View Full Version : Media Player .NET (MPDN) - D3D HQ GPU Video Renderer [v2.49.0/v1.31.0 27 Dec 2018]
trandoanhung1991
25th September 2015, 14:54
No apparent problems with this build/render scripts so far, nice.
To what clock speed does it lock your GPU?
P2 is normal for OpenCL/Cuda, as it can't run stable with maximum VRAM clock.
405/405. Can't unlock it unless I reboot.
Shiandow
25th September 2015, 15:05
405/405. Can't unlock it unless I reboot.
That sounds suspicious. At first I just thought it was using a lower power state because it wasn't doing anything, but then it should be able to return to a higher power state.
aufkrawall
25th September 2015, 15:06
Very weird, I have the samer driver and almost the same GPU (980) and OpenCL NNEDI3 is working fine here on Windows 10.
Hm, it even works here without the new interop API, even though D3D9 sharing extension isn't available.
Edit: Ok, two little issues to report:
Updater again offers me 2.44.2 although it is already installed. Deleted MPDN's config folder, didn't help.
When a PNG is opened in MPDN, it doesn't stop showing it when opening other media with it like video file.
Zachs
26th September 2015, 00:26
Hm, it even works here without the new interop API, even though D3D9 sharing extension isn't available.
It isn't possible to disable the new interop API -- the option says "Always use new OpenCL interop API". Disabling isn't the same as "Never use" - it simply allows MPDN to use the old interop API if it exists.
When a PNG is opened in MPDN, it doesn't stop showing it when opening other media with it like video file.
You mean the video file you're opening next no longer plays?
FWIW It worked fine when I tried opening a PNG file and then a video file.
Dlget
26th September 2015, 09:35
Feature Request:
Hotkey for script chain
We can save screenshot using PrintScreen & paste them in wordpad or anyother.
Why not save them directly in a directory.(with a name generated from script chain setting/active filters)
ryrynz
26th September 2015, 12:30
Getting consistently dropped frames when right clicking whilst in FSE mode while a video is playing.
Happens the worst with d3d 9ex, d3d 10 is better but still drops and d3d 11 has no problem.
HD 4000 64 bit w7 latest MPDN.
aufkrawall
26th September 2015, 13:44
It isn't possible to disable the new interop API -- the option says "Always use new OpenCL interop API". Disabling isn't the same as "Never use" - it simply allows MPDN to use the old interop API if it exists.
Ok, thx for information.
You mean the video file you're opening next no longer plays?
FWIW It worked fine when I tried opening a PNG file and then a video file.
Strange, it's totally reproducible here. I first drag&drop a 24bpp PNG into MPDN, which is rendered fine, and then I do the same with a video file. Then the player window changes to the size of the video, but the portrayed picture is still the previous PNG.
aufkrawall
27th September 2015, 01:10
That Fluid Motion bug is still not fully fixed with 2.44.2, I'm still getting constantly dropped frames with 60fps@75Hz.
Queues are full and without fluid motion, there are no dropped frames.
Zachs
27th September 2015, 02:54
Does it happen in fse mode as well?
aufkrawall
27th September 2015, 12:38
Yes, no difference.
Dreamland
27th September 2015, 15:48
MPDN v2.44.2
http://t6.pixhost.org/thumbs/3922/29606803_error.jpg (http://www.pixhost.org/show/3922/29606803_error.jpg)
:thanks:
eX``
28th September 2015, 12:16
Hi there ;)
I bet you're already aware of that, but Lav .66 is out (https://github.com/Nevcairiel/LAVFilters/releases)
Zachs
28th September 2015, 12:16
Strange, it's totally reproducible here. I first drag&drop a 24bpp PNG into MPDN, which is rendered fine, and then I do the same with a video file. Then the player window changes to the size of the video, but the portrayed picture is still the previous PNG.
That Fluid Motion bug is still not fully fixed with 2.44.2, I'm still getting constantly dropped frames with 60fps@75Hz.
Queues are full and without fluid motion, there are no dropped frames.
MPDN v2.44.2
http://t6.pixhost.org/thumbs/3922/29606803_error.jpg (http://www.pixhost.org/show/3922/29606803_error.jpg)
:thanks:
Can you guys try test build 3466 and let me know if it fixes all these problems?
Getting consistently dropped frames when right clicking whilst in FSE mode while a video is playing.
Happens the worst with d3d 9ex, d3d 10 is better but still drops and d3d 11 has no problem.
HD 4000 64 bit w7 latest MPDN.
The dropped frames only rack up for a while after the mode switch right? If so I wouldn't worry too much about it -- GPU takes a fair bit of time to do mode switch so dropped frames are unavoidable.
Zachs
28th September 2015, 12:22
Hi there ;)
I bet you're already aware of that, but Lav .66 is out (https://github.com/Nevcairiel/LAVFilters/releases)
Ah thanks. I'll update the installer.
aufkrawall
28th September 2015, 13:47
Unfortunately, still getting drops with FM. PNG problem is fixed.
Zachs
28th September 2015, 13:49
Unfortunately, still getting drops with FM. PNG problem is fixed.
I can't replicate the problem on any of my systems actually. Which version did this problem appear?
aufkrawall
28th September 2015, 13:50
With 2.44.1.
Zachs
28th September 2015, 13:51
Did you try fse mode with the latest version? What sort of dropped frames are you getting? One every few seconds?
aufkrawall
28th September 2015, 13:55
Yes, one or two drops every few seconds, FSE the same.
Zachs
28th September 2015, 14:08
The only thing that could've caused it to drop frame when render queue is full is the driver is reporting it is not ready to receive another frame in its presentation queue for a longer duration than allowed. When you have fluid motion enabled, it shortens this duration since it needs to present multiple blended frames in quick succession.
Hmm btw does it happen with every 60fps sources?
aufkrawall
28th September 2015, 14:39
I suppose yes, it also happens with 720p 60fps.
1080p 30fps works fine, at least I played a video for a few minutes and there were no frame drops.
Zachs
28th September 2015, 14:40
You might want to try different drivers to see if it helps because I'm just not seeing it here.
aufkrawall
28th September 2015, 14:52
Well, I rather stick to 2.44.0 for some time, as it mostly works without any issues here.
Dreamland
28th September 2015, 15:36
test build 3466:
Video Patagonia 8k (downloaded from you tube 3824x2160)
http://t6.pixhost.org/thumbs/3946/29633609_error1.jpg (http://www.pixhost.org/show/3946/29633609_error1.jpg)
Other players (example MPC-HC) it's ok
no other issue in this moment
anyway .. with MPDN have a great quality video!:p
petoulachi
28th September 2015, 15:47
Hello there,
I'm interested with this "new" player (currently using MPC HC + MadVR), but I only have a limited HTPC with an i5 and HD5000. Does MPDN can use both CPU and GPU (instead of MadVR that only use GPU) ?
Regards,
Braum
28th September 2015, 17:04
It's a little off track but I want to know your opinion on a 21:9 monitor I'm planning to buy : https://www.asus.com/Commercial-Monitors/PB298Q/
Does anyone here got a 21:9 monitor ? I would love to see movie in fullscreen as today most of them are in anamorphic :D
eX``
28th September 2015, 20:17
@Off topic: http://www.prad.de/new/monitore/test/2013/test-asus-pb298q-teil8.html#Fazit
I have no clue about 21:9 monitors, but you can find a lot of useful informations on tftcentral, prad, pcmonitors.info or while searching for reviews through the internet. Still, TFT and prad do very deep and exact reviews (color, black depth, Delta, ...) and sometimes even have ICC profiles.
Braum
28th September 2015, 20:26
@Off topic: http://www.prad.de/new/monitore/test/2013/test-asus-pb298q-teil8.html#Fazit
I have no clue about 21:9 monitors, but you can find a lot of useful informations on tftcentral, prad, pcmonitors.info or while searching for reviews through the internet. Still, TFT and prad do very deep and exact reviews (color, black depth, Delta, ...) and sometimes even have ICC profiles.
Thank you a lot ! :)
burfadel
29th September 2015, 07:21
test build 3466:
Video Patagonia 8k (downloaded from you tube 3824x2160)
http://t6.pixhost.org/thumbs/3946/29633609_error1.jpg (http://www.pixhost.org/show/3946/29633609_error1.jpg)
Other players (example MPC-HC) it's ok
no other issue in this moment
anyway .. with MPDN have a great quality video!:p
I'm getting the same, but with numerous different files. I did have one file that did work... but only when fluid motion was disabled. Actually going back to windowed mode and full-screen again, it was extremely jerky (like a massive number of dropped frames) disabling fluid motion did not help. Also, the same error message eventually showed when going back to Windows and full screen mode.
Current version mostly works fine, although I did notice that on some videos fluid motion looks shuddery.
Zachs
29th September 2015, 07:31
Well, I rather stick to 2.44.0 for some time, as it mostly works without any issues here.
I think I've found the problem. Will upload a test build later.
test build 3466:
Video Patagonia 8k (downloaded from you tube 3824x2160)
http://t6.pixhost.org/thumbs/3946/29633609_error1.jpg (http://www.pixhost.org/show/3946/29633609_error1.jpg)
Other players (example MPC-HC) it's ok
no other issue in this moment
anyway .. with MPDN have a great quality video!:p
FWIW the error says you're out of video memory.
Hello there,
I'm interested with this "new" player (currently using MPC HC + MadVR), but I only have a limited HTPC with an i5 and HD5000. Does MPDN can use both CPU and GPU (instead of MadVR that only use GPU) ?
Regards,
You can apportion part of the processing to AviSynth if you want to - LAV Splitter Source (which MPDN uses) supports .avs files.
I'm getting the same, but with numerous different files. I did have one file that did work... but only when fluid motion was disabled. Actually going back to windowed mode and full-screen again, it was extremely jerky (like a massive number of dropped frames) disabling fluid motion did not help. Also, the same error message eventually showed when going back to Windows and full screen mode.
Current version mostly works fine, although I did notice that on some videos fluid motion looks shuddery.
Yeah I found a couple of issues with FluidMotion with the recent releases (post 2.44.0). Will upload a test build later.
burfadel
29th September 2015, 08:11
Some of my media playing issues were driver related, with Catalyst 15.9 beta. Went back to my previous version and all was good again :). It might be the driver, it might be a combination of the driver + Insider Preview 10547.
+
petoulachi
29th September 2015, 08:54
You can apportion part of the processing to AviSynth if you want to - LAV Splitter Source (which MPDN uses) supports .avs files.
Thanks for your answer. I though that AviSynth was a not as good in a quality approach, but maybe I'm wrong ?
Zachs
29th September 2015, 09:18
Thanks for your answer. I though that AviSynth was a not as good in a quality approach, but maybe I'm wrong ?
It can be better in quality since there are some algorithms that not very suited to the GPU. However, it is almost always much slower, so unless you have a really fast CPU, it is usually not suitable for anything real time.
Zachs
29th September 2015, 10:11
Test build 3470 (http://mpdn.zachsaw.com/Test%20Builds/3470/) is now available.
@aufkrawall Can you try and see if this one works?
aufkrawall
29th September 2015, 15:13
Now I'm getting D3D presentation glitches instead of frame drops.
With D3D9, they occur much oftener than with D3D11 (was also the case with older builds and framedrops).
Anima123
30th September 2015, 05:28
There render error with wmv file playback now, with the latest release (don't know which version after). Would you developers please take a look?
Zachs
30th September 2015, 05:31
There render error with wmv file playback now, with the latest release (don't know which version after). Would you developers please take a look?
What's the error message? I just tried opening the various wmv files I have and they all work fine.
Anima123
30th September 2015, 05:34
There's pop up error windows says: Failed to render file 'xxxxx.wmv'.
Zachs
30th September 2015, 05:36
There's pop up error windows says: Failed to render file 'xxxxx.wmv'.
Every single wmv file?
Anima123
30th September 2015, 05:38
Every single wmv file?
Just files with video encoded as WMV2 (Windows Media Video 8) as mediainfo reported.
Edit: Just double-checked the LAV Video Decoder configurations, the wmv12 ticked.
Zachs
30th September 2015, 05:39
Just files with video encoded as WMV2 (Windows Media Video 8) as mediainfo reported.
Perhaps you installed the new LAV filters?
Anima123
30th September 2015, 05:45
Perhaps you installed the new LAV filters?
Yes, the latest 0.66 one, with which other players, like mpc-hc work well.
Zachs
30th September 2015, 06:11
Yes, the latest 0.66 one, with which other players, like mpc-hc work well.
I tested the wmv file you sent me via PM and that one worked fine. Can't tell if it's WMV2 though.
EDIT: Looks like all the wmv files I have are WMV3.
EDIT2: Is MPC-HC using LAV Source Splitter of the same version and not the internal one? Also make sure it isn't using any other source filters.
Anima123
30th September 2015, 06:17
I tested the wmv file you sent me via PM and that one worked fine. Can't tell if it's WMV2 though.
Just sent you a sample via pm.
Zachs
30th September 2015, 06:21
Just sent you a sample via pm.
Works fine.
Anima123
30th September 2015, 06:24
EDIT2: Is MPC-HC using LAV Source Splitter of the same version and not the internal one? Also make sure it isn't using any other source filters.
You're right, mpc-hc is using 'WM SF Reader' as splitter. I don't know how to force it to use LAVSplitter though.
Zachs
30th September 2015, 06:25
You're right, mpc-hc is using 'WM SF Reader' as splitter. I don't know how to force it to use LAVSplitter though.
Using the latest LAV Filters, your sample clip works fine for me with MPDN. Something is causing LAV Source Splitter to refuse decoding the file on your system.
Anima123
30th September 2015, 06:31
It's strange, only this particular file has this problem. Other same encoded files do not.
Zachs
30th September 2015, 08:07
It's strange, only this particular file has this problem. Other same encoded files do not.
Might want to ask in the LAV filters thread instead.
burfadel
30th September 2015, 08:18
It's strange, only this particular file has this problem. Other same encoded files do not.
Try out this post-0.66 build and see if it still happens:
http://files.1f0.de/lavf/nightly/LAVFilters-0.66.0-12.exe
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