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View Full Version : RealAnime 4 - General Questions and Troubleshooting Thread


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sany
6th March 2006, 19:45
Well umm, didn't want to fuss about killing audio than adding a 128@ mp3 audio to the silent reencoded video with mkv mux(I don't know yet any other way, if there is please tell me), your software can encode audio with the video so I didn't even think about that(I'm still new in the business, so this might have been a bad idea?)

Note: the source isn't mine I acquired it.Also at my friend the whole stuffs seems to run smoothly that's what really frutrates me(he's lazy and it's hard to make him to do the encodings for me :) )

Moreover if you think you ran out of ideas don't worry about it too much I'll just reencode the videos silently and use mkv mux to add audio.

Sirber
6th March 2006, 19:58
it's still a bug ;)

my point is it's pointless to recode a 128kbps MP3 into the same thing. You will get the same bitrate, but quality will be lower. Currently RealAnime can't keep original audio from AVS source. Best do it silently and merge at the end.

sany
6th March 2006, 20:06
Ok, I'll go with the silent video then, and again many thanks for trying to help.(Now that you mentioned that about the bit rate of the audio I don't know why I didn't do that way from the start, I mean going with silent video and then adding audio)

And about the bug: well maybe it only occurs by me, which would really suck(I mean I don't want to suffer alone :D )

Sirber
6th March 2006, 20:09
What settings are you using for video? What final filesize do you aim for?

sany
6th March 2006, 20:15
I'm aiming for about 190Mb 3pass high quality x264 and 928 bitrate(used bitrate calculater you have in RealAnime 4 to figure out bitrate). Filtering is checked in and is set to +1(altough I don't know what that function is for, it was set there as default)

Sirber
6th March 2006, 20:22
Are you aware that your output file will be about 85MB bigger than your source? What's the goal of making bigger files?

sany
6th March 2006, 20:28
I know, that's not the point, well it's psychology most people think the bigger the better :D .

Anyways I know I won't gain extra pixels just because the file size get's bigger, but still there should be some quality increase, no? (I honestly ask this 'cause I'm really new in this stuff)

What would you suggest I mean for settings and for final filesize?

Sirber
6th March 2006, 20:34
Quality can't increase. You are going from a loosy source to another one.

I'd suggest using RealAnime defaults ;), but it will output a ~60MB file (if you encode audio at 32kbps).

But hey! Do as you wish :p

Eretria-chan
6th March 2006, 20:38
3 pass high is going to cripple your computer, is it not? There is not many processors that can process high profile fast.

sany
6th March 2006, 20:39
Well, thanks I'll think about it(and as a compromise only make a file about 150MB :D ).

Off: Anyway it was nice talking to you, and thanks for your opinion, I gotta finish now 'cause my mom wants to "use" the PC, (aka wants to play on it) oh, this parental terror :D .

@Eretria-chan
Don't worry about it, the aim is to keep me off the computer :)

Sirber
6th March 2006, 21:13
RealAnime encode in IDLE mode, so everything else runs at full speed.

Eretria-chan
6th March 2006, 21:17
Which means RA takes the hit if games and other stuff runs at the same time.

Sirber
6th March 2006, 21:21
Which means RA takes the hit if games and other stuff runs at the same time.
True... True...

Best have 1GB RAM if you want to play games :)

Sirber
6th March 2006, 22:04
@Eretria-chan

http://www.eluni.net/realanime.html

...need a bit of updating ;)

Eretria-chan
6th March 2006, 22:09
Errr, well... I can't keep up with your constant updates ^^"
And you have not uploaded the latest binary to my server either.

Sirber
6th March 2006, 22:18
I got a new server as well as torrent so I don't need a mirror anymore. Still want me to upload them? I'd need my access (PM) back then :)

Danisan
7th March 2006, 11:09
Is it possible to make RA continue with the next file in a batch after it encounters a file it cannot encode? As it is now it just stops and doesn't continue to the next file. Just mark the non-encodable file red or something. :p

Eretria-chan
7th March 2006, 11:14
I got a new server as well as torrent so I don't need a mirror anymore. Still want me to upload them? I'd need my access (PM) back then :)
I can offload some bandwidth for you. And torrents are evil :scared:
Especially for those on wrong time zones that never gets the seeders online.
I can PM your information (again), but it hasn't changed from last time.

Sirber
7th March 2006, 13:00
Is it possible to make RA continue with the next file in a batch after it encounters a file it cannot encode? As it is now it just stops and doesn't continue to the next file. Just mark the non-encodable file red or something. :pNo. In theory RealAnime encode anime series. If one fail they should all fail.

Xanaphia
7th March 2006, 16:57
And about the bug: well maybe it only occurs by me, which would really suck(I mean I don't want to suffer alone :D )

Actually I am having the same problem. I tried a whole bunch of different source files but was able to reproduce the error every time with avs files. I did a bit of testing here and there and found that avs2wav.exe is not working at all, it is actually just erroring out, but RA is not logging the error
If I manually run the "C:\Program Files\RealAnime 4\\bin\avs2wav.exe" "D:\AviSource\AVS_Files\sample2.avs" "C:\Program Files\RealAnime 4\temp\audio.mp4.wav" command listed in the log I get a error "Unable to Locate componet - This application has failed to start because MSVCR70.dll was not found. Reinstalling the application mayt fix the problem."

I have tried reinstalling several times but it has not fixed anything so far. I thouhg this was odd because rc3 worked just fine for me eariler.

I even went so far as to search my system for the file and try to regsrv32 it but that did not work at all. The file with that name I found was in C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705

I just kinda assumed something with my .NET framework was fried. I went so far as to manually try and reinstall it but it was to no avail.

I actuallyt would have reported this a bit earlier but it seems you have to wait a week after signing up to doom9 before you can post. ~.~

PS. My desired output is actually mp4 with xvid and mp3, I know what I am tring to do is not exactly within the ideal scope of the software but honestly there is not any other \"decent\" batch software that can output video wachable on my set-top mp4 player\divx (which sadly is so retarded if i don't add a border to my video it will cut off the subtitles)

Sirber
7th March 2006, 17:14
Copy MSVCR70.dll in /bin folder of RealAnime and it should work. I'll add it in next build.

Xanaphia
7th March 2006, 17:56
Copy MSVCR70.dll in /bin folder of RealAnime and it should work. I'll add it in next build.

::SMACKS FORHEAD::
Of all the things why did I not think of that? I actually am at work now but I will test it out when I get home and let you know

Sirber
7th March 2006, 18:10
@sany

Alternatively you can add your logo via FFDShow decoder (tool menu)

Sirber
8th March 2006, 02:48
@Eretria-chan

I'm adding the mirror

@All

Seems "--direct spatial" is making squares in scene change:
http://img228.imageshack.us/img228/6232/snapshot200603071904165ow.jpg

I'm making test and if it's spatial fault I will post an update.

Sirber
8th March 2006, 02:52
I made a small Player Pack using MPUI and mPlayer:

http://www.detritus.qc.ca/#playerpack

Xanaphia
8th March 2006, 04:00
Copy MSVCR70.dll in /bin folder of RealAnime and it should work. I'll add it in next build.

After copying both msvcr70.dll and msvcp70.dll from C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705 avs2wav.eve finnally started working as desired.

But I seem to be having a all new very weird problem. Here are the settings I used.
Profile: Normal
Container: MPEG-4
Video
Codec: XviD
Quality: High
Mode: 2 pass VBR
bitrate: 900
Audio
Codec: MP3
Bitrate: 128

The video and audio reencoded just fine but it output a perfectly fine .mkv file without any warning or error save the weird messages at the bottom of the log. Again I tried this with a few AVS files and some raw .AVI files as well.

Here is the log export
==========================================================================
[3/7/2006 : 6:25:16 PM] : Writing header...
[3/7/2006 : 6:25:16 PM] : Flushing video frames
[3/7/2006 : 6:25:16 PM] : Writing index...
[3/7/2006 : 6:25:16 PM] : Writing header...
[3/7/2006 : 6:25:16 PM] : Video stream: 849.472 kbit/s (106184 B/s) size: 6557927 bytes 61.760 secs 1544 frames
[3/7/2006 : 6:25:16 PM] :
[3/7/2006 : 6:25:16 PM] : ***** Merging file to MKV (MKVMerge) *****
[3/7/2006 : 6:25:16 PM] : C:\Program Files\RealAnime 4\mkv\mkvmerge.exe --title "Encoded with : RealAnime 4 4.0.5" -o "D:\AviSource\Source\sample2.mkv" --language 0:und "C:\Program Files\RealAnime 4\temp\video.new.new.avi" --language 0:jpn "C:\Program Files\RealAnime 4\temp\audio.mp3"
[3/7/2006 : 6:25:16 PM] :
[3/7/2006 : 6:25:18 PM] : mkvmerge v1.6.5 ('Watcher Of The Skies') built on Dec 7 2005 18:53:31
[3/7/2006 : 6:25:18 PM] : 'C:\Program Files\RealAnime 4\temp\video.new.new.avi': Using the AVI demultiplexer. Opening file. This may take some time depending on the file's size.
[3/7/2006 : 6:25:18 PM] : 'C:\Program Files\RealAnime 4\temp\audio.mp3': Using the MP2/MP3 demultiplexer.
[3/7/2006 : 6:25:18 PM] : 'C:\Program Files\RealAnime 4\temp\video.new.new.avi' track 0: Using the MPEG-4 part 2 video output module.
[3/7/2006 : 6:25:18 PM] : 'C:\Program Files\RealAnime 4\temp\audio.mp3' track 0: Using the MPEG audio output module.
[3/7/2006 : 6:25:18 PM] : The file 'D:\AviSource\Source\sample2.mkv' has been opened for writing.
[3/7/2006 : 6:25:18 PM] : progress: 100%
[3/7/2006 : 6:25:18 PM] :
[3/7/2006 : 6:25:18 PM] : The cue entries (the index) are being written...
[3/7/2006 : 6:25:18 PM] : Muxing took 1 second.
[3/7/2006 : 6:25:18 PM] :
[3/7/2006 : 6:25:18 PM] : ***** ERROR *****
[3/7/2006 : 6:25:18 PM] : Encoding finished.
[3/7/2006 : 6:25:18 PM] :

By changing audio to 96kbps AAC LC I was able to make a .mp4 file. This is a really odd bug...

Now i just have to figure out why my mp4/divx player hates me so much that it would only play the first frame of the resultant .mp4... guess I'll be playing with configs and different encoding modes the rest of the night. I am really glad I made 2 minute test files.

killerhex
8th March 2006, 04:07
just asking but can someone give me a link that tells me the difference between apple's h.264 and the x264 release every week

Eretria-chan
8th March 2006, 09:42
@Eretria-chan

I'm adding the mirror
Will update site tonight or tomorrow if I don't have time (it is likely that I will not).

Sirber
8th March 2006, 13:05
@Eretria-chan

I'm adding the mirror

@All

Seems "--direct spatial" is making squares in scene change:
http://img228.imageshack.us/img228/6232/snapshot200603071904165ow.jpg

I'm making test and if it's spatial fault I will post an update.Ok. It's a bitrate issue but it's less noticable with temporal. At least colors are better.

Sirber
8th March 2006, 13:06
I'm gonna try 2 pass now, vs 3
to see if I can save time there whitout compromizing the quality much.

Sirber
8th March 2006, 14:42
I'm thinking about reducing the number of bframes from 3 to 1. It seems they hurt more the quality than do good. I'll also check Trellis for High Quality profile by default.

Danisan
8th March 2006, 15:06
So the default setting will still be 3p but with 1 bframes instead of 3 in future versions? Did 2p at medium reduce the quality too much?

I've only tested 2p with short samples. Didn't notice much quality difference with those.

Sirber
8th March 2006, 15:16
I made a full encode at 2p 3bf but I can't check it since I'm at work.
I'm currently making a 2p 1bf. I will post all files (60MB each) so people will be able to comment on the quality and help me make the best default settings.

Source is One Piece 176.

Sirber
8th March 2006, 23:50
Well, seems the source is crap and lack bitrate on those parts.

In any case, next build will have more tweaks and should have same quality but on 2 pass instead of 3.

Danisan
9th March 2006, 09:56
I did a wee comparison between Medium 3 pass with 1 bframes and 2 pass with 1 bframes. Bitrate and other settings are at their defaults. I used x264 rev. 357.

Source (http://gensou.org/danisan/rec/%5bAyu%5d_Rec_-_03.avi)

Medium 2 Pass 1 bframes (http://gensou.org/danisan/rec/%5bAyu%5d_Rec_-_03_%5b2PB1%5d.mp4)

Medium 3 Pass 1 bframes (http://gensou.org/danisan/rec/%5bAyu%5d_Rec_-_03_%5b3PB1%5d.mp4)

Sirber
9th March 2006, 13:00
I didn't see much diff (on One Piece 176), 2pass vs 3 pass. Gonna keep 2pass :)

[edit]

Can you comment on your 2 encodes?

Danisan
9th March 2006, 13:55
Yes, I didn't notice much difference between the two encodes. But the source contains mostly slow movements, if any. 2p seems enough for this kind of source material.

Sirber
9th March 2006, 14:25
good!

Then I will be able to wait a few years before upgrading my CPU :D

Sirber
10th March 2006, 00:46
Code for automatic resizing has been done.

Many thanks to Damrod and Sharktooth! :D

It's gonna be avalible in next release, once it's been carefully tested.

It works for PC, iPod, Pocket PC and PSP.

anne_so78
10th March 2006, 12:00
No offense, but do you have to leave me with no option but to rely on your experience/judgement regarding B-Frames ?
Yes!

Have a read here and learn how to use it! Or leave the default (3). It's in advance section, if you don't feel confortable with advanced stuff, just leave it like it is and only use "basic". I already set a ton of parameters for each codec that you have no control over, which are set by the Quality menu.

I'm thinking about reducing the number of bframes from 3 to 1. It seems they hurt more the quality than do good.

hmmm.... y'know, a good-old-fashioned checkbox before the "B-Frames" field (so that users who don't want to mess with those advanced settings, don't have to) wouldn't hurt.

Sirber
10th March 2006, 12:53
hmmm.... y'know, a good-old-fashioned checkbox before the "B-Frames" field (so that users who don't want to mess with those advanced settings, don't have to) wouldn't hurt.Advanced settings are ment for advanced users. Just don't go there if you don't want to play with them :p

anne_so78
10th March 2006, 16:52
For every bitrate there's an optimum resolution. High bitrates are a waste when paired with low resoutions and 640/480 isn't the best resolution for a video clip with only 224kbits/sec to spare... It would be great if RealAnime had a feature to set the most appropriate resize parameters for a given bitrate. For example, automatic resizing to 320x240 for encode bitrates around 200, and only if source is equal to or greater than 320x240.

Sirber
10th March 2006, 17:14
For every bitrate there's an optimum resolution. High bitrates are a waste when paired with low resoutions and 640/480 isn't the best resolution for a video clip with only 224kbits/sec to spare... It would be great if RealAnime had a feature to set the most appropriate resize parameters for a given bitrate. For example, automatic resizing to 320x240 for encode bitrates around 200, and only if source is equal to or greater than 320x240.I could add that. I do 640x480 at 318kbps :)

300+: 640x
200+: 512x
100+: 480x
else: 320x

anne_so78
10th March 2006, 17:29
Are you telling me that a video bitrate of 210 optimally requires a resolution of 512x384 ? Thats insane. It should be around 320x240. Believe me, I've experimented. Maybe you're talking about only cartoon/anime encodes. But with non-cartoon material at bitrates of around 200, resolutions over 320x240 definitely compromise the video. Encodes seem overly "blocky" or something... There's a formula to calculate the optimum resolution for any given bitrate. This particular formula is used in Gordian Knot (incorrect values turn red, suggesting you to either increase bitrate or reduce resolution).

Sirber
10th March 2006, 17:40
RealAnime ;)

Settings for anime content by default. You should have known that by now ;)

anne_so78
10th March 2006, 18:24
aw, c'mon. Your tool is waaayyy too good and functional to be restricted (or concentrated on) to Anime. A name change is in order ;)

Sirber
10th March 2006, 18:34
My tool suck big time :devil: ;)

and I encode only anime so... since we are only 2 working on that GUI and we only encode anime... why would we change the name and settings?

anne_so78
10th March 2006, 18:49
more encodes than not, are non-cartoon.

APPEAL TO THE MASSES!!!

if you are adamant about anime-friendliness, then maybe you could add two options when it comes to automatic-resizing, one for anime, the other for non-anime. No such feature is way better than disproportionate resolutions for non-anime content...

damrod
10th March 2006, 19:01
RealSirber ?? :p

Sirber
10th March 2006, 19:25
in any case, RealAnime dev should finish with the release of 4.1. I don't have much freetime to spend on it.
I have a new project in mind... :)