View Full Version : Encoding 4K HDR 4:2:0 10bit BT.2020 (continuation)
kolak
11th February 2017, 22:07
So your transfer to 10K, limit to 4K in madVR. On top if this TV will do it's own work. Is it much brighter on your TV compared to original?
visionplushdr
11th February 2017, 22:11
So your transfer to 10K, limit to 4K in madVR. On top if this TV will do it's own work. Is it much brighter on your TV compared to original?
Original looks dull compared to a 4000 nits output, even in a 6000.
Details, blacks, range and gamut is also improved in those settings against the original.
Let's say you get an scene in HDR10 where you see the sky with lot of sunlight and clouds... in HDR10 i see it dull and over exposed. I see no details. Contrast is crap. Gamut as well. Honestly HDR10 looks to me almost SDR with a subtle grade.
In let's say 5000 nits from the 10K grade, clouds shows off perfectly fine with even reflections and "body". More gamut is seen in more natural way as well. You see highlights even more realistic and the blacks are even deeper.
That's the difference. In the same TV, with the same TV output/preset if you watch an HDR10 or a 10K Graded one.
kolak
11th February 2017, 22:17
What is your TV?
visionplushdr
11th February 2017, 22:21
What is your TV?
I have more than 1. I like HDR content from VA's, 9800 outputs pretty amazing.
And btw, to reckon something as i almost forgot.
The images you saw had +14 saturation from both of the versions. This means the HDR10 looks even worse and also means the 10K grade is higher gamut, as you can see how color is still in natural state. Im sure you know what that means.
Gamut expansion.
If you want i can show you more sets where HDR10 in 0% saturation will be devastated but that's a bit harsh for the HDR10 standard.
But whatever.
Uncompressed HDR10 0% Sat against 4000 nits 0% Sat.
https://extraimage.net/images/2017/02/11/a237ac27323a8ddf82b0d32515a05176.md.png (https://extraimage.net/image/2UP2)
https://extraimage.net/images/2017/02/11/b5eac73fb7b7891581195dfaf38549e4.md.png (https://extraimage.net/image/2UPw)
It feels like in HDR10 Scarlett is some sort of zombie.
And peaking in 10.000 nits doesn't means every scene is in a lot of nits. A correct grade shows perfect levels for the "nits" inside each scene type.
kolak
12th February 2017, 00:30
Top one is not necessarily better.
WhatZit
12th February 2017, 02:11
What looks better. You are making it really hard.
Are you familiar with William Freidkin?
Specifically, are you familiar with what William Friedkin did with his DVD/BluRay "remasters"?
I mention this because... he is YOU!
With the very tangible differences that Freidkin has a 10 year head-start over anything and everything that you're currently doing, and that he'd already generated a back catalog of significant cinematic credibility before he did it!
His story is actually a case study in what happens when you do precisely what YOU'RE doing to films that people remember from their cinema experiences.
So, if you want to garner some reaction to the exact same sort of alterations that YOU are making to original sources, you only need to google the public reactions to Freidkin's over-zealous application of new video technologies to original film stock.
Now, going towards the OTHER end of the spectrum, are you familiar with how James Cameron oversees his remasters...?
CruNcher
12th February 2017, 02:30
Top one is not necessarily better.
In terms of light transfer it is Subsurface Scattering in combination with indirect lighting would not react that way.
In terms of the Director not necessarily what he want's you to see and feel though ;)
I wonder actually from which Camera and Sensor this scene and specifically Frame was captured :)
Sony, ARRI or RED ?
visionplushdr
12th February 2017, 05:32
Top one is not necessarily better.
It's a lot better and that's how i liked it. Which means a lot better to me, as how i setup the output. You forgot you can tweak , or better said... setup and calibrate the HDR output to your wishes. But not from the crappy HDR10, which is already limited. From an "uncapped" PQ video. Exactly as what happens with any content, where's not limited.
Guess what would happen when watching a limited BT 709 SDR video, the same goes for HDR10 and the rest of the PQ content, it's native and fully available to the final user when using the whole PQ.
visionplushdr
12th February 2017, 05:33
In terms of light transfer it is Subsurface Scattering in combination with indirect lighting would not react that way.
In terms of the Director not necessarily what he want's you to see and feel though ;)
I wonder actually from which Camera and Sensor this scene and specifically Frame was captured :)
Sony, ARRI or RED ?
What are you talking about? Unbelievable. You are also talking about light and there's no light at all in the HDR10 because it's completely dull and looks like garbage. More than unbelievable, incredible.
visionplushdr
12th February 2017, 05:36
Are you familiar with William Freidkin?
Specifically, are you familiar with what William Friedkin did with his DVD/BluRay "remasters"?
I mention this because... he is YOU!
With the very tangible differences that Freidkin has a 10 year head-start over anything and everything that you're currently doing, and that he'd already generated a back catalog of significant cinematic credibility before he did it!
His story is actually a case study in what happens when you do precisely what YOU'RE doing to films that people remember from their cinema experiences.
So, if you want to garner some reaction to the exact same sort of alterations that YOU are making to original sources, you only need to google the public reactions to Freidkin's over-zealous application of new video technologies to original film stock.
Now, going towards the OTHER end of the spectrum, are you familiar with how James Cameron oversees his remasters...?
WHAT.
What remaster? :eek: There's no remasters here. Just the PQ unlimited. Where the movie is encoded. Read on top, encode a video in half BT 709 SDR (?) then encode a video in the correct BT 709 SDR, is that a remaster? No. It's the correct way to use a Format/Standard.
The fact you are watching limited HDR content, doesn't means it's right.
And my movies works fine in Dolby Vision TV's [ by USB turns on BT. 2020 and HDR processing natively from dolby chip ], but not in HDR10. Guess why?
Im out.
WhatZit
12th February 2017, 06:24
You are also talking about light and there's no light at all in the HDR10 ...
Oh, no, Guyz! He's discovered Hollywood's greatest secret!
"Lucy" was the FIRST EVER film to employ psychophoton technology, where every scene is filmed in PITCH DARKNESS, but with the whole environment being rendered using the electroencephalography of an MKUltra Remote Viewer.
In turn, these recorded mind control emissions are pumped back into the viewing audience (using converted microwave ovens) so that everyone THINKS they're watching "Lucy" on the screen with their eyes, when, in fact, they're re-visualising the whole thing entirely inside their brain's synapses.
Try it yourself: put on a tinfoil hat, and go to any screening of "Lucy". You'll be asking "When does the film start?" while everyone else is going "Wow! Did you see that?!"
P.S. Many Bothans died to keep the secret that there were no visible light photons used in the production of "Lucy", and now Vision just blurts it out... sheesh!
P.P.S. Please, no-one start talking about Maximum Content Light Level and Maximum Frame Average Light Level, and definitely don't mention Candela/mē, otherwise Vision's head will explode, and that'd be a waste of a good tinfoil hat, wouldn't it?
Blue_MiSfit
12th February 2017, 08:57
You guys need to chill out :D
This is ridiculous. There's 6 pages of this back and forth crap in less than 2 weeks.
This thread is supposed to be about ENCODING HDR content, not grading / transferring / remastering content.
Knock it off.
visionplushdr
12th February 2017, 15:19
Oh, no, Guyz! He's discovered Hollywood's greatest secret!
"Lucy" was the FIRST EVER film to employ psychophoton technology, where every scene is filmed in PITCH DARKNESS, but with the whole environment being rendered using the electroencephalography of an MKUltra Remote Viewer.
In turn, these recorded mind control emissions are pumped back into the viewing audience (using converted microwave ovens) so that everyone THINKS they're watching "Lucy" on the screen with their eyes, when, in fact, they're re-visualising the whole thing entirely inside their brain's synapses.
Try it yourself: put on a tinfoil hat, and go to any screening of "Lucy". You'll be asking "When does the film start?" while everyone else is going "Wow! Did you see that?!"
P.S. Many Bothans died to keep the secret that there were no visible light photons used in the production of "Lucy", and now Vision just blurts it out... sheesh!
P.P.S. Please, no-one start talking about Maximum Content Light Level and Maximum Frame Average Light Level, and definitely don't mention Candela/mē, otherwise Vision's head will explode, and that'd be a waste of a good tinfoil hat, wouldn't it?
Lol. You really have mental issues. Lucy among any other movie works and looks even better on Dolby Vision TV's than the Dolby Vision movies. Again, guess why?
And the Maximum Content Light Level and MaxFALL is inside the metadata for the TV standards, which has NOTHING to do with the grading in the PQ. Why? MaxCLL and MaxFALL are meant for example to allow the TV to turn on or not the HDR processing... depending your CONTENT and how you graded it. For example, If you encode a 4000 nits PQ inside a 1000 MaxCLL, it will turn on in HDR10 TV's showing an incredible BS output. If you therefore find the MaxCLL for your content which most of the times is extremely easy to do as it's supposed you have graded the video and set it to a higher number it will not turn on in HDR10 TV's, because the software inside it is not able to playback more than HDR10 graded movies.
Please find other hobby. Maybe camper.
visionplushdr
12th February 2017, 15:21
You guys need to chill out :D
This is ridiculous. There's 6 pages of this back and forth crap in less than 2 weeks.
This thread is supposed to be about ENCODING HDR content, not grading / transferring / remastering content.
Knock it off.
Indeed, and why encoding HDR content got a whole thread if you only do it in one milisecond? I just don't get why there's a whole thread to encode HDR content, anybody can encode HDR content, the hard part is doing the HDR content.
And that's why anybody here is showing their HDR content, because they don't know how to do it. You can even learn how to encode in HDR from google search, this thread if only meant to "encode HDR" is nonsense.
Have a great day.
CruNcher
12th February 2017, 15:43
What are you talking about? Unbelievable. You are also talking about light and there's no light at all in the HDR10 because it's completely dull and looks like garbage. More than unbelievable, incredible.
Easy i made you a compliment on your Physical more correct output result of that RIM Light ;)
Also this is pretty nice if you expand the gamut to maximum
https://extraimage.net/image/2UYn
That's what HDR is about making every small detail better visible through the PQ :)
It appears very dark in SDR Bt 709 (wrong skin/hair response) and very bright in HDR Bt2020 (DCI-P3) (correct skin/hair response).
visionplushdr
12th February 2017, 15:46
Easy i made you a compliment on your Physical more correct output result ;)
Did you watch Lucy in SDR? Please post the same scene in SDR.
https://www.youtube.com/watch?v=UX37Dw1tqUw
Do you want me to post an image?
https://extraimage.net/images/2017/02/12/a9dcb9dbfbda06d54108c8b732f1b17f.md.jpg (https://extraimage.net/image/2z2r)
Closer now to see how the " Subsurface Scattering in combination with indirect lighting" works:
https://extraimage.net/images/2017/02/12/48b357f4db5a2217dc9aee88c038953a.md.jpg (https://extraimage.net/image/2z2G)
Uncompressed HDR10 0% Sat against 4000 nits 0% Sat.
https://extraimage.net/images/2017/02/11/a237ac27323a8ddf82b0d32515a05176.md.png (https://extraimage.net/image/2UP2)
https://extraimage.net/images/2017/02/11/b5eac73fb7b7891581195dfaf38549e4.md.png (https://extraimage.net/image/2UPw)
Anyway, i guess there is a lot of years in threads about HDR for the people to understand HDR in doom9.
And please don't talk about physically correct lights when you don't even know how SDR content looks like.
visionplushdr
12th February 2017, 16:08
Easy i made you a compliment on your Physical more correct output result of that RIM Light ;)
Also this is pretty nice if you expand the gamut to maximum
https://extraimage.net/image/2UYn
That's what HDR is about making every small detail better visible through the PQ :)
That whole interior should be even much brighter and you should get into the direction of the same skin response as the rim light scene
The output from MadVR is just a simulation when there's 1500 nits out from a 10K grade,worse when you use DCI and your panel can't handle it.
Do you understand HDR content must be playback through a TV? Where you setup/calibrate the input/output depending your TV?
Youtube/images are meant to show differences in render, not how it will look like in every TV panel because that is impossible.
What you see in the last posted images from the 4000 nits in VISIONPLUS or even the HDR10 is not how it looks like when playback in a TV with the correct TV settings.
The HDR10 will need a lot of help from the TV processing to look "normal" when the VISIONPLUS will need almost no help, because of the higher nits grade.
It looks like you really don't know what is or how HDR works, at all.
From MadVR you can have a lot ( and believe me A LOT ) different outputs in HDR content from the same video.
For example, read the settings:
https://extraimage.net/images/2017/02/12/33ccc051638eacd3f98f8327edaf7255.md.jpg (https://extraimage.net/image/2zNT)
You can calibrate the input and output ( TV ) to your freaking wishes. It's content, like SDR but in HDR.
CruNcher
12th February 2017, 16:51
I know i can only tell you i see even the dust particles in the light in your MadVR tonemapped simulation expanding the gamut and luminance comparing with overcompressed SDR is bullshit that's not what HDR is about neither it's about colors the PQ is about what data you can percept and how to display it most efficient mainly the rest is just marketing ;)
And HLGs Function is pretty fine for that you don't need Dolbyvision really.
HDR10 you need the Hardware to create the result it's like you have a negative that gets displayed in the RAW camera format and the industry sells you the projector currently at 1000 nits peak,which it cant even hold for very long only in a very small window at all.
It's overall Designed to be sold continuously with the Economical progression.
visionplushdr
12th February 2017, 17:38
I know i can only tell you i see even the dust particles in the light in your MadVR tonemapped simulation expanding the gamut and luminance comparing with overcompressed SDR is bullshit that's not what HDR is about neither it's about colors the PQ is about what data you can percept and how to display it most efficient mainly the rest is just marketing ;)
And HLGs Function is pretty fine for that you don't need Dolbyvision really.
HDR10 you need the Hardware to create the result it's like you have a negative that gets displayed in the RAW camera format and the industry sells you the projector currently at 1000 nits peak,which it cant even hold for very long only in a very small window at all.
It's overall Designed to be sold continuously with the Economical progression.
What Tone mapped? You mean 3dlut HDR processing?
To watch my movies you have to at least setup 4000 nits and up. My movies works and looks perfect in Dolby Vision TV's. Do you know how dolby vision tv process the HDR higher nits grade?
So basically you believe Dolby Vision movies are Tone mapped due to receiving the same processing as with MadVR when playback in panels with less than 4000 nits.
The Dolby Vision movies gets playback in panels with even less than 1000 nits, with a 4000 peak light on the grading video.
HDR10 is not a hardware is just a software inside a TV, exactly like MadVR. With limited capabilities from the input source that is almost SDR content, that's why it doesn't even uses a chipset.
Dolby Vision TV's got a chipset that works like madVR HDR processing by doing it exclusively. A chipset made exactly to only process the HDR content.
It really looks you have no idea, actually i don't even know why im trying to explain to you.
It's actually hilarious how you try to look that you have some little idea on the matter but you have graded... zero videos.
Let's do this get my videos and playback in a Dolby Vision TV then grade yourself a video and play it. Are you going to do that? I bet you won't.
CruNcher
12th February 2017, 17:45
The Display is the HDR10 Hardware the whole Panel defines how HDR gets Displayed it's not only Software especially not when we talk about things like specular reflections and how to represent them in the most efficient way on such surfaces you need more control then just Software for that.
Dolby vision is primarily a complete HDR ecosystem you become part of and License or not Software and Hardware which is buildup also highly on dynamic metadata so the Hollywood Grader can still decide how each scene gets displayed and switch the result whenever he want's.
HDR10 will get also dynamic metadata capabilities soon pushed especially by Samsung for.
visionplushdr
12th February 2017, 17:49
The Display is the HDR10 Hardware the whole Panel defines how HDR gets Displayed it's not only Software especialy not when we talk about things like specular reflections and how to represent them in the most efficient way on such surfaces you need more control then just Software for that.
No it's not there is no HDR10 panel. The panel inside a HDR10 TV is the same panel as you can find in a TV with no HDR software inside.
The panels are not HDR are just more or less nits in the 2%, 5% up to 100% peak and sustained windows.
To process HDR you need a software inside it, panels are not HDR. The panel is capable of throw more or less light.
When processing HDR content with high nits grade a software is in charge to compress, preserve and level the input source to the panel output.
HDR can be seen in a 200 nit 2% peak panel with the correct HDR processing.
Why would even exist HDR10 "panels" when there are Oleds, VA's with edge or full array even IPS! which goes from 600 to 1200 nits each/type.
Where in the Oleds with less nits output you get the higher quality Dolby Vision movies.
DID YOU GET IT? You can watch HDR in any panel. You can even watch HDR images in any panel. Because HDR is just a video/image processing.
When you get a panel with higher peak, an image in HDR will look better. Same with a video. AND THE SAME WITH SDR CONTENT.
Please stop typing.
kolak
12th February 2017, 18:46
Yes, but studios work with 1:1 mapping, so when they make scene with 1000 nits peak spot they see it on monitor which at this point will show 1000 nits (which they can measure with probe).
CruNcher
12th February 2017, 18:58
I know what Dolby Visions Chip does and that it tonemapps down the higher nits Grade to the capabilities of the TV it's used in like what MadVR can do.
The Panels have certain capabilities or not which can enhance the HDR output result i dont meant there would be specific HDR10 Panels existing but more and less capable HDR Displays.
Oleds are more expensive more premium perfect target for Dolby Licensing and geting the investment costs with a additional win back ;)
visionplushdr
12th February 2017, 19:05
I know what Dolby Visions Chip does and that it tonemapps down the higher nits Grade to the capabilities of the TV it's used in like what MadVR can do.
The Panels have certain capabilities or not which can enhance the HDR output result i dont meant there would be specific HDR10 Panels existing but more and less capable HDR Displays.
Oleds are more expensive more premium perfect target for Dolby Licensing ;)
Doesn't matter the Dolby brand. What makes look better Dolby Vision movies in lower nits is just the grade in the PQ.
I can honestly show you more than 1000 versions of the same frame output in MadVR for a HDR10 as well as a higher grade version.
You can calibrate anything in HDR, exactly as in SDR. What changes is the type of content.
What i was trying to explain is you can watch HDR anywhere. As well SDR anywhere. When higher nits peak SDR can and will also look better.
With HDR you have a higher range and all the rest of improvements HDR gives to video. Where you can setup and calibrate the input/output to whatever you like.
You just got a higher range video to begin with.
You can make HDR content from MadVR output from 200 to 10.000 nits, then preserve, compress, restore details. You can calibrate the colorspace, you can saturate the gamut or desaturate if you wish to do so.
You can select pure power gamma curve from 1.80 to 2.60 , where you can also tweak brightness from the input in Color & Gamma up to +100, same contrast and you also get the HUE.
MadVR HDR processing works like a TV. In your tv you can tweak several options to make the output look like complete garbage, popup image, dynamic presets or even a calibrated preset.
What you don't understand is i don't re master anything at all. Colors are exactly the same, with a higher grade in the PQ.
visionplushdr
12th February 2017, 19:09
Yes, but studios work with 1:1 mapping, so when they make scene with 1000 nits peak spot they see it on monitor which at this point will show 1000 nits (which they can measure with probe).
There's no 1:1 mapping at all. What 1:1 are you talking about when Dolby Vision are 4000 nits peak and playback in 600 nits Oleds.
Not every HDR10 tv is 1000 nits either. For the worse in the case of HDR10 movies that are actually a scam.
You can grade up to 10.000 nits with measuring and testing the output levels/peaks perfectly fine and also measure the SAME content in less nits where your display can actually throw it. If well done, it looks FINE in every panel.
kolak
12th February 2017, 19:21
It's a lot better and that's how i liked it. Which means a lot better to me, as how i setup the output.
Well, this is the point which you can't understand or refuse to acknowledge. It's nice for you, but rest of the world doesn't give a crap about your taste. The correct version is they way how studio graded it, as this is what director approved and if you use 10x different reference TVs it will look about the same on al of them.
The way how it looks at people's homes is always a compromise as TVs are not keeping standards properly and cheeper ones are simply quite poor.
You can spent years making your own versions. I can do the same and every one else can (even just with TV settings). It's irrelevant to studios work.
visionplushdr
12th February 2017, 19:27
Well, this is the point which you can't understand or refuse to acknowledge. It's nice for you, but rest of the world doesn't give a crap about your taste. The correct version is they way how studio graded it, as this is what director approved and if you use 10x different reference TVs it will look about the same on al of them.
The way how it looks at people's homes is always a compromise as TVs are not keeping standards properly and cheeper ones are simply quite poor.
You can spent years making your own versions. I can do the same and every one else can (even just with TV settings). It's irrelevant to studios work.
There's no re master. No color change. What you see when i show the output in MadVR is the config i just used for the output.
You still don't get it man?
https://extraimage.net/images/2017/02/12/25ba13190f60abd01845f20cb6f34e4d.md.jpg (https://extraimage.net/image/2zcX)
That's freaking 200 nits in 0% preserve HUE with DCI and 30 Saturation from a "Dolby Vision peak" grade.
Do you want me to show you this same scene 1000 times in different gamma curves, saturation, compressing, preserve 0 to 100% and so on? It will take a long time.
You can freaking make the output to look exactly as you want and exactly as the director intended because it is the SAME MOVIE with a higher PQ range.
Nothing is changed. You can't really understand what is HDR and what is the PQ in the standard most used.
Believe me this is a lot relevant to studios work as it's exactly the same they are going to offer to you later. Or now with Dolby Vision in this last image.
kolak
12th February 2017, 19:28
There's no 1:1 mapping at all. What 1:1 are you talking about when Dolby Vision are 4000 nits peak and playback in 600 nits Oleds.
Not every HDR10 tv is 1000 nits either. For the worse in the case of HDR10 movies that are actually a scam.
You can grade up to 10.000 nits with measuring and testing the output levels/peaks perfectly fine and also measure the SAME content in less nits where your display can actually throw it. If well done, it looks FINE in every panel.
Yes, but studios don't grade to 4K nits if they can't see 1:1 version of it. They will do it if they get Dolby 4K monitor. Most grade to 1k nits as that's what they can reliably monitor (at 1:1) and because this is here home technology is about.
Dolby can be monitored at not 1:1, but in this case it's more controlled as Dolby enforce quite fixed way for all devices (so you know what to expect).
It's way different than what you do. 10K grade, limited to X or Y or Z by madVR and limited further by every TV. This is far different than 1:1 preview used by studios. I don't argue that you can't do it your way.
visionplushdr
12th February 2017, 19:31
Yes, but studios don't grade to 4K nits if they can't see 1:1 version of it. They will do it if they get Dolby 4K monitor. Most grade to 1k nits as that's what they can reliably monitor (at 1:1) and because this is here home technology is about.
Dolby can be monitored at not 1:1, but in this case it's more controlled as Dolby enforce quite fixed way for all devices (so you know what to expect).
It's way different than what you do. 10K grade, limited to X or Y or Z by madVR and limited further by every TV. This is far different than 1:1 preview used by studios. I don't argue that you can't do it your way.
Home technology is 4000 nits? Then tell Dolby they are noobs.
I do it my way and it looks fine in every "HDR TV". A lot of people claimed my movies looks even better than what they have seen before. A lot, so? Why my movies look perfectly fine and people does not see wrong colors or a "fan edit" feel on any movie?
Now with HDR10 source things gets even easier.
kolak
12th February 2017, 19:32
There's no re master. No color change. What you see when i show the output in MadVR is the config i just used for the output.
You still don't get it man?
https://extraimage.net/images/2017/02/12/25ba13190f60abd01845f20cb6f34e4d.md.jpg (https://extraimage.net/image/2zcX)
That's freaking 200 nits in 0% preserve HUE with DCI and 30 Saturation from a "Dolby Vision peak" grade.
Do you want me to show you this same scene 1000 times in different gamma curves, saturation, compressing, preserve 0 to 100% and so on? It will take a long time.
You can freaking make the output to look exactly as you want and exactly as the director intended because it is the SAME MOVIE with a higher PQ range.
Nothing is changed. You can't really understand what is HDR and what is the PQ in the standard most used.
Believe me this is a lot relevant to studios work as it's exactly the same they are going to offer to you later. Or now with Dolby Vision in this last image.
I get your 10K master and have X brand HDR TV.
How do I watch it?
visionplushdr
12th February 2017, 19:34
I get your 10K master and have X brand HDR TV.
How do I watch it?
By today you can watch any of my movies with updated HDR10 TV's or Dolby Vision TV's.
Any of my movies works directly natively by USB in any Dolby vision tv. Are you reading me or what?
If you want to get "higher" tweaking options you use MadVR.
The last image is not 10K nits, is 4000 nits peak video just like Dolby Vision movies. That's why works fine in 200 nits Madvr output processing.
kolak
12th February 2017, 19:36
Home technology is 4000 nits? Then tell Dolby they are noobs.
Where did I say it?
4000 nits is not going to happen for next few years at home. To much energy usage.
Even at such a controlled environment like studios Dolby had massive issues to make such a TV. Huge cooling problems and energy consumption. That's why there only few such a TVs and currency this is all at prototype stage.
Their 2K nits TVs are more "normal".
visionplushdr
12th February 2017, 19:37
Where did I say it?
4000 nits is not going to happen for next few years at home. To much energy usage.
Even at such a controlled environment like studios Dolby had massive issues to make such a TV. Huge cooling problems and energy consumption. That's why there only few such a TVs and currency this is all at prototype stage.
Their 2K nits TVs are more "normal".
Yes for sure then they are offering "tone mapped" movies to the public?
kolak
12th February 2017, 19:38
By today you can watch any of my movies with updated HDR10 TV's or Dolby Vision TV's.
Any of my movies works directly natively by USB in any Dolby vision tv. Are you reading me or what?
If you want to get "higher" tweaking options you use MadVR.
The last image is not 10K nits, is 4000 nits peak video just like Dolby Vision movies. That's why works fine in 200 nits Madvr output processing.
Sorry, I'm Mac user, have no madVR. I'm 60 years old guy who is not good with PCs overall. Also, I'm a content owner, but I don't won't to give unprotected movies on USB.
Your technology is just for you.
visionplushdr
12th February 2017, 19:42
Sorry, I'm Mac user, have no madVR. I'm 60 years old guy who is not good with PCs overall. Also, I'm a content owner, but I don't won't to give unprotected movies on USB.
Your technology is just for you.
Well that's other issue and i completely understand you.
But then we get along better now.
The other user claimed it didn't have "Saturation" but now i have already explained and shown how HDR works in MadVR or any HDR TV.
This last image i will show is the same 200 nits as before, but 20 sat instead 30.
https://extraimage.net/images/2017/02/12/ca3056739df114e00f75c62cb7c72899.md.jpg (https://extraimage.net/image/2z12)
From a 4000 nits peak grading video.
kolak
12th February 2017, 19:43
This looks totally crap, so over processed.
Show it to director/colorist of Lucy and check if they will prove it :)
Groucho2004
12th February 2017, 19:47
This looks totally crap, so over processed.So far, almost everything I've seen from this guy is overprocessed and oversaturated. That's his taste, fair enough but what about the endless flood of screen shots about which nobody cares? What a waste of bandwidth.
kolak
12th February 2017, 19:47
In terms of light transfer it is Subsurface Scattering in combination with indirect lighting would not react that way.
In terms of the Director not necessarily what he want's you to see and feel though ;)
I wonder actually from which Camera and Sensor this scene and specifically Frame was captured :)
Sony, ARRI or RED ?
Quite few cameras used:
Camera: Arri Alexa XT Plus, Cooke S4 and Fujinon Alura Lenses (some scenes)
Red Epic, Cooke S4 and Fujinon Alura Lenses (some scenes)
Sony CineAlta F65, Cooke S4, Fujinon Alura and Angenieux Optimo Lenses
so looks like F65 was the main camera.
visionplushdr
12th February 2017, 19:54
This looks totally crap, so over processed.
Show it to director/colorist of Lucy and check if they will prove it :)
That's 200 nits. Of course it looks over processed. Are you reading everything i post on here?
600 nits:
https://extraimage.net/images/2017/02/12/6782d4bb0b7ccc1c55beb2730d270f7d.md.jpg (https://extraimage.net/image/2z1s)
You really want me to post 1000 images for you to finally get to the point?
Showing the director what? How i setup the output? Are you freaking listening to what you say?
kolak
12th February 2017, 20:01
Also crap, posterisation and over saturated. Some spots with discolouring. This is obvious taken into account your whole quite aggressive processing chain. It will happen on your every master.
Keep working and making your own versions, just don't post every version here as people are not interested in these garbs, regardless if they are good or bad.
kolak
12th February 2017, 20:09
Y
Now that HDR10 can be "ripped" here's my work against commercial HDR10: http://screenshotcomparison.com/comparison/200268
VISIONPLUSHDR-1000 ( up to 10K Nits Re Grade )
https://extraimage.net/images/2017/02/11/97504eef8b10b9f607b4991a310d6715.md.png (https://extraimage.net/image/2UBQ)
COMMERCIAL HDR10 Output
https://extraimage.net/images/2017/02/11/4abef5926ec5b6c41df924f55052d801.md.png (https://extraimage.net/image/2UBL)
In terms of color palette, the visionplus output throws 40% more gamut than the HDR10.
Green bits start looking un-natural. Skin tones also start showing some posterisation and discolouring. Colors are messed up compared to original (blue tint on white highlights on the left, reds are very different). I can tell you for colorist these are big differences.
You have to work harder.
visionplushdr
12th February 2017, 20:18
Green bits start looking un-natural. Skin tones also start showing some posterisation and discolouring. Colors are messed up compared to original (blue tint on white highlights on the left, reds are very different). I can tell you for colorist these are big differences.
You have to work harder.
Then tell the director they released a wrong color palette. It's the same movie up and down.
No scripts in coloring has been applied, at all. No matrix changes, at all.
LOL.
The fact you don't like a "pirated" HDR content being released publicly with your "protected content" doesn't means you can just give out BS on other's people work.
You talking about wrong colors in the same color palette without changes at all shows how noob you are? or how mad you are?
Watch this video:
https://www.youtube.com/watch?v=7KkU7oomos4
In every "hdr" output you see completely wrong colors. That is wrong, not what i do. There's one scene where behind the window shows white output and in "HDR" completely over processed blueish output. And same with any other.
The one at 0:23 is ridiculous for example.
Have fun.
CruNcher
12th February 2017, 20:23
Quite few cameras used:
Camera: Arri Alexa XT Plus, Cooke S4 and Fujinon Alura Lenses (some scenes)
Red Epic, Cooke S4 and Fujinon Alura Lenses (some scenes)
Sony CineAlta F65, Cooke S4, Fujinon Alura and Angenieux Optimo Lenses
so looks like F65 was the main camera.
then most was done from S-Log Base like in the Camp Sample ?
Though i don't really like Sonys HDR Sample it shows very Mediocre Encoding results Noise is really horrible
http://i1.sendpic.org/t/ak/akTCe5Lv1cjC6tqtJvkFYywDmIR.jpg (http://sendpic.org/view/1/i/mv4DguuVKyFXCUO3Zcj8waM3CbF.png)
http://i1.sendpic.org/t/8q/8qNKgiZPdYWNml9kt0WUEB2iCnA.jpg (http://sendpic.org/view/1/i/g8SA0QZ2ywQCbKNNWrGwcYo6rfo.png)
the same transformed over to the 8 bit SDR Encode
http://i1.sendpic.org/t/7j/7jrcyL2wbPssICIT2ux6MKEOYYj.jpg (http://sendpic.org/view/1/i/i2bW8fAF8gDxgkOApGuyelOPM7b.png)
kolak
12th February 2017, 20:29
Then tell the director they released a wrong color palette. It's the same movie up and down.
No scripts in coloring has been applied, at all. No matrix changes, at all.
LOL.
Your processing boosts any imperfection, so it becomes very visible.
It's the same as pushing any video source during grading. Every source has its limits and the heavier processing the more likely they will show up.
visionplushdr
12th February 2017, 20:31
Your processing boosts any imperfection, so it becomes very visible.
It's the same as pushing any video source during grading. Every source has its limits and the heavier processing the more likely they will show up.
No there's not any difference you are watching a MadVR processing output from a lot nits less than what the video has been graded and in DCI output as well.
To watch it properly, i have already explained step by step.
Plus, that's MadVR. If you watch that same video in a Dolby Vision HDR processing it will look completely normal due to being the same commercial movie matrix.
kolak
12th February 2017, 20:32
Watch this video:
https://www.youtube.com/watch?v=7KkU7oomos4
This is some pr crap video for public, where everything is 10x oversaturated. You should like it :)
visionplushdr
12th February 2017, 20:33
This is some pr crap video for public, where everything is 10x oversaturated. You should like it :)
Lol. Show me a good HDR presentation please or a photo. Actually show me how you like HDR output and i will give you the same identical image in higher nits. Just to end this BS.
And are not movies meant for public? So you are an alien?
kolak
12th February 2017, 20:39
It's an advert, not some studio work. It will be displayed on some show with TV set to Dynamic which makes whole thing unwatchable for people who have some idea about videos and amazing for the "public".
visionplushdr
12th February 2017, 20:42
It's an advert, not some studio work. It will be displayed on some show with TV set to Dynamic which makes whole thing unwatchable for people who have some idea about videos and amazing for the "public".
LOL.
Please tell me how much post processing chains does this image have then?
https://extraimage.net/images/2017/02/12/a679d7d330bcbea378ab29aba0af4e42.md.jpg (https://extraimage.net/image/2zEj)
kolak
12th February 2017, 20:44
I'm still amazed that you trust and believe in HDR core and madVR so much?
It's all math and processing any video has its limits. Different things will start breaking sooner or later. You think that making 10K version out of 1K master is problems free and will always be perfect? It's very opposite. It sounds like quite heavy processing, so things will break and show top on your master. Not only this- your 10K master is then processed further by madVR and further by TV.
Remember- the less processing the better, not opposite.
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