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Old 16th June 2005, 01:21   #1  |  Link
Backwoods
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[REQ]EDL Support

It has been discussed before here:
http://forum.doom9.org/showthread.ph...&highlight=EDL

and here:
http://forum.doom9.org/showthread.ph...&highlight=EDL

But it seems no news came about such a feature.

Here is a sample EDL if need be: http://rapidshare.de/files/2412206/CAQ3.edl.html


Is there still interest in adding or creating a plug in? Be it a Dev or User.
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Old 16th June 2005, 05:02   #2  |  Link
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hehe... forgot about this one. it could be implemented with regular scripting i think (could it? i'm not sure if we can read from text files in avs).

it's not essential at the moment because we can import avs to premiere, and export using the debugmode frameserver. it's a bit slower, but works.

EDL to avs would be teh awesome though if i ever get some spare time i might take a look at interpreting this file format, as it'd be much more stable doing avs->encoder than avs->premiere->vfw->avs->encoder, and a fair bit faster too. it'd avoid the suckyness of premiere as well (which is considerable).
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Old 16th June 2005, 05:46   #3  |  Link
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Quote:
Here is a sample EDL if need be: http://rapidshare.de/files/2412206/CAQ3.edl.html
Link doesn't work for me...
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Old 17th June 2005, 03:40   #4  |  Link
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Quote:
Originally Posted by Mug Funky
hehe... forgot about this one. it could be implemented with regular scripting i think (could it? i'm not sure if we can read from text files in avs).

it's not essential at the moment because we can import avs to premiere, and export using the debugmode frameserver. it's a bit slower, but works.

EDL to avs would be teh awesome though if i ever get some spare time i might take a look at interpreting this file format, as it'd be much more stable doing avs->encoder than avs->premiere->vfw->avs->encoder, and a fair bit faster too. it'd avoid the suckyness of premiere as well (which is considerable).
I'm more interested in doing the cuts, then importing the EDL into AVS, applying filters, then encoding. Rather than having the resource hog Premiere running and frame serving the files with an imported AVS that has filters applied (which would slow down the process even more). I might be jaded towards Premiere, but how can you call it sucky? To each their own though.

My main goal would be to do cuts and such without re-encoding footage to a TEMP file to apply filters and encode. Til AVS has a GUI that can do that, EDL support would be nice. A buddy of mine said he would help me code the GUI but he's a busy guy with his new job. Maybe in due time.

Quote:
Originally Posted by mg262
Link doesn't work for me...
It works, you have to scroll down and hit "FREE" then the next page will download the file. You may have to wait >60sec to download.
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Old 17th June 2005, 09:45   #5  |  Link
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I guess V= video, A= audio and B= both? Of the four time codes, the first two presumably give a section in the source file and the last two a section in the destination file? (Is it guaranteed that the lengths of the two sections will be the same?) I assume the 'BLs' aren't significant?

So does this:



Turn into

s0 = AVIsource("CAQ 02.avi")
s1 = AVIsource("CAQ 03.avi")
s2 = AVIsource("CAQ 04.avi")

video = \
s0.trim(0, (1*60+10)*fps) + \
s1.trim((1*3600+24*60+22)*fps, (1*3600+30*60+17)*fps) + \
s2.trim((2*3600+ 8*60+10)*fps, (2*3600+11*60+05)*fps)

audio = \
s0.trim(0, (15)*fps) ++ \
s0.trim((25*60+4)*fps, (43*60+24)*fps) ++ \
s1.trim((1*3600+24*60+22)*fps, (1*3600+30*60+17)*fps) ++ \
s2.trim((2*3600+ 8*60+10)*fps, (2*3600+11*60+05)*fps)

Video.audiodub(audio)

If that's right, I don't mind having a shot at it...

Other thing that's just occurred to me -- I seem to remember there is a limitation on how many times you can use AVISource (to do with a number of DLLs loaded at once) -- so there's a possibility that you'd convert this into an AVS and still have a problem loading it...

Edit: MaybeI'm being stupid... is it HH:MM:SS.xx rather than ??:HH:MM:SS? That was my original thought but the numbers didn't convert to integer numbers of frames at any sensible frame rate... plus the last number is never >= 60... . (Irrelevant bit about CAQ removed.)

Last edited by mg262; 17th June 2005 at 12:43.
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Old 17th June 2005, 12:12   #6  |  Link
Wilbert
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Quote:
Edit: MaybeI'm being stupid... is it HH:MM:SS.xx rather than ??:HH:MM:SS? That was my original thought but the numbers didn't convert to integer numbers of frames at any sensible frame rate...
For example?

Can't it be the timecode? So, HH:MM:SS.FF where F is a number of frames. Since 29 is the highest i guess the fps is 29.97?
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Old 17th June 2005, 12:30   #7  |  Link
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Quote:
Originally Posted by Wilbert
Can't it be the timecode? So, HH:MM:SS.FF where F is a number of frames. Since 29 is the highest i guess the fps is 29.97?
Got it - thank you. I was thinking in terms of milliseconds (or rather centiseconds).

I guess I'm still being thick but I'm not clear on convert the time codes into frames if the FPS is 29.97 rather than 30. AFAICS for example 19:05 = 574.43 frames (19*29.97+5). The best I can think of is to round all the numbers down and make sure the number of frames in each section is specified by the destination time codes (third and fourth numbers) rather than the source time codes. Is that the right thing to do?

Edit:
That EDL file contains the line
FCM: DROP FRAME
I've heard of it but never used it, so I Googled it and found this:

>Drop frame numbers 00:00 and 00:01 at the start of every minute except the tenth.<

... which rather answers my question I guess.

What fps rates should be supported by a converter? Just this, or also integral frame rates or something else too?

Edit 2:
I've got a better idea... how about converter just outputs
timecode(h,m,s,f)
and the user specifies the script function timecode ? Then it would be easy to support any frame rate.

Also, would someone mind explaining this line...
M2 Untitled 022.5 00:02:23:10

Last edited by mg262; 17th June 2005 at 13:25.
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Old 17th June 2005, 14:24   #8  |  Link
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Quote:
I guess I'm still being thick but I'm not clear on convert the time codes into frames if the FPS is 29.97 rather than 30. AFAICS for example 19:05 = 574.43 frames (19*29.97+5).
Dropframe is a bit tricky. More info:

http://www.avisynth.org/Showframes

19:05 equals 19*30 + 5 frames = 575 frames.
1:24:22 equals 84*30 + 22 - 2 drop frames = 2540 frames.

In the source of AviSynth (text_overlay.cpp) you can find a formula. I can't look it up now, because cvs is complaining.

Last edited by Wilbert; 17th June 2005 at 14:26.
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Old 17th June 2005, 19:27   #9  |  Link
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Quote:
Originally Posted by Wilbert
In the source of AviSynth (text_overlay.cpp) you can find a formula.
I just had a look; it looks as if that formula is frame number -> time code, whereas we need time code -> frame number.

If I've understood it correctly, two frames are dropped at the start of minutes
1, 2, 3, 4, 5, 6, 7, 8, 9, 11, 12, 13, 14, 15, 16, 17, 18, 19, 21, 22, ...

Another way to put that is that for every complete block of 10 minutes, 18 frames are dropped, and then in the next incomplete block, two frames are dropped for every minute except the first one. so if there are h hours, m minutes, etc. then there are

mt = h*60+m minutes in total,
(mt/10) complete blocks of 10 frames,
mt%10 minutes in the following incomplete block,
so we drop 0 frames in that block if mt%10 is zero and otherwise we drop 2*(mt%10-1) frames.

and we get this avisynth script fragment:

mt = h*60+m
todrop = (mt/10)*18 + ((mt%10==0) ? 0 : 2*(mt%10-1))
result = (mt*60+s)*30+f - todrop


Is that correct? Is it okay if I go ahead and leave the time code decipherment in the script rather than in the plug-in?

Edit:
I slung it together anyway... I can always change it if need be.
- It assumes lines are listed in the order they should appear in the output (as they are in the EDL file linked to above); I can remove that limitation if needed.
- It ignores lines like the M2 line (until someone tells me what to do with them )
- It calls a function tc(h,m,s,f) which you can define using the above code (if it's right) for drop frame and using the obvious method for non-drop frame.

Output is directed to the console. So you just type

edl2avs sourcefile.edl


at a command prompt and the result should appear on the screen. (you can redirected to a avs file using '> whatever.avs').

Please bear in mind that as I don't have Premiere and I've never used it this will probably have to be tweaked before its usable... anyway, here it is.

Last edited by mg262; 17th June 2005 at 20:18.
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Old 17th June 2005, 23:47   #10  |  Link
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M2 seems to be referring to file CAQ12.avi, which there is much going on with it.

In the first script you posted, VDub returns a "I do not know what FPS means" and with loading the script made from your command line tool, the function TC is missing. I'm not familar with creating functions, but I am aware of them. Can you please post exact what to put together for the function? I see you posted the information, but I believe I am getting "function tc" wrong. Not sure what to put after tc( .

For far, looking great. Once I get the script working I'll post a movie clip of the EDL loading through AVISynth and the original exported from Premiere.

Thanks alot.
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Old 18th June 2005, 01:41   #11  |  Link
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Quote:
Originally Posted by mg262
Also, would someone mind explaining this line...
M2 Untitled 022.5 00:02:23:10
M2 the speed of the clip is not 100%
Untitled - the name of the tape(reel)
022.5 - the speed of the clip in "frame/second" units
00:02:23:10 - I'm not absolutely sure about this one ...Me think-this is the "in point" of the clip from reel Untitled
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Old 18th June 2005, 01:46   #12  |  Link
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Ah, you're right. CAQ 12 is being used twice in the timeline, I didn't see it at the very end. The speed of that clip is 75%.
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Old 18th June 2005, 06:02   #13  |  Link
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I think this is what you want

Function tc(int h, int m, int s, int f)
{
mt = h*60+m
todrop = (mt/10)*18 + ((mt%10==0) ? 0 : 2*(mt%10-1))
result = (mt*60+s)*30+f - todrop
return result
}


The filter is currently adding the CAQ12 clip unstretched so will screw up after that line (video will be pulled forward by 5 seconds). What stretching/squashing method should I use?

There are some situations I don't understand how to deal with at present... what happens if there is no video for a particular stretch of time? What happens if there's more than one?
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Old 18th June 2005, 11:11   #14  |  Link
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Quote:
Originally Posted by mg262
I think this is what you want

Function tc(int h, int m, int s, int f)
{
mt = h*60+m
todrop = (mt/10)*18 + ((mt%10==0) ? 0 : 2*(mt%10-1))
result = (mt*60+s)*30+f - todrop
return result
}


The filter is currently adding the CAQ12 clip unstretched so will screw up after that line (video will be pulled forward by 5 seconds). What stretching/squashing method should I use?

There are some situations I don't understand how to deal with at present... what happens if there is no video for a particular stretch of time? What happens if there's more than one?
Yes, that would be it.

Hmm, not sure on what method you could use for in/decreasing time of a clip.

If there is no v/a for a stretch of time, maybe insert BlankClip?

Also now this error comes up:

Splice: one clip has audio and the other doesn't (not allowed)

Line 35 of the script.

Code:
s4 = DirectShowSource("BINOC_SHARPEN.avi")
s0 = DirectShowSource("CAQ 02.avi")
s1 = DirectShowSource("CAQ 03.avi")
s2 = DirectShowSource("CAQ 04.avi")
s3 = DirectShowSource("CAQ 06.avi")
s6 = DirectShowSource("CAQ 07.avi")
s7 = DirectShowSource("CAQ 08.avi")
s5 = DirectShowSource("CAQ 10.avi")
s8 = DirectShowSource("CAQ 11.avi")
s9 = DirectShowSource("CAQ 12.avi")

video = \
s0.Trim(tc(00,00,00,00), tc(00,00,01,10)) + \
s0.Trim(tc(00,00,25,29), tc(00,00,43,24)) + \
s1.Trim(tc(00,01,24,22), tc(00,01,30,17)) + \
s2.Trim(tc(00,02,08,10), tc(00,02,11,05)) + \
s3.Trim(tc(00,03,12,20), tc(00,03,17,08)) + \
s4.Trim(tc(00,00,17,14), tc(00,00,19,18)) + \
s6.Trim(tc(00,03,56,12), tc(00,03,58,00)) + \
s4.Trim(tc(00,00,32,17), tc(00,00,38,12)) + \
s7.Trim(tc(00,06,35,16), tc(00,06,39,24)) + \
s6.Trim(tc(00,04,50,05), tc(00,04,54,25)) + \
s8.Trim(tc(00,01,20,00), tc(00,01,23,06)) + \
s9.Trim(tc(00,02,23,10), tc(00,02,23,21)) + \
s8.Trim(tc(00,00,00,00), tc(00,00,08,01)) + \
s8.Trim(tc(00,01,48,05), tc(00,01,51,05)) + \
s9.Trim(tc(00,02,45,24), tc(00,02,46,23)) + \
s7.Trim(tc(00,00,00,00), tc(00,00,01,24)) + \
s7.Trim(tc(00,06,00,13), tc(00,06,04,24)) + \
s7.Trim(tc(00,06,07,08), tc(00,06,11,05)) + \
s7.Trim(tc(00,06,15,07), tc(00,06,20,06)) + \
s7.Trim(tc(00,00,00,00), tc(00,00,05,07)) + \
s7.Trim(tc(00,06,51,13), tc(00,06,57,15)) + \
s7.Trim(tc(00,07,17,21), tc(00,07,23,24)) + \
s7.Trim(tc(00,09,25,05), tc(00,09,30,05))

audio = \
s0.Trim(tc(00,00,00,00), tc(00,00,00,15)) ++ \
s0.Trim(tc(00,00,25,04), tc(00,00,43,24)) ++ \
s1.Trim(tc(00,01,24,22), tc(00,01,30,17)) ++ \
s2.Trim(tc(00,02,08,10), tc(00,02,11,05)) ++ \
s3.Trim(tc(00,03,12,20), tc(00,03,17,08)) ++ \
s5.Trim(tc(00,00,17,19), tc(00,00,19,23)) ++ \
s4.Trim(tc(00,00,00,00), tc(00,00,01,18)) ++ \
s5.Trim(tc(00,00,33,02), tc(00,00,38,27)) ++ \
s7.Trim(tc(00,06,35,16), tc(00,06,39,24)) ++ \
s8.Trim(tc(00,00,00,00), tc(00,00,07,21)) ++ \
s9.Trim(tc(00,02,23,12), tc(00,02,24,00)) ++ \
s8.Trim(tc(00,00,00,00), tc(00,00,08,03)) ++ \
s8.Trim(tc(00,01,48,05), tc(00,01,51,05)) ++ \
s9.Trim(tc(00,02,45,24), tc(00,02,47,27)) ++ \
s7.Trim(tc(00,00,00,00), tc(00,00,00,20)) ++ \
s7.Trim(tc(00,06,00,13), tc(00,06,04,24)) ++ \
s7.Trim(tc(00,06,07,08), tc(00,06,11,05)) ++ \
s7.Trim(tc(00,06,15,07), tc(00,06,20,06)) ++ \
s7.Trim(tc(00,00,00,00), tc(00,00,05,07)) ++ \
s7.Trim(tc(00,06,51,13), tc(00,06,57,15)) ++ \
s7.Trim(tc(00,07,17,21), tc(00,07,23,24)) ++ \
s7.Trim(tc(00,09,25,05), tc(00,09,30,05))

video.audiodub(audio)

Function tc(int h, int m, int s, int f)
{
mt = h*60+m
todrop = (mt/10)*18 + ((mt%10==0) ? 0 : 2*(mt%10-1))
result = (mt*60+s)*30+f - todrop
return result
}
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Old 18th June 2005, 11:47   #15  |  Link
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Quote:
Hmm, not sure on what method you could use for in/decreasing time of a clip.
Two standard methods are to duplicate frames and to blend frames together; read through ChangeFPS and ConvertFPS in the Avisynth documentation and tell me which you prefer (or step through the Premiere output in VirtualDub)...

Do you get all sorts of funny frame rates or is 22.5 there for a particular reason?

Quote:
If there is no v/a for a stretch of time, maybe insert BlankClip?
Can do. Maybe worth checking exactly what Premiere does? Similarly for the case where there are two video clips overlapping over a time period -- or is this not possible?

At the left of your screenshot, where there are four blue (turquoise?) bars overlapping at the time code 00:01:05:17, what's happening?

Quote:
Splice: one clip has audio and the other doesn't (not allowed)
Would you mind trying this and telling me what happens:
Code:
s4 = DirectShowSource("BINOC_SHARPEN.avi")
s0 = DirectShowSource("CAQ 02.avi")
s1 = DirectShowSource("CAQ 03.avi")
s2 = DirectShowSource("CAQ 04.avi")
s3 = DirectShowSource("CAQ 06.avi")
s6 = DirectShowSource("CAQ 07.avi")
s7 = DirectShowSource("CAQ 08.avi")
s5 = DirectShowSource("CAQ 10.avi")
s8 = DirectShowSource("CAQ 11.avi")
s9 = DirectShowSource("CAQ 12.avi")

s0+s1+s2+s3+s4+s5+s6+s7+s8+s9
By the way, was there a problem with AviSource?
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Old 18th June 2005, 13:27   #16  |  Link
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The things could be more simple if one export separate EDLs for each video track and none for audio.
Audio could be exported from Host Application directly.
Then the script could look like this:

Code:
-----------------------------------------------

VideoTrack1= EDLSource("C:\MyEDLs\EDL_from_track1.edl")
VideoTrack2= EDLSource("C:\MyEDLs\EDL_from_track2.edl")
VideoTrack3= EDLSource("C:\MyEDLs\EDL_from_track3.edl")
VideoTrack4= EDLSource("C:\MyEDLs\EDL_from_track4.edl")

BlendVideoTracks(VideoTrack1,VideoTrack2,VideoTrack3,VideoTrack4)

------------------------------------------------

Where "VideoTrack4" have the highest priority and "VideoTrack1" have the lowest.
Also "KillAudio()" or similar should be used ,as by default the audio is _ON_ .
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Old 18th June 2005, 14:14   #17  |  Link
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Quote:
Originally Posted by vinetu
The things could be more simple if one export separate EDLs for each video track and none for audio.
Audio could be exported from Host Application directly..
Hmm... that makes the feedback loop less tight ... i.e. it takes more user work to go from seeing the results in Avisynth to making a change in Premiere back to seeing the results? Plus I don't understand how you tell when e.g. VideoTrack1 is 'on' and when it is 'off'...

I am going to add KillAudio to every line of the video construction... I just wanted to verify that the problem was what I thought I was (namely lack of audio in "CAQ 07.avi", which is the only file used by video but not audio) and not something subtler.
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Old 18th June 2005, 15:11   #18  |  Link
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Quote:
Originally Posted by mg262
I think this is what you want

Function tc(int h, int m, int s, int f)
{
mt = h*60+m
todrop = (mt/10)*18 + ((mt%10==0) ? 0 : 2*(mt%10-1))
result = (mt*60+s)*30+f - todrop
return result
}
Try
todrop = 2*(mt - (mt/10))

IanB
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Old 18th June 2005, 18:33   #19  |  Link
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Quote:
Originally Posted by mg262
Two standard methods are to duplicate frames and to blend frames together; read through ChangeFPS and ConvertFPS in the Avisynth documentation and tell me which you prefer (or step through the Premiere output in VirtualDub)...
Oh, I'm familar which those methods, just not sure which would be best to use. That is what I meant.

Quote:
Do you get all sorts of funny frame rates or is 22.5 there for a particular reason?
The 22.5 FPS clip is probably CAQ 12.avi (last clip) which is changed to 75% it's original rate.

Quote:
Can do. Maybe worth checking exactly what Premiere does? Similarly for the case where there are two video clips overlapping over a time period -- or is this not possible?
I'm pretty sure Premiere would do the same thing as BlankClip(). Inserting video the same size as the rest of the project, just black. The audio is the same as the rest of the project, just blank.

Quote:
At the left of your screenshot, where there are four blue (turquoise?) bars overlapping at the time code 00:01:05:17, what's happening?
Those are extra clips not used in the final product. I omitted them and included a new EDL here: http://rapidshare.de/files/2466947/CAQ.edl.html

Also, here is GIF of the whole timeline. If there are any questions, point to a time and I will help: http://www.uploadhouse.com/images/828327798timeline.GIF

And since you will probably ask about the PSD:

http://www.uploadhouse.com/images/117167716image.GIF

Quote:
Would you mind trying this and telling me what happens:
Code:
s4 = DirectShowSource("BINOC_SHARPEN.avi")
s0 = DirectShowSource("CAQ 02.avi")
s1 = DirectShowSource("CAQ 03.avi")
s2 = DirectShowSource("CAQ 04.avi")
s3 = DirectShowSource("CAQ 06.avi")
s6 = DirectShowSource("CAQ 07.avi")
s7 = DirectShowSource("CAQ 08.avi")
s5 = DirectShowSource("CAQ 10.avi")
s8 = DirectShowSource("CAQ 11.avi")
s9 = DirectShowSource("CAQ 12.avi")

s0+s1+s2+s3+s4+s5+s6+s7+s8+s9
By the way, was there a problem with AviSource?
Same error as before with Splice. And if I want to use AVISource with this codec I would have to pay 500 dollars. For the time being, I'll use the free one that comes with Premiere Pro.

Quote:
Originally Posted by vinetu
The things could be more simple if one export separate EDLs for each video track and none for audio.
Audio could be exported from Host Application directly.
Then the script could look like this:

Code:
-----------------------------------------------

VideoTrack1= EDLSource("C:\MyEDLs\EDL_from_track1.edl")
VideoTrack2= EDLSource("C:\MyEDLs\EDL_from_track2.edl")
VideoTrack3= EDLSource("C:\MyEDLs\EDL_from_track3.edl")
VideoTrack4= EDLSource("C:\MyEDLs\EDL_from_track4.edl")

BlendVideoTracks(VideoTrack1,VideoTrack2,VideoTrack3,VideoTrack4)
This might have to happen, since:



That comes up when you go to export an EDL. No option for more than one video track...odd. Did the EDL I posted before have any information about anything on the V2 track?
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Old 19th June 2005, 01:38   #20  |  Link
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Join Date: Oct 2001
Posts: 195
Quote:
Originally Posted by Backwoods
This might have to happen, since:



That comes up when you go to export an EDL. No option for more than one video track...odd. Did the EDL I posted before have any information about anything on the V2 track?
I did it by this way - delete all video tracks except Track1 and then Export "EDL_from_Track1" -> next "UnDo delete" -> next delete all except Track2 then export "EDL_from_Track2" ... and so on...
Another(even better) way is to copy the Track1 from "Sequence 01" and Paste it to separate sequence with the name "A Very Special Sequence 201 which contain only one video Track" and export the EDL from there...

I agree that this is not the lazy one method and require a quite good attention from the user , but the things are much more simple and easy to debug when it come to translate the EDIT from machine1 to (completely different) machine2.

Best Regards!
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