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View Full Version : MeGUI - x264/XviD/lavc/Snow encoder with MP4/MKV/AVI output & audio


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Sharktooth
13th November 2006, 02:54
http://forum.doom9.org/showthread.php?t=105920&page=37
please dont crosspost. lets keep the discussion in one thread.

dantzbr
30th November 2006, 23:34
does anybody know how can i encode ".ogm" ??

check
1st December 2006, 00:45
ogm is a container. read the introduction to video files on the mewiki for more info.

karasu
18th December 2006, 16:43
I can't create an AVS script :

http://www.gloomydream.net/bazar/megui.png

I have the latest megui with all the latest updates, I installed avisith 2.55, then Helix YV12 codec and I still cant load my d2v file.

If I try to create manually my AVS file
# Set DAR in encoder to 37 : 20. The following line is for automatic signalling
global MeGUI_darx = 37
global MeGUI_dary = 20
DGDecode_mpeg2source("E:\crazy\VIDEO_TS\VTS_01_1.d2v")
crop( 0, 16, 0, -16)

I can open this file in a player (MPC)
But MeGui dont want it (same error message)

Wht can I do?

Thanks

acrespo
18th December 2006, 17:20
I see this in changelog:


0.2.3.2192
Commit by Doom9
- Subtitle processing via VobSub


How can I do this processing?

check
18th December 2006, 22:18
@karasu: you need to open the .avs :) You're trying to open a .d2v

@acrespo: look in the tools menu

karasu
19th December 2006, 10:55
@karasu: you need to open the .avs You're trying to open a .d2v
I know, the first time I try to open the d2v file to create an avs script (with the AviSynth Script Creator), but it failed (error message above). after that I write my script manually then try to load in megui, but the same error message appeared (with the path and the name of the avs file of course).

Anyway, I can open my avs script in a player without problem, so I dont understand what's wrong.

check
19th December 2006, 11:39
do you have a YV12 decompressor installed?

karasu
19th December 2006, 14:50
Yes, Helix YV12 as said before.

karasu
20th December 2006, 17:06
Even the old avs files I use with older Megui (9 month ago) releases failled to load. Sadly I deleted the older working version of megui...

check
20th December 2006, 23:54
have you tried reinstalling MeGUI?

Seroxat
21st December 2006, 12:29
Same problem here, unable to load d2v in AviSynth scrip creator. Following error message pops up (version 2.4.1012):

"Error message for your reference: Attempted to read or write protected memory. This is often an indication that other memory is corrupt."

I do have a YU12 codec installed, and opening d2v works in all other applications including MeGUI versions 2.3.xxxx.

weaver4
21st December 2006, 15:06
Does MeGui support single pass XviD? I did not see it. What profile would one use?

Sh4nn0w
21st December 2006, 18:22
Just setup your own profile. One isn't provided.

karasu
23rd December 2006, 15:01
have you tried reinstalling MeGUI?
yes, twice. And reinstalling Avisynth too. No change.

parcival
30th December 2006, 08:53
Same problem with karasu for me too.

It worked OK with previous versions (2.3.x.x)

check
30th December 2006, 09:24
try reinstalling your YV12 decompressor

parcival
2nd January 2007, 22:13
I tried everything.
The problem is with MeGUI.

I just replaced latest MeGUI version (AutoUpdate) with MeGUI v0.2.3.2193 (megui.exe, MessageBoxExLib.dll and ICSharpCode.SharpZipLib.dll) and everything works fine. So it is not the decoder or Avisynth. Something changed in MeGUI v0.2.4.x and it messed things up.

Sharktooth
3rd January 2007, 01:34
Works here...

chadamir
3rd January 2007, 07:56
I can't seem to put in a decimal value i.e. 18.3 for crf encoding.

parcival
3rd January 2007, 14:29
Let me try to be more specific.
I use ffdshow as the only decoder in my system (2006-12-30 build by clsid) together with Haali Media Splitter (28/12/2006). AviSynth v2.5.6 is also installed.

Let me clarify that I am talking ONLY about Avisynth builder included in MeGUI tools. Everything else works for me too. When I try to open a d2v file created with DGIndex.exe (version 1.4.8) I get the error message.

As I already said this doesn't happen with MeGUI v0.2.3.2193

Sharktooth
3rd January 2007, 14:30
CRF and QP accept only integer numbers.

@parcival: i cant reproduce... it works perfectly here.

parcival
3rd January 2007, 23:00
Do you use the same codecs etc with me or different?

I could give AviSynth v2.5.6a a go too just in case...

nurbs
4th January 2007, 11:57
CRF and QP accept only integer numbers.

CRF accepts fractional values since rev. 591.

Sharktooth
4th January 2007, 14:35
i meant in megui.. he cant specify fractional values coz it accepts only integer numbers.

chadamir
5th January 2007, 05:32
I knew what he meant, any plans to change that?

Sharktooth
5th January 2007, 14:20
is it really necessary? I mean, i cant see the reason akupenguin implemented fractional CRF values...

parcival
5th January 2007, 15:30
I tried to my other computer with windows XP and exactly the same codecs/programs installed and it works fine.

It seems something is wrong with MeGUI 2.4.x.x and 2K. Do Windows 2K miss something? (I have latest Windows updates installed on both machines)

chadamir
5th January 2007, 16:42
is it really necessary? I mean, i cant see the reason akupenguin implemented fractional CRF values...

http://forum.doom9.org/showthread.php?t=116773 Take a look at this thread, they basically figured out how to get crf to an exact bitrate without taking any significant hit to quality over two pass.

Sharktooth
5th January 2007, 17:00
ooook.

bkman
6th January 2007, 10:41
is it really necessary? I mean, i cant see the reason akupenguin implemented fractional CRF values...

Yes, I believe that it is necessary. I would find it useful, at least.

karasu
7th January 2007, 12:49
It seems something is wrong with MeGUI 2.4.x.x and 2K. Do Windows 2K miss something?
Yes, I run Win 2k too (as long megui isn't aviable for linux or OS-X) an have the same problems. (using the soft and version described at the start of this thread)

Knuffi
17th January 2007, 14:18
Before I state my little request, I want to say, that MeGUI is really a great thing in combination with X264. Thanks for your affords!

But now to my request:
In earlier versions there was a little checkbox on the queue-page managing the behaviour of MEGUI after encoding. This was removed and the "settings" got one feature more.
Is it possible to bring back that little checkbox or perhaps radio-boxes on the queue-page? I often change the after-encoding-behaviour and nearly as often I forget to set it back to "do nothing". Therefore my pc shuts down sometimes after encoding while I on the contrary want to work on it ... :o

kurt
17th January 2007, 15:14
I also don't understand why this checkbox was removed.

@ Knuffi: if you add in the options/extra config/run command field for example shutdown -s -t 30, a window pops up right after finsishing the final job and gives you 30 seconds to abort the shutdown. But if you are during this 30 seconds away from keyboard - let's say on toilet - the pc shuts down and your work gets lost probably ;)

dbzgundam
20th January 2007, 17:19
Hello all. I recently reinstalled MeGUI (I was having a problem that I WOULD'VE shown you guys, but now I'm running into something else :D) to the latest version (Whatever it was as of 1/19/07).

My x264 settings have remained the same, as have my AVS scripts, but now, whenever the second pass begins, the encoder runs for a few seconds, and then crashes, giving me the typical Windows Error Report... Prior to this, it was crashing, and NOD32 (Antivirus program) reported the x264 stats file as having the "Voodoo Virus"? Figuring it was false positive, I disabled NOD32 for another shot at it, and once again, at the 2nd pass, I simply had a crash.

Any ideas? I DID obtain this MeGUI installation from x264.nl (Mirror 1 to be exact), so I don't exactly think it was corrupted.

bananacreamandpeca
20th January 2007, 21:13
My encoding jobs in Megui stop encoding halfway after a few Megabytes too. Dunno what this is.
I;m gonna try another x264Gui. Maybe that would solve the problem. If it DOES.
Then there msut be something wrong with Megui!!
So I then Suggest people respond to my messages and take me seriously.
Cuz I'm getting the feeling of being ignored or something.

'll keep you updated.

check
21st January 2007, 05:49
@dbzgundam: it might be a virus somewhere else on your system. Does a full scall show anything up? Otherwise, it's just a bad match by nod32. Anyway, try and reproduce the crash outside megui by running the x264 command by itself. Chances are the problem lies with x264, not megui.

@bananna: as said a few times in the bug report thread (where bug reports should go :devil:), all the megui dev's are currently unavailable. When they have some time again stuff will start moving again.

chipzoller
22nd January 2007, 22:44
How does x264 determine if a "turbo" first pass (using megui's 2-pass automatic) is checked in the gui? I'm not sure of this, but I think with this and the past couple builds of megui the turbo setting isn't be saved because I've noticed my first passes are now much slower than have previously been with megui. I checked the x264 command-line options and didn't see how it sets a turbo first pass and don't see any difference in the command-line with activating or deactivating this option in megui.

akupenguin
22nd January 2007, 22:50
There is no such thing as "turbo" at the x264 commandline level. Turbo in megui is just a shortcut for disabling some other options in the first pass.

pinkie_1
22nd January 2007, 23:28
@ chipzoller :

MeGUI's ''turbo" sets :
--me to dia
--subme to 1
--ref to 1
--analyse to none
--trellis to 0

chipzoller
22nd January 2007, 23:31
Thanks for the responses. I understand what MeGUI is doing behind the scenes now.

parcival
2nd February 2007, 08:46
Can we do something to fix the Win 2K preview bug?
Is there a way to help you fix it? Can we create a debug log or something?

Tanma
3rd February 2007, 02:16
The Microsoft .Net Framework 2.0 requires an authentic copy of Windows?

Tanma
3rd February 2007, 22:20
The last build 0.2.4.1020 is giving a lot of trouble for many people, when trying to load any avs ("memory error") or avi (the program just close without warnings). Didn't tried another formats. I switch back to 0.2.3.2193 and it is working fine, but i'm not updating the core.

check
4th February 2007, 01:25
tanma: are you running vista? In any case, please post a bug report here: https://sourceforge.net/tracker/?group_id=156112&atid=798476

parcival
9th February 2007, 19:19
Win2K and MeGUI works fine now!
Thanks for your efforts!

lebanni
13th February 2007, 14:07
Is it possible to have audio amplification like DSPGuru's in BeSweet ? I've found "increase volume automatically" a little light.

Thank for the good work.

Le Banni.

wincent
13th February 2007, 18:35
Is it possible to have audio amplification like DSPGuru's in BeSweet ? I've found "increase volume automatically" a little light.

Thank for the good work.

Le Banni.
As well as audio resampling (for instance, 48kHz -> 44,1kHz).

Doom9
13th February 2007, 18:59
Without rebuilding a whole audio processing engine, the audio features are limited to what the NicAudio filters and the audio encoder provide in terms of features.
And just as a sidenote, I'd violently oppose any downsampling.. modern audio cards all work with 48kHz anyway so your 44.1kHz stuff is actually upsampled during playback.

spanky123
14th February 2007, 03:49
Just installed megui fresh and ran auto-update, but the profiles didn't download. There were no profiles to import for anything - video/audio.

Have they been removed ?