View Full Version : RealAnime 4 - General Questions and Troubleshooting Thread
Sirber
9th January 2006, 21:50
I removed the "idle" at the end. Was masking errors :devil:
garbii
10th January 2006, 02:43
Well i guess there must be sth similiar ... C++ is quite a good language . However as I said I'm a poor programer that only knows the basics so I just don't know .
However As far as I'm not mistaken those libraries that I gave u link (or even mplayer and mencoder) have their sources . I remember that in C++ there was a command (function) to access other dll and run them as a function .
Also note that mencoder is a CLI and there are other programs that work as GUI for it (i'm talking here about linux guis for it) . So there must be some way for those Guis to run mencoder .
Eretria-chan
10th January 2006, 11:01
In Delphi 7 I use TDosCommand to launch producer, mencoder, etc and monitor it. I know when it's running, and I get exitCode at the end so I can know what happened. Anything similar for linux (C++)?
I suppose, that at least on windows, you would aquire the return code of the main thread of a program, since when that threads terminates, it is the return code of the program.
garbii: Indeed, there is a way to dynamically load dlls in C++. When dynamically loaded, you can aquire an address to any function and execute it.
garbii
10th January 2006, 15:55
Some links :
http://www.kdevelop.org >> I think that there are some tutorials about programinig in C under KDE envronment.
Sirber
10th January 2006, 16:49
Looks like you guys really want RealAnime under linux no? lol
Eretria-chan
10th January 2006, 18:08
I'd like to see RealAnime in C or C++. That way, I can change the source myself if I've got any complains ;)
Sirber
10th January 2006, 18:18
I think it would be simplier to use C# and mono, so it would run "same source" on both OS.
Also the framework has everything I need to manage external apps.
Eretria-chan
10th January 2006, 18:29
NO! *cries*
Not the framework...
Also...
NO! *cries*
Not C#...
vanger
10th January 2006, 18:51
I capture the animations (cartoons) from TV.
Video - MJPEG 768x576
Audio - PCM WAV 48000Hz 16bit Mono
Then I cut unnecessary scenes (comercials etc.) in VDubMod, compress audio in mp3 44100Hz 64kbps mono, crop black borders, apply some simple denoise filter and compress into XviD 512x384 1000kbps. The result is pretty good.
But after reading this forum I want to try x264 and AAC for using in the future if it shows good results.
The first problem in work with RealAnime is that it copies the video to his temp directory. This is uncomfortable, because the 40min video file is about 5Gb on disk and the copying requires additional time and disk space, which I usually haven't.
Is it possible to use the file through avs script without copying?
What bitrate should I use to get the result visually similar to my XviD settings?
I thought that x264 allows to get video in the same to XviD size but in bigger resolution. Am I right?
And what about compress mono input audio in AAC+ v2? It transforms to Parametric Stereo in any case?
Sirber
10th January 2006, 19:59
ish....
First you should get your source in Stereo or else it will be very troublesome later.
Source --> VDub (direct stream copy while removing stuff) --> RealAnime --> Resize 640x480
Use default settings for bitrate and such.
And what about compress mono input audio in AAC+ v2? It transforms to Parametric Stereo in any case?I never tryed mono source, and RealAnime is built for 2 channels.
vanger
10th January 2006, 20:16
Is the copying file by RealAnime to its temp directory is so necessary?
Sirber
10th January 2006, 20:50
It was usefull when my files were on LAN drives. 10% encoding speed :)
In next release, I will copy it only if the file is under 400MB.
DeathTheSheep
10th January 2006, 20:59
Copy it only if the file is under 400MB.
Ah, that's a good plan indeed. :D
vanger
11th January 2006, 06:24
It was usefull when my files were on LAN drives. 10% encoding speed :)
Copying of 5Gb file from one folder to another on the same partition is too slow for me.
In next release, I will copy it only if the file is under 400MB.
That's would be cool! :)
And one another qustion:
Why are you using such settings (368kbps for video for example)? Could you explain? Why not 400 or 300?
Are there some tests of quality maybe?
LAIN
11th January 2006, 07:00
And one another qustion:
Why are you using such settings (368kbps for video for example)? Could you explain? Why not 400 or 300?
Are there some tests of quality maybe?
368 is use to be able to have 400kbps at the end
video(368) + audio(32) = 400kbps
there is also video(436) + audio (64) = 500 kbps
LAIN
killerhex
11th January 2006, 10:30
i use the 368vid+32aud and the quality is great
vanger
11th January 2006, 11:35
i use the 368vid+32aud and the quality is great
Can you post screenshots of your input and output videos?
killerhex
11th January 2006, 12:07
hol on give me a min
screenshots encoded with RV10 368kbps[video]+64kbps[audio]
Sirber
11th January 2006, 13:24
x264 is better than rv10 at 368kbps ;)
Eretria-chan
11th January 2006, 19:09
It was usefull when my files were on LAN drives. 10% encoding speed :)
In next release, I will copy it only if the file is under 400MB.
Why copy the file at all, unless the source drive is slower than the temp drive, and it is slow enough to harm speed?
Sirber
11th January 2006, 19:13
ok ok then :devil:
I will compare RealAnime's drive with source drive and copy if they differ (if bellow 400MB).
Happy? :D
Eretria-chan
11th January 2006, 19:21
Now THAT sounds nice =)
ggab
12th January 2006, 00:15
yes! very nice :)
thanks, and we will be waiting for next release ;)
Sirber
12th January 2006, 00:31
hey for the resize filters in realanime can you add more resolution for the final
this are resolutions i used b4 with ermp i was wondering if you can add them to the final version of RA4
640x360
700x400
704x396Added.
[edit]
If I don't any more request or juicy bug report I will release 4.0 :devil:
Sirber
12th January 2006, 00:42
I made the patch for the copy in temp folder:
// Copy to temp
AssignFile(myFile, setting.source);
FileMode := 0; {Set file access to read only }
Reset(myFile);
bCopy := false;
if (FileSize(myFile) < 400000) then
if (ExtractFileDrive(setting.source) <> ExtractFileDrive(setting.dir_temp)) then
bCopy := true; // Fain enough
CloseFile(myFile);
if (bCopy) then
begin
oFileCopy := TFileCopy.Create(nil);
oFileCopy.FileSource := setting.source;
setting.source_copy := setting.dir_temp + 'source.avi';
oFileCopy.FileDestination := setting.source_copy;
oFileCopy.CopyFile;
oFileCopy.Free;
end
else
setting.source_copy := setting.source;
AnalyzeAVI();
LAIN
12th January 2006, 02:40
i'v found a bug in the dev source.
when encoding with x264 + aac v2 and merging in mkv file it merge source and encoded file...
i'll take a look after finishing few test.
LAIN
Sirber
12th January 2006, 03:11
:logfile: :script: :thanks:
vanger
12th January 2006, 06:05
Happy? :D
Yes! :D
How can I add my custom filter to avisynth script?
Only write myself
LoadPlugin ("plugin.dll")
in the edit window of Avisynth tab?
Or you can make, for example, that the program could load all plugins in "RealAnime 4\avs" directory? Or you can make a dialog for choosing necessary plugins?
killerhex
12th January 2006, 12:00
can you add 5.1 encoding support to the RA 4final
CLS
12th January 2006, 13:27
Sorry...but is there a guide for your 'little preacious' RealAnime LE? or did a missed something in this threat. *I used search...*
I want to test how x264 does compared to xvid, and your apps seems perfect, because it supports both. :P But I allready have problems with the input of the files. What kind of files are supported for input? and where can I configure x264?
*sorry but :stupid: .....thanks* :rolleyes:
Sirber
12th January 2006, 13:36
can you add 5.1 encoding support to the RA 4final5.1 is planned for 4.1. It will require some code change that can be unstable.
Sorry...but is there a guide for your 'little preacious' RealAnime LE? or did a missed something in this threat. *I used search...*The guide for sexy RealAnime 4 will be released at the same time as final 4.0. It will be in HTML and avalible online on my sexy website :)
Yod4z
12th January 2006, 14:10
it's possible to define an option to do something (shutdown, do nothing...) when the total batch is done or when the first batch is done or after all the batch.
I like to have an new option, like shutdown, "execute an command line". For exemple i want realanime to upload the file when compression is done to my FTP, if there an option to execute an command line i can use my FTP client in commd line mode to upload the file.
Sirber
12th January 2006, 14:17
it's possible to define an option to do something (shutdown, do nothing...) when the total batch is done or when the first batch is done or after all the batch.When no file is left the "After encoding" action will be executed.
I like to have an new option, like shutdown, "execute an command line". For exemple i want realanime to upload the file when compression is done to my FTP, if there an option to execute an command line i can use my FTP client in commd line mode to upload the file.hum... yeah it can be done easy. Just don't use RealAnime as a trojan horse :devil:
ggab
13th January 2006, 00:21
i guess i have comment this one...
- option to BYPASS (jump) the audio encoding process (only .MKV video file)
(to gain speed in several video quality tests, avoiding re-encoding and reduce disk space when the KEEP original audio source file is cheked)
bye
Sirber
13th January 2006, 00:35
Can you explain more? With a step by step "how you want it"?
Yod4z
13th January 2006, 01:17
hum... yeah it can be done easy. Just don't use RealAnime as a trojan horse
:D is for that is for my job to no lose of time ;). Big thanks :D
vanger
13th January 2006, 05:38
How can I add my custom filter to avisynth script?
Only write myself
LoadPlugin ("plugin.dll")
in the edit window of Avisynth tab?
Or you can make, for example, that the program could load all plugins in "RealAnime 4\avs" directory? Or you can make a dialog for choosing necessary plugins?
My message was invisible? :confused:
Sirber
13th January 2006, 13:20
In the filtering tab just add your things:
LoadPlugin ("plugin.dll")
MyFunction()
killerhex
13th January 2006, 18:05
can you wmv input i want to encode some wmv files they are about 160mb
Sirber
13th January 2006, 18:22
BeSweet is not compatible with WMA, nor my extracting tools.
But, the source code is there if you want to implement it!
svn://svn.detritus.qc.ca/detritusRealAnimeLE
killerhex
13th January 2006, 20:25
then can you add AC3 output
Sirber
13th January 2006, 20:48
Why? Isn't AC3 against the laws of "small filesize" and "low bitrate"?
killerhex
13th January 2006, 20:52
oh yeah sry i never heard of 64kbps ac3 audio
in the mp3 output on the prog does 64kbps mp3 sound good
Sirber
13th January 2006, 20:58
IIRC 64kbps MP3 is 22kHz...
but if you really want AC3 it will start at 192kbps up to 768 :)
CLS
14th January 2006, 00:27
The guide for sexy RealAnime 4 will be released at the same time as final 4.0. It will be in HTML and avalible online on my sexy website :)
Thanks....I will look at your sexy website for sure! :thanks: *H.N.Y.*
killerhex
14th January 2006, 15:26
i was wondering which sharpen is better
MSsharpen
aWarpSharp
or aSharp
which is better resize
bicubi
lanczos3 or 4
bilinear or point
which of this are good to resize to 320x240 and 512x384
Sirber
14th January 2006, 17:41
lanczos3 or 4 > bicubic > bilinear > point in the sharpness area
about sharpers, they all act differently.
mSharpen: http://neuron2.net/msharpen/msharpen.html
aWarpSharp sharpen the whole frame
aSharp try to detect edge and sharp them whitout sharpening the blocks
Your best options is to test them all and use the one you like most ;)
spinstate
14th January 2006, 23:36
hmm... so aSharp is similiar to UnSharp mask sharpening?
Sirber
15th January 2006, 00:31
I dunno... sorry :(
ggab
15th January 2006, 06:17
i guess i have comment this one...
- option to BYPASS (jump) the audio encoding process (only .MKV video file)
(to gain speed in several video quality tests, avoiding re-encoding and reduce disk space when the KEEP original audio source file is cheked)
bye
just
for example Naruto Episode 100.avi ("standard" xvid & mp3)
i wanna have an option in RA to disable the audio output.
Resulting in a MKV file (the container) with only a video track (the video is encoded in x264) and no audio at all :)
note: Thus, when u play the encoded file, u will not heard anything :P Just the video.
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