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#1 | Link |
I'm Siri
Join Date: Oct 2012
Location: void
Posts: 2,633
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warpsharp (floating point ver)
source: https://github.com/IFeelBloated/warpsharp (requires c++2a compiler)
windows binary: https://github.com/IFeelBloated/warpsharp/releases namespace: warpsf warpsharp plugin that works on fp32 video clips, the functionality is largely the same as the one coded by jackoneill, except the following crap are removed. - support for clips with subsampled chroma - "cplace" parameter, aint no such thing as chroma placement for 4:4:4 or gray - "opt" parameter, no I'm not interested in manual labor for SIMD optimization - "AWarpSharp2" function, this no good shit is useless, just call the ASobel+ABlur+AWarp combo in ur script "thresh" now accepts floating point values, the scale is still 0.0 - 256.0 |
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#2 | Link |
I'm Siri
Join Date: Oct 2012
Location: void
Posts: 2,633
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just tried, well I guess it also compiles with -std=c++17 but that's about the oldest possible c++ standard, -std=c++14 fails cuz I seemed to have used tons of core language features introduced in c++17 (structural bindings, constexpr if, if statement with initializer, constexpr lambdas, etc).
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#3 | Link |
Registered User
Join Date: Dec 2005
Location: Germany
Posts: 1,751
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Thx for fp32 support.
Could you zip/7z your release on github so it can be auto updated via vsrepo? See also https://github.com/vapoursynth/vsrep...ment-524619652
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#4 | Link | |
I'm Siri
Join Date: Oct 2012
Location: void
Posts: 2,633
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Quote:
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