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Avish
23rd May 2006, 12:02
I meant ffdshow.ax.manifest and not renaming the microsoft runtime manifest, well you got it anyways now :p The manifest seems to include some infos about the common dialog controls to be used, with this info missing it uses another version it seems which results in no skinning, next builds I'll include the original manifest again, though this isn't really a major issue, but the manifest isn't large anyways.When I said "I copied one from another folder" I meant copied another manifest file [I copied mplyarec.ext.menifest] & renamed that one. Not the one u are mentioning!:p & It almost worked! But not for VFW configuration, so I tried "double install method" mentioned in my previous post & It worked fine.:D

videomixer9
23rd May 2006, 17:21
clsid svn2546 MSVC71/GCC345 and no problem with this faad2-fail.mkv when using realaac, libfaad2 or CoreAAC.
But you should download "[Shinsen-Subs] Ergo Proxy - 06 [H264 AAC].mkv".
It have AAC/MPEG2/SBR-LC audio stream that crash libfaad2 on this clsid build and report audio to be 6ch 96kHz (it is 6ch 48kHz) and playback in slowmotion with CoreAAC (build upon faad2) or with mplayer.
But encodes of earlier episodes with AAC/MPEG2/SBR-LC audio stream plays fine.

btw. this AAC issues for me seemed to be only due to reclock being at work here, it worked fine after I got rid of reclock. However newest CoreAAC build got it's problems however. My newest build has update libfaad2 sources and plays it fine, though older seem to work too. Problem seems to be with other things that cannot handle the 96khz audio.

LoRd_MuldeR
23rd May 2006, 18:36
I found a problem with multi-channel AAC audio, for example in that Superman trailer. With "libfaad2" I only get strange noise, while "realaac" works fine. However "libfaad2" works fine with my audio files (stereo). Tested with latest build, but noticed before...

videomixer9
23rd May 2006, 18:50
No problem with it here.

LoRd_MuldeR
23rd May 2006, 19:08
No problem with it here.

strange :confused:

Avish
23rd May 2006, 20:03
I found a problem with multi-channel AAC audio, for example in that Superman trailer. With "libfaad2" I only get strange noise, while "realaac" works fine. However "libfaad2" works fine with my audio files (stereo). Tested with latest build, but noticed before...Same here, I get noise even with stereo AACs. "realaac" workes fine with both.

BTW, nothing can play that file smoothly on my machine.:rolleyes:

videomixer9
23rd May 2006, 20:10
heh, works all fine here and i found no sample with any error. anything coming out properly out of my audigy2 zs

LoRd_MuldeR
23rd May 2006, 20:24
Try this sample:
http://jfl1974.free.fr/upload/superman.mp4

videomixer9
23rd May 2006, 20:28
I did try it and there's perfect 5.1 sound coming out. Anything correct except for the video stuttering around a bit ...

LoRd_MuldeR
23rd May 2006, 20:35
I did try it and there's perfect 5.1 sound coming out. Anything correct except for the video stuttering around a bit ...

No matter what I do, doesn't work...

videomixer9
23rd May 2006, 20:39
does it generally not work with any build or decoder or only my ffdshow build, however as I cannot reproduce a problem I cannot fix it.

Avish
23rd May 2006, 20:42
No matter what I do, doesn't work...This is strange :confused: I tried it in GraphEdit & sound is coming out perfectly with "libfaad2".

LoRd_MuldeR
23rd May 2006, 20:52
This is strange :confused: I tried it in GraphEdit & sound is coming out perfectly with "libfaad2".

Approved :scared:


//EDIT

Works in Graph Edit and mplayer2.exe. Only MPC seems to be effected. Any ideas?
Any ideas ?!?

Avish
23rd May 2006, 20:57
Approved :scared:Well, it seems like MPC problem to me, cause even WMP is producin' 5.1 sound using "libfaad2".

videomixer9
23rd May 2006, 20:59
dunno, I'm using MPC rev611 and it works fine, maybe try chose some other audio renderer.

Avish
23rd May 2006, 21:00
Approved :scared:


//EDIT

Works in Graph Edit and mplayer2.exe. Only MPC seems to be effected. Any ideas?
Any ideas ?!?I'm using WMP10. Don't know whats with MPC, I tried changing splitter to haali, I tried disabling internal audio switcher, but nothing works.

LoRd_MuldeR
23rd May 2006, 21:05
dunno, I'm using MPC rev611 and it works fine, maybe try chose some other audio renderer.

I use same rev. tried all audio-related options. no change...

Avish
23rd May 2006, 21:06
dunno, I'm using MPC rev611 and it works fine, maybe try chose some other audio renderer.That too doesn't work. :( Using same rev.

LoRd_MuldeR
23rd May 2006, 21:08
Maybe some MPC bug that should be reported to Gabest?

Avish
23rd May 2006, 21:10
Maybe some MPC bug that should be reported to Gabest?I thought so too, but everything is working fine with VM9. & What are we gonna report? We don't even know the problem. ;)

videomixer9
23rd May 2006, 21:12
what about the pin info?

directsound pin is for me like this

- Connected to:

CLSID: {0F40E1E5-4F79-4988-B1A9-CC98794E6B55}
Filter: ffdshow Audio Decoder
Pin: Out

- Connection media type:

Audio: WAVE_FORMAT_EXTENSIBLE 48000Hz 6ch 4608Kbps

AM_MEDIA_TYPE:
majortype: MEDIATYPE_Audio {73647561-0000-0010-8000-00AA00389B71}
subtype: MEDIASUBTYPE_PCM {00000001-0000-0010-8000-00AA00389B71}
formattype: FORMAT_WaveFormatEx {05589F81-C356-11CE-BF01-00AA0055595A}
bFixedSizeSamples: 1
bTemporalCompression: 0
lSampleSize: 1
cbFormat: 40

WAVEFORMATEX:
wFormatTag: 0xfffe
nChannels: 6
nSamplesPerSec: 48000
nAvgBytesPerSec: 576000
nBlockAlign: 12
wBitsPerSample: 16
cbSize: 22 (extra bytes)

WAVEFORMATEXTENSIBLE:
wValidBitsPerSample: 16
dwChannelMask: 0x0000003f
SubFormat: {00000001-0000-0010-8000-00AA00389B71}

pbFormat:
0000: fe ff 06 00 80 bb 00 00 00 ca 08 00 0c 00 10 00 þÿ..€»...Ê......
0010: 16 00 10 00 3f 00 00 00 01 00 00 00 00 00 10 00 ....?...........
0020: 80 00 00 aa 00 38 9b 71 €..ª.8›q

- Enumerated media type 0:

Audio

AM_MEDIA_TYPE:
majortype: MEDIATYPE_Audio {73647561-0000-0010-8000-00AA00389B71}
subtype: TIME_FORMAT_NONE {00000000-0000-0000-0000-000000000000}
formattype: TIME_FORMAT_NONE {00000000-0000-0000-0000-000000000000}
bFixedSizeSamples: 1
bTemporalCompression: 0
lSampleSize: 1
cbFormat: 0





and ffdshow audio for me:

- Connected to:

CLSID: {79376820-07D0-11CF-A24D-0020AFD79767}
Filter: Default DirectSound Device
Pin: Audio Input pin (rendered)

- Connection media type:

Audio: WAVE_FORMAT_EXTENSIBLE 48000Hz 6ch 4608Kbps

AM_MEDIA_TYPE:
majortype: MEDIATYPE_Audio {73647561-0000-0010-8000-00AA00389B71}
subtype: MEDIASUBTYPE_PCM {00000001-0000-0010-8000-00AA00389B71}
formattype: FORMAT_WaveFormatEx {05589F81-C356-11CE-BF01-00AA0055595A}
bFixedSizeSamples: 1
bTemporalCompression: 0
lSampleSize: 1
cbFormat: 40

WAVEFORMATEX:
wFormatTag: 0xfffe
nChannels: 6
nSamplesPerSec: 48000
nAvgBytesPerSec: 576000
nBlockAlign: 12
wBitsPerSample: 16
cbSize: 22 (extra bytes)

WAVEFORMATEXTENSIBLE:
wValidBitsPerSample: 16
dwChannelMask: 0x0000003f
SubFormat: {00000001-0000-0010-8000-00AA00389B71}

pbFormat:
0000: fe ff 06 00 80 bb 00 00 00 ca 08 00 0c 00 10 00 þÿ..€»...Ê......
0010: 16 00 10 00 3f 00 00 00 01 00 00 00 00 00 10 00 ....?...........
0020: 80 00 00 aa 00 38 9b 71 €..ª.8›q

- Enumerated media type 0:

Set as the current media type

- Enumerated media type 1:

Unknown

AM_MEDIA_TYPE:
majortype: MEDIATYPE_Stream {E436EB83-524F-11CE-9F53-0020AF0BA770}
subtype: MEDIASUBTYPE_None {E436EB8E-524F-11CE-9F53-0020AF0BA770}
formattype: FORMAT_None {0F6417D6-C318-11D0-A43F-00A0C9223196}
bFixedSizeSamples: 0
bTemporalCompression: 0
lSampleSize: 230400
cbFormat: 0

LoRd_MuldeR
23rd May 2006, 21:17
ffdshow audio:

- Connected to:

CLSID: {79376820-07D0-11CF-A24D-0020AFD79767}
Filter: Default DirectSound Device
Pin: Audio Input pin (rendered)

- Connection media type:

Audio: WAVE_FORMAT_EXTENSIBLE 48000Hz 6ch 4608Kbps

AM_MEDIA_TYPE:
majortype: MEDIATYPE_Audio {73647561-0000-0010-8000-00AA00389B71}
subtype: MEDIASUBTYPE_PCM {00000001-0000-0010-8000-00AA00389B71}
formattype: FORMAT_WaveFormatEx {05589F81-C356-11CE-BF01-00AA0055595A}
bFixedSizeSamples: 1
bTemporalCompression: 0
lSampleSize: 1
cbFormat: 40

WAVEFORMATEX:
wFormatTag: 0xfffe
nChannels: 6
nSamplesPerSec: 48000
nAvgBytesPerSec: 576000
nBlockAlign: 12
wBitsPerSample: 16
cbSize: 22 (extra bytes)

WAVEFORMATEXTENSIBLE:
wValidBitsPerSample: 16
dwChannelMask: 0x0000003f
SubFormat: {00000001-0000-0010-8000-00AA00389B71}

pbFormat:
0000: fe ff 06 00 80 bb 00 00 00 ca 08 00 0c 00 10 00 þÿ..€»...Ê......
0010: 16 00 10 00 3f 00 00 00 01 00 00 00 00 00 10 00 ....?...........
0020: 80 00 00 aa 00 38 9b 71 €..ª.8›q

- Enumerated media type 0:

Set as the current media type

- Enumerated media type 1:

Unknown

AM_MEDIA_TYPE:
majortype: MEDIATYPE_Stream {E436EB83-524F-11CE-9F53-0020AF0BA770}
subtype: MEDIASUBTYPE_None {E436EB8E-524F-11CE-9F53-0020AF0BA770}
formattype: FORMAT_None {0F6417D6-C318-11D0-A43F-00A0C9223196}
bFixedSizeSamples: 0
bTemporalCompression: 0
lSampleSize: 230400
cbFormat: 0


DirectSound Device:

- Connected to:

CLSID: {0F40E1E5-4F79-4988-B1A9-CC98794E6B55}
Filter: ffdshow Audio Decoder
Pin: Out

- Connection media type:

Audio: WAVE_FORMAT_EXTENSIBLE 48000Hz 6ch 4608Kbps

AM_MEDIA_TYPE:
majortype: MEDIATYPE_Audio {73647561-0000-0010-8000-00AA00389B71}
subtype: MEDIASUBTYPE_PCM {00000001-0000-0010-8000-00AA00389B71}
formattype: FORMAT_WaveFormatEx {05589F81-C356-11CE-BF01-00AA0055595A}
bFixedSizeSamples: 1
bTemporalCompression: 0
lSampleSize: 1
cbFormat: 40

WAVEFORMATEX:
wFormatTag: 0xfffe
nChannels: 6
nSamplesPerSec: 48000
nAvgBytesPerSec: 576000
nBlockAlign: 12
wBitsPerSample: 16
cbSize: 22 (extra bytes)

WAVEFORMATEXTENSIBLE:
wValidBitsPerSample: 16
dwChannelMask: 0x0000003f
SubFormat: {00000001-0000-0010-8000-00AA00389B71}

pbFormat:
0000: fe ff 06 00 80 bb 00 00 00 ca 08 00 0c 00 10 00 þÿ..€»...Ê......
0010: 16 00 10 00 3f 00 00 00 01 00 00 00 00 00 10 00 ....?...........
0020: 80 00 00 aa 00 38 9b 71 €..ª.8›q

- Enumerated media type 0:

Audio

AM_MEDIA_TYPE:
majortype: MEDIATYPE_Audio {73647561-0000-0010-8000-00AA00389B71}
subtype: TIME_FORMAT_NONE {00000000-0000-0000-0000-000000000000}
formattype: TIME_FORMAT_NONE {00000000-0000-0000-0000-000000000000}
bFixedSizeSamples: 1
bTemporalCompression: 0
lSampleSize: 1
cbFormat: 0

videomixer9
23rd May 2006, 21:19
doesn't look like there's anything different there.

Avish
23rd May 2006, 21:23
ffdshow audio:
- Connected to:

CLSID: {18C16B08-6497-420E-AD14-22D21C2CEAB7}
Filter: Audio Switcher
Pin: superman.mp4 / GPAC ISO Audio Handler

- Connection media type:

Audio: WAVE_FORMAT_EXTENSIBLE 48000Hz 6ch 4608Kbps

AM_MEDIA_TYPE:
majortype: MEDIATYPE_Audio {73647561-0000-0010-8000-00AA00389B71}
subtype: MEDIASUBTYPE_PCM {00000001-0000-0010-8000-00AA00389B71}
formattype: FORMAT_WaveFormatEx {05589F81-C356-11CE-BF01-00AA0055595A}
bFixedSizeSamples: 1
bTemporalCompression: 0
lSampleSize: 1
cbFormat: 40

WAVEFORMATEX:
wFormatTag: 0xfffe
nChannels: 6
nSamplesPerSec: 48000
nAvgBytesPerSec: 576000
nBlockAlign: 12
wBitsPerSample: 16
cbSize: 22 (extra bytes)

WAVEFORMATEXTENSIBLE:
wValidBitsPerSample: 16
dwChannelMask: 0x0000003f
SubFormat: {00000001-0000-0010-8000-00AA00389B71}

pbFormat:
0000: fe ff 06 00 80 bb 00 00 00 ca 08 00 0c 00 10 00 þÿ..€»...Ê......
0010: 16 00 10 00 3f 00 00 00 01 00 00 00 00 00 10 00 ....?...........
0020: 80 00 00 aa 00 38 9b 71 €..ª.8›q

- Enumerated media type 0:

Set as the current media type

- Enumerated media type 1:

Unknown

AM_MEDIA_TYPE:
majortype: MEDIATYPE_Stream {E436EB83-524F-11CE-9F53-0020AF0BA770}
subtype: MEDIASUBTYPE_None {E436EB8E-524F-11CE-9F53-0020AF0BA770}
formattype: FORMAT_None {0F6417D6-C318-11D0-A43F-00A0C9223196}
bFixedSizeSamples: 0
bTemporalCompression: 0
lSampleSize: 230400
cbFormat: 0

directsound:
- Connected to:

CLSID: {18C16B08-6497-420E-AD14-22D21C2CEAB7}
Filter: Audio Switcher
Pin: Out

- Connection media type:

Audio: WAVE_FORMAT_EXTENSIBLE 48000Hz 6ch 4608Kbps

AM_MEDIA_TYPE:
majortype: MEDIATYPE_Audio {73647561-0000-0010-8000-00AA00389B71}
subtype: MEDIASUBTYPE_PCM {00000001-0000-0010-8000-00AA00389B71}
formattype: FORMAT_WaveFormatEx {05589F81-C356-11CE-BF01-00AA0055595A}
bFixedSizeSamples: 1
bTemporalCompression: 0
lSampleSize: 1
cbFormat: 40

WAVEFORMATEX:
wFormatTag: 0xfffe
nChannels: 6
nSamplesPerSec: 48000
nAvgBytesPerSec: 576000
nBlockAlign: 12
wBitsPerSample: 16
cbSize: 22 (extra bytes)

WAVEFORMATEXTENSIBLE:
wValidBitsPerSample: 16
dwChannelMask: 0x0000003f
SubFormat: {00000001-0000-0010-8000-00AA00389B71}

pbFormat:
0000: fe ff 06 00 80 bb 00 00 00 ca 08 00 0c 00 10 00 þÿ..€»...Ê......
0010: 16 00 10 00 3f 00 00 00 01 00 00 00 00 00 10 00 ....?...........
0020: 80 00 00 aa 00 38 9b 71 €..ª.8›q

- Enumerated media type 0:

Audio

AM_MEDIA_TYPE:
majortype: MEDIATYPE_Audio {73647561-0000-0010-8000-00AA00389B71}
subtype: TIME_FORMAT_NONE {00000000-0000-0000-0000-000000000000}
formattype: TIME_FORMAT_NONE {00000000-0000-0000-0000-000000000000}
bFixedSizeSamples: 1
bTemporalCompression: 0
lSampleSize: 1
cbFormat: 0
Hope I've posted the correct ones!!:D

Well, my filter "Audio Switcher" is different than u two...

videomixer9
23rd May 2006, 21:30
btw. which splitters do you use ... with haali splitter the audio switcher is e.g. not really needed anyways if you don't want to remap channels. Does it always say GPAC Iso Audio Handler? hm ...

Avish
23rd May 2006, 21:32
btw. which splitters do you use ... with haali splitter the audio switcher is e.g. not really needed anyways if you don't want to remap channels. Does it always say GPAC Iso Audio Handler? hm ...I use internal mp4 splitter. & I think that GPAC thing is always there, even with the video, like this: Video: MPEG4 Video (H264) 1920x1088 [GPAC ISO Video Handler]
Audio: AAC 24000Hz 6ch 161Kbps [GPAC ISO Audio Handler]What is that BTW?

LoRd_MuldeR
23rd May 2006, 21:35
I use internal mp4 splitter.

I tried both, internal and Haali spöitter. With and without internal audio switcher.

Avish
23rd May 2006, 21:39
I tried both, internal and Haali spöitter. With and without internal audio switcher.Your O in "spoitter" has two spots above it, making it look like human face. How come?

videomixer9
23rd May 2006, 21:42
ö is a regular german letter like ä and ü, and it's right next to the l on the german keyboard.

Avish
23rd May 2006, 21:45
ö is a regular german letter like ä and ü, and it's right next to the l on the german keyboard.Oh ok. I thought its my browser's "doing" ;) cause when I tried changing encoding method to Unicode, it lookd like this "sp?er".

Kostarum Rex Persia
24th May 2006, 01:14
@ videomixer9

I used your Intel ICL9 builds before, but on my Athlon XP, ICL9 builds refuse to work.

Can ICL 9.1 builds work on AMD?

videomixer9
24th May 2006, 07:17
First the libs are patched and second is that there is no reason ICL builds wouldn't work, only problem begins with automatic use of features like SSE2. ICL builds should work on any CPU, especially on Athlon XP as I got an Athlon XP myself. Besides I only did ICL9.1 builds, I never released any with some older version.

Paul Oblomov
24th May 2006, 08:49
Guyz, sorry, it maybe sounds kinda off top, but dunno where too ask here else. Maybe some of 'ya know program, which can switch output channels ? For ex. u need it to be played movie in headphones, but game sound must pass through speakers. Kx drivers (i'm using audigy 2 zs) can do such things. Maybe you know how to do that without chaging drivers ? Thx ;)

celtic_druid
24th May 2006, 08:55
Use your onboard sound for one, your SB for the other.

videomixer9
24th May 2006, 11:08
You want to do play both at the same time? If not just use an easy cable splitter which makes one connector into two, as often as you want when using analog output, too often may degrade quality or produce signal loss though :p

kX drivers kinda annoy me due to lack of EAX for gaming.

Paul Oblomov
24th May 2006, 11:31
Heh...
Well - I just need to swap channels by pressing button.

videomixer9
24th May 2006, 11:42
Wonder what you swap there, I use 5.1 sound all the time as noones annoyed by loud sound here so swapping some audio channels would be a stupid thing to do besides it using digital out, and gaming and watching a movie the same time, heh ... and EAX makes a difference to traditional D3D Sound for many games.

Paul Oblomov
24th May 2006, 13:17
I don't use 5.1 all the time, because it's stupid thing to do, in case if you're playing CSS... So any sujestions ?

Kostarum Rex Persia
24th May 2006, 14:56
First the libs are patched and second is that there is no reason ICL builds wouldn't work, only problem begins with automatic use of features like SSE2. ICL builds should work on any CPU, especially on Athlon XP as I got an Athlon XP myself. Besides I only did ICL9.1 builds, I never released any with some older version.

So, you saying that I have to manually disable SSE2 support from video decoder option in FFDSHOW?

Why you don't compile GCC 4.2 builds yet?

videomixer9
24th May 2006, 15:51
no you don't need to manually disable anything, it's just that ICL begins with checks from SSE2 on, SSE alone isn't affected. As said it works fine on Athlon XP without problems for a bunch of people incl. me.

Someone provides me with GCC cause I'm to lazy to compile and error all the time myself and GCC 4.2 wasn't under it yet as it seems to be less stable then the GCC 4.1.1 release I currently use.

Isochroma
24th May 2006, 17:43
Regarding the LPCM issue, I have a DVD with LPCM audio, and even though I've unchecked LPCM from the supported codecs in ffdshow, it still loads (raw formats are also unchecked). MPC's internal LPCM transform filter (decoder?) is enabled, but it doesn't seem to be loading. No audio plays, and during playback the Info & debug section of ffdshow shows nothing. Any ideas?

videomixer9
24th May 2006, 18:36
unchecked ... you mean you set it to disabled under codecs. Well, I had this issue before too, but now somehow nero audio decoder kicks in. If I block it manually, the MPC internal LPCM decoder refuses to work, though it may be that it doesn't support 20 and 24bit lpcm. So it maybe that it still finds ffdshow audio as fallback solution.

If anyone needs a sample try here: http://www.mplayerhq.hu/MPlayer/samples/MPEG-VOB/LPCM/

lpcm.vob doesn't work for me with MPC, Fever.vob e.g. does.

20/24 bit seems to be not supported as I guess from this codepassage:
*pDataOut = (float)(short)((pDataIn[0]<<8)|pDataIn[1]) / 0x8000; // FIXME: care about 20/24 bps too

After some thinking about the changes on ffdshow since rev2539 where it still worked I'll try fix the issue.

videomixer9
24th May 2006, 20:20
LPCM fixed edition: here (http://rapidshare.de/files/21290197/ffdshow-20060524-rev2546.exe.html) or here (http://www.filepoint.de/download/4936-dl-ffdshow-20060524-rev2546_exe)

(may change it again cause the current one kinda breaks TWOS support, milan kinda fucked up when adding twos support, if you wanna try twos get an sample here (http://www.mplayerhq.hu/MPlayer/samples/A-codecs/twos/))

Isochroma
24th May 2006, 21:02
Thanks, it works!

However, when LPCM is unchecked from the list of supported codecs, ffdshow still loads and by doing so, prevents MPC's internal decoder from working. In this case, nothing is decoded. Perhaps this is an issue with MPC?

videomixer9
24th May 2006, 21:11
No clue, I'd put it under random directshow effect. I doubt MPC as it works here okay, it may be ffdshow forgetting about dropping to accept those connections. MPC only if you'd set ffdshow as special filter. If I disable ffdshow LPCM here MPC doesn't use it anymore, with Nero blocked it's just silent then for 20/24bit lpcm as MPC doesn't support 20/24 bit LPCM.

Isochroma
24th May 2006, 21:43
New problem: I just made an AVI with WAV audio, but MPC closes instantly when I try to play it, regardless of whether LPCM is checked or not in supported codecs. With the audio track stripped off, it plays fine. When ffdshow is uninstalled, it plays fine with MPC's builtin PCM decoder.

Here is a sample (http://chromasubs.com/Misc/PCM.avi) AVI (1.7 MB)

OK, some weirdness... I just reinstalled ffdshow with LPCM enabled, and now it works fine. No crashes on either wav audio or LPCM. However, one problem remains: even if LPCM and raw are unchecked, ffdshow still loads when a DVD with LPCM track is loaded in MPC, and suppresses the builtin decoder, resulting in no audio.

videomixer9
24th May 2006, 22:56
so why not just use ffdshow as decoder, obviously no real need to use MPC internal one? PCM audio is just some bitshifts anyways. Dunno what's broken on your system there but here it's working without problems, disable it in ffdshow audio and MPC decoder is used, otherwise ffdshow and fine.

bob0r
25th May 2006, 12:04
GCC 4.1.1 is released.
ftp://ftp.nluug.nl/mirror/languages/gcc/releases/gcc-4.1.1/

Did someone compile all ffdshow files with gcc 4.1.0 before? If so, what modifications are needed?

_xxl
25th May 2006, 12:18
http://rapidshare.de/files/21336643/ffdshow-20060525.exe.html
http://www.mytempdir.com/690253
http://www.megaupload.com/?d=14E5SLWL
http://www.sendspace.com/file/t72z6q
ffdshow-20060525-rev2546
Applied patches:
high accuracy libmad decoder,high accuracy tremor vorbis decoder,libavcodec proper vorbis 6ch and LPCM,libdts,libfaad2 fixes.
libmplayer.dll and libavcodec.dll are ICL9+GCC3.4.2.

shon3i
25th May 2006, 12:25
@videomixer9 and other uploaders please use www.mytempdir.com instead rapid and filepoint because are both same shit, and what is lastest build some link thanks