View Full Version : RealAnime 4 - General Questions and Troubleshooting Thread
nmatos
23rd January 2006, 13:59
Someone knows why my "n" tryes to rip always stop on this?
E:\dvd\realanime\bin\producer\producer.exe-j "E:\dvd\realanime\temp\anime.rpfj" -lc ewid doesn't exist?
But the file "anime.rjpf" is there?
Thanks
Sirber
23rd January 2006, 14:53
E:\dvd\realanime\bin\producer\producer.exe-j "E:\dvd\realanime\temp\anime.rpfj" -lc ewid
Gonna check that lack of space.
[edit]
// Producer
sCmd := ExtractFilePath(Application.ExeName) + 'bin\producer\producer.exe ';
sCmd := sCmd + '-j "' + setting.dir_temp + '\anime.rpjf" -lc ewid';The space is there :confused:
LAIN
23rd January 2006, 15:29
yes, me i use Win2k on Athlon 2500+ 512Mo Ram and i have no problemes with RA 4.0. 2h for how long file?
@Yod4z
thank you, probably the one that use realanime have a problem with is pc (hardware) or a configuration in it. it was newly installed and the problem is still there.
garbii
23rd January 2006, 20:43
I'd like to know if there is ppl that use other os than window XP and wine ???
LAIN
WINE is not an OS ...
............
BTW : Finally I have some free time today and will try running real anime with the newes wine 0.9.6
Sirber
23rd January 2006, 22:16
WINE is not an OS ...Nope, WINE is not a Windows Emulator ;)
garbii
23rd January 2006, 22:53
Hehe ...
It works ... encoding starts. However only audio :) ... Producer and x256 crashes....
Well I'll make a bit trying with diffrent configs.
Sirber
23rd January 2006, 23:25
Do you have ffdshow and avisynth? And please use x264 ;)
garbii
24th January 2006, 00:26
Heh sorry ... a typo :)
Yes I have ffdshow and avisynth... the problem was with the lack of the file called
mfc42.dll in wine emulated directory "system32" heh :)
However with this file now the encoding (in rmvb10) is succesfull, and it says that it's finished, but no encoded file appears ... yep I tried to change the output directory to another one. x264 does not finish.
Well I try some more things (and read wine logs), I'll post when I get this working :P
Sirber
24th January 2006, 00:47
RV10 in RMVB?
Sirber
24th January 2006, 02:47
I'm currently looking in Java development for the next release of RealAnime, or a sidekick for Linux encoding using mencoder and 3gp reference codec. I'm not sure I can port all current features of realanime to java, since it depend a lot on external software like besweet, winamp, nero, mediainfo and avisynth.
ggab
24th January 2006, 03:41
I'm currently looking in Java development for the next release of RealAnime
RA 4.1 and newer, no?
Sirber
24th January 2006, 03:57
no. 4.x will stay in Delphi 7. It's not even complete yet. Still more features to add and bugs to kill :)
BoostAddict
24th January 2006, 07:27
i love my realanime
works great for me so far
garbii
24th January 2006, 12:47
RV10 in RMVB?
Yep...
And aparantly the problems are with external aps (like producer). So there is nothing to do just wait for new wine version (it appers every month).
.............................
nmatos
24th January 2006, 12:59
E:\dvd\realanime\bin\producer\producer.exe-j "E:\dvd\realanime\temp\anime.rpfj" -lc ewid
Gonna check that lack of space.
[edit]
// Producer
sCmd := ExtractFilePath(Application.ExeName) + 'bin\producer\producer.exe ';
sCmd := sCmd + '-j "' + setting.dir_temp + '\anime.rpjf" -lc ewid';The space is there :confused:
Sirbe there is no lack of space but "E:\dvd\realanime\temp\\anime.rpfj" -lc ewid (My mistake)
Sirber
24th January 2006, 13:29
double slash worked on my side. Do you have a "producer.log" somewhere?
Sirber
25th January 2006, 01:38
@Lain
please commit your MP4 output code. I'd like to release RC3 :(
killerhex
25th January 2006, 02:33
yes release
Sirber
25th January 2006, 02:40
yes release
No please? Sounds like an order. Guess what, we owe you nothing. We develop it in our free time and we are not paid for it. If you want releases faster, you have plenty of way to do so and what you just said is not in those ways.
:sly:
garbii
25th January 2006, 12:49
No please? Sounds like an order. Guess what, we owe you nothing. We develop it in our free time and we are not paid for it. If you want releases faster, you have plenty of way to do so and what you just said is not in those ways.
:sly:
Yep... That's the whole idea of GPL and institutions like FSF (free software fundation). People make free programs just to show what they can do and just for their own fun, hobby, or just becouse they need this kind of program themselves.
The same people also like to hear compliments or features REQUESTS (but not orders) from the community.
I have experience with using some comercial products and belive me their autors do not listen to request and sugestions made by users (well it's the case of most of them)
Just try to make a request from MS :) ... MS do not care about their users, they only care about their money:devil:
Those who make programs under GPL are mostly very kind people, and they will hear u out. Though like Sirber said you should remember that they make it in their free time just becouse they want to. Stupid posts and coments also may anger just anybody so please show some apraciation for those people
Sirber
25th January 2006, 13:16
:goodpost:
I found a way to manage AVS as input. Code here (http://forum.doom9.org/showthread.php?p=774730#post774730).
Sirber
26th January 2006, 03:37
I'm coding the "AVS input" using VFW libraries and light beer. I hope you guys will be happy, coz I'm not.
Sirber
26th January 2006, 04:20
@Lain
please commit your MP4 output code. I'd like to release RC3 :(Seems the code was there and working :rolleyes:
AVS input is working #1. RC3 will be out shortly.
nickolasemp
26th January 2006, 11:28
Hello there sirber... Are you thinking of supporting mpg as input? I have tons of videoclips and I would like to make them in mp4 (x264 with aac+ v2) so as to save space...
Another question:Do you plan on supporting encoding of dvds?
Last question: With which player do I play those files? Or the more appropriate question would be, what codecs do I need to play those files. I know nero decoder can decode x264 but i have no aac+ v2 decoder for my winodws media player to play it. Plus I can't seem to find one decoding aac+ v2, just aac+ v1(that is without the ps support).
Thank you a lot in advance for answering and thanks a lot for your great program. It sure is great!!!! :thanks: :thanks: :thanks:
Yod4z
26th January 2006, 14:34
Relaanime never support DVDRipping because of the legality problemes ;)
Siber is working on The MPEG1 support like mentioned in this topic ;)
for ripping DVd juste use some ripping programe like smartripper en creat the d2v file with dgindex and then open th d2v with relanaime ;)
To decoe x264 and AAC+ i use FFdshow and coreAAC with halli matroska splitter to read mp4 and mkv
Sirber
26th January 2006, 16:09
Now that I support AVS, I can use it to input MPEG. This will be in RC3.
I have plans to support DVD better than just using d2v. It will be a popup where you can set your d2v, ac3s, subs, set the resize and crop of the video, and this will be 1 item in the "Files/Input" list, so at the end video, audio and subs are all merged in 1 MKV. This is due for RealAnime 4.1.0
@Yod4z
RealAnime never been like other DVD rip soft coz I had no good way to make it "in the batch way". There are no legal problem ;)
Inventive Software
26th January 2006, 16:52
@Sirber: Any particular reason for wanting to switch to Java? Apart from the wide compatibility with other devices, I don't think RealAnime would be suited to Java. ;)
@Killerhex: I have a Celeron 800 with 192 MB RAM. I do 2 passes, one each day. I set it to go in the morning, leave for school/work and come back with it done. Next morning I do the 2nd pass. By the evening, I have a file that's ready.
BTW, that's for a 1/2 hour clip. Round encoding time is about 16 hours on average (remember, I do 2 passes!). I live with it because now I can play AVC content on my computer, I'll stick with it. The quality always outways the encoding time. It'll always be better than ASP content for the stuff I encode.
Sirber
26th January 2006, 17:49
@Inventive Software
The java version will not replace RealAnime 4, not become the v5. It will merely be a mencoder frontend that runs on Linux and Windows.
@All
I got MPEG input working. I'm releasing RC3.
Inventive Software
26th January 2006, 17:52
In which case you're alright I think. Good luck with Java. I hope you have as much success as you have had encoding with Delphi!
Sirber
26th January 2006, 17:54
In which case you're alright I think. Good luck with Java. I hope you have as much success as you have had encoding with Delphi!So you are wishing me a 4.08% success (http://forum.doom9.org/showthread.php?t=105678)? :angry: ;)
Inventive Software
26th January 2006, 17:56
4.06%. I just voted, and unfortunately it wasn't for yours! ;)
I merely meant that you have a very successful and competent tool you've developed and maintained. If my computer wasn't so lousy, I'd probably use it. ;)
Sirber
26th January 2006, 18:25
4.06%. I just voted, and unfortunately it wasn't for yours! ;):devil:
I merely meant that you have a very successful and competent tool you've developed and maintained. Thanks! :D
If my computer wasn't so lousy, I'd probably use it.What do you use with your lousy computer to encode then? ;)
Sirber
26th January 2006, 18:36
Fixes:
* Strange delay when encoding from MKV, OGM and MP4
* AAC handling
* Low Complexity profiles (to encode for iPod, PocketPC, Cellphone, etc)
* Vorbis bitrates
* MP4 output now work!
* Some menus were activated even if powerpack wasn't installed
New:
* AVS input (via VFW)
* MPEG input (via AVS input)
* Track sorting: general -> video -> audio -> sub -> chapter -> images
* Do X after encode: nothing (my favorite!), shutdown
* --no-fast-p-skip, help against blocks in flat areas
* XP theme support
* More 16:9 resolutions for filtering
* Nero 7 for AAC codec (64kbps to 128kbps)
Removed:
* Copy AVI to temp dir
http://www.detritus.qc.ca/images/donate.png (https://www.paypal.com/xclick/business=sirber@gmail.com&no_shipping=1&item_name=RealAnime%20LE)
http://www.detritus.qc.ca
Sirber
26th January 2006, 18:57
I'm upping a new version, I forgot to add a binary for "Low Complexity Profiles" for x264.
Inventive Software
26th January 2006, 23:01
RC3B perhaps?
Quote:
Originally Posted by Inventive Software
If my computer wasn't so lousy, I'd probably use it.
What do you use with your lousy computer to encode then? ;)
VirtualDub with x264 VFW. Don't take it personally, it's just the system requirements for RealAnime are quite high compared to my system, and there's no guarantee it'll run under 98 either. :(
Bear in mind it takes around 8 hours to encode 0.5 hour content, and I usually do 2 passes. Encoding "The Matrix Revolutions" is certainly out of the question!
Sirber
26th January 2006, 23:09
RC3B perhaps?No need, I reuploaded it quite fast enough :)
VirtualDub with x264 VFW. Don't take it personally, it's just the system requirements for RealAnime are quite high compared to my system, and there's no guarantee it'll run under 98 either. :(The requirements for RealAnime are informations only. If you have lower then them it will just be slower. About Win98, I didn't try but I think you'll have no problem, except maybe missing system DLLs. Well, you have nothing to lose to try ;)
Inventive Software
26th January 2006, 23:14
Fair enough. I have the second pass of something to complete tomorrow, but after that, I'll give RealAnime a go. It can't hurt. If something is terminal, I have ways of fixing it! *Readys mallet with target on monitor*
Sirber
26th January 2006, 23:17
If you have issue it will be my pleasure (yeah right :p) to help ya if you don't start to send me emails :devil: :D
In any case I could install win98 in a virtual PC.
Inventive Software
26th January 2006, 23:18
Virtual PC? Are you ****ing nuts?
BoostAddict
26th January 2006, 23:49
you can't run two different passes at different times in realanime can you?
or is it something i didnt know about
Inventive Software
26th January 2006, 23:52
In general, the first pass is run first, the second pass is run second. It may sound blatantly obvious, but it's surprising how many people don't know that this is how codecs have worked for years and will continue to do so. ;)
It may be possible to run 2 different single pass encodes, but this involves config tweaking, and goes beyond my scope of understanding.
Sirber
27th January 2006, 00:00
I have no clue on what you are talking about... :(
Could you please confuse me more? ;)
Yod4z
27th January 2006, 00:59
huhu!!!! New version, is time for new compression :D Thanks Siber ;)
ggab
27th January 2006, 01:02
thanks a lot Sirber for releasing RC3, this version is almost the final v4 one ;)
i'll test / recode a lot Mpeg content :)
edit: PowerPack for 4.0.0 RC3, is it the same file launched some weeks ago (for rc1/rc2) ?
edit2:
well, i have checked: Last-Modified: Thu, 26 Jan 2006 17:07:28 GMT
i guess it is newer :D
Yod4z
27th January 2006, 01:06
i not found the option to do X
http://img87.imageshack.us/my.php?image=lol2cv.jpg
:( there no option to do some command line :(
Sirber
27th January 2006, 01:10
@gabb
New file :)
@Yod4z
Not yet, and we are not sure if we'll do one for security reasons.
killerhex
27th January 2006, 01:44
thanx for the new Rc3
Sirber
27th January 2006, 01:46
no problem. enjoy!
Sirber
27th January 2006, 02:31
Just to be sure, do you have all voted to:
http://forum.doom9.org/showthread.php?t=105678
http://forum.doom9.org/showthread.php?t=106173
Your opinion is important :)
Danisan
27th January 2006, 10:04
Thank you for the new version! :thanks:
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.