View Full Version : 6ch Wave to dts with BeSweet (thread split)
bitsnbytes
29th August 2003, 22:59
I'm pretty sure I have followed to the "t" but I end up with a clicking thumping file.
help?
kempfand
29th August 2003, 23:10
My guess is that you didn't use the stable BeSweet 1.4. The command-line only works with the v1.4, not with the latest beta.
Other suggestions: Try to connect the "Microsoft Sound Mapper" (see section 8: Tips & Tricks). Doing so, do you hear Audio ?
Further on: If you WinAmp play the multichannel-audio (called result.wav in the guide), do you get sound ?
Andreas
bitsnbytes
29th August 2003, 23:13
yes im using latest beta :-( damnit i goofed
so much for the "t":angry:
Eye of Horus
29th August 2003, 23:35
I will give the letters version 1.4 another color and size, as I foresee that more people will overlook it :-)
kind regards,
EoH
bitsnbytes
29th August 2003, 23:54
ok Lets see if I got this right first off my .bat
BeSweet.exe -core( -input C:\BeSweetv1.4\Rush.wav -output C:\BeSweetv1.4\surround waves\temp- -type wav -6ch ) -ota( -G max ) -ssrc( --rate 48000 )
Now my files are named as follows
surroundC.wav : Is really Surround Left Channel?
surroundFL.wav : Is Really Center Channel?
surroundFR.wav : Is Really Front Left Channel?
surroundLFE.wav : Is Really Surround Right Channel?
surroundSL.wav : Is Really Front Right Channel?
surroundSR.wav : Is A Empty wav file put in dts encoder but mute it?
If this is correct My listening experience as follows, front left was almost silent, most of the sound was generated from rear speakers and front right. Center was there but less than the 3.
Oh yeah the Subwoofer was thumpin even without LFE?
Say it aint so Joe :scared:
Eye of Horus
30th August 2003, 00:06
Originally posted by bitsnbytes
ok Lets see if I got this right first off my .bat
BeSweet.exe -core( -input C:\BeSweetv1.4\Rush.wav -output C:\BeSweetv1.4\surround waves\temp- -type wav -6ch ) -ota( -G max ) -ssrc( --rate 48000 )
Now my files are named as follows
surroundC.wav : Is really Surround Left Channel?
surroundFL.wav : Is Really Center Channel?
surroundFR.wav : Is Really Front Left Channel?
surroundLFE.wav : Is Really Surround Right Channel?
surroundSL.wav : Is Really Front Right Channel?
surroundSR.wav : Is A Empty wav file put in dts encoder but mute it?
If this is correct My listening experience as follows, front left was almost silent, most of the sound was generated from rear speakers and front right. Center was there but less than the 3.
Oh yeah the Subwoofer was thumpin even without LFE?
Say it aint so Joe :scared:
This doesn't look good.....
@Kempfand, I got the idea we used the renaming routine for Besplit in the guide but now we use Besweet.... (Is that possible)
@bitsnbytes : was your listening experience from the original names or from the renamed ones. That's not clear to me....
EoH
Eye of Horus
30th August 2003, 00:14
Originally posted by Eye of Horus
This doesn't look good.....
@Kempfand, I got the idea we used the renaming routine for Besplit in the guide but now we use Besweet.... (Is that possible)
@bitsnbytes : was your listening experience from the original names or from the renamed ones. That's not clear to me....
EoH
Quick look : this is indeed looking like the output files from Besweet are ind ifferent order because in Besplit the empty channel was the SR channel and here it is the SL ! (after renaming it must become the LFE channel)
So, what's the correct channel-mapping that comes out of Besweet ???
EoH
kempfand
30th August 2003, 00:15
Your BeSweet line will produce files called temp-FL.wav, temp-FR.wav, ... , temp-SR.wav (all normalzed).
And yes, the channel-remapping you listed is correct ('is really').
If you go via SurCode CD, you can leave out the wav you call surroundSR.wav. It is empty.
In order for the thing to work, please re-check your settings for B-Pan (http://home.wanadoo.nl/appyhappy/18.jpg) , B-Proc (http://home.wanadoo.nl/appyhappy/19.jpg) , and Emigrator (http://home.wanadoo.nl/appyhappy/21.jpg)
Good luck,
Andreas
bitsnbytes
30th August 2003, 00:15
From the .bat the names generated are the ones you see on the left. I put them into the encoder as u see on the right.
surroundC.wav : Surround Left Channel
surroundFL.wav : Center Channel
surroundFR.wav : Front Left Channel
surroundLFE.wav : Surround Right Channel
surroundSL.wav : Front Right Channel?
surroundSR.wav : LFE Is muted
kempfand
30th August 2003, 00:33
@ EoH: is it correct as said in the guide ? Yes
@ bitsnbytes:
1) You mention 'dts encoder', so your BeSweet line should leave out the -ssrc( ) resampling
2) I cannot see how you get filenames called 'surround...wav.
BeSweet.exe -core( -input C:\BeSweetv1.4\Rush.wav -output C:\BeSweetv1.4\surround waves\temp- -type wav -6ch ) -ota( -G max ) -ssrc( --rate 48000 )
should create files calles temp-...wav.
Can you post your logfile (i.e. after -6ch , add "-logfile C:\BeSweet.log" ).
Andreas
bitsnbytes
30th August 2003, 00:51
ok just made a new one and here is the log...
also i keep it at 48000.
Output does not work whats up with that?
files go into C:\BeSweetv1.4
BeSweet v1.4 by DSPguru.
--------------------------
Using Shibatch.dll v0.2 by Naoki Shibata & DSPguru (shibatch.sourceforge.net).
Logging start : 08/29/03 , 16:52:38.
BeSweet.exe -core( -input C:\BeSweetv1.4\Rush3.wav -output C:\BeSweetv1.4\surround waves\temp- -type wav -6ch -logfile C:\BeSweet.log ) -ota( -G max ) -ssrc( --rate 48000 )
[00:00:00:000] +------- BeSweet -----
[00:00:00:000] | Input : C:\BeSweetv1.4\Rush3.wav
[00:00:00:000] | Output: FL, FR, SL, SR, C, LFE
[00:00:00:000] | Floating-Point Process: No
[00:00:00:000] +------ Shibatch -----
[00:00:00:000] | Source Sample-Rate: 44.1KHz
[00:00:00:000] | Dest. Sample-Rate: 48.0KHz
[00:00:00:000] | Attenuation : 0.0db
[00:00:00:000] +---------------------
[00:05:42:514] Conversion Completed !
[00:01:22:000] <-- Transcoding Duration
Logging ends : 08/29/03 , 16:54:00.
made a command line change to -output C:\BeSweetv1.4\temp-
now they are named like your example
guess i cant send them to a diff dir or 2 dir deep?
kempfand
30th August 2003, 00:57
Output does not work whats up with that?
Hope DSPGuru see's this and can advise. Output should go into C:\BeSweetv1.4\surround waves\ ...
Andreas
DSPguru
30th August 2003, 23:18
Originally posted by kempfand
B. BeSweet -core( -input In-6ch.wav -output Out_ -type wav -6ch ) -ota( -G max ) -ssrc( --rate 48000 )
For BeSweet v1.5b20, this produces garbled (clicking) mono-wav's on 2 XP machines I tested. fixed (http://dspguru.notrace.dk/BeSweetv1.5b20.zip)!
kempfand
30th August 2003, 23:43
fixed! (http://dspguru.notrace.dk/BeSweetv1.5b20.zip)
Confirmed i.e. working now :cool: Unbelievable ...
Thanks !
daphy
31st August 2003, 17:59
@ dspguru
is there still that 2 GB input file size limit in the latest beta? These multichannel wav produced from Bidule could be very very
big :rolleyes:
CYA Daphy
DSPguru
31st August 2003, 19:40
Originally posted by daphy
This noise only takes 1~2 seconds and then the normal sound starts - but it could be enough for your speakersyou can add -split( -start 2 ) to your commandline. BeSweet will skip that noise.
Originally posted by daphy
is there still that 2 GB input file size limit in the latest beta? yes :(
bitsnbytes
1st September 2003, 19:38
ok I see it in preferences... I thought recorder heh
A little help with A new besweet command line for this mode :cool:
this is proly it
BeSweet -core( -input In-6ch.wav -output Out_ -type wav -6ch ) -ota( -G max )
DSPguru
5th September 2003, 04:58
Originally posted by bitsnbytes
questions:I thought one of the goals was to work in 32bit mode.. I take it besweet and besplit only handle 16 bit?BeSplit works with any wave format.
BeSweet v1.5b21 supports 32bit-float input and 32bit-float output ("-core( -6chfloat )").
i got the Bidule some days ago, but only tested it today :
i had created a 32bit 6chwave with Bidule and normalized+resampled+encoded to dts (in 32bit) with v1.5b21.
works fine.
bitsnbytes
5th September 2003, 05:07
DSP Guru
BeSweet v1.5b21 supports 32bit-float input and 32bit-float output ("-core( -6chfloat )").
i got the Bidule some days ago, but only tested it today :
i had created a 32bit 6chwave with Bidule and normalized+resampled+encoded to dts (in 32bit) with v1.5b21.
works fine.
the only problem i noticed is the spike on the start of the file, so i skipped it by using "-split( -start 1 )".
might I have a copy of ur commandline im using surcode dvd... and do you use the gain or just go into besweet? I never get the spike only once on first few tries.
thanks
bitsnbytes
6th September 2003, 01:03
BeSweet v1.5b21 by DSPguru.
--------------------------
Using Shibatch.dll v0.24 by Naoki Shibata & DSPguru (shibatch.sourceforge.net).
Logging start : 09/05/03 , 17:07:01.
BeSweet.exe -core( -input track01.wav -output C:\BeSweetv1.5b20\mono\temp- -logfile c:\dts.txt -split( -start 1 ) -6chfloat ) -ota( -g peak ) -surdvd( -b 1536 ) -output C:\DTS Rips\Besweet\track01.dts -path C:\Program Files\Minnetonka Audio Software\SurCode DVD DTS )
[00:00:00:000] +------- BeSweet -----
[00:00:00:000] | Input : track01.wav
[00:00:00:000] | Output: (null)
[00:00:00:000] | Floating-Point Process: Yes
Error 83: Surcode's output files not set!
Quiting...
[00:00:00:000] Conversion Completed !
Logging ends : 09/05/03 , 17:07:01.
I set surcode and saved the .sff to destination? does it go in besweet dir?
how do we use -split( -start 1 ) ?
it starts lame encoding when i use it?
i removed a few things then besweet just crashed
bitsnbytes
6th September 2003, 16:07
Thanks DSP Guru.... I knew I blew the commandline.
Now she's A thing of beauty:cool:
Quate: btw, multichannel, 32bit floating-point waves bigger than 2gb are supported as well, so i don't see any reason why not to create 32bit waves. (unless you're short in H.D. space)
So now I can rip the audio from A Divx movie and
rencode to dts mwhahahah um wait the -split seems to skip the first second of a file... thats not good for sync... are there any other options?
On this matter I dont get spikes very often... more like rarely least I dont here a loud glitch sound.
DSPguru
6th September 2003, 16:43
Originally posted by bitsnbytes
Thanks DSP Guru.... I knew I blew the commandline.
Now she's A thing of beauty:cool: would be nice to see your logfile.
btw, if you feel messy with the commandline, you should use BeSweetGUI (latest is b82), there's a ready made DTS-CD predefined profile.
the -split seems to skip the first second of a file... thats not good for sync... are there any other options? this is a solved problem, since you can assert a 1000ms of delay to compensate the skip of 1sec.
commandline is -ota( -d 1000 ) -split( -start 1 ),
but there again - use the GUI !
bitsnbytes
6th September 2003, 16:54
BeSweet v1.5b21 by DSPguru.
--------------------------
Using Shibatch.dll v0.24 by Naoki Shibata & DSPguru (shibatch.sourceforge.net).
Logging start : 09/06/03 , 07:29:05.
BeSweet.exe -core( -input track01.wav -output C:\BeSweetv1.5b20\mono\temp- -logfile c:\dts.txt ) -ota( -g peak ) -surdvd( -b 1536 -output C:\DTS Rips\Besweet\track01.dts -path C:\Program Files\Minnetonka Audio Software\SurCode DVD DTS ) -split( -start 1 )
[00:00:00:000] +------- BeSweet -----
[00:00:00:000] | Input : track01.wav
[00:00:00:000] | Output: C:\DTS Rips\Besweet\track01.dts
[00:00:00:000] | Floating-Point Process: Yes
[00:00:00:000] | Overall Track Gain: 1.755dB
[00:00:00:000] | Source Sample-Rate: 48.0KHz
[00:00:00:000] +---------------------
[00:11:59:911] Conversion Completed !
[00:11:59:911] Actual Avg. Bitrate : 1512kbps
[00:08:55:000] <-- Transcoding Duration
Logging ends : 09/06/03 , 07:38:00.
and thanks for the delay info...
I would prefer to continue to know and understand the many switches of your most excellent tool :D
can I use .lst file and convert 16-44.1 audio files to 32-48 float
bitsnbytes
6th September 2003, 19:43
Can we implement our own presets?
Can you add A preset for DTS-DVD 24-48?
back to other question.
can besweet convert from a .lst file cd audio files to 32-48 float stereo .wavs?
If so help on the switches.
Thanks
kempfand
6th September 2003, 20:58
for confirmation, i guess we'll have to wait to kempfand's logfiles Strange :confused: : I don't have the spike most of the times, so I currently go with
BeSweet -core( -input 6ch.wav -output out_ -type wav -6chfloat ) -ota( -G max ), plus the documented command-line for dts.
BTW: I noticed that Shibatch also offers normalisation ( ssrc --normalize. If I read this correctly, this does the same as -ota( -G max, with the understanding that the azid-options offers more finetuning (% od db values).
That said, this thread has waken up the need for a Offline (render) mode which would allow to process much faster than real time
The idea of having the 2 power-horses (BeSweet & Bidule) work at full CPU load in parallel sounds great. :D
Andreas
DSPguru
6th September 2003, 21:55
Originally posted by bitsnbytes
Can we implement our own presets?
Can you add A preset for DTS-DVD 24-48?come on, man, play with the GUI, i really don't have the time to teach you anything from the start.
think of how many users are in here.
can besweet convert from a .lst file cd audio files to 32-48 float stereo .wavs?floating-point output is only offered for creating splitted mono files. -core( -6chfloat )
@kempfand
ssrc's normalization & ota's maxgain are EXACTLY the same.
"-type wav" has no meaning in BeSweet, only in BeSplit.
"-ota( -G max )" is actually useful for hybridgain, what you had in mind is "-ota( -g max )".
(don't worry, since hybridgain is only applicable for mp2,mp3&ogg while you encode Waves, BeSweet interpretates your "-G max" as "-g max").
anyway, i don't see any reason to go for two-pass normalization ("-g max"), when you can use the PEAK info that can be found in the waves created by Bidule to normalize in a single pass ("-g peak").
btw,
all this commandlines discussions are really tiring.
it's much easier to learn the commandlines by playing with BeSweetGUI.
Andreas,
this is my suggestion :
download BeSweetGUI v0.6b82 and extract it to your BeSweet folder,
download BeSweet v1.5b21 and extract it to the same folder,
in the newest BeSweet zip, you'll find an updated 'DD-Profiles.ini' file with an updated "DTS-CD" preset.
try it out!
it should work very good, and it's much much easier than trying to track all different commandline structs.
imHo,
it could be better to replace the BeSweet commandlines in your guide with single screenshot of BeSweetGUI ("AC3/OGG/dts" form), and simple instructions :
1. click on the "AC3/OGG/dts" button (link to screenshot)
2. set BeSweet.exe path
3. set input file to be the one you had created with Bidule (test.wav?)
4. set output filename
5. set Surcode executable path & temp folder
6. select "dts_for_DTS-CD" profile and click on the green "WAV to WAV" button.
kempfand
7th September 2003, 00:32
DG: The "DTS-CD" preset with v0.6b82 in the 'DD-Profiles.ini' file works very well (as far as I can see from the .ini file, it has the same dts-preset as with the previous v0.6b81 version). I already confirmed this in dts encoding via commandline (http://forum.doom9.org/showthread.php?threadid=55590)
Regarding GUI vs. command-line: In order to make use of the latest enhancements of BeSweet, command-line is a must, as GUI v0.6b82 does not (yet) handle "-g peak" and "-6chfloat".
Regards,
Andreas
DSPguru
7th September 2003, 00:34
beta82 does handle "-g peak".
"-6chfloat" is automaticly used in dts encoding.
the new "dd-profiles.ini" can be found in latest BeSweet zip, as stated above.
Originally posted by DSPguru
in the newest BeSweet zip, you'll find an updated 'DD-Profiles.ini' file with an updated "DTS-CD" preset.
Cheers :),
Dg.
kempfand
8th September 2003, 23:02
My mistake (had the BeSweetv1.5b21 as of Sep 5, not the latest as of Sep 7) & apologies. :devil:
Kind regards,
Andreas
bitsnbytes
10th September 2003, 00:46
I found the click finally, though its not at the beginning of the track.. it is placed at the end
thus needing a 1 sec or preferably less skipping of the end.
I would not call it so much a spike but a small click.
:confused:
damn no attachements
bitsnbytes
10th September 2003, 01:34
I back tracked it to EAC seems it does a peak level and I presume it puts that information in the track... I played the orig... no click i extracted uncompressed i get click
at the end of the track.
TRILIGHT
16th September 2003, 04:48
Ok, I just jumped through all the many hoops to get this up and running so I could test it out. However, when I run the command line for BeSweet, it writes the files out quickly and they are all 1KB! What?!?! Do I have to have 1.5? I am using 1.4 right now.
bitsnbytes
16th September 2003, 05:50
Originally posted by TRILIGHT
it writes the files out quickly and they are all 1KB! What?!?! Do I have to have 1.5? I am using 1.4 right now.
I would use latest beta. its fixed.
Dont know what you are doing with it...end result wise but here is commandline to 6 wavs at 32/48
BeSweet.exe -core( -input track01.wav -output "C:\BeSweetv1.5b21\temp waves\temp-" -logfile c:\besweet.txt ) -6chfloat -ota( -g peak )
so start by converting ur stereo wav to 32/48 set 48 in pref of bidule.. restart bidule, set recorder to 32 float, then run this commandline... well u know set ur paths.
adjust instructions to fit ur application... ac3
dts cd etc
i record to besweet dir and put sub dir in besweet so i can launch and delete temp files farly quickly
TRILIGHT
16th September 2003, 06:02
Thanks for the reply. I should have been more specific as to what I was doing. The command line I am using is that found in the guide in the first post of this thread (adjusted to my file locations, of course). I am using a 48kHz stereo original WAV and attempting to get the same in 6 WAV's for use in encoding to AC3 for DVD. Everything has gone fine except for the BeSweet part. I'll download 1.5 and try it out.
EDIT: I just tried 1.5 and it appears to be writing the files.
EDIT2: Spoke too soon. It seems to scan the whole file and create the fileset but nothing ever gets written to them. When it hits the end of the file, BeSweet just crashes. This is the command line I am using...
BeSweet.exe -core( -input E:\TOP20.wav -output E:\temp- -type wav -6ch ) -ota( -G max )
kempfand
16th September 2003, 09:04
TRILIGHT: See also 6ch Wave to dts with BeSweet (thread split) (http://forum.doom9.org/showthread.php?threadid=60907&perpage=20&pagenumber=2) about this.
Suggestion:
1) Re-download the latest BeSweet (there were versions from different dates)
2) Use "-ota( -g max )" (not -G)
Good luck,
Andreas
ilmanu
16th September 2003, 19:17
where is the first part of "6ch to dts" 3d?
Umma
16th September 2003, 19:22
This thread IS the first part. :)
ilmanu
16th September 2003, 19:38
sure?
the 1st reply is:
I'm pretty sure I have followed to the "t" but I end up with a clicking thumping file.
help?
i'm not sure but i think this isn't the 1st part...
Umma
17th September 2003, 04:23
:scared:
SORRY!! You are correct. The first part is the stereo to ambisonics surround by EoH. The discussion was veering off into a thread on BeSweet command lines so it was split. I thought this was THAT thread when I responded!
I'm 43 and going senile...
bitsnbytes
20th September 2003, 06:26
Maybe A little guidance DSP Guru
When connecting Emigrator to 6 channel Recorder
emigrator pins 1 - 6 left to right
c fl sl sr fr lfe
besweet commandline to 6 waves output log shows
1 > 5 = C
2 > 1 = FL
3 > 3 = SL
4 > 6 = SR
5 > 2 = FR
6 > 4 = LFE
Besweet GUI via ogg 6ch settings gave me the impression that its settings are as follows.
1 > 2 = C
2 > 1 = FL
3 > 4 = SL
4 > 5 = SR
5 > 3 = FR
6 > 6 = LFE
And the guide shows
1 > 3 = C
2 > 1 = FL
3 > 5 = SL
4 > 6 = SR
5 > 2 = FR
6 > 4 = LFE
whats the right and wrong way here?
Or have I been starring at audio files too long?
:confused:
DSPguru
20th September 2003, 08:26
Originally posted by DSPguru
BeSweet's naming convention is :
Channel 1->"FL"
Channel 2->"FR"
Channel 3->"C"
Channel 4->"LFE"
Channel 5->"SL"
Channel 6->"SR"
bitsnbytes
20th September 2003, 16:13
I guess when wierd things happen you ask stupid questions.
again I say when I use Besweet GUI to encode to .ac3 it sends pin4 LFE to SL as Im not getting any sound out of that speaker.
I tried setiing ogg to to that format then checked back to ac3 and still no sound.
but if I change the recorder to match the initial grayed out settings in Besweet GUI
it appears to work.
file is 32/48 should I be using 16/48?
I see that theres no floating opperation also.
rewired for a 3rd time I am 99% sure that this is the case. Maybe its ac3enc.dll using different format?
DSPguru
20th September 2003, 16:42
i'm sorry, i reread your post and saw my reply wasn't complete. here's a more complete answer :
-6chwav/-6ch/-6chfloat
Channel 1->"FL"
Channel 2->"FR"
Channel 3->"C"
Channel 4->"LFE"
Channel 5->"SL"
Channel 6->"SR"
-ac3enc/-6chogg
Channel 1->"FL"
Channel 2->"C"
Channel 3->"FR"
Channel 4->"SL"
Channel 5->"SR"
Channel 6->"LFE"
floating-point processing iZ involved in ogg encoding, but not in ac3 encoding.
anyway, i would really advise you to avoid encoding with ac3enc, since it's an amature ac3 encoder and suffers from several flaws.
bitsnbytes
20th September 2003, 16:58
Thanks Guru I am doing this test so Gamers who make in game video with soundtrack may add a bit of flair to there film making ;-) Not A archival piece of audio work heh.
Much Appreciation for your help.
Calabuig
10th October 2003, 13:51
@DSPguru
I'm trying to follow step by step the Eye of Horus guide to make surround from stereo.
But I've this problem: after Bidule has created the 6ch wave (3,85 GB), I open BesweetGUI and I demux the file with this parameters:
"C:\Applicazioni\Gordian Knot\BeSweet.exe" -core( -input "f:\Temp\Garth_48KHz.WAV" -output "f:\Temp\Garth_48KHz-" -6ch ) -ota( -g max )
The all resulted files are 658 Mb but only FL and FR are ok. The others are empty, no sound.
But if I try to open the 6ch wave in CoolEdit (multitrack view)... all the 6 waves are there and good.
Can you help me?
P.S. I'm using BeSweet 1.5b22
DSPguru
10th October 2003, 16:41
as mentioned in q30 at the BeSweet FAQ (http://forum.doom9.org/showthread.php?s=&threadid=15738), for multichannel waves bigger than 2gb, you need to create a 32bit floating-point wave with bidule (i believe the guide suggests 16bit (http://home.wanadoo.nl/appyhappy/27.jpg)).
btw : next time, please create & post full logfile.
Eye of Horus
10th October 2003, 19:56
There isn't much to report !
This is the log :
BeSweet v1.5b21 by DSPguru.
--------------------------
Logging start : 10/10/03 , 20:47:53.
E:\BeSweetv1.5\BeSweet.exe -core( -input L:\test\def3.wav -logfile l:\dts.txt -output L:\def3test- -type wav -6ch ) -ota( -g max )
[00:00:00:000] +------- BeSweet -----
[00:00:00:000] | Input : L:\test\def3.wav
[00:00:00:000] | Output: FL, FR, SL, SR, C, LFE
[00:00:00:000] | Floating-Point Process: No
After the first walkthrough it stops with this errormessage :
Besweet.exe has generated errors and will be closed by Windows.
You will need to restart the program.
An errorlog is being created.
On Windows 2000 it does that with all version I have and tried on files larger than 2 GB. On smaller there are no problems......
Here is also the log from dr. Watson :
Application exception occurred:
App: (pid=828)
When: 10/10/2003 @ 20:48:52.638
Exception number: c0000005 (access violation)
*----> System Information <----*
Computer Name: AART-CB5DBD25CF
User Name: Administrator
Number of Processors: 1
Processor Type: x86 Family 15 Model 2 Stepping 4
Windows 2000 Version: 5.0
Current Build: 2195
Service Pack: 4
Current Type: Uniprocessor Free
Registered Organization:
Registered Owner: aart
*----> Task List <----*
0 Idle.exe
8 System.exe
192 SMSS.exe
220 CSRSS.exe
240 WINLOGON.exe
268 SERVICES.exe
280 LSASS.exe
456 svchost.exe
488 spoolsv.exe
520 AVGUARD.exe
532 ati2evxx.exe
560 AVWUPSRV.exe
584 svchost.exe
612 gearsec.exe
636 hidserv.exe
672 regsvc.exe
696 mstask.exe
724 stisvc.exe
776 spnsrvnt.exe
808 vsmon.exe
824 WinMgmt.exe
860 MsPMSPSv.exe
872 svchost.exe
1296 atiptaxx.exe
1320 daemon.exe
1340 CloneCDTray.exe
1312 rundll32.exe
308 winampa.exe
1352 rmctrl.exe
1360 AVGNT.exe
1372 ATIX10.exe
1396 msnmsgr.exe
1424 QuickDCF.exe
1432 WinCinemaMgr.ex.exe
1468 rundll32.exe
1476 zonealarm.exe
1616 wuauclt.exe
624 explorer.exe
828 BeSweet.exe
1528 IEXPLORE.exe
1328 DRWTSN32.exe
0 _Total.exe
(00400000 - 0048B000)
(77F80000 - 77FFB000)
(7C4E0000 - 7C599000)
(7C2D0000 - 7C332000)
(77D30000 - 77D9E000)
(78000000 - 78045000)
(782F0000 - 78538000)
(77F40000 - 77F7C000)
(77E10000 - 77E75000)
(70BD0000 - 70C35000)
(71710000 - 71794000)
State Dump for Thread Id 0x45c
eax=00000000 ebx=7fffffff ecx=fffed180 edx=7fffffff esi=0048b000 edi=00000000
eip=00410766 esp=0012fcd4 ebp=0012fcf4 iopl=0 nv up ei ng nz ac pe cy
cs=001b ss=0023 ds=0023 es=0023 fs=0038 gs=0000 efl=00000293
function: <nosymbols>
00410741 3bcf cmp ecx,edi
00410743 7ce4 jl 0041e129
00410745 d91c8dfcf54300 fstp dword ptr [0043f5fc+ecx*4] ds:fffed180=????????
0041074c ddd8 fstp st(0)
0041074e 894dfc mov [ebp+0xfc],ecx ss:00ba9bda=????????
00410751 8b4dfc mov ecx,[ebp+0xfc] ss:00ba9bda=????????
00410754 bbffffff7f mov ebx,0x7fffffff
00410759 8d3500f64300 lea esi,[0043f600] ds:0043f600=38000000
0041075f fc cld
00410760 8b15702c4200 mov edx,[00422c70] ds:00422c70=3f7ffe00
FAULT ->00410766 ad lodsd ds:0048b000=????????
00410767 23c3 and eax,ebx
00410769 3bc2 cmp eax,edx
0041076b 0f4f ???
0041076d d0e2 shl dl,1
0041076f f68915702c42 ??? ds:422b4195=??
00410775 008b5d083b3d add [ebx+0x3d3b085d],cl ds:bd3b085c=??
0041077b c8324200 enter 0x4232,0x0
0041077f 897de8 mov [ebp+0xe8],edi ss:00ba9bda=????????
00410782 db45e8 fild dword ptr [ebp+0xe8] ss:00ba9bda=????????
00410785 d80da8a94100 fmul dword ptr [0041a9a8] ds:0041a9a8=3b77adf5
0041078b d805b4a94100 fadd dword ptr [0041a9b4] ds:0041a9b4=4a7ea9a1
*----> Stack Back Trace <----*
FramePtr ReturnAd Param#1 Param#2 Param#3 Param#4 Function Name
0012FCF4 00402D71 7FFFFFFF 00000000 40240000 00000000 !<nosymbols>
0000AC44 00000000 00000000 00000000 00000000 00000000 !<nosymbols>
*----> Raw Stack Dump <----*
0012fcd4 01 00 00 00 2c 00 00 00 - 00 0c 00 00 b0 ff 12 00 ....,...........
0012fce4 4c ff 12 00 00 00 00 00 - 00 00 00 00 00 00 00 00 L...............
0012fcf4 44 ac 00 00 71 2d 40 00 - ff ff ff 7f 00 00 00 00 D...q-@.........
0012fd04 00 00 24 40 00 00 00 00 - 00 00 00 00 1b 00 00 00 ..$@............
0012fd14 00 00 00 00 08 fd 12 00 - 00 02 00 00 00 00 2f 00 ............../.
0012fd24 20 24 2f 00 1b 00 00 00 - d4 fe 12 00 51 c6 fc 77 $/.........Q..w
0012fd34 9d c5 fc 77 b4 c5 fc 77 - 18 2b 13 00 38 07 04 78 ...w...w.+..8..x
0012fd44 00 f0 fd 7f 79 fe 12 00 - b8 26 2f 00 00 02 00 00 ....y....&/.....
0012fd54 f8 fe 12 00 91 81 f9 77 - 98 2a f9 77 ff ff ff ff .......w.*.w....
0012fd64 78 01 2f 00 98 3a 2f 00 - e8 12 13 00 04 01 00 00 x./..:/.........
0012fd74 38 07 04 78 00 f0 fd 7f - 7d 00 00 00 a8 57 13 00 8..x....}....W..
0012fd84 a0 57 13 00 68 b2 f8 77 - 00 b2 f8 77 8f 00 00 00 .W..h..w...w....
0012fd94 81 b1 f8 77 00 16 54 7c - 00 00 00 00 18 5c 13 00 ...w..T|.....\..
0012fda4 e4 03 e6 03 78 01 13 00 - a0 57 13 00 a8 57 13 00 ....x....W...W..
0012fdb4 78 04 00 00 04 54 13 00 - 6c 04 00 00 6c 04 00 00 x....T..l...l...
0012fdc4 60 05 2f 00 60 05 2f 00 - 0f 00 00 00 20 00 00 00 `./.`./..... ...
0012fdd4 60 05 2f 00 ef cb 4f 7c - ca 57 13 00 a0 03 54 7c `./...O|.W....T|
0012fde4 46 04 00 00 00 00 00 00 - 30 4d 13 00 00 00 00 00 F.......0M......
0012fdf4 fc ff 12 00 23 00 00 00 - 00 00 00 00 00 e0 fd 7f ....#...........
0012fe04 00 00 00 00 18 5c 13 00 - 28 4d 13 00 00 00 13 00 .....\..(M......
DSPguru
10th October 2003, 20:57
1. what happens if you omit the "-g max" and process with only single pass ?
2. either way, i sugggest you to replace "-g max" with "-g peak".
3. what's the playback time of the track, what size it ?
4. are you sure that this wave is 32bit floating-point wave ?
5. please use latest BeSweet builds, namely, v1.5b22
Eye of Horus
20th October 2003, 19:00
Originally posted by DSPguru
1. what happens if you omit the "-g max" and process with only single pass ?
2. either way, i sugggest you to replace "-g max" with "-g peak".
3. what's the playback time of the track, what size it ?
4. are you sure that this wave is 32bit floating-point wave ?
5. please use latest BeSweet builds, namely, v1.5b22
#1 makes no difference. Whatever option, the program crashes after completion of the transcoding.
#2 same as #1
#3 2.209.929.260 bytes
#4 no.... 16 bits ! (NB Win2000 NTFS filesystem)
#5 no difference
regards,
EoH
DSPguru
20th October 2003, 21:11
32bit floating-point is the way to go ;)
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