Log in

View Full Version : RealAnime 4 - General Questions and Troubleshooting Thread


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 [27] 28 29 30 31 32

bond
22nd March 2006, 19:08
killerhex, judging from your questions you are either a troll or you really need to read up a lot more

so if you are a serious member, :search:

ggab
23rd March 2006, 00:48
2 things with RA 4.1:

i can't preview my avisync via mplayer anymore..

the AVS file type is not selectable in Files, Input, Add files menu.


byebye

Sirber
23rd March 2006, 01:01
i can't preview my avisync via mplayer anymore..Yeah, I removed that. Too "advanced" ;) and adds 8MB to the package.
the AVS file type is not selectable in Files, Input, Add files menu.I'll add that.
byebyeCya!

grss1982
27th March 2006, 09:54
Noob here.

Just two quick question, actually:

(1) Do you guys have a comprehensive guide (for iditos like me) on how to use this really cool program ir do I need to read through the 51 pages of this thread?

(2) I've actually tried converting to *.rmvb using this software without changing anything in the settings. And I was wondering what settings should I change to achieve the 30 to 50mb conversion to *.rmvb of the run of the mill 175mb *.avi file. I think at default settings when I installed realanime its was set to three pass or something?

THANKS for any help.

Eretria-chan
27th March 2006, 09:57
If I remember correctly, there was a guide?
In theory, all you need to do is drop the files you want to convert into RA and hit start. Make sure you grab the latest version, too.

bond
27th March 2006, 12:34
Sirber, latest avisynth update fixes the issues which lead to the useage of the 64bit mdhd atom in mp4, which quicktime and mplayer dont handle

therefore you might want to consider removing nicefps...

Sirber
27th March 2006, 12:58
@bond

AVS 2.5.7 Alpha1 [260306] ?

@grss1982

I started a guide, but I didn't finished it. DeathTheSheep convinced me it was useless.

I have no clue in the understanding of your question #2 :(

clone83
27th March 2006, 13:08
@grss1982: u eed to use about 230 bitrate to 30-40mb ending file size in RA.

bond
27th March 2006, 13:32
@bond

AVS 2.5.7 Alpha1 [260306] ?
yep a

Sirber
27th March 2006, 13:41
What's the big hurry to remove NiceFPS? ;)

bond
27th March 2006, 13:49
What's the big hurry to remove NiceFPS? ;)it creates files with insane framerates

Sirber
27th March 2006, 14:27
it creates files with insane frameratesk. I'll trust you on that one, but it's the last time :devil: ;). Will be in next release.

Veterinar
27th March 2006, 14:46
Sirber,

have you tried 'improved x264' by MSU Graphics & Media Lab (Video Group) ?

http://www.compression.ru/video/x264/x264_improvement_en.html

They develop video quality mesuring tools, and recently they did something to x264 sources using theirs methods as guide.
I wonder if this improvement can squeeze more kbps for RealAnime.

Sirber
27th March 2006, 14:58
@Veterinar

I didn't test it, since it's not up to date. Also, I read many post saying MSU improvements are not that good.
If you want to test it, just replace x264.exe in /bin folder with MSU build. But, I don't support custom builds nor build that didn't come with RealAnime :)

Sirber
28th March 2006, 03:51
Anyone interrested that I add this?
Decomb v5.21 w/ Variable Frame Rate Mode

What this does
==============
This uses the mode=3 algorithm to decide if a cycle is film or video.
If it's film, then a frame is decimated. If it's video, then all
frames are passed. That means it outputs 4 frames for 23.976 fps with
film cycles and 5 frames for 29.97 fps with video cycles.

This hasn't been extensively tested. You can use mode=3 with show=true
for a comparison. mode=4 should output 4 frames for each cycle with
"chose #, dropping" and 5 frames with "chose #, decimating all-video
cycle".

DLL Filenames:
...P4 - optimized for Pentium 4
...P3 - optimized for Pentium Pro, Pentium II, and Pentium 3


Example Usage
=============
Decimate(mode=4,threshold=1.0,progress=true,timecodes="timecodes.txt",vfrstats="video.vfrstats",priority=1)

mode=4 is the VFR mode

timescodes="file" is the file to output timecodes for muxing with
mkvmerge. "timecodes.txt" is the default

progress=true toggles the progress gui dialog, defaults to true (*note
renaming the dll will cause the gui to fail)

vfrstats="file" is the file to read, or if not found to write vfr
frame decisions to. If this file exists it will be loaded and used,
no VFR 1st pass will need to be done, and timecodes file will not be
written. It's handy to use so you only have to run the VFR 1st pass
once, however if you change the video input to decimate at all you
should delete the stats file to it is regenerated.

priority=1 sets the priority for the vfr 1st pass to "below normal"

Usage & misc notes
==================
This is only slow upon loading the filter because it has to process
all frames. Seeking afterwards is very fast.
The decimate threshold does make a difference.
>From my experience, hints from telecide screw decimate up.


History
=======
v0.1 (6/30/04):
Initial release of both 1-pass and 2-pass versions
The 1-pass version doesn't support seeking and doesn't output the
correct number of frames

v0.2 (7/2/04):
The 1-pass version might have been buggy along with those limitations,
so it was removed
Optimized and fixed bugs in the 2-pass version

v0.3 (7/3/04):
Fixed "-" to "," with frame ranges in the timecodes file
Fixed a critical bug with frame ranges

v0.4 (7/4/04):
Integrated code for a progress bar
Fixed more bugs with frame ranges

v0.5 (7/4/04):
Slight changes to progress gui

v0.6 (7/5/04):
Added vfrstats parameter for fast re-loading.

v0.9 (7/20/04):
re-coded VFR 1st pass calculations for more efficiency
Fixxed dropping of frame 0 bug
Added vfrpriority option to set priority for the VFR 1st pass

v1.0 (8/2/04):
More detailed information shown for show=true (thanks Guyver).
Switched telecide hints default to false, it tended to force bad
decisions a lot.
Better handling of last cycle.

v1.01 (8/3/04):
Removed all hardcoded references to framerate

Eretria-chan
28th March 2006, 09:53
I haven't the slightest clue what it is. If it does offer any advantages, then I suppose, yes...

berrinam
28th March 2006, 10:54
Just a few comments. Please don't take them as criticism:

VFR-support like you suggested is clearly the best way to deal with hybrid material, assuming that you can play it back on something that supports it (which limits you to only using it in Matroska....). Also see my next point about this.
You may want to switch over from Decomb to TIVTC and TDeint for your AviSynth processing. TIVTC is a package which tritical to copy Decomb's functionality and improve it, and the general consensus is that it is far superior. It's supported VFR for ages, as well as special anime decimating modes, edge-directed interpolation which is good for anime, and a whole lot of other things.
Looking through the GUI, it seems like you support RV10's DropDupe. I don't know anything about how this, but there are some AviSynth filters which drop frames -- in particular, DeDup can drop frames and also signal them through matroska VFR/timecodes files. If this was selected, you could (and should) remove the Decimator from your script, as DeDup will act as an unguided decimator by itself.
Is it really possible to select deinterlace and IVTC at the same time? The GUI seems to indicate that it is (you can check both boxes at once), but I don't know if it actually does enable both options. It shouldn't, because it is bad to deinterlace AND IVTC

grss1982
28th March 2006, 11:13
@grss1982: u eed to use about 230 bitrate to 30-40mb ending file size in RA.

OK. got it. :sly:

THANKS!!!!! :D

Sirber
28th March 2006, 12:59
@berrinam

I use IT for IVTC and Decomb for Deinterlace. I'll be happy if you can provide a link for TIVTC and TDeint.

I don't like DropDupe, I might remove the option and use a Curve-based rate control instead of old RV streaming rate control, thus remove RV10 dropdupe.

Is it really possible to select deinterlace and IVTC at the same time? The GUI seems to indicate that it is (you can check both boxes at once), but I don't know if it actually does enable both options. It shouldn't, because it is bad to deinterlace AND IVTCIf the user check everything... not my fault :)

Eretria-chan
28th March 2006, 13:05
Ahaha, but it is YOUR resposibility to make the user cannot, since the program is aimed at n00bs, as you let us know.

Sirber
28th March 2006, 13:11
alright. I will fix that. :(

@Eretria-chan

If you look at the license, I have absolutly no resposibility about RealAnime :p

Eretria-chan
28th March 2006, 13:15
Okay, the authors then :p The authots are responisble to lock out n00bs to do bad things ;)

Sirber
28th March 2006, 13:22
Well, each checkbox is an individal by itself, one cannot just disable the other, it's against democracy.

Also, checkbox are patented by Microsoft, and I have no way to modify the way they work (API), so you should blam M$ for that.

I care about my not responsability you see ;)

Eretria-chan
28th March 2006, 13:27
You just make up excuses :p
If each checkbox is individual, then the form or window itself is an indivudal and you have no right to limit its size to so small ;)
You should know as well as I do it is fully possible to modify the GUI to disable things and whatnot.

Sirber
28th March 2006, 13:29
You should know as well as I do it is fully possible to modify the GUI to disable things and whatnot.Well, not in Delphi 7 ;)

Eretria-chan
28th March 2006, 14:39
Windows API? If not, scrap Delphi as it pretty much plainly sucks if it cannot do such a thing :S
Or you can send windows messages such as WM_ENABLE and WM_DISABLE or something... don't remember the exact message.

Sirber
28th March 2006, 14:47
I was kidding. :p

I will make a DropDown menu so you can only chose 1 filter:

IVTC (IT.dll)
DeInterlace (Decomb.dll)
IVTC VFR (Decomb521VFR2Pass-P3.dll)

and other anime-optimized ICRD and Deinterlace, as well as other VFR.

VFR will only work in Matroska, not RMVB not MP4.

Eretria-chan
28th March 2006, 14:53
I was kidding. :p
Are you sure? :devil: Don't lie now, you know what happens :devil:
It's not nice to lie to people :devil:

Sirber
28th March 2006, 14:59
well, when I massively use ;) and :p, it's cristal-clear that I'm kidding...

leowai
28th March 2006, 15:13
well, when I massively use ;) and :p, it's cristal-clear that I'm kidding...
OK. This is the latest trick that I learnt today for RealAnime 4. :D
(See, I used ":D" means I'm kidding too! :p)

cheers.

berrinam
28th March 2006, 21:17
TDeint and TIVTC are both found in the same post (http://forum.doom9.org/showthread.php?t=82264)

Sirber
28th March 2006, 21:20
TDeint and TIVTC are both found in the same post (http://forum.doom9.org/showthread.php?t=82264)Thanks!

berrinam
28th March 2006, 21:53
For anime sources, EEDI2 also works very well (it's also in the same post) for deinterlacing. So, instead of plain
TDeint as your deinterlacer, you can use Interp = SeparateFields().SelectEven().EEDI2()
Deinted = TDeint(edeint=Interp) for better results. Also look at the TIVTC - Common usage examples file for IVTC scripts specific to anime.

Sirber
28th March 2006, 22:20
k

I will dump IT and Decomb, and use anime-optimized stuff.

Thanks!

grss1982
31st March 2006, 02:53
Hi everyone,

Noob here, again. :eek:

Just wanted to ask what do I do with *.mkv files that I want converted into *.rmvb unsing RA4? Do I just drag them to RA4 and let it rip

OR

do I need to change something like setting what audio (Japanese or english) to use and whether I would prefer subtitles.

BTW, I prefer english subs and japense audio, so I was wondering are this settings ON by default in RA4? :confused:

:thanks:

Sirber
31st March 2006, 02:55
Just set RMVB output and you are all set. If your source is too complicated, RealAnime will output to MKV instead.

Please note that RMVB has not been tested much, errors can happen and your feedback is important :D

[edit]

and please don't be noob here again ;)

[edit 2]

No offence intended, was kidding :D

Sirber
7th April 2006, 00:56
Found why I get Access Violation from time to time, the Log system is not always freed from RAM so RealAnime crash like a crying baby.

It's Lain's fault!!!! mouhahahahahahahaa ;)

and-y
7th April 2006, 11:43
Hi, nice to know you siber.
I'm already know Realanime for long time but really
Make me confusing in your ver2.25 and ver3.2 .So, I still
use Divx for backup anime series (only 4-6 series in one CD's) until I meet realanime 4.00RC3 :) .

I have much question for you , first, my apologies if my english was not too good, and I only rent computer to use internet, so if you answer my question, its maybe not so fast to answer (I only once a week use internet!) :scared:

ok I just to the point :

1.when I ripp a video with realanime 4RC3 which have trouble
picture in the middle part, the sound become not synchronize,
can you give a tip to Rip that video and make them smoothly
synvhronize without pass the sound encoding..? (maybe to
split them both and encode in different way?)
and I already read in this thread about the sound has delay
when rip video with realanime use x264 and Aac+v2, if use
RV10 with Aac+v2, are that problem still happen?

2.I still wonder why when I use the lastest realanime 4.1.0
default setting ,my ripping in 2nd pass with x264 can be more
slower than ver 4.0.5 (in 4.0.5 the speeds was 6-7 fps rather
than ver 4.1.0 which drop to only 1.5-2 fps!! :eek: ).it also
happen when I change the x264 from 4.1.0 to 4.0.5 in bin
directory and also I use the update from chronocross build
v477 and the result was same, are they have relative with the
spec which I have ?(AthlonXP Barton 2500+, 512 Mb Ram,
WinXP SP1)

3.just for info for n00b also which read in this thread and maybe
please give me more triks in realanime :helpful:

filter deen b2 (a2d) + aWarpSharp give a good result for bad
source video but eliminate some detail and can't give good
result to shadow and between 2 similiar color (like gradation or
transition color, so I think this is just for bad source only which
can give better result) I just fortune to test this and this is the
comparation:

[pic]nofilter
[pic]Convolution3D LQ
[pic]deen b2 (a2d) + aWarpSharp
see in attachment

this is my configuration filter in RA 4.0 RC3

[pic]setting
see in attachment
D:\temp\down_planning\setting.jpg

- AutoCrop : to eliminate the black border in 4 area
automaticly, too bad because in myplace the Anime
quality was so low, so it's really hard to crop picture
manualy.
- ConvertToYV12 : since all the source was from VCD, so
I only process the mpeg1 (.DAT) type video. When I
convert it to mpeg2 (.mpg) the quality more worse!
(give artifaks) so I change the ekstension name file
examp: file_1.dat to file_1.mpg and drag it into RealAnime
and it works well without problems!!! (thanks god!! :) )
but the problem was I cannot use filter like Con3d etc..
until I find this way! (just convert to YV12)
- Lanczos4Resize : I think I ever to see you say that :
Lancos > Bicubic (more better), so I use it.
- Deen b2 (a2d) + aWarpSharp , I already try many
combination and I think this is best so far (for my case).
But I think I don't have much experience about it .Maybe
cause another choice filter give me death fps !(make too
slow, just 2.5-4 fps!!) with this I still get (4.5-5 fps)in
2nd pass with x264.I use this without filter after all
inside x264 (no filter)
So Siber, please can you give another way to implement a
avisynth filter in ver 4.0.5 which you dont provide?

Since I use Realanime I really want to have the result was
more good than before rip, eventhough use ripping software
just only "decrease the quality" but I think with this way :
use Realanime = Better + Smaller Video file
(isn't that good to hear? :D ).

4.I already try and see the result (I'm sorry I just only doing
"trial error activity" to learn about something, not soo
advance ) and I make 3 group of video which I want to
backup ("Nice anime", "Plain anime", and "Bad anime" cause in
one episode in a series, sometimes the quality of picture and
story was change! but I wont to pass one episode in a
series!!) and make this configuration choice :

(all with x264 and aac+v2 codec 640x480 or 640x360 with
realanime 4RC3 )

vid_bit | aud_bit | pass | size
Nice : 330 48 3 69 Mb
Plain : 318 32 2 64 Mb
Bad : 275-265 24 2 54 Mb

( Maybe you think, thats crazy!!! the bitrate just 265 in
640x360! but I already try it with that filter too and the
result was still good then I ever use with divx in 450 kbps!! )
this is the sample:

[pic]sample_after (x264 640 x 360 video 265_kbps audio
24_kbps)
[pic]sample_ori (mpeg1 352 x 240)
see in attachment

D:\temp\down_planning\DSS x264 bitrate.jpg

so I think just only my opinion, so I just want to say how
about you all who use this software? ,are you have another
opinion and suggestion? (plus siber, I hope you can make
this program can save profile like ver 3.2 or you have
another method?)

5.When I use low bitrate with RealVideo 10 codec in RA 4.0 RC3,
the video speed was Awful!! when the audio is still usualy
untill end of playing, the video was already play more than
once! (looping), when I try it with RA 3.2 that problem not
happen. My Source was file.DAT (mpeg1) with setting like
above. and in my another test, if use RV10 in low bitrate (I
think maybe 200_kbps) the fps of video drop, are that happen
cause I use Drop dupe option? But I just want to tell you
about this, cause when I use 240_kbps as bitrate with RV10
codec, the result was junk. (I just want to test it, trying save
more space in "Bad" category :devil: but that failed! ).

6.I think you already know that output choice "same as source"
was not work at all. :confused:

Thanks to make our day more bright :thanks: , this is my fist post (still not experienced yet) .and sorry I cannot give you any money support, I
just pray that somebody will give it to you... ;)

and-y
7th April 2006, 11:58
I think i wrong about the attachment :( , so I update more :) :

Sirber
8th April 2006, 20:12
Hi, nice to know you siber.Sirber :devil: ;)
1.when I ripp a video with realanime 4RC3 which have trouble
picture in the middle part, the sound become not synchronize,
can you give a tip to Rip that video and make them smoothly
synvhronize without pass the sound encoding..? (maybe to
split them both and encode in different way?)
and I already read in this thread about the sound has delay
when rip video with realanime use x264 and Aac+v2, if use
RV10 with Aac+v2, are that problem still happen?That is a trouble with AAC HE and PS. I can't fix that on my side coz the delay can change depending on the source.
2.I still wonder why when I use the lastest realanime 4.1.0
default setting ,my ripping in 2nd pass with x264 can be more
slower than ver 4.0.5 (in 4.0.5 the speeds was 6-7 fps rather
than ver 4.1.0 which drop to only 1.5-2 fps!! :eek: ).it also
happen when I change the x264 from 4.1.0 to 4.0.5 in bin
directory and also I use the update from chronocross build
v477 and the result was same, are they have relative with the
spec which I have ?(AthlonXP Barton 2500+, 512 Mb Ram,
WinXP SP1)Profiles changed from 4.0.5 to 4.1.0, so encoding is a bit slower but quality is higher.
3.just for info for n00b also which read in this thread and maybe
please give me more triks in realanime :helpful:

filter deen b2 (a2d) + aWarpSharp give a good result for bad
source video but eliminate some detail and can't give good
result to shadow and between 2 similiar color (like gradation or
transition color, so I think this is just for bad source only which
can give better result) I just fortune to test this and this is the
comparation:

[pic]nofilter
[pic]Convolution3D LQ
[pic]deen b2 (a2d) + aWarpSharp
see in attachment

this is my configuration filter in RA 4.0 RC3

[pic]setting
see in attachment
D:\temp\down_planning\setting.jpg

- AutoCrop : to eliminate the black border in 4 area
automaticly, too bad because in myplace the Anime
quality was so low, so it's really hard to crop picture
manualy.
- ConvertToYV12 : since all the source was from VCD, so
I only process the mpeg1 (.DAT) type video. When I
convert it to mpeg2 (.mpg) the quality more worse!
(give artifaks) so I change the ekstension name file
examp: file_1.dat to file_1.mpg and drag it into RealAnime
and it works well without problems!!! (thanks god!! :) )
but the problem was I cannot use filter like Con3d etc..
until I find this way! (just convert to YV12)
- Lanczos4Resize : I think I ever to see you say that :
Lancos > Bicubic (more better), so I use it.
- Deen b2 (a2d) + aWarpSharp , I already try many
combination and I think this is best so far (for my case).
But I think I don't have much experience about it .Maybe
cause another choice filter give me death fps !(make too
slow, just 2.5-4 fps!!) with this I still get (4.5-5 fps)in
2nd pass with x264.I use this without filter after all
inside x264 (no filter)
So Siber, please can you give another way to implement a
avisynth filter in ver 4.0.5 which you dont provide?

Since I use Realanime I really want to have the result was
more good than before rip, eventhough use ripping software
just only "decrease the quality" but I think with this way :
use Realanime = Better + Smaller Video file
(isn't that good to hear? :D ).I don't use filtering much, I'm affraid I cannot help you on that.

4.I already try and see the result (I'm sorry I just only doing
"trial error activity" to learn about something, not soo
advance ) and I make 3 group of video which I want to
backup ("Nice anime", "Plain anime", and "Bad anime" cause in
one episode in a series, sometimes the quality of picture and
story was change! but I wont to pass one episode in a
series!!) and make this configuration choice :

(all with x264 and aac+v2 codec 640x480 or 640x360 with
realanime 4RC3 )

vid_bit | aud_bit | pass | size
Nice : 330 48 3 69 Mb
Plain : 318 32 2 64 Mb
Bad : 275-265 24 2 54 Mb

( Maybe you think, thats crazy!!! the bitrate just 265 in
640x360! but I already try it with that filter too and the
result was still good then I ever use with divx in 450 kbps!! )
this is the sample:

[pic]sample_after (x264 640 x 360 video 265_kbps audio
24_kbps)
[pic]sample_ori (mpeg1 352 x 240)
see in attachment

D:\temp\down_planning\DSS x264 bitrate.jpg

so I think just only my opinion, so I just want to say how
about you all who use this software? ,are you have another
opinion and suggestion? (plus siber, I hope you can make
this program can save profile like ver 3.2 or you have
another method?)Sorry, I removed the custom profiles since it was bulky and useless in most case. Also, depending in what you encode, changing the bitrates (2 clicks!) ain't too hard no? :)

5.When I use low bitrate with RealVideo 10 codec in RA 4.0 RC3,
the video speed was Awful!! when the audio is still usualy
untill end of playing, the video was already play more than
once! (looping), when I try it with RA 3.2 that problem not
happen. My Source was file.DAT (mpeg1) with setting like
above. and in my another test, if use RV10 in low bitrate (I
think maybe 200_kbps) the fps of video drop, are that happen
cause I use Drop dupe option? But I just want to tell you
about this, cause when I use 240_kbps as bitrate with RV10
codec, the result was junk. (I just want to test it, trying save
more space in "Bad" category :devil: but that failed! ).RealVideo has not been fully tested and no one in the dev team use it anymore. best use higher bitrates than for x264.

6.I think you already know that output choice "same as source"
was not work at all. :confused:Fixed in 4.1.1m, to be released soon.

I hope it answer your questions. But, please next time, make it shorter :)

Sirber
8th April 2006, 20:13
Seems we put our finger on the right spot. No more access violation! Gonna release RealAnime 4.1.1 ASAP!

Sirber
8th April 2006, 21:34
4.1.1 is out:

Changelog (http://www.detritus.qc.ca/comments.php?y=06&m=04&entry=entry060408-162705)
Download (http://www.detritus.qc.ca/static.php?page=static060310-005835)

and-y
11th April 2006, 09:04
@Sirber

Fixed in 4.1.1m, to be released soon.
I hope it answer your questions. But, please next time, make it shorter :)


ah okay, (my bad to wrong spelling your name ):p
I'll try the new RA and, maybe next time I'll make my
question more shorter, but in same amount of word !
(make in many post :) , just kidding)

we (me and all myfriends) will wait your new progress (:thanks: )
:cool:

bay the way : are you make thread also about your another
software (Detritus Player) ?

Sirber
11th April 2006, 12:12
bay the way : are you make thread also about your another
software (Detritus Player) ?No, I didn't yet :) I should though.

[edit]

Here it is: http://forum.doom9.org/showthread.php?t=109873

OCedHrt
12th April 2006, 10:46
I can't access the site. Is it my crappy cable company or is the site down?

After a quick tracert, seems to be something on the Canadian side, so seems to me your site is down :/

Sirber
12th April 2006, 12:25
Seems my work router died or something. I'll check when I get to work.
Or my IP changed... I'm running Angry IP Scanner to find it

[edit]

fixed.

Sirber
14th April 2006, 00:32
In RealAnime 4.1.1, you can still get an Access Violation error after encoding multiple files then closing RealAnime. I think I found the cause, again an object not freed. I'm investigating.

If I resolve it, 4.1.2 will be released with the fix and an updated x264.exe.

killerhex
14th April 2006, 12:47
i been encoding to x264 with realanime and i always wondered about the filtering option what number should i put in +1,+2,+3,0,-1 or keep to default +1

Sirber
14th April 2006, 12:53
:search:

http://forum.doom9.org/showthread.php?t=109747

RealAnime set the same number for alpha aand beta.

^_^x
17th April 2006, 19:53
- any idea about timeline, i mean encoding video with user customise time track: time track begin and time track end.

- And muxing multiple video

it's not useless, since each episode anime always have opening and ending soundtrack. if i want to muxing 2 episodes, i have to remove ending track from first video and opening track from second video. less size is'n it?