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dwrbudr
17th November 2005, 21:02
@Kurtnoise13: Try to NOT set form's PixelsPerInch at all. Delphi has this implemented in TCustomForm class. Just remove that code and let the users see how it works without the DPI check.

sillKotscha
18th November 2005, 14:22
Will the GUI problem ever be fixed ???

unfortunately no... :(

Hi Kurtnoise13,

I do not want to stresstest your nerves but...

I do have the gui_problem as well, but just with the latest daily build.

My OS is win2k_sp4_latest_m$-patches.

But as you know it's just an optical effect, no transcoding or encoding related issues.

Thanks for this very easy to use FE :)

cheers Sill

dimzon
18th November 2005, 14:34
I was looking for a program that uses Lame to recompress my MP3 to lower bitrate for my portable MP3 player.
Try foobar2000

hijacker
19th November 2005, 10:20
Isn't foobar a mp3 player like Winamp. How can you recompress MP3 files with it?

I also have another idea. My MP3 player also plays WMA files wich AFAIK are smaller then MP3. Any good program to compress MP3 to WMA?

MacAddict
23rd November 2005, 15:25
Foobar is MUCH more than just a player.

@Kurtnoise13
Do we have a way to _not_ have 'DRC" selected bt default when we drag files in the queue? I use 'DRC' for 5.1 AC3 transcoding but I don't think it's desireable for a 2.0 file. Or am I wrong?

Kurtnoise
23rd November 2005, 20:52
what do you mean by drc ?

MacAddict
23rd November 2005, 21:54
Dynamic Range Compression. I guess it's also called Dynamic Noise Compression?

Caroliano
24th November 2005, 00:12
My MP3 player also plays WMA files wich AFAIK are smaller then MP3. Any good program to compress MP3 to WMA?
filesize = bitrate * duration
If you put the same file and set the same bitrate, the Mp3 and the WMA will have the same size. And transcoding is a BAD idea. You will only loose tons of quality to have a slight smaler file. Its better get the source CD and convert to WMA directly. Although the quality of an Mp3 encoded by Lame is better than of the WMA, IMHO. Lame is for Mp3 the same as Xvid is for Mpeg4 ASP.

Rockaria
24th November 2005, 10:42
Dynamic Range Compression. I guess it's also called Dynamic Noise Compression?My understanding based on the Audio FAQ and the feeling based on some test with FFDSHOW/AC3Filter DRC feature is that it certainly helps to perceive overall volume ranges of the bandwidth especially in the noisy environment with some media types(movie & classic) but too much will always degradates the fidelity.

It also has some effect of volume normalization(you will see + and - numbers dynamically applied) without distortion but not recommended if you have a quite listning environment and properly mastered gains of clips.

MacAddict
24th November 2005, 13:07
Thank you Rockaria. I'm not sure why I was always under the impression to not use it for 2.0 tracks. Unfortunately my HTPC isn't in a very quiet environment for the moment so I think I'll do a test between 'light' and 'normal' compression.

Caroliano
27th November 2005, 00:17
.....

That time when updating to the beta_2001114 I got the LoRd_MuldeR issue with the GUI. Any progress made to fix it? If not I'll back to the old version. Re-install Windows is not an option for me. Never changed my font dpi also.

EDIT: An screenshot with the maximized window (the non-maximized is the same as the one LoRd_MuldeR already posted) : http://img354.imageshack.us/img354/3619/belight20vx.png

EDIT2: The old version continues to work fine for me. But I find a detail: in the old version I can't maximize the window. Maybe this is a clue.

EDIT3: Screenshot as how the old version opens by defaut in my system: http://img453.imageshack.us/img453/3576/belight49ez.png. And how it is after I drag for the center of the screen: http://img453.imageshack.us/img453/9573/belight56yr.png
This is strange? If not it is annoying.

Kurtnoise
27th November 2005, 09:54
Please, Please....let me breath one second guys. I've a real life you know that ?

I'm working on these bugs.

Caroliano
27th November 2005, 13:00
Ok. I'll wait. :)

Keep your mental sanity please! :p

vito9
4th December 2005, 15:18
Sorry if this is already documented, I searched this thread for all 'ac 5.1', but dont have time to read through 43 pages of thread!

using belight 2.2b8 wanted to transcode ac5.1 23.976fps -> ac5.1 25fps

My besweet log:
BeSweet v1.5b31 by DSPguru.
--------------------------
Using azid.dll v1.9 (b922) by Midas (midas@egon.gyaloglo.hu).
Using SoundTouch.dll v1.3.0 by Olli Parviainen (www.iki.fi/oparviai/soundtouch).
Using AC3enc.dll v1.20 (Feb 18 2004) by Fabrice Bellard (http://ffmpeg.org).

Logging start : 12/04/05 , 13:14:12.

BeSweet.exe -core( -input E:\40yov\40yov.ac3 -output E:\40yov\40yov.ac3 -logfilea E:\40yov\40yov.log ) -azid( -c normal ) -ota( -hybridgain ) -ac3enc( -b 448 -6ch ) -soundtouch( -r 23976 25000 )

[00:00:00:000] +------- BeSweet -----
[00:00:00:000] | Input : E:\40yov\40yov.ac3
[00:00:00:000] | Output: E:\40yov\40yov.ac3
[00:00:00:000] | Floating-Point Process: No

input and output name the same - end up with zero byte file!

when I check the bewsweet command line in belight:

BeSweet.exe -core( -input "E:\40yov\40yov.ac3" -output "E:\40yov\40yov.ac3" -logfilea "E:\40yov\40yov_1.log" ) -azid( -c normal ) -ota( -hybridgain ) -ac3enc( -b 448 -6ch ) -soundtouch( -r 23976 25000 )

if this is a known bug my apologies in advance

Kurtnoise
4th December 2005, 16:58
This is already mentioned (in BeSweet FAQ and some others threads), Soundtouch works only with wav stereo files...

vito9
4th December 2005, 19:52
This is already mentioned (in BeSweet FAQ and some others threads), Soundtouch works only with wav stereo files...

@Kurtnoise

Thanks I see that the -soundtouch doesnt work with ac2 but that is the command line that belight creates when I load a ac3 5.1 file and convert the frame rate:

BeSweet.exe -core( -input "E:\40yov\40yov_Fixed01.ac3" -output "E:\40yov\40yov_Fixed01.ac3" -logfilea "E:\40yov\40yov_Fixed01.log" ) -azid( -c normal ) -ota( -hybridgain ) -ac3enc( -b 448 -6ch ) -soundtouch( -r 23976 25000 -tempo )

So a bug perhaps in belight?

Kurtnoise
4th December 2005, 19:55
No, it's not a bug. Your input file must be a wav stereo if you want to use soundtouch command.

vito9
4th December 2005, 20:25
ok I see - so it is not possible to change the framerate on an ac3 5.1 file?

Kurtnoise
4th December 2005, 20:47
Of course it's possible...by example try with BeSweetGUI with OTA switch -ota( -r 23976 25000 )

vito9
4th December 2005, 22:37
yep I know its possible with besweet command line but why not through belight? Surely this would be counted as a bug when belight attempts to transcode the file but generates the wrong besweet script? Sorry not trying to be overly critical (I like belight!).

Oh, and BTW thanks for your responses.

Best rgds

Vito

Kurtnoise
4th December 2005, 23:58
not through BeLight because I decided to use soundtouch instead...the framerate conversion with ota switch is too limited. In addition, I mean BeSweetGUI (http://dspguru.doom9.net), not directly the command line.

Kurtnoise
5th December 2005, 20:19
well found a strange bug today ...

http://img431.imageshack.us/img431/2037/untitled5mr.jpg (http://imageshack.us)

I think it should be

Time Elapsed 00:00:32 & Time Remaining 00:02:57

and there should be no AM there as well

:confused:

EDIT: if it help somehow, the encoding was done during PM not AM :)
version 0.2.2.0 @14/11/2005
fixed... :)

Kurtnoise
5th December 2005, 20:21
Cosmetic bug:
In the WAV/PCM tab when click on DD-WAV (output format) then 'Output channels' doesn't disappear. These output channel only affect to WAV or AIFF not DD-WAV.
In fact if you select DD-WAV as output format nothing happens to 'output channels' but if you change the tab (i.e MP3, VORBIS,...) and come back to WAC/PCM then 'output channels' options disappear.
fixed...

Kurtnoise
5th December 2005, 20:25
Options->Priority->Idle is set currently. Using the task manager I can see that Belight is in "Normal" mode and Besweet is actually in "Idle". Should Belight also be running at "Idle" priority?
Finally, I decided to put the same priority task for BeSweet and BeLight...

Kurtnoise
5th December 2005, 20:26
That time when updating to the beta_2001114 I got the LoRd_MuldeR issue with the GUI. Any progress made to fix it?
not fixed yet...but it's on my way.

LoRd_MuldeR
6th December 2005, 21:22
the LoRd_MuldeR issue :D :D :D



Is it normal that the Nero7 Encoder uses the HE-AAC profile by default, even for high bitrates (high vbr modes) ??? ASAP HE-AAC is intended for low bitrates, so LC-AAC should be the deafult, at least for higher bitrates (higher vbr modes).

Or is HE-AAC the new default in Nero7, even for high bitrates ?!?!?!?!?!

Kurtnoise
7th December 2005, 08:02
bsn and the last libraries dedicated to BeSweet for the nero aac encoding don't use this restriction...in other words, you can tweak by example an he-aac @192kbps if you want but it's not recommended.

LoRd_MuldeR
8th December 2005, 01:53
bsn and the last libraries dedicated to BeSweet for the nero aac encoding don't use this restriction...in other words, you can tweak by example an he-aac @192kbps if you want but it's not recommended.

So I should force the Nero Encoder to use the LC-Profile?
(VBR-Mode: Extreme Quality)

Kurtnoise
8th December 2005, 08:57
If you don't use Presets, I'd say yes...

TheFluff
13th December 2005, 03:53
This has probably been reported before... but I thought I'd mention it anyway. Using 0.22beta8 on Windows 2000, I can uncheck the "delay" and "dynamic range compression" checkboxes, but as soon as I move the mouse over the file list area, they re-check themselves. Also, DTS input gives me a "not supported in 0.22" message.

Kurtnoise
13th December 2005, 10:02
and this has been fixed already in the latest daily builds (http://corecodec.org/frs/?group_id=45&release_id=234#r234)...

TheFluff
13th December 2005, 15:54
I see. Many thanks, and apologies for the redundant report.

dwrbudr
14th December 2005, 16:16
In the latest daily build - where does the HybridGain option go?
The "View BeSweet command" form shows up somewhere in the bottom of the screen. Its position should be poMainFormCenter and no poDesigned or poDefault

Reino
14th December 2005, 18:32
I just transcoded an AC3 file to an OGG file with the latest libvorbis.dll using libVorbis v1.1.2 2005-12-08 (http://rarewares.org/ogg.html), but afterwards when I look into the Stream Info of that OGG file it says it was still made by the version of 20050304 (libVorbis v1.1.1)...
Is this BeLight to blame, Kurtnoise13?

Kurtnoise
14th December 2005, 19:13
no...put your libvorbis.dll in the BeSweet folder.

In the latest daily build - where does the HybridGain option go?
I didn't change that... :confused:

Reino
14th December 2005, 20:02
Of course it's located in the BeSweet directory (+ the needed libmmd.dll), otherwise it won't work at all :rolleyes:

Kurtnoise
14th December 2005, 20:48
So, I've made a quick test with libvorbis 1.1.2 from rarewares :

BeSweet v1.5b31 by DSPguru.
--------------------------
Using libVorbis.dll v1.0 ( Dec 8 2005 ) by John33 (www.inf.ufpr.br/~rja00).

Logging start : 12/14/05 , 20:38:29.

BeSweet.exe -core( -input E:\Samples\005 ItCouldBeSweet.wav -output E:\Samples\005 ItCouldBeSweet.ogg -logfile E:\Samples\005 ItCouldBeSweet.log ) -ogg( -q 0.400 )

[00:00:00:000] +------- BeSweet -----
[00:00:00:000] | Input : E:\Samples\005 ItCouldBeSweet.wav
[00:00:00:000] | Output: E:\Samples\005 ItCouldBeSweet.ogg
[00:00:00:000] | Floating-Point Process: Yes
[00:00:00:000] | Source Sample-Rate: 44.1KHz
[00:00:00:000] +-------- OGG --------
[00:00:00:000] | VBR Quality : 0.400
[00:00:00:000] +---------------------
[00:00:20:017] Conversion Completed !
[00:00:20:017] Actual Avg. Bitrate : 103kbps
[00:00:02:000] <-- Transcoding Duration

Logging ends : 12/14/05 , 20:38:31.

And I checked the properties of my output vorbis file. We have Xiph.org libvorbis I 20050304...This corresponds to the vendor flag with the spec version. So, no problem from BeSweet and/or BeLight.

edit: and you can have some dlls in Windows/system32 for encoding.

Reino
14th December 2005, 22:19
Sorry, my fault...
I discovered the aoTuVb4.51 version is correctly shown as:
Vendor :
AO; aoTuV b4b [20051117]
(based on Xiph.Org's libVorbis)
But the libVorbis 1.1.2 version isn't shown as:"
Vendor :
Xiph.Org libVorbis I
20051208But still as:
Vendor :
Xiph.Org libVorbis I
20050304 :confused:

Taurus
14th December 2005, 22:40
First I want to thank Kurtnoise13 for this wonderful GUI.
And of course all others who contribute with addons and fixes.

My problem: All other aac encoders (Nero, FAAC, 3GP Reference9) work like a charme.
Only the Winamp plugin gives me this:
:http://img168.imageshack.us/img168/9614/unbenannt1tv.gif (http://imageshack.us)

My logfile looks like this:

BeSweet.exe -core( -input "C:\Temp\Ariane.wav" -output "C:\Temp\Ariane.aac" -logfile "C:\Temp\Ariane.log" ) -azid( -s stereo -L -3db ) -dimzon( -dllname bse_WinampAacPlusV2.dll -cbr 96 -mode 2 -v 2 )

Latest full package of Belight (Besweet, Dimzon's, etc.)installed.
Also tried some of the daily builds: no success.

It's on a Win98 machine, the one I prefer for audio encoding.
Haven't tried yet on a XP machine.

Any help is really appreciated.

Cheers

Taurus

Kurtnoise
15th December 2005, 10:47
But the libVorbis 1.1.2 version isn't shown as:"
Vendor :
Xiph.Org libVorbis I
20051208But still as:
Vendor :
Xiph.Org libVorbis I
20050304 :confused:
As I said, it's because xiph devs team doesn't update their tag vendor in the code.

Kurtnoise
15th December 2005, 10:50
It's on a Win98 machine, the one I prefer for audio encoding.
Haven't tried yet on a XP machine.
I don't know why BeSweet crashes but I'm sure about one thing. The last BeLight versions use Unicode code and win98 doesn't support this.

Shinjite
16th December 2005, 08:29
One question, when I demux a 6channel wav into 6 mono wavs for DD 5.1, is the output sequence of channels are correct?

Taurus
16th December 2005, 11:05
I don't know why BeSweet crashes but I'm sure about one thing. The last BeLight versions use Unicode code and win98 doesn't support this.
Well, the win98 machine is patched with the Microsoft Layer für Unicode for long time, so normally programs using unicode do not get me trouble ;)
As I said before, your program works pretty stable on my side, the only disadvantage: Winamp aac plugin crashing.
I will try to use cli on Besweet with Dimzon's Winamp aac modifications and report back how it works.
Edit
Ok, it's not Belight. Besweet crashes with Dimzon's "bse_WinampAacPlusV2.dll"
on my win98 machine. Tested from command prompt.
Same command on a WinXp machine works fine. And of course so does Belight.
On both machines same Version Belight install....
What makes me wonder: all other Dimzon plugins for aac work alright. :o
And aac encoding inside Winamp is working too.
So I guess there is something inside the code which triggers the kernel fault

tebasuna51
16th December 2005, 12:40
@Shinjite
The output names are correct. To encode with ac3enc (DD 5.1) you need a mux file with this order: FL_C_FR_SL_SR_LFE.

@Taurus
Maybe there are something wrong in your command line:

"BeSweet.exe -core( -input "C:\Temp\Ariane.wav" -output "C:\Temp\Ariane.aac" -logfile "C:\Temp\Ariane.log" ) -azid( -s stereo -L -3db ) -dimzon( -dllname bse_WinampAacPlusV2.dll -cbr 96 -mode 2 -v 2 )"

The azid decoder is only for ac3 input.

Taurus
16th December 2005, 16:07
-azid( -s stereo -L -3db )[/b] -dimzon( -dllname bse_WinampAacPlusV2.dll -cbr 96 -mode 2 -v 2 )"

The azid decoder is only for ac3 input.

Well I know, without the azid commands it's still the same.
Look at my edit a few lines ahead...

Thank you

Taurus

Chris Benoit
18th December 2005, 18:34
I want to ask 2 questions.

A)What are the differences in boost mode?LigH,DSPGuru and Tera?
B)Output sampling rate is only if i want to change frequency?If i have an audio in the frequency i want,i live that option unchecked right?

Kurtnoise
18th December 2005, 19:58
A)What are the differences in boost mode?LigH,DSPGuru and Tera?
http://forum.doom9.org/showthread.php?s=&threadid=91928


B)Output sampling rate is only if i want to change frequency?If i have an audio in the frequency i want,i live that option unchecked right?
yes

Chris Benoit
18th December 2005, 22:36
http://forum.doom9.org/showthread.php?s=&threadid=91928


I read the command line reference from that link and it didn't mention anything specific.

In the boost section it says:

Defines the dynamic compression’s strength using an algorithm by xxxx(Where xxxx=Ligh/Tera/Dspguru)

Duh!!

How will i know which one does what so i can choose between them?

Also it says u should either choose dynamic compression or boost,not both.Which one shall i prefer?

EDIT:Since i'm preparing audio for the psp,my goal is to get clear and as loud as possible results.Emphasis on the loud part,cause somet times when i'm at noisy environments i have difficulty hearing audio files.

Kurtnoise
19th December 2005, 11:27
I read the command line reference from that link and it didn't mention anything specific.

How will i know which one does what so i can choose between them?
So, in this case, http://forum.doom9.org/showthread.php?p=681548#post681548


Also it says u should either choose dynamic compression or boost,not both.Which one shall i prefer?
depends of your source imho...Bear in mind that boost must be applied only with wav files.

EDIT:Since i'm preparing audio for the psp,my goal is to get clear and as loud as possible results.Emphasis on the loud part,cause somet times when i'm at noisy environments i have difficulty hearing audio files.
I'd say : first try "normal" or "extreme" dynamic compression. If it's not enough, you can try with a LigH or DSPguru boost presets.

Chris Benoit
19th December 2005, 12:28
Well my sources are mp3 to be converted in aac.I'll try what you suggested and will let you know.thanx.