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21st December 2013, 05:42 | #1 | Link |
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SSBRenderer
SSBRenderer is a filter for multiple frameservers to render new subtitle format SSB on frames.
SSB serves as alternative to ASS (Advanced Substation Alpha) for more powerful typesetting. This renderer is the first implementation of this format. Download (Sourceforge) Source code (Github) Demos: 1 2 3 4 (YouTube) Last edited by Youka; 7th February 2014 at 06:37. |
29th December 2013, 01:35 | #5 | Link |
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Well, there you go. Even if I'd known what it was, I *still* wouldn't have been interested enough to download anything you (Youka) linked to.
...But maybe other people might have? *GENERAL TIP*: If you want to generate some interest in - let alone some feedback from - what you're working on, then you have to do a bit more than just plonk a few links down and say "Hey folks, here's my new stuff! Tell me what you think!". People have other things going on in their lives, y'know? Good luck in your future endeavours. [SALUTE] |
29th December 2013, 06:24 | #6 | Link |
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It's currently in beta stage and i'm more interested in development than usage & description.
With the next release comes a DirectShow and Aegisub interface, so editing SSB in a subtitle editor and playing it softsub makes this renderer far more useful -> then i will make more demos and documentations. |
2nd January 2014, 19:21 | #8 | Link |
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New version is available.
I shouldn't be so lazy to write texts, but added 2 more demos in first post. |
5th February 2014, 09:23 | #10 | Link |
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Released SSBRenderer v0.0.2 with some important bug fixes and blur improvements:
changelog files Additionally ssb_xport replaces ssb_export as Aegisub macro for SSB exporting and adds importing. For building on unix, follow these simple instructions (in the SSBRenderer directory): Code:
sudo apt-get install libmuparser-dev libcairo-dev libpango1.0-dev make sudo make install Pics: 1 2 |
12th February 2014, 22:49 | #12 | Link |
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fade in SSB is the same as \fad in ASS. fade-out just sets the second value of fade, so the duration before the line end to fade out.
Using fade in an animation is an interpolation of the fade value like with any other style tag. Code:
{fade-out=1000;animate=-1000,0,(fade-out=0)}... Last edited by Youka; 12th February 2014 at 23:01. |
13th February 2014, 12:39 | #14 | Link |
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\fade was a rarely used tag in ASS and required mostly more values than needed. In SSB, an animation of alpha with a math formula for progress control can be used for effects like blinking.
Code:
{animate=0.5*(sin(_pi*t*20)+1),(alpha=00;line-alpha=00)}... |
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