View Full Version : RealAnime 5 - Feature Request and Development Thread
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Sirber
21st July 2006, 14:29
adding 48kbps is not planed nor adding winamp back.
in case of output folder error (read only for exemple) I could try to put it in RA5 output folder, which will surely be working.
RA5 will stop in case of error, since this version is for testing / debuging. RA5 non beta build will continu on error to the next file.
Eretria-chan
21st July 2006, 15:49
adding 48kbps is not planed nor adding winamp back.
>_< I want 48 kbps! >_<
in case of output folder error (read only for exemple) I could try to put it in RA5 output folder, which will surely be working.
It should SKIP the file since it cannot output it to the out folder. The reason I enabled read only is so that RA5 shouldn't encode already ENCODED files.
RA5 will stop in case of error, since this version is for testing / debuging. RA5 non beta build will continu on error to the next file.
Then what's the point of using the alpha version? That's one big improvement over the last version!
Sirber
21st July 2006, 15:55
It should SKIP the file since it cannot output it to the out folder. The reason I enabled read only is so that RA5 shouldn't encode already ENCODED files.If your folder is readonlym, they will ALL fail thus you will lose days for nothing.
Then what's the point of using the alpha version? That's one big improvement over the last version!bug finding? haven't you read the popup at RA5 start? :sly:
RA5 at this stage is not ment for archiving and is far from it.
Eretria-chan
21st July 2006, 15:57
If your folder is readonlym, they will ALL fail thus you will lose days for nothing.
The FILES in the output folder is read only. So that RA5 will not try to replace them. It would only report that the already encoded files didn't work.
bug finding? haven't you read the popup at RA5 start? :sly:
I could argue that the "intelligent" part also needs testing so that RA5 skips the failed file correctly and reports correct error and status and so on.
Sirber
21st July 2006, 16:08
The FILES in the output folder is read only. So that RA5 will not try to replace them. It would only report that the already encoded files didn't work.Well, RA5 don't check if the output file is writable, so lose valiable encoding time.
I could argue that the "intelligent" part also needs testing so that RA5 skips the failed file correctly and reports correct error and status and so on.Are you never happy? More features will come out with alpha 2.
Eretria-chan
21st July 2006, 16:12
Well, RA5 don't check if the output file is writable, so lose valiable encoding time.
It might be a good thing to add, at least try, I think...
Are you never happy? More features will come out with alpha 2.
No... you've done a good job. I'll wait for alpha 2. For now, there is nothing for me to test. Good luck.
Sirber
21st July 2006, 16:17
It might be a good thing to add, at least try, I think...We'll see. using another output folder is by far what is logical to do and what everyone do too...
No... you've done a good job. I'll wait for alpha 2. For now, there is nothing for me to test. Good luck.How about testing your precious MKV? testing track management, testing filtering, plenty of stuff to test...
Eretria-chan
21st July 2006, 16:22
We'll see. using another output folder is by far what is logical to do and what everyone do too...
And re-encode everything that was already encoded? No thanks.
How about testing your precious MKV? testing track management, testing filtering, plenty of stuff to test...
Not until I have a way to remove the encoded files. I can only select and remove one file at a time which is quite annoying.
Eretria-chan
22nd July 2006, 03:14
Btw, I think I have more things to complain at.
It seems that the GUI is too small to show the entire file list. I need to scroll to see the entire width of it.
It takes a long time to start when it's loading the list. You COULD do it on a different thread. It is a good idea not to let the user wait, no? I do so hate GUIs that do not respond.
The scrollbar doesn't update when you scroll it. It's like those old pesky ones... you only see after you release the mouse button and terminate the scrolling operation. It's annoying, I tell you!
Sirber
22nd July 2006, 15:00
it's long to start coz of the "folder browse" in output tab.
Eretria-chan
22nd July 2006, 15:07
Whatever the reasons... try to make it work on a background thread if you can. I hate to wait.
LAIN
22nd July 2006, 23:48
Whatever the reasons... try to make it work on a background thread if you can. I hate to wait.
It's a simple verification that we do if the output path is existing. we can simply always put the "default" output on "RealAnime 5\output" folder and it wont have any delay loading, but it's not the way that we really want to real anime to behave. if ~1 or 2 sec of waiting is to much to use realanime well, I can't tell why you are encoding file that can take more than ~3 hours to encode (depending on your computer).
I'm the one that set up this verification because I want to use custom output folder, but since I move and delete these "custom" folder frequently, i dont want to have wierd error related to this.
Eretria-chan
23rd July 2006, 13:30
But as I explained, these "checks" can be performed in the background. Thus allowing RA to load and interact with the user while it is doing this check. Ever heard of threads?
Robutix
23rd July 2006, 20:55
I observed that Eretria has a realllly huge number of episodes scattered on her HD! And it seems that she cluttered everything up in her HD that she cannot sort what's already encoded than not so she wants RA to skip things for her. And also the GUI of RA is so small for her huge list of encoding fepisodes! I think there are more stuffs to test than adding that feature of skipping what exists from the output than not, since the output folder will only be checked from existing files once the encoded file is finished. Then if RA founds out that there is a same name of the file on the output folder, instead of SKIPPING it out thus TRASHING the new encoded output, it will be placed on the RA/output folder instead. OBVIOUSLY, the encoding is already finished before RA will check for existing files with the same name on the output folder. So even though it will skip that file, the time consumed on encoding that file is already wasted.
So, the best thing to do is never put a file to the list if you don't want it to be encoded in the first place! You do the list-checking, RA will do the encoding. RA's purpose is to encode un-encoded files anyway. It's out of RA's concern if that file is already encoded or not as long as it is on the list, it will encode right away!
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As for me, I'm just going to test it this Monday since I re-formatted my drive C: the whole weekend because my Windows got corrupted by some hardware failure last Saturday...
Eretria-chan
24th July 2006, 08:04
I observed that Eretria has a realllly huge number of episodes scattered on her HD! And it seems that she cluttered everything up in her HD that she cannot sort what's already encoded than not so she wants RA to skip things for her. And also the GUI of RA is so small for her huge list of encoding fepisodes! I think there are more stuffs to test than adding that feature of skipping what exists from the output than not, since the output folder will only be checked from existing files once the encoded file is finished. Then if RA founds out that there is a same name of the file on the output folder, instead of SKIPPING it out thus TRASHING the new encoded output, it will be placed on the RA/output folder instead. OBVIOUSLY, the encoding is already finished before RA will check for existing files with the same name on the output folder. So even though it will skip that file, the time consumed on encoding that file is already wasted.
So, the best thing to do is never put a file to the list if you don't want it to be encoded in the first place! You do the list-checking, RA will do the encoding. RA's purpose is to encode un-encoded files anyway. It's out of RA's concern if that file is already encoded or not as long as it is on the list, it will encode right away!
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As for me, I'm just going to test it this Monday since I re-formatted my drive C: the whole weekend because my Windows got corrupted by some hardware failure last Saturday...
Don't you have anything else to do than bitch about that? Obviously, it would be a nice feature to add and RA doesn't even allow me to select multiple files to delete from the file list at once so sorting out the already encoded files from the list can be a pain.
and-y
24th July 2006, 08:19
Sirber, can you give a choice when we use resize filter, maybe just choose between Bicubic and Lanczos4. co'z I think that Lanczos4 is give more sharp result than bicubic. (I like that than blurry anime). Or can you give, maybe the option in your program to use avisynth editing manual, like your realanime 4.0.0 RC3 (thats to old to use for me!!!!! = result big file than realanime 5). or (again... :) ) can anybody give way to use avisynth not from realanime but still use realanime (just to use ourself filter with realanime, cause I just.... :confused: :helpful: step by step.... )
Robutix
24th July 2006, 09:58
Don't you have anything else to do than bitch about that? Obviously, it would be a nice feature to add and RA doesn't even allow me to select multiple files to delete from the file list at once so sorting out the already encoded files from the list can be a pain.
Sirber and Lain have done their part explaining why they didn't make SKIP files like that. But about the problem selecting the multiple files to delete on the list, that could be improved somehow. Like a normal Windows GUI selection capabilities. Sorry for butting in but I'm just annoyed by your too much complaining on a program made by others. It is like you never attained satisfaction from other people's hardwork.
Robutix
24th July 2006, 12:00
The bitrate calculator isn't included to the package? Is 268 kbps default setting equals a 50MB file size output (for 24 min episode)?
What is the purpose of "FFDShow Filtering" and "FFDShow Audio" buttons? Are these buttons not programmed yet? Same with the Tools menu options?
What's the exact difference with Normal, Better, and Best quality?
Sirber
24th July 2006, 12:41
Sirber, can you give a choice when we use resize filter, maybe just choose between Bicubic and Lanczos4. co'z I think that Lanczos4 is give more sharp result than bicubic. (I like that than blurry anime). Or can you give, maybe the option in your program to use avisynth editing manual, like your realanime 4.0.0 RC3 (thats to old to use for me!!!!! = result big file than realanime 5). or (again... :) ) can anybody give way to use avisynth not from realanime but still use realanime (just to use ourself filter with realanime, cause I just.... :confused: :helpful: step by step.... )Smooth: bilinear, Normal: bicubic, Sharp: lanczos4
Sirber
24th July 2006, 12:42
The bitrate calculator isn't included to the package? Is 268 kbps default setting equals a 50MB file size output (for 24 min episode)?~50MB for 24 minutes
What is the purpose of "FFDShow Filtering" and "FFDShow Audio" buttons? Are these buttons not programmed yet? Same with the Tools menu options?not done yet
What's the exact difference with Normal, Better, and Best quality?I don't currently have the code. Lain?
Robutix
24th July 2006, 12:58
Smooth: bilinear, Normal: bicubic, Sharp: lanczos4
Better put a pop-up comment/info on every setting like what your previous RA4 does.
Will you include a bitrate calculator on the final release? It's handy for someone who wants to output a higher bitrate at his desired filesize.
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http://i7.photobucket.com/albums/y256/robutix/RA_error.png
I have this problem encountered during the audio encoding part. The .wav file doesn't exists on the temp folder... Why?
Eretria-chan
24th July 2006, 13:26
Sirber and Lain have done their part explaining why they didn't make SKIP files like that. But about the problem selecting the multiple files to delete on the list, that could be improved somehow. Like a normal Windows GUI selection capabilities. Sorry for butting in but I'm just annoyed by your too much complaining on a program made by others. It is like you never attained satisfaction from other people's hardwork.
Hoo boy, if only you knew how happy I am RealAnime exists. MeGUI is crap, bad, hard to use. RealAnime is so easy to use, one-click encoding situation.
I'm not saying they MUST add the features, just pointing out.
Concerning the avisynth part... adding the names of different resizers would be very confusing IMO. Best use the current way of smooth, normal and sharp.
Robutix
24th July 2006, 13:38
Hoo boy, if only you knew how happy I am RealAnime exists. MeGUI is crap, bad, hard to use. RealAnime is so easy to use, one-click encoding situation.
I'm not saying they MUST add the features, just pointing out.
OK, I understand. But you sound more of an unhappy customer than a suggesting one before. Maybe its because of the way you post your comments. If not for this post I wouldn't know that you are indeed grateful with RealAnime just like me.
Sirber
24th July 2006, 14:14
@Robutix
dunno why you miss the wav. Do you have the DShow decoder for your source for audio? What is your source?
about bitrate calculator, I don't think so.
IIRC:
300kbps (RA5) (audio + video) = 52MB
350kbps (RA4)= 62MB
400kbps (RA3?)= 75MB
450kbps (RA1, RA2)= 85MB
Robutix
24th July 2006, 14:33
Why not put the same old bitrate calculator in RA4? It's accurate somehow right? :scared: I don't want to bother finding a separate calculator GUI just for this. It's a nice feature indeed!
As for my source it is a normal avi with mp3/xvid audio-video. I just installed RA5 as usual and created a temp folder on RA5 then put a file on the list to encode. That file was encoded OK on RA4. I dunno what happened but for now I'm going to re-test using other avi files I have here...
Anyway, why it doesn't support wmv format?
EDIT: Also it doesn't recognize mpg? Says source is incompatible. And also when an error occurs I can't press Start again since Stop is the only active button after error. Even if the process is aborted, the Stop button is still active and it needs RA to be restarted before I can start a new encode again...
Sirber
24th July 2006, 14:52
alpha 1 only supports avi, ogm, mkv and mp4.
I note the start/stop button error. thanks :)
we'll see for bitrate calc. I'm not on windows anymore so I can only work on RA5
when I am at work, so dev time is very limited.
Weltall
25th July 2006, 06:53
Hi Sirber. I was analyzing (with foobar2k) the sound of my animes converted with realanime, original mp3 file and replaygained aac ps sound converted with foobar2k. I've noticed sound is louder with realanime. Which is the difference between realanime, xanime and foobar2k normalization modes? Which is better for animes and how could I get same normalization mode on the fly (with ffdshow for example)? I use replaygain to my music, but I'm totally unsure if this is good to anime or movie content. Thanks in advance.
Btw, Realanime 5 is great! I wish it's finished soon.
Robutix
25th July 2006, 08:10
alpha 1 only supports avi, ogm, mkv and mp4.
I note the start/stop button error. thanks :)
we'll see for bitrate calc. I'm not on windows anymore so I can only work on RA5
when I am at work, so dev time is very limited.
Oh i see, so your Windows is limited to Wine. You really shifted to Unix. :cool: I hope you'll managed to return the bitrate calc soon.
:thanks:
For now, I'll be using my avi files for RA to test. I'll be back for any other bugs that I might encounter. Also limited testing time for me, I might get hooked with my emulator games while waiting for the encoding tests to finish in my PC :p
Eretria-chan
25th July 2006, 08:15
Hi Sirber. I was analyzing (with foobar2k) the sound of my animes converted with realanime, original mp3 file and replaygained aac ps sound converted with foobar2k. I've noticed sound is louder with realanime. Which is the difference between realanime, xanime and foobar2k normalization modes? Which is better for animes and how could I get same normalization mode on the fly (with ffdshow for example)? I use replaygain to my music, but I'm totally unsure if this is good to anime or movie content. Thanks in advance.
Btw, Realanime 5 is great! I wish it's finished soon.
FFDshow config -> audio -> normalize.
Sirber
25th July 2006, 14:19
Hi Sirber. I was analyzing (with foobar2k) the sound of my animes converted with realanime, original mp3 file and replaygained aac ps sound converted with foobar2k. I've noticed sound is louder with realanime. Which is the difference between realanime, xanime and foobar2k normalization modes? Which is better for animes and how could I get same normalization mode on the fly (with ffdshow for example)? I use replaygain to my music, but I'm totally unsure if this is good to anime or movie content. Thanks in advance.
Btw, Realanime 5 is great! I wish it's finished soon.RA5 uses Avisynth to normalize. dunno about others.
FFDshow config -> audio -> normalize.
That will modify the audio in all your encodes. Best use normalize in MPC.
Filtering in ffdshow and ffdshow audio affect your encoding since they are used by RealAnime to decode the source.
Robutix
25th July 2006, 16:06
http://i7.photobucket.com/albums/y256/robutix/RA_error2.png
I re-installed the whole RA installation. Deleted the folders then restarted. Still I cannot manage a successful encode. I wonder why there is no wav output on the temp folder after the audio analysis? Anyone encountered this problem aside from me?
EDIT: What executable is responsible for the audio encoding part? Coz when the audio analysis starts it immediately jumps to the audio encoding without processing anything... That's why a wav file doesn't exist. I haven't messed on any settings other than the RA5 gui itself. :confused:
Also is RA5 installation OK along with an RA4 installation? Just asking but I haven't installed yet my RA4 here since my PC is newly formatted.
Sirber
25th July 2006, 16:12
go in your temp folder with cmd.exe
run "avs2wav source.avs audio.wav"
look for errors.
Eretria-chan
25th July 2006, 16:26
That will modify the audio in all your encodes. Best use normalize in MPC.
Filtering in ffdshow and ffdshow audio affect your encoding since they are used by RealAnime to decode the source.
This is an easy way to normalize audio via ffdshow. But it probably shouldn't be used when decoding with RA. I do wonder though, if there is a way to set the settings in ffdshow before starting an encode.
Robutix
25th July 2006, 16:26
avs2wav.exe: (Missing component)
http://i7.photobucket.com/albums/y256/robutix/avs2wav_err.png
Why missing??? :confused:
Eretria-chan
25th July 2006, 16:28
Mate, track down and install the Visual C++ .NET (2002) runtime. While you are waiting anyway.
Robutix
25th July 2006, 16:29
Why, is it not available on a normal Windows installation? Why not included in the RA5 installer?
Sirber
25th July 2006, 16:32
Why is it not available on a normal Windows installation?dunno, gonna add it to the installer for alpha 2.
@Eretria-chan
Told ya, not everybody have the crap frameworks. Best use native code :p
Eretria-chan
25th July 2006, 16:53
@Eretria-chan
Told ya, not everybody have the crap frameworks. Best use native code :p
That's not what I'm arguing about... it's a lot less to download the framework ONCE and not having all that code embedded in all your apps. Why not throw in C++ 2005 runtime too while yiu're at it? :p
@Robutix: C++ .NET (2002) is too new. C++ 6.0 runtime is installed with XP, though.
Robutix
25th July 2006, 16:58
Yeah, I'm not a dev or programmer of anything. So I don't want to install any additional framework on my PC aside from the basic Windows components. No space for extra frame bulk. :p If I would program something maybe not a program dependent on this framework dlls... I did have learned some knowledge on C from school, but not much on object-oriented languages like C++. Self-learning is the only way to learn this for me but I don't have time for this yet. :)
---------------------------------
I just installed back my RA4 and an avs2wav also exists in its bin directory. I clicked it and it returned the same error. But I encoded the same avi on RA4 and it didn't give any problem at all. Does it mean that avs2wav.exe is not used on RA4?
Robutix
25th July 2006, 17:03
That's not what I'm arguing about... it's a lot less to download the framework ONCE and not having all that code embedded in all your apps.
But not all users are aware of that if you won't embed those dlls statically with your program, is it? Your program would be dependent on an extra framework and it would be a hassle to any user running on normal WinXP installation.
EDIT:
Maybe while it is still not a standard dll on WinXP then you should include it on your program releases like any other GNU dlls.
Sirber
25th July 2006, 17:37
no worry, I will include it.
I just installed back my RA4 and an avs2wav also exists in its bin directory. I clicked it and it returned the same error. But I encoded the same avi on RA4 and it didn't give any problem at all. Does it mean that avs2wav.exe is not used on RA4?
RA4 is not using it :)
Eretria-chan
25th July 2006, 17:42
To answer your questions, Robutix, it is not a framework: it is runtime. But call it whatever you will. The thing is, that these "extra" components can easily be detected and installed by an installer if not present. Easy as a pie for the user and no extra hundred kilobytes of data in your program.
Robutix
25th July 2006, 18:14
To answer your questions, Robutix, it is not a framework: it is runtime. But call it whatever you will. The thing is, that these "extra" components can easily be detected and installed by an installer if not present. Easy as a pie for the user and no extra hundred kilobytes of data in your program.
For a dev it should be a good habit not to expect that every user will have these not-yet-standard runtimes on their PC thus including any alien dll from Windows is mandatory. Unless a dev noted his users that these programs requires this "extra" runtime for it to run successfully to your machine.
RA4 is not using it
Wow, is this the only executable not used in RA4? Don't tell me there's more? :rolleyes:
Eretria-chan
25th July 2006, 18:21
For a dev it should be a good habit not to expect that every user will have these not-yet-standard runtimes on their PC thus including any alien dll from Windows is mandatory. Unless a dev noted his users that these programs requires this "extra" runtime for it to run successfully to your machine.
And I always do. Requires Visual C++ 2005 runtime (linky here if you don't have it).
And besides, doing an installer that installs it if not present is easy. At least with msi. I know it's half-ased, but still...
Sirber
25th July 2006, 18:25
Wow, is this the only executable not used in RA4? Don't tell me there's more? :rolleyes:well... I guess there are plenty more :D
Weltall
25th July 2006, 22:46
RA5 uses Avisynth to normalize. dunno about others.
That will modify the audio in all your encodes. Best use normalize in MPC.
Filtering in ffdshow and ffdshow audio affect your encoding since they are used by RealAnime to decode the source.Wow! So I can set any filters in ffdshow (if it's configured to decode that video/audio input) before the conversion with realanime? I mean, if I want to correct brightness/contrast/color I can set picture properties and realanime will encode that way? This would be great! Do you think it's fine to use it? But, the same is valid for audio? And if it's so, considering realanime avisynth normalizing, activating it in ffdshow before conversion, like Eretria said, will do it two times or Avisynth would normalize ffdshow already normalized input sound :S?
Btw, why is mp4box in realanime5 so small? It's fine if I want to change/update any components in realanime (4 or 5)?
Sirber
25th July 2006, 23:35
Wow! So I can set any filters in ffdshow (if it's configured to decode that video/audio input) before the conversion with realanime? I mean, if I want to correct brightness/contrast/color I can set picture properties and realanime will encode that way? This would be great! Do you think it's fine to use it? Yes it is, that's why there are 2 buttons for that. Just be sure your audio is 2 channels (no upmix).
But, the same is valid for audio? And if it's so, considering realanime avisynth normalizing, activating it in ffdshow before conversion, like Eretria said, will do it two times or Avisynth would normalize ffdshow already normalized input sound :S?Best not normalize with ffdshow, audio quality will suffer as ffdshow change the volume if it's too quiet and turn it down when noisy, so it's not constant
Btw, why is mp4box in realanime5 so small? It's fine if I want to change/update any components in realanime (4 or 5)?you could update things, I don't look for versions. I don,t support modifications though :p
Robutix
26th July 2006, 11:48
And I always do. Requires Visual C++ 2005 runtime (linky here if you don't have it).
And besides, doing an installer that installs it if not present is easy. At least with msi. I know it's half-ased, but still...
I understand its usefulness for you but still I want to maintain my Windows at least to the norm. Maybe for now since I won't install any dev tools or proggies that would require external dlls like these. :) Btw I got the link on the MS website but, not yet interested. :p Thanks though.
@Sirber
Hehe, so that's the reason RA gets bigger and bigger huh! :rolleyes: This should be avoided on RA5 at least. Especially the upcoming "lite" version. You can choose what to put from these bundled stuffs right? Also the "full" version should also be out of bonuses. :rolleyes:
Eretria-chan
26th July 2006, 11:58
I understand its usefulness for you but still I want to maintain my Windows at least to the norm. Maybe for now since I won't install any dev tools or proggies that would require external dlls like these. :) Btw I got the link on the MS website but, not yet interested. :p Thanks though.
You'd be sureprised how many programs requires theses dlls. They won't mess up your system.
@Sirber: I found a bug for ya. I used File -> Save to save current list. Since File -> New didn't work, I cleared out all <Input><File> tags in the text file. When I later threw in a file, it added "Shinobuden - 02.avi" automatically. I removed the file and threw in the same file again. This time, "Shinobuden - 03.avi" appeared on the list. I deleted the same file (One Piece 199.mp4) and the Shinobuden - 03.avi disappeared too.
More bugs? Extracing mp4 audio/video, then running video analysis. No audio encoding that I see and shouldn't it say Encoding Video? Normal profile in RA5 == High in RA4?
Oh yes. do you think you could add a progress bar? I must admit, it was really cool when I saw it in xAnime.
Robutix
26th July 2006, 12:06
You'd be surprised how many programs requires theses dlls. They won't mess up your system.
Of course they are friendly with a Microsoft system. :) But I don't seem to have a problem with any other programs requiring these "extra" dlls. Except the RA5. Also I hate adding extra stuffs to my system not actually required. I'm currently conserving HD space. That's why I'm limiting software programs as much as possible. If I realise someday that I really need to install this then I would immediately do it. And I'll take you to free lunch for that. :D
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