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maxxximilian
23rd April 2010, 10:56
Yet, I've seen players which are able to add subtitles to Overlay Mixer, so it should be possible for MPC-HC.

Indeed, internal subtitles of MPC-HC with EVR are very nice. But nobody works on subtitles renderer right now, and I don't want to be captive because of a feature which is not in development.

But, with ffdshow, since I let it do the upscaling, then add subtitles, subtitles are all at the same size whatever the size of

video is.
Upscaling? So there isn't black borders up and down? This is exactly what I need, how do you do that?

Jong
23rd April 2010, 12:45
@ar-jar,

I have been working with the MediaPortal guys, who seem to be using some of your code to enhance their EVR Presenter. Both of us have found that if we repeatedly pause/play uisng "Present at Nearest" (Reclock not used) we can get absolutely horrible judder that never stops. Basically, only about 2/3rds- 1/2 of the frames are big displayed.

It seems to happen when the "Sample Paint Time Correction" is almost exactly the frame time. In fact, specifically, with 25p material (PAL DVD) @50Hz the "Sample Paint Time Correction" oscillates between 20ms and 21ms when this is happening, which is interesting in itself of course as the frame time is only 20ms.

It looks like there is a small danger zone when EVR Sync itself cannot decide which vsync to target.

I don't normally see this because, as you may remember, I normally use EVR Sync with all sync option OFF, instead using Reclcok vsync correction.

lych_necross
24th April 2010, 07:45
I have been working with the MediaPortal guys, who seem to be using some of your code to enhance their EVR Presenter. Both of us have found that if we repeatedly pause/play uisng "Present at Nearest" (Reclock not used) we can get absolutely horrible judder that never stops. Basically, only about 2/3rds- 1/2 of the frames are big displayed.
Well, don't do that ;)

Jong
24th April 2010, 09:34
No I think you are missing my point. :rolleyes: probably I did not describe it accurately enough. :o

I meant there is a small chance on any seek or resume that it will get in this state, but the easiest way to make it happen is to keep pressing play/pause until it does.

me7
24th April 2010, 10:46
- Overlay Mixer
- ffdshow does the decoding, post-processing, subtitles
- MPC-HC changes refresh rate according to video
- Reclock deals with Sync.

Does ffdshow support BluRay subtitles by now?

pirlouy
24th April 2010, 14:49
Upscaling? So there isn't black borders up and down? This is exactly what I need, how do you do that?
ffdshow adds black border up and down in order to respect Aspect Ratio, else it does not add useless border.

@me7: I don't know for Blu-Ray as I don't have Blu-Ray equipment.

lych_necross
25th April 2010, 07:27
I was kidding Jong. I've noticed that bug as well. It seems to happen pretty randomly whether the renderer is EVR Sync, EVR CP, or standard EVR (I haven't tested others yet).

Jong
25th April 2010, 10:40
I was kidding Jong.No worries. :)

THX-UltraII
25th April 2010, 18:13
Any news on when the 'bottom tearing issue' will be fixed?

maxxximilian
8th May 2010, 12:52
Any news on when the 'bottom tearing issue' will be fixed?
I don't know if it will helping you but I got rid of it doing this:
View, Renderer Settings, Reset and reset to optimal renderer settings.
I'm using EVR Custom and under Renderer Settings, VSync are all options ticked - VSync, Accurate VSync and Alternative VSync.

pirlouy
8th May 2010, 14:13
But it's not the same renderer.
EVR Custom is not EVR Sync.
I have no tearing either with EVR Custom and one of its specific options.

THX-UltraII
11th May 2010, 09:37
Also using EVR Custom here with all three sync settings enabled to prevent bottom tearing.

Hope EVR Sync will be updated in the near future so we can use that one instead.

THX-UltraII
19th June 2010, 19:09
Is this project dead?

I was still hoping for a 'bottom tearing issue' solution......:(:(

ianken
27th June 2010, 23:22
Is there a way to get D3D exclusive mode AND refresh rate change on full-screen? It seems to be one or the other and D3D is the only way I get no tearing with this build.

Well: got refresh switching and vsync in line and on my Panasonic plasma (which does ecertying between 23 and 60hz, it looks great.

Oddly I have an MKV with VC1 content that is 24p, but the res mose change is to 60Hz as if it is "other." It could be the decoder, I vaguely recall VC1 defualting to 60Hz on the output pin, even though the player seems to know it is 23.976.

but man, H.264 24Hz and 25Hz stuff is AWESOME. I hope these changes make it into the mainline MPC-HC builds soon.

THX-UltraII
29th June 2010, 07:18
I think (but dont hope!) that this is a dead project........

Jong
29th June 2010, 07:23
Read ar-jars blog:

http://www.ostrogothia.com/video/

ar-jar
1st July 2010, 07:45
I think (but dont hope!) that this is a dead project........

Hi guys; This is the deal: I got stuck way back trying to get the D3D full-screen toggle to work with the built-in DXVA decoder and finally I gave up, at least for the time being. D3D is the only really fool-proof way of avoiding tearing on XP that I know of. (W7 uses a new graphics interface that avoids many of the problems.) The thing is that I can't get the DXVA decoder to "release" the graphics device properly and therefore I cannot design a stable toggle function. This issue is also present in EVR Custom. (Check the "Reinitialize when changing display", option, play something that throws in the DXVA decoder and then drag the window to a second display.)

The alternative would be to run in D3D mode all the time but that would require a whole menu manager that works in D3D (I still want to use the menus for subs etc.). In the mean time more people are moving to W7 and the problem of tearing is slowly going away. -A

pirlouy
1st July 2010, 10:46
In the mean time more people are moving to W7 and the problem of tearing is slowly going away. -A
As explained in another dedicaced thread, Aero causes several problems, and personnally, I don't use Aero for videos despite I use W7.

ikarad
17th February 2011, 18:33
Hi guys; This is the deal: I got stuck way back trying to get the D3D full-screen toggle to work with the built-in DXVA decoder and finally I gave up, at least for the time being. D3D is the only really fool-proof way of avoiding tearing on XP that I know of. (W7 uses a new graphics interface that avoids many of the problems.) The thing is that I can't get the DXVA decoder to "release" the graphics device properly and therefore I cannot design a stable toggle function. This issue is also present in EVR Custom. (Check the "Reinitialize when changing display", option, play something that throws in the DXVA decoder and then drag the window to a second display.)

The alternative would be to run in D3D mode all the time but that would require a whole menu manager that works in D3D (I still want to use the menus for subs etc.). In the mean time more people are moving to W7 and the problem of tearing is slowly going away. -A

I have one question about your evr sync.

When I use evr custom + ctrl+j function, red curve is a line but green curve is a line that up lightly during 40 seconds before go down on the red curve.

example:
http://img508.imageshack.us/img508/7184/debut.jpg (http://img508.imageshack.us/i/debut.jpg/)

http://img408.imageshack.us/img408/2992/suiteh.jpg (http://img408.imageshack.us/i/suiteh.jpg/)

What means because I don't understand?