View Full Version : MeGUI: General Questions and Troubleshooting Thread
Sharktooth
4th October 2008, 02:36
http://sourceforge.net/project/showfiles.php?group_id=205275&package_id=248631&release_id=614242
i cant add the athlon build in auto-update. does the rtm work?
also it has the same build date of the mencoder build that's actually in the megui autoupdate...
Nightshiver
4th October 2008, 05:04
The size of the most recent mencoder is 12.6MB while the athlon build from that version is 12.3MB, so there is some difference and obviously, this old one works while the new one doesn't. No, I haven't tried the rtm build yet. Is there a need/major difference between the athlon build and the rtm?
Tacio
5th October 2008, 12:06
When you are planning to add support for the dgavcdec?
Sharktooth
6th October 2008, 20:02
@Nightshiver: athlon build is for athlon CPUs. RTM is generic... so test if it works.
@Tacio: when we have time to do add it.
Blue_MiSfit
7th October 2008, 09:36
I'm curious...
When I open a script, and select the AR in the preview window - this selection doesn't carry through to doing an auto-encode.
For example, if I have a 16x9 DVD (very common), and I feed the completed anamorphic script into MeGUI, I don't see a way to signal 16x9 AR, short of forcing par 32:27 in x264. Surely there must be a way to specify the AR in MeGUI?
Otherwise, I have to remux anything that MeGUI produces, and set the AR accordingly in MMG.
Help? :)
~MiSfit
Nightshiver
7th October 2008, 12:20
This has been discussed several times before. Use search.
@Sharky: Yes, I just tested the rtm build. It works.
ZZZERO
7th October 2008, 15:30
When I click the analyze button in the avisynth script creator it tells me my movie is progressive. When I check it with dgindex 1.5.2 it tells me my movie is interlaced, bottom field first. Why are they giving me different results? I think dgindex is correct and not megui analyze in this case.
tazz32_rulez
7th October 2008, 21:08
i get the foll err msg when i try opening a d2v file from avisynth script creator - MeGui
http://www.desiupload.com/out.php/i117175_err.JPG (http://www.desiupload.com/show.php/117175_err.JPG.html)
i've uninstalled staxrip
re-installed MeGui
re-installed AviSynth latest version
re-installed YV12 codecs
I began to get this err after MeGui updated core file earlier today....
any suggestions on how to troubleshoot this ?
rack04
7th October 2008, 21:38
i get the foll err msg when i try opening a d2v file from avisynth script creator - MeGui
http://www.desiupload.com/out.php/i117175_err.JPG (http://www.desiupload.com/show.php/117175_err.JPG.html)
i've uninstalled staxrip
re-installed MeGui
re-installed AviSynth latest version
re-installed YV12 codecs
I began to get this err after MeGui updated core file earlier today....
any suggestions on how to troubleshoot this ?
Did you try the part about playing in your favorite player? If so, what were the results?
Hotpocketdeath
8th October 2008, 03:00
Well, I haven't gotten a responce in the last two threads I posted in so I'll try here.
Does anyone know how to fix my problem described in this thread?
http://forum.doom9.org/showthread.php?t=141685
Sharktooth
8th October 2008, 03:07
sorry for not answering but im quite busy.
btw, post the bug and the proposed solution in the megui bugtracker on sourceforge.
ill see if i can have a look at it in the weekend.
Hotpocketdeath
8th October 2008, 05:09
Ok, I looked for a bug tracker but didn't know where it was. Found it on sourceforge and submitted the bug with all the details I've learned so far about it.
tazz32_rulez
8th October 2008, 06:02
Did you try the part about playing in your favorite player? If so, what were the results?
am not able to play the d2v in MLC or VLC.... file doesnt open.
Another interesting thing, the previous rip's d2v has turned bad after the rip.
http://www.desiupload.com/out.php/i117261_bad.JPG (http://www.desiupload.com/show.php/117261_bad.JPG.html)
the VTS_02_1.fix txt file has the foll txt:
D2V Fix Output
Field order transition: 2 -> 0
d00 5 7 80834560 0 1 20 b2 b2 92 b2 b2 a2 b2 b2 a2 b2 b2 a2 b2 b2 a2
d00 5 7 81297408 0 1 21 b0 b0 90 b0 b0 a0 b0 b0 a0 b0 b0 a0 b0 b0 a0
corrected...
d00 5 7 80834560 0 1 20 b2 b2 92 b2 b2 a2 b2 b2 a2 b2 b2 a2 b2 b2 a3
d00 5 7 81297408 0 1 21 b0 b0 90 b0 b0 a0 b0 b0 a0 b0 b0 a0 b0 b0 a0
Field order transition: 0 -> 2
d00 5 7 81297408 0 1 21 b0 b0 90 b0 b0 a0 b0 b0 a0 b0 b0 a0 b0 b0 a0
d00 5 7 81420288 0 1 21 b2 b2 92 b2 b2 a2 b2 b2 a2 b2 b2 a2 b2 b2 a2
corrected...
d00 5 7 81297408 0 1 21 b0 b0 90 b0 b0 a0 b0 b0 a0 b0 b0 a0 b0 b0 a1
d00 5 7 81420288 0 1 21 b2 b2 92 b2 b2 a2 b2 b2 a2 b2 b2 a2 b2 b2 a2
rica
9th October 2008, 00:08
Shark,
can you add a "select all" button to the preset import page?
_ _ _ __
talen9
9th October 2008, 00:17
Shark,
can you add a "select all" button to the preset import page?
_ _ _ __
It's already been asked ... the feature is already there (but, admittedly, is a bit subtle :p): just right-click on the selection squares column and select "Check all" :)
rica
9th October 2008, 00:21
It's already been asked ... the feature is already there (but, admittedly, is a bit subtle :p): just right-click on the selection squares column and select "Check all" :)
Wow, thanks; you say it's a hidden feature :)
ggf31416
9th October 2008, 00:33
Setting priority to high sets x264.exe priority to Realtime in my computer.
I understand from the source code that it's the intended effect:
CommandlineJobProcessor.cs
public void changePriority(ProcessPriority priority)
[...]
case ProcessPriority.HIGH:
proc.PriorityClass = ProcessPriorityClass.RealTime;
break;
I have selected High priority several times by accident and my system became very unresponsive until the job finished. I'm using windows XP SP3 and .NET 3.5. MeGui reports it's using .NET 2.0 SP1.
Could you show a confirmation dialog when the user sets the priority to High?
mitsubishi
9th October 2008, 01:23
Setting priority to high sets x264.exe priority to Realtime in my computer.
I understand from the source code that it's the intended effect:
I have selected High priority several times by accident and my system became very unresponsive until the job finished. I'm using windows XP SP3 and .NET 3.5. MeGui reports it's using .NET 2.0 SP1.
Could you show a confirmation dialog when the user sets the priority to High?
Megui is using .net 2.0, that's it's target (where does it say this though?)
...
I tend to agree, the RealTime priority is not to be used lightly, it must have been deliberate by whoever put it is, since a check is made for Vista. I think it was "High" before, even that has caused me problems with my system being nearly too unresponsive to even turn it back. The priority box should not be focused when the window opens, some people use the scroll wheel to bring windows back from screensaver and the window steals focus, so you can be scrolling already when an encode pops up, so it's easy to accidentally change it.
rebkell
9th October 2008, 04:29
Megui is using .net 2.0, that's it's target (where does it say this though?)
...
I tend to agree, the RealTime priority is not to be used lightly, it must have been deliberate by whoever put it is, since a check is made for Vista. I think it was "High" before, even that has caused me problems with my system being nearly too unresponsive to even turn it back. The priority box should not be focused when the window opens, some people use the scroll wheel to bring windows back from screensaver and the window steals focus, so you can be scrolling already when an encode pops up, so it's easy to accidentally change it.
Agree about the focus, at worst case focus on the Help button, I've been bit by the Priority, it's a struggle just getting back to the Form to change it, after you finally realize what's happened. If you know what happened when it happens, an up arrow will get you out of it, but it's not evident until you can't do squat on the machine and by then you've clicked somewhere else. :)
Octo-puss
10th October 2008, 08:25
Is it possible to edit stuff in queue? I mean, I got this HUGE job of which 1st pass is about to finish. But the 2nd one will take prolly like 50 hours. Now the trouble is, I left the stuff on another hdd which I want to disconnect, because it's noisy and I can't sleep with the bastard buzzing next to my head. If I move the data to regular hdd, can I edit the queue somehow?
SpAwN_gUy
10th October 2008, 09:55
Is it possible to edit stuff in queue? I mean, I got this HUGE job of which 1st pass is about to finish. But the 2nd one will take prolly like 50 hours. Now the trouble is, I left the stuff on another hdd which I want to disconnect, because it's noisy and I can't sleep with the bastard buzzing next to my head. If I move the data to regular hdd, can I edit the queue somehow?you can modify .avs internals..
or.. manually change "job*.xml" files in jobs folder.
those .xml's are saved when you close meGUI.
so.
postpone second pass and muxing.. or whatever left waiting...
then close meGUI... copy files, edit .xml's, run meGUI - and that's it :)
Ramir Gonzales
10th October 2008, 22:33
Hi,
I'm justing trying out MeGUI, and I once again have problems.
When using a "2pass - Insane Quality" profile, MEGUI feeds the same command-line to x264 in both 1st and 2nd pass.
I'm patient enough for the 2nd pass to take a day and a half, but not for the 1st pass to take a day and a half too :eek:
I'm comming from Staxrip that automatically adjusts the command-line for the 1st pass encode, but why does MeGUI uses the exact same command line for both passes ? :confused:
mitsubishi
10th October 2008, 22:38
Well it is "Insane" ;)
Check the "Turbo" box to have it use sensible lower first pass settings.
Ramir Gonzales
10th October 2008, 22:42
Well it is "Insane" ;)
Check the "Turbo" box to have it use sensible lower first pass settings.
Sure, but the Insane profile is handled as it should in Staxrip. Are you telling me MeGUI doesn't know the difference between 1st & 2nd pass ?:confused:
If I recall correctly, "Turbo Mode" is targeted toward the 2nd pass and thus will result in anything but an Insane output quality.
nurbs
10th October 2008, 22:54
Turbo mode uses faster first pass settings. I don't think it's appropriate to turn it on if you are really going with the insane profile, because after all it's all about minimal quality gains at the cost of a huge speed loss. ;)
Nightshiver
11th October 2008, 01:09
Insane is insane. You don't want it to go slow, either buy a better computer or use a different preset. That or do a rendering pass.
Bathrone
11th October 2008, 03:09
Is it not possible to mux an ac3 audio stream into an mp4 container using the muxer? Thanks
saint-francis
11th October 2008, 04:15
Is it not possible to mux an ac3 audio stream into an mp4 container using the muxer? Thanks
Generally there is no ac3 in mp4.
LeXXuz
13th October 2008, 04:35
Is it just me or has the save function in the AVS creator been modified?
I'm quite sure when I hit the save button in older builds, I got the save dialogue to enter the avs filename.
Now I have to specify the filename in the output section before hitting the save button. Quite annoying. :(
hydro
15th October 2008, 17:22
If you tend to save most of your output in one directory like me you can set a default output directory to save having to even see the dialogue?
rebkell
15th October 2008, 17:40
Is it just me or has the save function in the AVS creator been modified?
I'm quite sure when I hit the save button in older builds, I got the save dialogue to enter the avs filename.
Now I have to specify the filename in the output section before hitting the save button. Quite annoying. :(
I haven't updated since the old 3 beta, but I always had to enter the avs file name, I asked about it many months ago, it seemed to be the only part of the process that didn't fill in a blank for you. Never understood why that didn't have a default file name associated with it, but I"ve always had to enter the the avs filename in megui.
Sharktooth
15th October 2008, 17:41
Sure, but the Insane profile is handled as it should in Staxrip. Are you telling me MeGUI doesn't know the difference between 1st & 2nd pass ?:confused:
If I recall correctly, "Turbo Mode" is targeted toward the 2nd pass and thus will result in anything but an Insane output quality.
Insane presets are just insane. that's not so hard to understand. if you care about speed, just dont use insane presets.
AMED
16th October 2008, 23:31
Here is a bit of a weird question,
Say for example i have 10 encodes queued, all using the "x264: Unrestricted 1pass Quality HQ" Profile. If i change that profile after those 10 encodes have been put in to the queue, will the changes to the profile effect the queued encodes once i start the Queue?
RyaNJ
16th October 2008, 23:33
Here is a bit of a weird question,
Say for example i have 10 encodes queued, all using the "x264: Unrestricted 1pass Quality HQ" Profile. If i change that profile after those 10 encodes have been put in to the queue, will the changes to the profile effect the queued encodes once i start the Queue?
As the "jobs" are stored as files I would think that the changes would not affect pre-existing files (and from the looks of it all the settings from the profiles are stored in the XML files so I wouldn't see why they would change).
dimtim
17th October 2008, 02:01
Really dumb newb question here, but I'm lost and confused on this: Has the aspect ratio bug been fixed in the most current version? Can I just let MeGUI handle the aspect ratio from now on, or do I still have to do the calculations myself?
Sharktooth
17th October 2008, 02:09
it should be fixed.
infante
17th October 2008, 20:31
I've come to accept the fact that occasionally audio sync issues come up. I'd like to preview audio and video muxed before encoding the entire file. Any suggestions on ways to accomplish this other than creating a basic avs script by hand and using virtualdub to preview? A utility that allows us to select the .d2v file and the .ac3 file and preview the mux and adjust the audio delay if needed would be very nice...
megui is fantastic and we appreciate all the effort.
saint-francis
18th October 2008, 00:40
I've come to accept the fact that occasionally audio sync issues come up. I'd like to preview audio and video muxed before encoding the entire file. Any suggestions on ways to accomplish this other than creating a basic avs script by hand and using virtualdub to preview? A utility that allows us to select the .d2v file and the .ac3 file and preview the mux and adjust the audio delay if needed would be very nice...
megui is fantastic and we appreciate all the effort.
Sounds like too much work. Why not just encode, mux, find the delay and remux with the correct delay specified? If you want to do this all before hand you will need to write an .avs script to play them with MPC or something. But if audio is out of sync, why not ask about it in the thread related to the demuxer?
infante
18th October 2008, 01:20
Sounds like too much work. Why not just encode, mux, find the delay and remux with the correct delay specified?
Didn't know their was an easy way to determine the "delay specified" after an initial mux. the few times I've adjusted the sync in the past, it was a trial and error, but totally shooting "in the dark." Problem is that I usually have a que cranking in the background so sometimes it's difficult to stop and check the mux on a section on all. I'll try to fix the problem, but it is not consistent, which makes the problem difficult to isolate. :thanks:
Sharktooth
18th October 2008, 02:35
i'd suggest you to correctly rip your movies. most of the synch problems (if not all) is due to bad rips.
use appropriate and up to date tools like, for example, DVDFab HD Decrypter.
Biggiesized
18th October 2008, 05:17
Sharktooth, what are some appropriate settings for DLNA content? I'm limited to Main Profile 3.0 with H.264.
Krytak
19th October 2008, 22:15
i have little question:
my encodes from dvd->avi are with this specifications [Profile: XVID 2pass, HQ (noQPEL)]:
- Mediainfo from my encode: XviD 1.2.0.dev47 (UTC 2006-11-01)
- MeGUI Updater: xvid_encraw 2008-05-17 (svn+vaq) [xvidcore.dll 755611 | xvid_encraw.exe 475136 | aviwriter.dll 57344]
is it correct ?
Can i force udpate with this? http://www.koepi.info/Xvid-1.1.3-VAQ-27042008.exe
I would like to start use 1.1.3 but dont know if its capable with MeGUI 0.3.0.3004...
edit: i am confused, whats newer 1.2.0 or 1.1.3 ? :)
Sharktooth
20th October 2008, 01:05
multithreading
@Biggiesized: dunno
LigH
23rd October 2008, 06:24
@ Krytak:
MeGUI will use xvid_encraw, which is a stand-alone encoder application (*.exe). It will not use the XviD codec (*.dll).
XviD codec 1.2.0 is more recent than 1.1.3, it allows multithreading. For xvid_encraw, you can trust the MeGUI developers that they care for quite recent versions too, and release them via the updater.
__
Is it possible that current MeGUI versions accidently have the CQM option activated by default? Of course, we know the "Dr. House motto"... but a member of the german doom9/Gleitz board swears he did not touch any option; he installed MeGUI during the last few days, and could not get it working because his command line contained the part:
--cqmfile "Select file..."
Full command line and log file: this reply in the german thread (http://forum.gleitz.info/showpost.php?p=376874&postcount=17).
AMED
23rd October 2008, 07:45
I think I've found a bug with the default output directory option, but i would like somebody else to confirm.
1. In Megui, go to Options and then settings and change the default output dir to any folder (mine was set to F:\movies).
2. Load a Avisynth script for video.
3. Click AutoEncode
4. When you try and change the name for the output file in the dialogue box it actually opens in the dir you opened the Avisynth script in step 2, not F:\movies as i set.
EDIT:
And another thing i found is that you can't delete the default output dir once it's there, e.g. the X button doesn't seem to do anything.
Sharktooth
23rd October 2008, 17:28
@ Krytak:
MeGUI will use xvid_encraw, which is a stand-alone encoder application (*.exe). It will not use the XviD codec (*.dll).
XviD codec 1.2.0 is more recent than 1.1.3, it allows multithreading. For xvid_encraw, you can trust the MeGUI developers that they care for quite recent versions too, and release them via the updater.
__
Is it possible that current MeGUI versions accidently have the CQM option activated by default? Of course, we know the "Dr. House motto"... but a member of the german doom9/Gleitz board swears he did not touch any option; he installed MeGUI during the last few days, and could not get it working because his command line contained the part:
--cqmfile "Select file..."
Full command line and log file: this reply in the german thread (http://forum.gleitz.info/showpost.php?p=376874&postcount=17).
probably a broken preset. i cant reproduce.
lchiu7
23rd October 2008, 23:25
Ran into some problems with megui trying to encode a h.264 stream captured from DVB-T transmissions. Got megui has stopped responding (Vista) etc. and it died.
Anyway I recall I had a version built by somebody which apparently runs much faster but is slightly older. Substituted the version in program files/megui/tools/x264 with this version and the encode completed fine. But there was no progress shown - frames encoded, frames to go. So I guessing that the x264 built for megui outputs data for megui to report progress?
Just wondering
Sharktooth
24th October 2008, 04:02
you probably swapped the x264 version with an old one which has a different output.
the build that comes with megui has just the NAL/HRD patch which is needed for bluray compliant output.
lchiu7
24th October 2008, 04:36
you probably swapped the x264 version with an old one which has a different output.
the build that comes with megui has just the NAL/HRD patch which is needed for bluray compliant output.
I guess I did. I did it because the version that came with megui was locking on some streams I was attempting to compress
arrirc
24th October 2008, 09:48
I think I have tried everything- uninstalled MeGUI, restarted, freshly installed meGUI and updated MeGUI again- online. Reinstalled AVISynth last stable version. Checked carefully and found that TIVTC.dll is there in the AVISynth plugins directory.
http://img20.imageshack.us/img20/5411/meguierrorhf0.png
Whenever I try to analyze the source I always get this error.
Please give me a solution for this :(
Here is my system spec:
MeGUI Version : 0.3.0.3005
OS : Microsoft Windows XP Professional SP2 (5.1.131072.2600)
Framework used : 2.0 (2.0.50727.42)
Hardware
CPU : Intel(R) Core(TM)2 CPU 4300 @ 1.80GHz
Please help :(
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