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Shayne
29th November 2003, 16:47
Hi thanks this is great i need my cd's back past Mp3

i new i should keep soft encode in the tickle truck when they trashed it.

I am trying to make 32 bit 48 hz ac3 files and the following is my procedure:

1) Rip cd 44.1
2) convert to 32 n 48 in ce pro
3) pin thru Your great program with 32 out
4) split with the command
D:\Video\AAC_Encode\BeSweet.exe -core( -input "D:\Surround\Temp\Temp6Ch.wav" -output "D:\Surround\Temp\temp_" -type wav -6chfloat ) -ota( -g peak )
5) load into soft enode and all appear to play fine.

I am getting a real loud aaaaaaaaaaaa at the beginning of the recording when spdif out

It appears that some of (not all)the split five wave files have a clipped click almost like a record click at the first .2 seconds and if this is edited out all works fine. But this is a lot of work.

What do you think

Thank you very much for the guide and have pretty well followed it to the letter. One thing that did work for me was to add gain filters to pin 3 and 4 out and reduce the gain of the backs by a couple of db for my setup

Eye of Horus
29th November 2003, 17:26
Originally posted by Shayne
Hi thanks this is great i need my cd's back past Mp3

i new i should keep soft encode in the tickle truck when they trashed it.

I am trying to make 32 bit 48 hz ac3 files and the following is my procedure:

1) Rip cd 44.1
2) convert to 32 n 48 in ce pro
3) pin thru Your great program with 32 out
4) split with the command
D:\Video\AAC_Encode\BeSweet.exe -core( -input "D:\Surround\Temp\Temp6Ch.wav" -output "D:\Surround\Temp\temp_" -type wav -6chfloat ) -ota( -g peak )
5) load into soft enode and all appear to play fine.

I am getting a real loud aaaaaaaaaaaa at the beginning of the recording when spdif out

It appears that some of (not all)the split five wave files have a clipped click almost like a record click at the first .2 seconds and if this is edited out all works fine. But this is a lot of work.

What do you think

Thank you very much for the guide and have pretty well followed it to the letter. One thing that did work for me was to add gain filters to pin 3 and 4 out and reduce the gain of the backs by a couple of db for my setup


Do a search again here on Plogue and spike. It seems that some have this problem and some don't. I have it only the first time I convert. So I only convert a few seconds and then start again and the spike is gone. Others have no one at all...........

Those things are so nice to do experiments with !:D

grtz,

EoH

Shayne
29th November 2003, 17:53
I think we have read all pages here but thanks for the insight what we are looking for is a cure / workaround

Eye of Horus
29th November 2003, 19:40
Originally posted by Shayne
I think we have read all pages here but thanks for the insight what we are looking for is a cure / workaround

If there was a cure, I would give it. I gave the workaround in my last message ! (at least the one working for me !)

EoH

Shayne
30th November 2003, 17:14
Thank you for your quick response

your previous post is not a work around here but maybe i am doing something wrong?

I have try recording one and then the next, the next also has this click.

I have tried recording a few seconds of one and then record from start, no good

I have tried recording a few seconds and then rerecording from then on

I have dragged it past start next and all combinations of the above and still a click after besweet demux.

It appears to be besweet and i know you split this thread but it is definitely a bug with your guide that uses besweet. If i bring the 6ch into soft encoder all is well and i have added gains to all channels and the results are good.

Does anyone know an alternate method of normalizing? Virtual Mic?

I was wondering if someone can reproduce this with 32 bit 48000 Hz files it appears to me that the statement some have this click and some don't is hard to believe since it is a software bug and not a hardware bug i am using win xp and besweet stable and/or latest. I can send the wave form which starts at the being and lasts approx 0.002 seconds.

Thanks for your help and this is truly a great step in audio here.

Peace

Eye of Horus
30th November 2003, 18:52
Originally posted by Shayne
<snip>

I was wondering if someone can reproduce this with 32 bit 48000 Hz files it appears to me that the statement some have this click and some don't is hard to believe since it is a software bug and not a hardware bug i am using win xp and besweet stable and/or latest. I can send the wave form which starts at the being and lasts approx 0.002 seconds.

Thanks for your help and this is truly a great step in audio here.

Peace

Hard to believe, but true :D
My "workaround" never fails here. Win 2000 ...
Others have no spike at all..... (Is in this or the "other part" of the thread !)

The spike has nothing to do with Besweet, but with Plogue. (I guess you need to do some re-reading !! ;) )

And there (In Plogue) is where I start a few seconds, stop and restart.....

EoH

Shayne
30th November 2003, 21:41
Originally posted by Eye of Horus
The spike has nothing to do with Besweet, but with Plogue. (I guess you need to do some re-reading !! ;) )
EoH

If this is so how come when i open a 6 ch wav (one file) produced in Plogue into soft encoder this spike is not present? However the spike does exist when i demux with besweet.

-start(..) = click moves to x seconds

most likely something i am doing that is not right but i really can not find it, where should we re-read?

Thanks for the help

Peace

Ps edit typo

Eye of Horus
1st December 2003, 01:44
Originally posted by Shayne
If this is so how come when i open a 6 ch wav (one file) produced in Plogue into soft encoder this spike is not present? However the spike does exist when i demux with besweet.

-start(..) = click moves to x seconds

most likely something i am doing that is not right but i really can not find it, where should we re-read?

Thanks for the help

Peace

Ps edit typo

With 20 messages a page :
page 2 (first message by Daphy about the problem....) and page 5 with some comments by Kempfand.

grtz,

EoH

Shayne
1st December 2003, 02:10
@ Daphy

Dont thing so try open 6ch in soft encoder as is .... no problem

It happens at the split stage ---- Besweet i think? Redue still click but i will retry more than 2x's

@ kempfand

This method doesn't seem to work here.

To solve this problem i think the program doing it needs to be determine and a fix/alt determined. I have to say its not Plogue if i open 1 file 6ch.wav there is no click but it occurs at the besweet stage. (32 bit 48 hz)

Edit:

did most my tests off Jethro Tull but full album eagles coming up.

For sure work around.

add 3 gains to front(2) , rear (2) and center adjust gains to 7 , 4 , 8 respec or whatever suits u. set to - to determine ur pin outs.

open 6ch.wav in soft ender (by pass besweet)

encode

RnR

Peace

Umma
4th December 2003, 00:46
There is a thread at the Bidule site (http://www.plogue.com/phorum/read.php?f=1&i=1295&t=1295#reply_1295) that mentions the click at the beginning, but I'm not sure it applies here.

Might...

Might not... :)

joshbm
9th December 2003, 21:12
I have a problem:

I have gotten Bidule to work quite nicely in the past. And just when I need it, I can't get the thing to work!

It gives me blank audio. I record it and it is blank... all 6 channels :-\.

Could someone help me out here?

Specs:
- PIII 600Mhz - Shouldn't be the prob, b/c I have gotten it to work in the past
- Bidule 0.6500test
- Using my group I created (following tutorial to a tee)
- Linked Audio Player (Playing) and Audio Recorder (Recording).

Thanks!
- joshbm

joshbm
9th December 2003, 21:55
Originally posted by davidv@plogue
Hum there is a decoder yes
"Read MPEG 1&2 (layer 1,2,3) files (i.e. .mp1, .mp2, .mp3). "
(so rename your mpa to whatever the format, prolly mp2)
Get it here
http://askywhale.free.fr/vst/
Warning, this plugin seems to load the decompressed file in ram!!

Now since Bidule only process uncompressed audio streams (and will always be that way), you would have to reencode the output to mpa again after the processing.

So imho you should maybe uncompress the mpa -> wav then use the Bidule
file player and recorder.

I tested this before... the only problem is linking the Recorder with this MP3 Plugin (Playing). It will not work. Is there a work around?

Thanks!
- joshbm

Shayne
11th December 2003, 02:20
Thanks for the link Umma but this toggle is not the guilt here i don't think.

I should clarify click its a wave form clipping that clips out for approximately 0.00025 seconds and then dies like a decaying sine wave.

On the side

This is a good look into the future. What we need is all this put together in a MP3 player that joins all these filters and outputs a play list to a temp.dts file in small chucks and then sends them out spdif. The 3 gain filters can be user adjusted and voilà a player that would definitely out play anything we have now. I am sure its thought of and in the works.

Peace

joshbm
11th December 2003, 04:22
Hello everyone,

I posted before my Bidule Group called "5.1 Surround". I now have a newer version (lol, not sure if anyone really cares):

Download here (http://www.videocdpro.com/josh/dloads/surround_grp.zip)

What is new:
-> Removed the HNM lowpass plugin
-> Added another great VST alternative called Bass Manager
-> Saves a lot of CPU Usage (60% on my PIII 600Mhz lol).
-> Added volume parameters for each channel.

This Bass Manager is great and is actually meant for 5.1 surround input. Goto Kelly Industries (http://www.kellyindustries.com/products.html) and download Bass Manager. Also another VST plugin is the LCRS Matrix Encoder-- have yet to try.

VST PLUGINS:
1. B-pan Ambisonic Encoder
Link : http://www.dmalham.freeserve.co.uk/pc_vst_ambisonic.zip

2. B-Proc Ambisonic B-Format Processor
Link: http://www.york.ac.uk/inst/mustech/...vst/yorkvst.zip (http://www.york.ac.uk/inst/mustech/3d_audio/vst/yorkvst.zip)

3. Emigrator
Link : http://www.gerzonic.net/zips/Emigrator_1.0_win32.zip

4. Bass Manager
Link: http://www.kellyindustries.com/downloads/bass_manager_vst.zip

ADD:

You can add the "5.1 Surround" by downloading it and saving it to the "Groups" folder. Then from there open Bidule and you can drag "5.1 Surround" from your Palette under "Groups".

BUGS:
-> Settings to keep for plugins: bfproedit and Bass Manager. In order to fix these settings you must (at the moment, may be fixed later) right click on your "5.1 Surround" Group >> Grouping >> Expand. Then double click on "bfproedit" and the right most dial turn so it is vertical strait up and down like | .

Then from there double click the "Bass Manager" and drag the bar at the bottom to the very right (or critique your settings the way you want them) and click "100" under "X-Over Frequency" then back to "120". From there you can get out by right clicking on the background and Grouping >> Parent Group.

From there connect up everything as normal.

I hope these bugs can be fixed in the future, but right now it looks like we have to live with them.

Thanks,
- joshbm

Eye of Horus
11th December 2003, 22:53
Nice post Josh, but don't you think it is more usable in the other thread ?
The thread split up and this part is only about the usage of Besweet.
The other one has all kind of Plogue related subjects in it....

kind regards,

EoH

Umma
13th December 2003, 17:54
The latest Bidule is out! :)

davidv@plogue
13th December 2003, 22:07
Originally posted by Umma
The latest Bidule is out! :)

And has an Offline mode so you can render your 5.1 files
faster than realtime.

Watch out for "Edit/Offline Processing"
int the new version available on plogue.com/bidule

Eye of Horus
14th December 2003, 00:08
Originally posted by davidv@plogue
And has an Offline mode so you can render your 5.1 files
faster than realtime.

Watch out for "Edit/Offline Processing"
int the new version available on plogue.com/bidule

Excellent David !
Can't wait to give it a try......
Thanks !

kind regards,

EoH

Umma
14th December 2003, 00:41
Much faster...MUCH faster!

I had stopped doing the conversions because of the time involved, but now...well, it begins anew! :D

Thank you very much, David! To you AND your team... :thanks:

joshbm
14th December 2003, 05:40
Originally posted by davidv@plogue
And has an Offline mode so you can render your 5.1 files
faster than realtime.

Watch out for "Edit/Offline Processing"
int the new version available on plogue.com/bidule

david... I downloaded the new Bidule... looks great, but I have had the most problems with it. For instance when I have a connection and try to remove the connection by selecting the connection and hitting the [DEL] key, it freezes and I have to do a cold restart by holding the power button of my computer. This has happened consecutively for about 15 times now. Is anyone else experiencing this?

Thanks,
-joshbm

specise_8472
14th December 2003, 10:14
Originally posted by joshbm
david... I downloaded the new Bidule... looks great, but I have had the most problems with it. For instance when I have a connection and try to remove the connection by selecting the connection and hitting the [DEL] key, it freezes and I have to do a cold restart by holding the power button of my computer. This has happened consecutively for about 15 times now. Is anyone else experiencing this?

Thanks,
-joshbm

I have the same problem, but after testing I find that it only seems to happen after processing a file. Not before.
A workaround that seems to work is to make sure that processing mode is off. (red). Works for me.
A very annoying bug, as I am testing out a new plugin I wrote for MatrixMixing to use in a new method of encoding 5.1. I thought that I had a broken plug:scared:

Eye of Horus
14th December 2003, 11:33
Originally posted by specise_8472
I have the same problem, but after testing I find that it only seems to happen after processing a file. Not before.
A workaround that seems to work is to make sure that processing mode is off. (red). Works for me.
A very annoying bug, as I am testing out a new plugin I wrote for MatrixMixing to use in a new method of encoding 5.1. I thought that I had a broken plug:scared:

Sounds exciting !
Please keep us posted !

kind regards,

EoH

joshbm
14th December 2003, 20:36
Originally posted by specise_8472
I have the same problem, but after testing I find that it only seems to happen after processing a file. Not before.
A workaround that seems to work is to make sure that processing mode is off. (red). Works for me.
A very annoying bug, as I am testing out a new plugin I wrote for MatrixMixing to use in a new method of encoding 5.1. I thought that I had a broken plug:scared:

Yes, keep us updated on it! Can't wait to see it!

You're right about being out of processing mode-- it does that *less* frequently when I am out of it. Yet it still drives me crazy, my bidule file I am working with. I am out of processing mode and this will be about the 23rd I think time I have to do a cold shutdown (holding the button on my comp). I hope it can be fixed in later versions :-).

edit: Make that 25th :-P

Thanks!
- joshbm

specise_8472
14th December 2003, 20:40
Originally posted by joshbm
Yes, keep us updated on it! Can't wait to see it!

You're right about being out of processing mode-- it does that *less* frequently when I am out of it. Yet it still drives me crazy, my bidule file I am working with. I am out of processing mode and this will be about the 23rd I think time I have to do a cold shutdown (holding the button on my comp). I hope it can be fixed in later versions :-).

Thanks!
- joshbm


I am using win2000pro, all I have to do is wait for the program not responding box or Three Finger Salute (CTRL ALT DEL) and manually close it. Never have had to reboot.

joshbm
14th December 2003, 20:48
Originally posted by specise_8472
I am using win2000pro, all I have to do is wait for the program not responding box or Three Finger Salute (CTRL ALT DEL) and manually close it. Never have had to reboot.

Yeah, it's too bad my WinXP totally freezes up :-\.

davidv@plogue
14th December 2003, 21:02
Hum

Im trying to reproduce this without success.
Ca you guys send me your .bidule file and step by step
instruction on how to freeze it?

Thanx
davidv@plogue.com

davidv@plogue
14th December 2003, 21:10
joshbm, precise,

Could you try this version (just an updated exe)
This changes some things with disk thread priority,
that may improve usage.

http://plogue.com/bidule/6501test.zip

joshbm
14th December 2003, 21:16
Okay...
Just look at delthis.jpg in the zip file provided. And open "New.bidule" and select that and hit [DEL].

It freezes my WinXP up to the point of cold restart.

PS- I think for the most part to you can delete any connection when processing mode is on and it will freeze. The one above I tried deleting it both in and out of Processing Mode. The crazy thing is, it worked in 6500test, but doesn't work in this new version.

(PMed you the link to download it)

Thanks for looking into it,
- joshbm

joshbm
14th December 2003, 21:22
Just tried it... No go :-\. Still had to do a cold restart.

Regards,
-joshbm

Eye of Horus
14th December 2003, 21:43
Not that good.....
A lot of crashes (freezes) on Win XP.....
Offline or Online makes no difference here.
When you "load" a bidule, it freezes.
When you clean the space and "import" it does not freeze.
This with the standard 2 to 5.1 setting.

Speed was as expected : 5-6 times normal speed > Excellent !

More experiments soon........

grtz,

EoH

davidv@plogue
14th December 2003, 22:23
ouch

You were right there is a evil bug in 6501

We've just fixed it, i hope it solves your issues.
You can either decide to redownload the full thing or just the exe
which is here http://plogue.com/bidule/65011.zip

(the new version should read 0.6501.1)

Please inform us of more problems directly on our phorums
as i might not be able to monitor all forums for a while.

Cheers

joshbm
14th December 2003, 22:30
Originally posted by davidv@plogue
ouch

You were right there is a evil bug in 6501

We've just fixed it, i hope it solves your issues.
You can either decide to redownload the full thing or just the exe
which is here http://plogue.com/bidule/65011.zip

(the new version should read 0.6501.1)

Please inform us of more problems directly on our phorums
as i might not be able to monitor all forums for a while.

Cheers

Thank you so much! I have been troubled with this (I bet my PC is relieved :-D)... No more cold shutdowns!

Works great!

Thanks again,
-joshbm

kempfand
14th December 2003, 22:31
@david: Big Thank You for the new version and making the offline processing available. This baby rocks !!!

@All: I had some crashes too (but not to the point of cold-reboot). I then started with a "blank" template and did the set-up again (i.e. placed the Bidules, and re-did the wireing). So far all works well (touch wood).

Kind regards,

Andreas

puzio
14th December 2003, 23:46
Sorry but with the new version the offline process is slower than online.

davidv@plogue
15th December 2003, 02:41
Originally posted by puzio
Sorry but with the new version the offline process is slower than online.

Hum sorry about that. I was experimenting on ways to make the
app/pc responsive (too a certain extent) even though it was rendering.
Perhaps in a future version ill add a virtualdub-like drop down list where you can specify the priority of the rendering.

For now you could improve the speed in two ways.

1)set your bidule buffer size to 512 (larger chunks will be streamed at once, so less graph overhead and less inter-block "idling")

2)If this is still too slow you could - on top of that - use this temporary build: http://plogue.com/bidule/65011offline.zip

(it has the same fixes the one i did earlier, but it uses the original 6501 offline speed - allthough i still think the app is not responsive enough, but if you dont mind that, yes it renders pretty fast :)

Sorry about all the probs. Offline processing is a really new inside
bidule and hasent been tested much by our usual testing group, which are mostly realtime audio/musicians

Thans again for the amount of feedback you provide us with.

And please tell me how it goes

joshbm
15th December 2003, 02:49
Thanks for the update david!

Bidule has become an asset in terms of 2.0 to 5.1 upmixing and a different assortment of audio effects and is a great tool! All that is needed to make Plogue near-perfect is an execution addition.

I think it would be a cool feature if file execution was added. For instance the dialogue in the Audio Recorder would have an added option that says:

Post-Execute: [ ] (Browse...)

This you can browse for a file or enter a command line string that it will execute (thinking in terms of .bat, .exe, .vbs, etc). That way after our 6 channel wavs were completed it could automatically either encode them directly to Dolby Digital 5.1 or DTS (or handed off to any other program that we might need to process the material). It would even be cool to have:

Pre-Execute: [ ] (Browse...)

under Audio Player so that it could easily be done to prepare an audio stream before the actual Bidule operation starts (ie I like to change my file from 16-bit 44100 to a 32-bit float, 48000 before I put it in Bidule). After it was done executing the .bat file it would somehow set that 32-bit, 48000 file somehow as the input file.

Also maybe a switch like for command-line parameters could be read for instance in the “File...” under Audio Recorder, the filename chosen could also be used in the command line Post-Execute as “%bidule_file01%” (path and name of wav for Channel 1 out of 6, of course Create Files for Each New Record would have to be checked to use this) or “%bidule_file%” (path and name of wav for all 6 channels).

Just my thoughts...

PS- Thanks again for Bidule 0.6501.1 and the offline fix!

Kindest Regards,
- joshbm

puzio
15th December 2003, 07:57
Thank You David.
It works now. But in offline process when signal processing is on ( Audio Player runs or stoped) I can't run another progs (I mean I have to wait long time). So to run another progs I have always to turn signal processing off.

THX

Eye of Horus
15th December 2003, 12:51
Originally posted by puzio
Thank You David.
It works now. But in offline process when signal processing is on ( Audio Player runs or stoped) I can't run another progs (I mean I have to wait long time). So to run another progs I have always to turn signal processing off.

THX

I don't quite understand this......

In offline mode the whole process is 5-6 times as fast as online on my PC. (Pentium 4 2400 Hz). So a whole CD with 72 minutes is done in 12-14 minutes. Why the heck do you need to start another program then ? For 12-14 minutes ?
Go drink some coffee ! :D

(no pun intended !)

EoH

puzio
15th December 2003, 13:12
Thank You EoH.
I mean when I turn on "offline processing" and "signal process", and it is not important I run the convertion or not , Win XP is blocked.

THX

davidv@plogue
15th December 2003, 13:50
Originally posted by puzio
Thank You EoH.
I mean when I turn on "offline processing" and "signal process", and it is not important I run the convertion or not , Win XP is blocked.

THX

Thats what i meant by "trying to make it responsive"
I also noted that close to 100% of the whole PC is used when offline+proc are both on, and while it renders fast, its a bit hard
and slow to respond even to basic stop commands.

On the suggestions on making it easier to render files, and starting batch programs. Youll have to understand that while we do think its a good idea, this offline rendering mode in bidule is roughly 5% of our market and we have lots of other features to support.
Bidule is a realtime experimental music creation studio primarily :)

We'll think of an easy way to do such a thing that woulndt take too much time to implement. Suggestions are welcome.

Umma
15th December 2003, 19:00
David,

I'm not saying that I'm one of them, but don't be surprised if you get volunteers from this site to help you out with the batching suggestions, etc.

BTW, I have had no trouble at all on my Win2K box. Bidule hauls *ss!

:)

joshbm
16th December 2003, 02:36
Originally posted by davidv@plogue
On the suggestions on making it easier to render files, and starting batch programs. Youll have to understand that while we do think its a good idea, this offline rendering mode in bidule is roughly 5% of our market and we have lots of other features to support.
Bidule is a realtime experimental music creation studio primarily :)

We'll think of an easy way to do such a thing that woulndt take too much time to implement. Suggestions are welcome.

:D I understand.

Thanks for listening to my suggestion,
- joshbm

daphy
16th December 2003, 09:02
Hi folks,

back from a hard (and I hope last business trip this year) I noticed much happened on my favourite board!

Thx to David for the new bidule! I am looking forward to do some testings this week.

joshbm wish list
for me one feature on this list is most attracktive:
optional output with 6 single monofiles.
To integrate a AC3/DTS encoder would be a nice thing in the future, but for now this output option would save much time!

@joshbm

did you some tests with the new bidule version and your 5.1 solution?
is some rewiring necessary?

something I remarked:
5.0 with DTS on all tested Amp (mostly Yamaha) sounds fine - even the bass. I also find out that most of the DVDs in DTS are 5.0.
5.0 with AC3 suffers under less bass, so for this case a 5.1 transcoding methode would bring some exciting improvements in bass.
That´s why I also did some further experiments with 5.1.

CYA Daphy

Shayne
17th December 2003, 19:56
Shoot what a speed increase. Been playing for a couple of days now flawless and fast!

Test are greatly increased and still looking at tweaks and my new amp to arrive till batch mode kicks in.

Thanks again great work here

joshbm
19th December 2003, 01:55
@daphy:

Yeah, some rewiring was necessary. I have a really excellent 5.1 solution as well. I would release it, but there are 2 or 3 more plugins required besides the ones already listed (mostly for the bass and to make the sound more clear).

If you would like me to post it I can. I added the following:
- Group version does not work for me because it takes up too much CPU usage (on my comp), so it is a .bidule file.
- Reverb option
- Baxxpander (cool wave expander-- making your sounds more crisp including the bass)
- X-cita, which defines the treble sound.

If I could make a 32-bit float ac3 (with ac3enc, which I don't know how to do) I would post a sample.

Regards,
- joshbm

puzio
19th December 2003, 08:32
Hello Joshbm.

Can You post the new way to do stereo2dd5.1? How do You get 6channel
32bits wave file?
As EoH says don't use never free ac3enc because it is now very bad encoder.
Forget it.

THX

daphy
19th December 2003, 09:46
@ joshbm

I´ve sent you a PM ;)

CYA Daphy

kempfand
19th December 2003, 10:05
@ joshbm:

I'd apprciate if you share your *.bidule(s).

Kind regards,

Andreas

PeterC
21st December 2003, 11:05
I have tried the new Bidule and all the exe updates
posted here, but I have this one rather
annoying problem.

I get 4xnormal speed with my 1,7ghz (running Xp Pro) when I set the
buffer size to 512k, at 256k it is as slow as ever.

But, with the speed increase, the program skips
the first 4 or so seconds (I'm trying to do
a 32bit float, 48khz file of 300mb) of the wav file giving
a result which is missing a few seconds...and this
is a major problem when the audio is
destined to go to DVD ;-)

I could not get past this
by any other way than slowing the thing down to
the good..erhm..bad old real time processing, where
the file is processed to the full length and nothing
gets skipped.

Umma
21st December 2003, 20:43
Just an FYI on something I just did...

Took a 32-bit 73 minute - 1.5GB wav and Biduled it with the normal 5.1 setup, offline processing, into a 16-bit multichannel wav.

Resulting file was 2.2GB.

Out of curiosity, I opened the file in Cool Edit 2.0...took a few minutes, but six wavs opened, and in single-wav view, each wav was a mono 379MB file. The naming scheme used by cool edit was AID1 (original file name), then AID1(2), AID1(3)...and so on to the number 6. The number 4 wav was empty, but each other wav was mono and just a little different-looking than the last. Used the SAVE AS option to save the first one as FL, the second as FR, the third as C, the 5th and 6th as SL and SR, respectively. Bully on the blank one, I leave the LFE empty in Surcode, anyway.

(I quit using Besweet-to-dts automation for now...Surcode has been crashing when called by Besweet lately. Don't know why.)

Surcode rejected the FL file, the first file saved (and without a number) telling me it needed a mono file, so when I looked at it in Explorer it showed up as a 2.2 GB file whereas the rest were 379 MB files (like they were supposed to be).

That FL-file still showed up as a 379 MB mono file in cool edit when I opened it...and it split into five other mono wavs just as the original one did before I saved as speaker assignments. Weird how this file is still considered to be a multi-channel file, but yet also as a mono, as well.

Don't roll your eyes at me, Scully...might just have to do with the different header-naming scheme that DSPGuru spoke of.

I ran that "mono" FL file through cool edits "resample to mono" option, saved it again, and it finally showed up in Explorer as a 379 MB mono file, was accepted by Surcode, encoded with the others into a dts file, and the heavens screamed with joy. :)

But I'm out of blank CD-Rs, can't try it out as a dts CD on the DVD player yet.

Anyway, I like to read every bit of information on everyone's experiences, so I just thought I'd share.