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Soul Architect
Join Date: Apr 2014
Posts: 2,560
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GetFrame causing loop
I'm seeing something weird here. It was working "fine" until I changed something and now I'm seeing this weird behavior, and I don't see why this is happening.
https://github.com/mysteryx93/AviSyn...ter/Shader.cpp In GetFrame, I call CopyInputClip, and on this line PVideoFrame frame = clip->GetFrame(n, env); It recursively calls the Shader::GetFrame again, causing a loop and crashing. What am I doing wrong here?
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FrameRateConverter | AvisynthShader | AvsFilterNet | Natural Grounding Player with Yin Media Encoder, 432hz Player, Powerliminals Player and Audio Video Muxer Last edited by MysteryX; 23rd September 2015 at 23:46. |
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