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janos666
24th June 2019, 23:06
I have filed a feature suggestion to MS Feedback Hub for adding a 'audio-only display output' feature to Windows (could be useful for HTPCs). Here's the link if anyone is interested: https://aka.ms/AA5emb3

Thanks. I was thinking about filing a "phantom display" request but I figured it would be pointless (some generic tech support guy would simply tell me it's either impossible or non-standard/compliant, whatever - with no way to argue about it any further).

SamuriHL
25th June 2019, 00:11
Hi!

Maybe I'm a noob but I still have stuttering on 430.xx drivers my my RTX. For me last working driver is 418.91...
...

Finally got my 2070 back today. nVidia replaced it with a shiny new one. Thanks, nVidia!! Anyway, I had to reinstall Windows 10 several times while troubleshooting the card. Now that I have the card back, I pulled the 1060 and dropped the 2070 in there without even doing a driver reinstall. No stuttering at all. However, what i DID do after my last Windows reinstall with the 1060 is replace the DCH driver with the standard driver. On a clean Windows install this is somewhat of a pain in the ass. My anecdotal non-scientific could be total nonsense evidence seems to point to the DCH driver as being the culprit in this case. I manually set Power and Vertical Sync to adaptive as my two settings changes. I've NO idea if this will help you, but, it's all I got. If you want to know the nightmarish kind of process used to whack the DCH driver and replace it with standard, see here:

https://www.techpowerup.com/250415/psa-nvidia-installer-cannot-continue-on-windows-october-2018-update-and-how-to-fix-it

Good luck if you do go down this path. I'd be curious what your results are because as I said, I don't have the stuttering and this is what I did.

Nicog
28th June 2019, 09:38
Thanks for your answer SamuriHL.

I looked at your link and I tried to remove DCH driver but it was not in Regedit - so for me the issue is coming from this.

I tried also to remove completly the driver and reinstall it. It works 2 days but now it's NOK again (like if Windows has made something in Nvidia's driver Back...).

I tried again to desinstall 430 and reinstall it -> NOK

So I'm back to 418, the only one which works for me :(

Klaus1189
28th June 2019, 11:07
https://videocardz.com/81105/nvidia-geforce-rtx-2070-super-and-rtx-2060-super-final-specifications-leaked

SamuriHL
28th June 2019, 22:37
Don't feel bad, I've got the stuttering again, too, so, clearly my idea of using the standard driver did not help. Nothing really changed on the box since I put the card in on Monday, and then last night I was doing some testing and played a movie and it's stuttering like crazy. I spent an hour or so on various potential solutions to no avail. I'm not sure what my next step is going to be. We're not alone in this issue, though. There are hundreds of posts about stuttering in games that have the EXACT same symptoms that we have in madvr. nVidia and/or MS needs to step up and fix this damn issue. I suspect Windows as being the culprit.

Warner306
28th June 2019, 22:41
If you can find the post about games stuttering, you should post a link here. Many who have stuttering probably want to know that some setting in madVR or the Nvidia Control Panel isn't causing it.

SamuriHL
28th June 2019, 23:11
A quick google of "RTX stuttering" is all you need to find literally dozens of threads like these:

https://forums.geforce.com/default/topic/1073075/geforce-rtx-20-series/major-stuttering-with-all-games-rtx-2080/

https://forums.geforce.com/default/topic/1077774/geforce-rtx-20-series/rtx-2080-occasional-stuttering-across-all-games/

https://forums.geforce.com/default/topic/1099049/geforce-rtx-20-series/rtx-2080-stuttering-in-almost-all-games-wtf-/

Well, you get the point. There are more topics on that forum and plenty of other forums that also have topics on it. Some drivers appear to be better than others which mirrors what we've found for madvr, as well. In fact, the whole ordeal mirrors what we've found for madvr which isn't surprising. I spent quite a bit of time combing through the threads to find potential fixes but none of them helped me.

SamuriHL
29th June 2019, 00:03
Here's what I can tell you definitively....and the majority of RTX owners are NOT going to like this one damn bit. (Irrelevant side note, I went back to the DCH driver just because but it doesn't make any difference). If you want to completely eliminate the stuttering, it's super simple to do, but, the fix is not awesome. Disable use Direct3D 11 for presentation in the madvr general settings page. That will indeed make the stuttering issue go away. But, ummmm, yeaaaaa.

huhn
29th June 2019, 02:03
sounds terrible to so user can use the superior d3d9 overlay.

Asmodian
29th June 2019, 02:50
Unless you feel you require 10 bit D3D9 is the same quality. DX9 windowed overlay is a reasonable workaround for me for now. No quality is lost v.s. 8 bit D3D11 but overlay does artifact when moved or started/stopped sometimes, at least for me. :p

Still, Windows 10 and GPU driver interactions have not been great for a while now. Behavior keeps changing and with many bugs and regressions.

SamuriHL
29th June 2019, 03:38
I agree. And yes those that want 10 bit will have to continue screwing around with d3d11. 10 bit causes banding for a lot of us ANYWAY, so, it's a feasible workaround for now. And to be clear for those that might be somewhat confused, this ONLY affects that setting in madvr. You can still use d3d11 decoding in lav.

el Filou
29th June 2019, 19:25
Does changing the power saving setting to Max Performance change anything to the amount/frequency of the stuttering?

SamuriHL
29th June 2019, 20:07
It didn't for me, no.

SamuriHL
1st July 2019, 01:05
I just finished watching a whole movie with D3D11 disabled in madvr settings and it was smooth as butter. Yes, you lose 10 bit. No you won't notice with madvr's excellent dithering. Quality is fantastic. Love being able to crank up a few things with the 2070 that I couldn't with the 1060 and still have lots of room to spare. I was running around 24ms for an HDR movie using madvr test build's tone mapping outputting HDR at 750 target nits.

In any case, if you have an RTX card and don't want to revert to drivers that don't output proper metadata and are suffering from stuttering, turn off d3d11. It works great.

hotripper
2nd July 2019, 04:54
Ive been saying that Shit for months since I got the 2070. Nice to know Nvidia is looking into it...uh huh. WOW not a peep from them u say??? Funny to see people still complaining about it, come on here every few weeks or so and still no fix, should march Nvidia down the road naked while all the peasants throw stuff at them and Lisa Sue repeats Shame shame shame

SamuriHL
2nd July 2019, 10:24
Lol. I can understand them not caring about the htpc community. I don't like it but I get it. However, the fact that it impacts so many gamers and still isn't fixed is truly frightening and leads me to believe it's not on nvidia to fix. I suspect this is a directx issue that ms needs to take care of. Which would explain why we're still seeing it some 9 months later.

Sent from my SM-G975U using Tapatalk

huhn
2nd July 2019, 12:41
if pscal is free of this why would MS be the problem it's just unlikely.

Klaus1189
2nd July 2019, 15:48
For stuttering issue of RTX cards can you please summarize what exactly to disable and probably enablely in madVR and/or Media Player to avoid stutter and what advantages and disadvantages the user gets when (s)he use that settings.
Also the driver version seems to be relevant, since 418.XX is fine?
I add that info in the first post.

hotripper
2nd July 2019, 16:54
You can search my posts. But for me set frames presented in advance to 1. Drawback could result in audio out of sync, but usually works for me and get no stutter.
No driver is "fine".


I am not sure this is MS DX fault. It is very interesting that a clean install of the driver can get rid of the stutter but eventually comes back! Regardless, Nvidia and MS work together but not sure they are doing anything nor looking into it, at least it feels like theyre not.

I wonder if the new Super cards are gonna be contaminated with the issue? Time will tell.

huhn
2nd July 2019, 17:02
For stuttering issue of RTX cards can you please summarize what exactly to disable and probably enablely in madVR and/or Media Player to avoid stutter and what advantages and disadvantages the user gets when (s)he use that settings.
Also the driver version seems to be relevant, since 418.XX is fine?
I add that info in the first post.

these are different from user to user from nothing helps not even d3d9 overlay to power/vsync settings and that's it and there are even user with no problem at all.

hotripper
2nd July 2019, 19:03
So people can stop wasting their time, I can confirm for me at least these things to be futile:

Changing drivers
Downloading and using Nvidia Profiler
Clean install of OS
Clean Install of Driver with DDU
Uninstalling or not using Nvidia HD Audio
Exchanging cards from the retailer (Ihave tried 4 different cards)
Stock clocks on system
Underclock system
Overclock system
Selective startup so only essential windows services run
Madvr version
LAV Version
Swap out PSU
Change from Adaptive, Optimal, Performance,
Try different HDMI cables
Anything else you try haha

What does work:
Anything non RTX
Or wait for a fix from Nvidia/MS

SamuriHL
2nd July 2019, 22:51
For me on a clean install of 1903 and a safe mode DDU uninstall of the nVidia driver and clean install of the DCH 430.86 driver, the only thing that helps stuttering in madvr for me is to disable D3D11 presentation and use D3D9 overlay windowed mode. Yes, that loses 10 bit. No, I don't care. I did change Power and VSync both to adaptive in my settings. Yes I tried all the other settings while testing and nothing fixed the stuttering. With those settings I have now playback is buttery smooth and I'm quite happy to wait for whoever is responsible to fix it for D3D11.

jespermart
3rd July 2019, 09:35
The only thing that helps stuttering in madvr for me is to disable D3D11 presentation and use D3D9 overlay windowed mode.

Same here, on the new Win 10 1903, d3d9 is the only thing that prevent stuttering for me to on my RTX2080ti

jespermart
3rd July 2019, 10:08
Nvidia user here. Haven't updated my drivers since 417.71.

In order to fix the HDR issues with the 417.71 drivers I...


Used 7-Zip to extract the installer files (417.71-desktop-win10-64bit-international-whql.exe) to a folder
Deleted the HDAudio folder from the extracted 417.71 installer files
Replaced the deleted HDAudio folder with the one extracted from the 388.59 installer files.

This allowed me to install the 417.71 drivers while retaining HDR ability with MPC-HC and MadVR.

It's been about five months since I've updated my GPU drivers and since I also use my PC for gaming, I'd like to update them.

Does anyone know if the aforementioned fix will work with the newest 430.86 drivers - deleting the HDAudio folder and replacing it with the one from the 388.59 drivers?

And how do removing and replacing the audio driver solve the HDR issue on the newer drivers?

hotripper
3rd July 2019, 17:45
It doesn't. In his case it may have done something but as we see fixes are very system specific, what works for one doesnt mean it will work for others, and is unlikely.
I believe it is irrelevant now as HDR issue which is unclear what it is exactly I am assuming he was referring to the problem with nits not being correct, has been dealt with in latest drivers.

hotripper
3rd July 2019, 18:37
For me...

Same here, on the new Win 10 1903, d3d9 is the only thing that prevent stuttering for me to on my RTX2080ti

But 60fps content is fine for you guys too right with d3d11? And the stutter is only visually apparent right? I mean I do not see glitches repeats or dropped frames being reported.

Issue is very bad mainly at 23.9 movie content. Setting d3d11 and frames presented in advanced to 1 works well for me, I didnt add it to the list because it seems I am the only one it works for.

SamuriHL
3rd July 2019, 21:22
I haven't tried any 60fps content yet as I've not had a lot of time since I got the card back to play around with it. I can try maybe tomorrow if I get a chance. I do have an actual 60fps UHD so I'll give it a shot and see how that goes.

P.S. Yes, only visual. madvr OSD doesn't show any issues.

jespermart
4th July 2019, 12:33
But 60fps content is fine for you guys too right with d3d11? And the stutter is only visually apparent right? I mean I do not see glitches repeats or dropped frames being reported.

Issue is very bad mainly at 23.9 movie content. Setting d3d11 and frames presented in advanced to 1 works well for me, I didnt add it to the list because it seems I am the only one it works for.

I can confirm that your solution with d3d11 and "frames presented in advanced" set to 1 works for me as well, no stuttering at all.
1080p60 materials, for me all my concert movies, are played via my dune 4k solo with full meny so I haven't tried playing via mpc-be and madVR

SamuriHL
6th July 2019, 03:19
I can also confirm setting frames presented in advanced to 1 works for me, too. I still haven't had a chance to test my 60fps movie but I will do that tomorrow as I want to make sure my settings work for it. So that's fun. :D

Klaus1189
6th July 2019, 12:32
I added the info the the first post.
Can I delete the need info of the actual driver, no more issues?

Let me know if there is anything else to add.

SamuriHL
6th July 2019, 22:02
Oy, 60fps UHD is difficult even with my 2070. Using the frames presented in advanced to 1 does work for fixing the stuttering issue, but, getting 60fps to play smoothly with the settings I choose is proving to be....challenging. Had to drop chroma down to Jinc and a few other compromises. Rendering times are all over the damn place. This is the only way I get it to play at the moment without dropped frames. And this machine is no slouch.

Manni
6th July 2019, 22:10
Oy, 60fps UHD is difficult even with my 2070. Using the frames presented in advanced to 1 does work for fixing the stuttering issue, but, getting 60fps to play smoothly with the settings I choose is proving to be....challenging. Had to drop chroma down to Jinc and a few other compromises. Rendering times are all over the damn place. This is the only way I get it to play at the moment without dropped frames. And this machine is no slouch.

Really sorry to hear that, and very glad I kept my ancient quadcore with a 1080ti... I almost upgraded my rig six months ago to something very similar to the one you've built, and in the end I decided to wait for PCI 4.0 and HDMI 2.1. I hope these issues with RTX GPUs will be sorted by then. Thanks for your feedback and please keep us posted.

SamuriHL
6th July 2019, 22:42
I'll continue to tweak it and see if I can make it stable with higher settings. Right now I'm actually watching this movie since it's the first time I've been able to at ALL with my HTPC. LOL It looks fantastic. Probably could look better. :)

hotripper
7th July 2019, 03:09
Wow really? 60 fps is no sweat here and my cpu is old but still a beast ;) 23.9 is the thorn in my ass. What render settings are you using? Maybe I can duplicate the issue.

SamuriHL
7th July 2019, 04:20
The CPU in my case isn't really doing a hell of a lot. :) The 2070, however, is working its ass off. In the nVidia CP at the very moment I have Power set to adaptive, Vertical Sync set to on (yuck but I got tearing without it). In madvr what I WANT to have set for 60 and where I get into trouble:

HDR set to tonemapping by pixel shader or whatever the hell it's called now. Target nit set to 700. I am using measurements files. For chroma, NGU AA High. Luma NGU Sharp High. NOTHING in trade performance options checked. :D The second dithering option (error diffusion 2) I think, with color. (Hey, it's all from memory as I'm not at the machine....). I was using the only 60fps UHD ripped to MKV that I have which is Billy Lynn's Long Halftime Walk. Rendering times hit the mid-60's at times with massive dropped frames. To get it stable I had to set the luminance and scale chroma separately options and set chroma upscaling to Jinc. Then it was playing fine with only a couple dropped frames here and there. Obviously I want to play around more and see what looks "best" to me for options. I'm quite sure if I did passthrough HDR I could have all the options I want with no issue but that's not what I want to be doing.

Klaus1189
7th July 2019, 17:14
If I had a RTX card, how would I get proper 23 Hz (custom refresh rate) that really works, also after reboot, ...?

CRU?, also with newest driver which seems to be fine?

RXP
8th July 2019, 09:45
Go back to an earlier driver (385.28 recommended) or upgrade the projector. :)

The magenta bug is gone on the new (2019) 4K models, it doesn't happen in 8bits or 12bits, at any frame rate, which makes using 8bits an option again.

With older models, 385.28 only has the magenta bug at 4K60 8bits. There is no magenta bug at 12bits (though colorspace is forced to YCC 422 internally when using RGB or YCC444, irrespective of the frame rate, which hopefully will be solved on the new models, it won't be on the old ones).

Every driver post 385.28 breaks something. The only advantage to using a more recent driver with a GTX card is 3D. Otherwise stick to 385.28.

I think 391.24 is the last driver where the magenta bug is not with 12bits as well as 8bits, at all frame rates. However the video levels are borked in 12bits if using video levels, and you can't select 12bits in a custom res. Of course 3D only improved with 391.35, so it's one or the other. Then after 398.11 you lose HDR passthrough as well.

Again, 385.28 is the driver to use with GTX (not an option with RTX), unless you really have to use a more recent driver for whatever reason, or a frame drop in 3D every 13min instead of every 3 minutes is good enough motivation to deal with all the other issues.

Hopefully the next major driver branch coming up this month should allow at least some of us to upgrade, especially if HDR passthrough is supported again.

Klaus1189, if you think it's useful, please could you link to this post in the first post, as a "note to JVC projector owners with nVidia GPU"? Thanks!

Just a quick addition to this - It'd been a while since I used my JVC x9000. I have my output to RGB 23hz for my OLED and as a result when switching to BT2020 I was hit with the magenta bug on the PJ. Only way I could get rid of it was switching to ycbcr - then no bug at 8 bit. I'm on 385.28

Bring on MadVR Envy, I'm a seasoned user and after not using it for a couple months I forget. It's such a pain.

Klaus1189
9th July 2019, 18:18
GeForce Game Ready Driver 431.36 WHQL is available.

SamuriHL
9th July 2019, 21:56
Guess it doesn't hurt to try it. LOL Thanks!

BetA13
9th July 2019, 23:11
from the new Nvidia Driver 431.36 (PDF)


Despite the included fixes, there are still some known issues to be aware of:

Additional issues

2626510-Windows 10 May 2019 Update: Banding on some displays after OS update -> Working with Microsoft on a fix




Operating System Issues

[Windows 10 Fall Creators Update][HDTV]:
12 bpc is automatically applied even on
HDTVs that support only 8 bpc, resulting in a scrambled display. [2007663]
To work around, open the NVIDIA Control Panel->Change Resolution page, select “Use
NVIDIA color settings”, then set
the Output color depth to 8 bpc.

When upgrading from Windows 7 to Window
s 8, the system fails to retrieve the
installed WHQL displa
y driver. [1024416]
See the Microsoft KB article KB2743349
http://support.microsoft.com/kb/2743349
.

jasonwc18
11th July 2019, 00:03
The latest Nvidia 431.36 driver will only provide 8 bit color output from a custom resolution mode. This appears to be a driver bug regression as I was using the same graphics card and projector (GTX 1070 and a JVC RS600) with a much older driver and got 12 bit output from my custom mode. The only other change I made was updating to Windows 10 Version 1903 for the new Ryzen scheduler, but I don't believe this caused the issue. Oddly, the bug above claims that it uses 12 bit by default. In my testing, it set 8 bit with the default settings and only used 12 bit when I manually selected it. While 12 bit is initially available for a custom resolution, after applying the resolution, it reverts to 8 bit, regardless of the refresh rate (I'm doing this for 2160p23).

Warner306
11th July 2019, 01:26
I think it's been that way for a long time.

jasonwc18
11th July 2019, 03:20
It appears so. I tried 416.81, 417.71, and 418.81 (clean wipe between each with DDU). Users previously reported that these versions worked with custom modes + 12 bit color. However, they were on earlier versions of Windows (I'm using 1903 for the new Ryzen scheduler). The only driver that actually works is the MS default - 388.43 IIRC. This release did work with my custom 2160p23 profile using 12 bit color. However, it was released in Nov 2017!

chros
11th July 2019, 10:12
The latest Nvidia 431.36 driver will only provide 8 bit color output from a custom resolution mode.
Is it also the case if you delete the custom resolution in nvidia CP and create it only with CRU instead?

el Filou
12th July 2019, 14:29
Just noticed this in the release notes for NVIDIA 431.36, page 18:If hardware accelerated video is playing on one display and an application is launched on
another display in windowed mode with NVIDIA G-SYNC or adaptive-sync enabled, the
video stutters. This is the result of desktop compositing on displays with differing refresh
rates. [...] Note: The issue can also occur when displays are set to different
refresh rates, even when G-SYNC is not used. To resolve in this case,
make sure all displays are set to the same refresh rate.Are you guys with RTX cards who are encountering stuttering using multi-display at differing refresh rates by any chance?

SamuriHL
12th July 2019, 16:48
Nope I'm not.

Sent from my SM-G975U using Tapatalk

hotripper
13th July 2019, 04:23
Not using 2 displays technically maybe since I am using DP to carry surround to my receiver both at 60hz. Regardless, when tested only using 1 display still get stutter.
Problem is this will likely go on overlooked as we are a minority of HTPC users. But some attention should be given to all of the gamer complaints. It Just Works...like crap more like it, but technically does work from a certain point of view

SamuriHL
13th July 2019, 04:38
I can tell you it does NOT work for gaming, either. Quake RTX, for example, I get very similar issues.

huhn
13th July 2019, 04:49
desktop composition issues (specially on dual screen system mismatching refreshrates) are an old issue with windows 10 and was even worse in windows 7 they fixed it totally in windows 8 but for some reason had to break it again with win 10...

i'm going to suggest a very random thing you could try with RTX.
try RTSS and set a frame limiter of to 24 hz or a very little bit higher and see if it changes something.

hotripper
14th July 2019, 23:32
So whats the consensus on installing 1903??? yay or nay?