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Old 26th April 2025, 23:37   #1  |  Link
wonkey_monkey
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Join Date: Jan 2004
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RemapVK - a GPU-based pixel remapper using the Vulkan API

RemapVK v0.1
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  • 0.1: First release

RemapVK is a GPU-based pixel remapper. It replaces and completely obsoletes my old xyremap plugin. It's x64-only, because the latest Vulkan SDKs don't have x86 support any more. Which if you ask me is fair enough.

Instead of RPN strings, it takes a GLSL function that it compiles into a compute shader.

Documentation, such as it is, is here: https://horman.net/avisynth/RemapVK.html

Here are some examples of what it can do:


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The download hopefully includes all the required source files. I've only compiled it on Windows but, fingers crossed, it might work on other platforms (one reason I chose Vulkan instead of DirectX when OpenGL let me down).

If anyone wants to try and compile it for Linux, MacOS, or Sinclair ZX81, let me know if you run into any problems.
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Last edited by wonkey_monkey; 28th April 2025 at 11:23.
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