View Full Version : RV10 GUI: RealAnime 3.0.0 RC2
greenlight
2nd January 2005, 22:57
Originally posted by Sirber
Beta 6 is out. Same place, same size :D
Sweet, downloaded beta6, and with an AVS file as input, it's now encoding away.
I can't speak to how it handles audio, as I mux that separate, maybe I'll try that later just for kicks.
Thanks again, great tool!
Sirber
2nd January 2005, 23:33
Now, no new beta until I get MKV management, which is the big new part of 2.30. :D
Sirber
3rd January 2005, 00:23
Bugs:
* AVISynth filtering does not work.
bdfy
5th January 2005, 22:54
Sirber
May I ask you what files are included in your pack ?
2.25 - 13 Mb
2.30 - 7Mb
I guess there are a lot of things I can already have. Am I right?
In this case can you release "light" version ?
Sirber
6th January 2005, 00:21
Removed all VFW codecs from my installer. I got complains there where too much "Next" button to press to fully install it. I linked those on my website instead. I removed also AVISynth installer.
http://www.detritus.qc.ca/index.php?section=download
oh, I added x264 to RealAnime, syskin version :D
[edit]
Also, less bandwith, faster the download :)
bdfy
6th January 2005, 21:19
Sirber
I'm sorry, but can you tell me what your pack consist of ?
Sirber
6th January 2005, 21:23
RealAnime
Helix Producer (w/ codec updates)
avs2avi
mkvtoolnix
Sirber
11th January 2005, 03:20
Fixed:
* AVISynth filtering
* Other small fixes
Added:
* x264 support
To come in a near future:
* Input: MPEG support
* Input: AVS support
To come in a mid future:
* Input: OGM support
* Input: MKV support
To come in a far future:
* Input: dgindex support
* Input: dvd2avi support
Sirber
18th January 2005, 03:41
For those who's interrested, SVN server is avalible on internet, with read only access to anonymous user.
svn://detritus.qc.ca/detritus/RealAnime
If you would like to contribute and submit code, please mail or pm me to get a user/pass.
Have fun! :D
Sirber
27th January 2005, 13:07
New Features:
* AVISynth support (as input)
* DGIndex support (and creeation)
* MPEG support
* Better AVI/AVS track detection
Bug fixes:
* AVISynth was overwriting the source
* DeComb wasn't working
* rmvbmux don't fail if sources has only 1 track
http://www.detritus.qc.ca/index.php?section=download
clone83
8th February 2005, 00:28
hey sirber when is the final version going to be released? you said on ur site that it would be done by the weekend and that was 2 weeks ago.... so whats happening?
Sirber
8th February 2005, 00:35
problems, problems :(
MKV info & extract is still not finished, also I rewrited the encoding core, my server crashed twice this month.
Next release shall be RC1, with OGM/MKV support, MP4 support and audio encoding support. I cannot give a release date, since I cannot estimate my free time :). My roommate started the coffee machine, so tonight is delphi time :D, and maybe some sake!
If you don't want to wait for a release, you can always browse the SVN (if my server is not dead), but you'd need a delphi compiler (Delphi 7) since RealAnime.exe is not on it.
Hint: There won't be a 2.30 release but a 3.00 one :D
[edit]
Oh, we got a new dev: damrod. Things might go faster :)
Sirber
16th February 2005, 13:32
RC1 is out:
http://detritus.qc.ca/forum/viewtopic.php?p=34#34
Sirber
4th March 2005, 00:49
A big decision has to be taken:
http://detritus.qc.ca/forum/viewtopic.php?t=41
damrod
10th March 2005, 12:15
good question
i think default profile et saving in a menu is a good idea....ok i use it ;-)
Sirber
10th March 2005, 13:36
Could you implement your new Drag&Drop code into realanime? Could be a good start in the code :)
damrod
10th March 2005, 20:09
drag and drop in listbox?
Sirber
10th March 2005, 20:33
Yes. I'm using a crappy component and you said long ago that you had code for that. :)
damrod
10th March 2005, 20:49
ah yes this code....20 lines :)
Sirber
10th March 2005, 20:57
Fetch latest code and do it! Fast! We are releasing RC2 soon :D
Sirber
12th March 2005, 01:04
RC2 has been released!
More infos here: http://detritus.qc.ca/forum/viewtopic.php?p=108#108
damrod
14th March 2005, 17:41
arggg too late
ok i will make a check out on the source
btw sirber i will give you a try-out of a new gui & functions i add in a test for realbatch (calculate final filesize, crop and resize with preview, bits/pixel and stuff like that)
Sirber
10th April 2005, 02:30
RC2.1 is out with important fixes.
More infos here: http://detritus.qc.ca/forum/viewtopic.php?t=88
Sirber
19th May 2005, 17:13
RC3 is in progress. Here's the todo:
http://www.detritus.qc.ca/forum/viewtopic.php?t=54
Valeron
23rd June 2005, 17:36
hey, Sirber, why stop support AVS as input format?
Your soft is a great GUI. I'm a big anime fan too. :D
And I like the 2.25 so well. But today I found maybe a bug of it when working with AVS 2.5.6 beta3. I load an ass subtitle with VSfilter's textsub() function.
When I preview the AVS in MPC, it works ok anyway. The font type specific in the ass was loaded without any problem. But when I encode it with RealAnime, the font DO NOT load correctly, though the subtitle is still there.
Neither 1 pass nor 2 pass can load it. The output RMVB file do has the subtitle encoded but the font of the subtitle was not loaded.
Then I try switch to 3.0 RC2 to solve the problem with it.
But when I switch to the Input page, I'm too surprised the great support for AVS source function disappear!!!
I'm so sorry to post questions about the old version RealAnime here.
But I just hope you can add AVS input support in 3.0 again.
I think many people like me need the function so much.
More info about my AVS(maybe it could help you found where the bug is ):
LoadPlugin("VSFilter.dll")
DirectShowSource("G:\WorkTemp\Anime.mkv",fps=23.976,convertfps=true)
Trim(0,34046)
TextSub("D:\WorkSub\Track4.ass")
The MKV is part VFR, so I have to use AVS 2.5.6 beta3 and force convertfps=true. And more, maybe this is a bug when RealAnime works with 2.5.6, because when I'm still with 2.5.5, it didn't occur. The font can be load correctly.
Thx
Valeron
23rd June 2005, 18:23
hey, Sirber
I've solve the problem!
I just do a small mod to my avs:
LoadPlugin("C:\Program Files\AviSynth 2.5\plugins\VSFilter.dll")
then the font load again when encode with RealAnime!!
How strange the AVS is!!
When with script "LoadPlugin("VSFilter.dll")", LoadPlugin works with the plugin pointer in AVS to find the full path(of course, the pointer was pointed to C:\Program Files\AviSynth 2.5\plugins), preview in MPC is ok and font is load, but can't be loaded with RealAnime.
When script change to "LoadPlugin("C:\Program Files\AviSynth 2.5\plugins\VSFilter.dll")" with complete path of VSfilter, It works ok in anywhere.
I'm so excited(the problem solved) and confused(the plugin pointer bug?) this moment.
loa-ash
24th June 2005, 16:28
Yes, 3.0RC2 version doesn't support avs file?? :rolleyes:
Sirber
29th June 2005, 13:03
With the new source manager, managing AVS is very very difficult and has been removed. You can use te built-in filtering in RealAnime though.
Sirber
2nd July 2005, 22:12
Added x264 CLI. More infos here:
http://www.detritus.qc.ca/forum/viewtopic.php?p=573#573
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