac3 -> AC3 Parser Filter -> ffdshow -> output. Before, the parser was NOT in there...
((( atom )))
4th January 2008, 17:48
I got a problem with the "adaptive muxer" window using autoencode. I will try and post it here and not noise the forum with a new topic..
I am quite sure there was an option for at least two audio tracks, also the wiki tells me so, but I can only find "audio 1" to input a file. The wiki talks about "radio buttons" wich I seem to lack. I reinstalled megui after long time of not using it, because it crashed on startup right after an update. Can anybody help out? Would make me happy saving the time to set up muxing by hand..
Xodarap
4th January 2008, 18:25
@atom: right click the tab itself -- where it says "audio one." Go to "add track" Voila! :)
Xodarap
4th January 2008, 18:31
Well, now my problem has spawned a new buddy. While I solved the "filter graph won't talk to me" nonsense (by uninstalling ffdshow and forcing AC3Filter), NOW I get "unable to determine the duration of the audio."
I did a google search of my problem, and to my lovely surprise, one (yes, an entire ONE) result came up: MYSELF in February making the same complaint. On these forums, no less. The irony is that I read through the thread and I had the exact same SERIES of problems, with different solutions (before the first culprit was "automatic deinterlacing"). The previous solution -- uninstalling all other dshow codecs and using Aud-X (why Aud-X, I have no clue...) instead. Unfortunately, that is not working now. I'm stuck with "unable to determine the duration of the audio." I've tried every major DShow codec I can think of, watching graphedit to try and make sure they're each taking...
Sharktooth
4th January 2008, 19:08
have you already thought to format and re-install windows? (joking)
however, try this one: use ds source for video (ensure you specify audio=false) and use nic ac3 source filter (it comes with megui) for the audio (the .ac3 file)
((( atom )))
4th January 2008, 20:11
@ Xodarap: I see! ... now tell me if I was only to stupid to figure that or should one request a obvious button for adding a tab?
((( atom )))
4th January 2008, 20:19
Very nice, that works now and puts me right to the next unclear thing:
When I add a subtitle stream, I browse for my .idx file, which might contain one or many subtitles. Since I can choose a language for the subtitle, I am confused: Is only the language that I select picked out of the contents of the .idx file or will all subtitles found in the .idx be muxed? If the latter is true, I don't understand the option to actually choose a language..
Kurtnoise
4th January 2008, 20:45
there is nothing to understand unfortunately here...
If your idx file contains several languages references then all of them will be muxed in your output file whatever you choose in the language list.
The muxing features are very basic in MeGUI. You can use Yamb if you want to do that more correctly...;)
((( atom )))
4th January 2008, 21:24
Well, as long as it does the job, I am glad if it is kept simple.. :) Thx for the hints...
alexVS
5th January 2008, 13:45
There's a problem with megui (may be with x264.exe). I'm not sure. All updated. I'm choosing ABR 1300 Kb/s.
Output video has bitrate 1530 Kb/s (The length of video is 9 min, so the difference is very big)
Why can it be?
Atak_Snajpera
5th January 2008, 14:31
ABR stands for Average Bit-Rate. It doesn't mean you always get specified bitrate.
mroz
5th January 2008, 14:50
It should still get closer than that. My guess would be it's misconfigured.
alexVS: what profile did you use? Perhaps the minimum quantiser specified prevented the bitrate going low enough. What happens if you specify a much lower bitrate? Do you still get stuck at 1530kb/s?
fleon
5th January 2008, 15:57
so, if you have installed the vobsub package correctly, you need to fix your avs script like this:
DGDecode_mpeg2source("C:\FINAL_FANTASY_7\VIDEO_TS\New Folder\VTS_02_1.d2v",info=3)
ColorMatrix(hints=true,interlaced=true)
VobSub("C:\FINAL_FANTASY_7\VIDEO_TS\New Folder\VTS_02_0.idx")
tfm(order=1).tdecimate()
#crop
Spline36Resize(480,272) # Spline36 (Neutral)
#denoise
__film = last
__t0 = __film.trim(1, 130004)
__t1 = __film.trim(144862, 145135)
FadeOut(__t0, 23) ++ FadeIn(__t1, 23)
because this sub file is not a text file. The idx one (formely index) must be in the same .sub file folder.
Well, after encoding the video with that script and puting the muxed video(audio+video) on my psp I still cant see the subtitle, so what could be the problem? I wanna like burn them on the video, because I know that the psp cant render subtitles
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