View Full Version : DG NV tools
aegisofrime
17th January 2010, 09:50
neuron2, supposedly the new VP5 engine in the GT240 and the upcoming Fermi series supports MPEG-4 ASP. Will DG NV tools support MPEG-4 ASP indexing as well, for those cards?
InsulinJunkie
17th January 2010, 10:00
neuron2, supposedly the new VP5 engine in the GT240 and the upcoming Fermi series supports MPEG-4 ASP.
I don't believe Nvidia has gotten around to adding driver support for the 210/220/240's hardware acceleration of MPEG-4 ASP yet.
At least it's not there as of the 195.81 betas.
Deinorius
17th January 2010, 12:19
neuron2, supposedly the new VP5 engine in the GT240 and the upcoming Fermi series supports MPEG-4 ASP. Will DG NV tools support MPEG-4 ASP indexing as well, for those cards?
Source? IIRC it's the VP4, not VP5.
aegisofrime
17th January 2010, 14:10
Source? IIRC it's the VP4, not VP5.
Source is right here at Anandtech, so it should be reliable.
http://www.anandtech.com/video/showdoc.aspx?i=3657&p=3
And yes, it's VP4, which means that the VP5 on the Fermi cards should support it too right?
Deinorius
17th January 2010, 15:40
Yeah, it should. But I've no idea, what functions they want to add additionally. It already supports quite everything any user can need, or is there something I forgot?
Guest
17th January 2010, 16:00
Will DG NV tools support MPEG-4 ASP indexing as well, for those cards? Maybe. What is the compelling application?
stax76
17th January 2010, 16:07
I've uploaded new StaxRip test build supporting DGSource. I didn't experience a single crash/hangup so I have high hopes DGDecNV is now fully usable in StaxRip. Thanks to Neuron2, Multitask and Zathor for helping.
http://forum.doom9.org/showthread.php?p=1364661#post1364661
Guest
17th January 2010, 19:06
Nice work, stax76! We greatly appreciate your efforts to support the DGNV tools.
MrVideo
17th January 2010, 20:48
supposedly the new VP5 engine in the GT240 and the upcoming Fermi series supports MPEG-4 ASP.
If only my new PNY GT240 card was working correctly...
After installing the card, updated the drivers for the mobo and installed a piece of software, after a period of time the system would just bog down.
A reboot fixed it, for a hort while. I got a copy of the Process Explorer program so that I could see what the hell was going on. I eliminated the new program by making sure the DLLs that it called could never execute and that I just didn't run it. Well, that wasn't it.
So, I removed the Nvidia drivers, mobo and graphics. Still didn't go away. What was happening is that after about 5-10 minutes the hardware interrupts would go into runaway mode. While the monitor program would show me that the CPU was getting creamed and that it was because of hardware interrupts, the program cannot display what the hardware interrupt is.
Since the only new hardware in the system was the graphics card, I put the PNY 7600 back into the system (even though it doesn't have a GPU fan, as it was frozen). Problem solved.
Once the GT240 got into the situation where any program called it (I suspect for hardware accelleration, as normal displaying didn't), it went into hardware interrupt runaway mode. Kill the program and the interrupts stopped. Come to think of it, it wasn't because of hardware accelleration, because if I copied a file from one hard drive to another, the interrupts would also happen.
So, for the moment, a warning about the PNY GT240, until I get this resolved with them.
MuLTiTaSK
17th January 2010, 20:58
@MrVideo
so it might be borked after all i say return it and get one from the GTX series also remember to choose which drivers you install wisely cause they will have a role on how good your card performs;)
Deinorius
17th January 2010, 21:23
Does anyone have any experience installing a nvidia card as a second next to a ATI card? My preferred graphics card is ATI, but I would like to use DGIndexNV.
MrVideo
17th January 2010, 21:35
so it might be borked after all i say return it and get one from the GTX series also remember to choose which drivers you install wisely cause they will have a role on how good your card performs;)
I'll be beating PNY over the head for a replacement, or a different card.
Um, you have no choice as to what drivers are installed. They come with the card. I also get the latest Nvidia drivers from the Nvidia website.
In this particular case, even with no Nvidia drivers for the card intalled, just running native Windblows VGA support, the card croaks.
Guest
17th January 2010, 23:53
Does anyone have any experience installing a nvidia card as a second next to a ATI card? My preferred graphics card is ATI, but I would like to use DGIndexNV. Yes, if you have Vista or Win7 it is easy. If XP, then there is a gotcha but it can be worked around.
Deinorius
18th January 2010, 00:09
Vista? Since when? IIRC there isn't possible to install more than one graphics driver. :confused:
Something different: This card would be only used for video decoding with DGDecode (PhysX would be nice too :( But just with hacks). Would there be any speed difference between, let's say, G210 or GT240?
Guest
18th January 2010, 01:04
Would there be any speed difference between, let's say, G210 or GT240? You can find out just as easily as I can.
Deinorius
18th January 2010, 01:30
May be you missunderstood my question or I can't follow you. I meant any decoding speed difference. I don't know exactly, if gpu frequency or bandwidth has any relevant influence in decoding speed.
an3k
18th January 2010, 01:53
Source? IIRC it's the VP4, not VP5.Prove: http://www.nvidia.com/object/io_1260507693932.html
Source is right here at Anandtech, so it should be reliable.
http://www.anandtech.com/video/showdoc.aspx?i=3657&p=3
And yes, it's VP4, which means that the VP5 on the Fermi cards should support it too right?MPEG-4 ASP is hardware supported since VP4
GT240 has VP5, not VP4.
Short quote: NVIDIA GPUs that can decode 3D Blu-ray content include the GeForce GT 240 ($99 U.S. MSRP), as well as upcoming next-generation GF100 GPUs based on the NVIDIA “Fermi” architecture.And the GT240 can handle AVC-MVP (which is 3D Blu-ray content), thus it's VP5
MrVideo
18th January 2010, 05:47
so it might be borked after
It might not be afterall.
It took longer. but I am now getting runaway hardware interrupts with the old card, but at about half the CPU eating power as the new graphics card.
A reboot makes the problem go away, but eventually it will be back.
Guest
18th January 2010, 07:48
@MrVideo
That's off-topic for this thread. Please open a new thread about it in PC Hardware forum.
MrVideo
18th January 2010, 07:50
@MrVideo
That's off-topic for this thread. Please open a new thread about it in PC Hardware forum.
Sorry, I only brought it up as there are those here who may be interested in it for use with this specific tool.
TheProfosist
18th January 2010, 11:42
i just donated today and should be receiving the license soon. I use MeGUI, all indexers that i used previous to this were already compiled into MeGUI and were automatically add to the AVS scripts.
Will this replace all the indexers built into MeGUI? I was just planning on using this for VC-1.
How do i integrate this into MeGUI and AVISynth? or do i just have it index the file?
And for the cuda support is it only supported for the indexing or also while decoding when converting the file?
can i use the nvidia deinterlacer with MPEG2 files?
Examples of previous AVS scripts:
for MPEG2:
DGDecode_mpeg2source("C:\TEMP\NeiA_7-01_Track1.d2v", cpu=4, info=3) - [includes color correction and MPEG2 deblocking]
for H.264:
AVCSource("C:\TEMP\Appleseed HD 720p 5000kbps_Track1.dga")
Thanks For The Help in advance. Im big into encoding and would like to get started again as soon as possible
This is what ive found so far from reading some of the manuals and guides:
index file using correct included program [i need help with which i should use, when, and for what]
start server
load dll in AVS script [i need help with which i should use, when, and for what]
proper code for correct file type? [i need help coming up with comparable code]
is this all i need to do? ...
also since this is now cuda enabled and when you playback you can decode using cuda, is there a cuda H.264 encoder comparable to x264 thats can be used with avisynth and possible MeGUI??
Clumpco
18th January 2010, 13:03
I use MeGUI, all indexers that i used previous to this were already compiled into MeGUI and were automatically add to the AVS scripts.
Will this replace all the indexers built into MeGUI? I was just planning on using this for VC-1.
MeGui versions 0.3.1.1061 and above have built-in DGIndexNV support.
also since this is now cuda enabled and when you playback you can decode using cuda, is there a cuda H.264 encoder comparable to x264 thats can be used with avisynth and possible MeGUI??
I'll let Neuron2 answer that one in detail, but if the cuda was occupied with both frame-serving and encoding, then you would probably lose most of the advantage except if you had multiple cards.
TheProfosist
18th January 2010, 13:15
MeGui versions 0.3.1.1061 and above have built-in DGIndexNV support.
I'll let Neuron2 answer that one in detail, but if the cuda was occupied with both frame-serving and encoding, then you would probably lose most of the advantage except if you had multiple cards.
could you explain how to use the built in support in MeGUI because i cant see it under any of the options.
well i have a 2 pc dedicated for encoding and putting in another card (low end 9500GT?) wouldnt be a problem. though i have used the cuda encoder included in MediaCoder but it did a horrible job at low bit rates and there was almost no customization
Clumpco
18th January 2010, 14:45
could you explain how to use the built in support in MeGUI because i cant see it under any of the options.
Personally I use DGIndexNV outside of MeGui with an avs template file because I nearly always use exactly the same settings. However you can run it from inside MeGui by using Tools -> DG Source. It will queue the indexing and then open up the avs editor when done.
Guest
18th January 2010, 15:14
could you explain how to use the built in support in MeGUI because i cant see it under any of the options. Not in this thread. Please go to the MEGUI subforum.
TheProfosist
18th January 2010, 17:56
Not in this thread. Please go to the MEGUI subforum.
theirs a DGNV tools MeGUI sub forum?
and what about the other stuff like help with the avs script and wether this is an all in one solution for MPEG2 H.264 VC-1 etc you dont have to answer the megui stuff the rest should just be general questions.
MuLTiTaSK
18th January 2010, 18:18
theirs a DGNV tools MeGUI sub forum?
and what about the other stuff like help with the avs script and wether this is an all in one solution for MPEG2 H.264 VC-1 etc you dont have to answer the megui stuff the rest should just be general questions.
you can read the manuals that come included with DGDecNV without a license Download (bit.ly/6VZIFi)
rack04
18th January 2010, 18:20
theirs a DGNV tools MeGUI sub forum?
As your question here (http://forum.doom9.org/showthread.php?t=151159).
and what about the other stuff like help with the avs script and wether this is an all in one solution for MPEG2 H.264 VC-1 etc you dont have to answer the megui stuff the rest should just be general questions.
Regarding the avs script for the DGDecNV tools just read DGMultiDecodeNVManual that is included with the package. It is very well written and has everything you need to get started.
TheProfosist
18th January 2010, 18:25
well so far i have VC-1 working which is the reason i got this because i was getting pixelation with FFmpegsource2 and i refuse to use directshowsource.
read the manual for the combined manual this should handle all my needs. but i have a few question since i have now donated and have it.
you can gpu deinterlace and resize. i currently use lancoze4 for resize and TDeint with custom settings for deinterlce how does the built in GPU ones compare? should i use them instead or stick with what i know?
Guest
18th January 2010, 18:26
And for the cuda support is it only supported for the indexing or also while decoding when converting the file? The CUDA support is used when decoding video, i.e., when doing a play/preview in DGIndexNV or when serving a script with DGSource()/DGMultiSource(). It is not needed or used when indexing (Save Project).
can i use the nvidia deinterlacer with MPEG2 files? Yes.
is there a cuda H.264 encoder comparable to x264 No.
rack04
18th January 2010, 20:28
i currently use lancoze4 for resize and TDeint with custom settings for deinterlce how does the built in GPU ones compare? should i use them instead or stick with what i know?
You should make your own comparison between the resize and deinterlacer. What is better for me may not be better for you.
TheProfosist
18th January 2010, 20:28
i just got syntax to work for mpeg2 and choose to try croping+resize+deinterlace using gpu. this should be comparible to using Lancoz4 and TDeint if not better?
thanks again for all the help. this will be of great help with all my encoding
Guest
18th January 2010, 20:32
i just got syntax to work for mpeg2 and choose to try croping+resize+deinterlace using gpu. this should be comparible to using Lancoz4 and TDeint if not better? The resize is bilinear. The PureVideo deinterlacer will produce better results than TDeint in many but not all cases.
Guest
20th January 2010, 01:35
* Fix crash on File/Close for some streams.
* Add error popup instead of crashing for malformed MPEG2 GOPs.
* UI facelift. Hope you like it!
http://neuron2.net/dgdecnv/dgdecnv.html
My website is a little slow right now, so be patient. If it persists, I'll give my ISP a call.
MuLTiTaSK
20th January 2010, 02:04
:eek: great job neuron2 a very pleasant uplift not to heavy at all i must admit i was nervous
http://img43.imageshack.us/img43/186/ss20100119195521.jpg
MuLTiTaSK
20th January 2010, 02:06
@neuron2
if i click pause while previewing is the preview scroller supposed to be locked?
Guest
20th January 2010, 02:11
@neuron2
if i click pause while previewing is the preview scroller supposed to be locked? Yes. You cannot navigate by GOP when in a play/preview operation. Hit the stop button to exit play/preview mode.
I had a lot of fun implementing that. Any further UI ideas you have will be welcome.
See all that space at the right of the button area? What to put there? I was thinking revolving quotes from Einstein. :)
MuLTiTaSK
20th January 2010, 02:19
@neuron2
ok just making sure;)
curious what influenced the uplift you installed Windows 7?
MuLTiTaSK
20th January 2010, 02:22
@neuron2
i was thinking about that space maybe template editor or future Blu-ray playlist switcher?
Guest
20th January 2010, 02:26
curious what influenced the uplift you installed Windows 7? I use single-step mode a lot and it was clunky to use previously. So I wanted to add a single-step play button. But then I should have a normal play button too. And a preview button. And we might as well have stop and pause as long as we have play. So with all the new buttons, they couldn't stay on the same rectangle as the trackbar. And I couldn't find any decent text characters to put on the new buttons. Result:
* buttons on a separate window under the trackbar
* owner-draw buttons to allow for clear legends
The next UI change will probably be to eliminate the trackbar. You have the select band above it and that can be enhanced to support trackbar functionality. It's a bit goofy as it is now.
Don't have my Win7 machine yet. :(
Guest
20th January 2010, 02:28
i was thinking about that space maybe template editor or future Blu-ray playlist switcher? Quite right, let's save it for something useful.
Putting template editor on my to-do-feature list (already have playlist support).
MuLTiTaSK
20th January 2010, 02:42
@neuron2
nice i just noticed there is no reference link to the DGMultiDecodeNV Manual?
http://img25.imageshack.us/img25/3115/ss20100119203751.png
Guest
20th January 2010, 02:45
I'll fix that for the next build. Thanks for pointing it out.
tormento
20th January 2010, 07:46
@Neuron2, thanks for the 2002 build, it solved my import issue.
Now I am trying to reproduce the strange "license not found" bug. I am unable to find the "culprit", I think I'll make a video while importing with Camtasia Studio that will show when that bug jumps out.
And, please, consider an automatic output of chapters.txt for multiple file input. It could save a lot of time when creating a multiple scene video. ;) ;)
One question: why, while importing vob video from a cam generated minidvd, some shows an audio delay in the output ac3 and some not? Could be possible to use dgindex to realign the audio with the video instead of creating a delayed audio?
Efenstor
20th January 2010, 09:13
What is the maximum possible number of files to index? I tried loading 946 MTS files (yes, it's a very big project) and got it crashed. It seems that the limit is about 500 files or slightly more. Adding to the file list in batches (with the "Add" button) doesn't help, it still crashes. Can you please rise up the bar to say 3000? I use DGNV exclusively for working with a camcorder footage, not for ripping BD's, and often have a lot of very short segments to work with because the camcorder produces a separate file on every record/stop.
Clumpco
20th January 2010, 10:28
Nice new look and handy buttons!
Ever since I started editing my h264 .ts files with VideoRedo4 (currently in beta) I get a couple of warnings on opening the files:---------------------------
Warning
---------------------------
Found NALU type 13, len 2 undefined, ignore NALU, moving on
Hit Yes to continue notifying this specific error type; hit No to disable it.
Hit Cancel to suppress all further errors.
Is this anything to worry about? Life seems to go on OK if I ignore the warning. Do the VideoRedo guys need to be told to change something?
hydra3333
20th January 2010, 13:01
To be clear - you're indexing a h.264 file output from VideoRedo4 and you get this error ?
tormento
20th January 2010, 13:29
@Neuron2: bug video -> HERE (http://www.mediafire.com/download.php?hnynzmmoinh)
Clumpco
20th January 2010, 16:43
To be clear - you're indexing a h.264 file output from VideoRedo4 and you get this error ?
Yes - I get the error when I open the file in DGindexNV (usually twice if I press "Yes").
If I haven't used No or Cancel to ignore the error, I get it again when I start the indexing.
TheProfosist
20th January 2010, 17:53
question why does the crop automatically do increments of 4 most others i have used use increments of 2 which is more precise when cropping
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