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#5561 | Link |
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Registered User
Join Date: Mar 2002
Location: Sofia, Bulgaria
Posts: 661
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madshi,
is there a chance to get a version of madVR where all the networking stuff is disabled ... or even better - user configurable? For me, personally, the increased DPC latency is not a problem at the moment because it's bellow the threshold but I'm a little bit worried that it can get higher (either caused by another software/driver or madVR itself) and then it could lead to problems which I'd like to avoid. |
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#5562 | Link | ||
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Kid for Today
Join Date: Aug 2004
Posts: 3,494
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oops, I guess I misunderstood what the DXVA/DXVA2 support in CoreAVC 2.5 would do: http://forums.corecodec.com/threads/...ll=1#post11441
Quote:
PS: http://forums.corecodec.com/threads/...ll=1#post12248 Quote:
Last edited by leeperry; 15th February 2011 at 09:31. |
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#5563 | Link |
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Registered Developer
Join Date: Mar 2010
Location: Hamburg/Germany
Posts: 10,430
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DXVA always needs renderer support. This will NOT allow DXVA support in mVR, unless madshi adds the required support for DXVA2 (which should be possible, imho - DXVA1 is a whole different beast). Supporting DXVA2 is relatively simple, however still needs to be supported.
But then again, if you want maximum quality, go with software decoding already! :d
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LAV Filters - open source ffmpeg based media splitter and decoders Last edited by nevcairiel; 15th February 2011 at 08:10. |
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#5565 | Link | |
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Kid for Today
Join Date: Aug 2004
Posts: 3,494
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Quote:
![]() GPU decoding consumes less electricity than 100% CPU solutions apparently(I've got a wattmeter but didn't bother comparing)...and being able to do crazy post-processing on high bitrate BD is another reason. But all hopes are not lost, wait another year or two and CoreAVC will support OpenCL. Indeed DXVA2 deinterlacing rocks, but YADIF in double framerate mode isn't too bad either. |
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#5566 | Link |
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Registered User
Join Date: Feb 2006
Location: south east asia blue
Posts: 11
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i can't install madvr on windows 7 64bit. i've double click install.bat few times, but madvr button on MPC-HC64 still greyed out..
when i was on windows 7 32bit, there was no problem at all. please help me on this problem. |
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#5568 | Link | |
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Registered Developer
Join Date: Mar 2010
Location: Hamburg/Germany
Posts: 10,430
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Quote:
The hardware deinterlacing is the only thing thats really worth using, but luckily i don't watch interlaced TV, and rarely ever encounter other interlaced material. And no, CUDA is not the allmighty solution. Its not a CUDA decoder, it just uses CUDA to access the hardware decoding pipeline in the GPU, so its the same decoder as DXVA uses. And those hardware decoders are not always producing 100% perfect quality. Software is the way to go if you really want the last % of quality. Not saying the hardware decoders are necessarily bad. tomshardware actually just had a comparison of hardware decoder implementations, and NVIDIA overall seemed to come out a bit higher then ATI/AMD, but on par with Intel, fwiw. Its usually all right, its just not the 100% ![]() But sure, if power or freeing the CPU for other tasks is one of your goals, then it surely is useful
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LAV Filters - open source ffmpeg based media splitter and decoders Last edited by nevcairiel; 15th February 2011 at 14:00. |
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#5569 | Link | |
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Kid for Today
Join Date: Aug 2004
Posts: 3,494
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Quote:
Electricity is getting more and more expensive everywhere, paying less for our hobbies is something everyone should be interested in...CoreAVC CUDA does just that, just like mVR: they finally put those superfast GPU's to good use...and at what they do best ![]() The last two years have been a milestone for HTPC entertainment IME...never been happier ![]() Now, I really wish mVR would support compressed LUT's together w/ a user friendly way to switch between them...I know it's on madshi's todo list, time will tell whether that'll ever happen. Last edited by leeperry; 15th February 2011 at 17:44. |
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#5570 | Link |
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Registered User
Join Date: Aug 2006
Location: Stockholm/Helsinki
Posts: 807
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How does software decoding give better picture quality than hardware decoding?
Apart from errors from streams that aren't supported by the hardware (in which case it should fall back to software anyway), the image should by standard be identical in all decoders. |
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#5572 | Link |
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Registered User
Join Date: Jan 2009
Posts: 1,210
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There is no such thing is getting "better quality" hardware vs. software decoding. Now afaik DXVA decoding decodes only to NV12 or some odd colorspace like that. If it keeps it YV12 and feeds that to madVR then the decoding output should be exactly the same as say ffmpeg_mt software decoding.
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#5575 | Link | ||
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Registered Developer
Join Date: Mar 2010
Location: Hamburg/Germany
Posts: 10,430
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Quote:
Especially AMDs Motion Compensation has some issues with high motion scenes combined with panning cameras. There is a fully defined standard for decoding, yes, but that doesn't mean everyone strictly follows it. Quote:
Oh also, again the "Should" And another thing: ffmpeg-mt has some bugs still that can degrade picture quality. For full software reference, use normal ffmpeg. Not possible.
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LAV Filters - open source ffmpeg based media splitter and decoders Last edited by nevcairiel; 16th February 2011 at 08:09. |
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#5578 | Link |
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Registered User
Join Date: Nov 2009
Posts: 63
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namaiki, I use:
- ZP 5.02 on XP/32 - Catalyst 10.8 - latest DirectX (Does everybody pay attention to this ?) - Powerdvd MPEG2 decoder - madVR 0.36 (Spline64,4 taps all the way) Last edited by Luv; 16th February 2011 at 12:14. |
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#5579 | Link |
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Registered Developer
Join Date: Mar 2010
Location: Hamburg/Germany
Posts: 10,430
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madVR tells the graphics card that its a game, not a video player. All those post-processing options built into the graphics drivers should not turn on. Are you sure that there isn't any other filter doing deinterlacing along on the way?
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LAV Filters - open source ffmpeg based media splitter and decoders |
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| Tags |
| direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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