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20th November 2010, 01:34 | #682 | Link |
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Alas, the last update is buggy. (Aug 24 build)
I have been wondering why so many scripts are crashing upon script loading. Tested plenty of plugins, but couldn't find the culprit. Today I found something: In the 08-24 build, TemporalSoften() is broken. More precisely: the scenechange detection is broken. Works: clip.TemporalSoften(3,4,5) # RGB / YUY2 / YV12 colorspaces Crashes: clip.TemporalSoften(3,4,5,6,2) # YUY2 / YV12 colorspace. (RGB never did support scenechange detection anyway.) That's what I call a showstopper.
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- We´re at the beginning of the end of mankind´s childhood - My little flickr gallery. (Yes indeed, I do have hobbies other than digital video!) Last edited by Didée; 20th November 2010 at 01:37. |
21st November 2010, 18:16 | #683 | Link |
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I'm just about done with the YV12 version of a new 64-bit FluxSmooth, completely rewritten for SSE2 and SSSE3. I had to obtain the Intel compiler, due to needing inline assembly, before I could even make sure it compiles, so I still need a bit more time before it's ready for testing and feedback. I'm going to post a new thread for it when I'm ready.
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27th November 2010, 19:33 | #685 | Link |
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Its.dll is useful plugin for vfr(Variable Frame Rate) source.
And we can easily get chapter file. Could someone please compile a 64-bit Its.dll? There appears to be a source code in the 7z file. http://www.avisynth.info/?plugin=att...file=Its086.7z |
15th December 2010, 16:54 | #687 | Link |
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About the Public Relations, folks:
Hey there,
i appreciate that, after clicking through the devasted areas of
i finally find some sign of life here, in this very thread. Brave developers! Really. Thank you for sissiphossing all those lines of x86 code to x86-64, thanks for struggling through the pains and wonders of Windows Media Foundation Whatsoever. As everybody knows, some major media production software vendors have finally managed to release 64bit versions of their video editing software - where we so much loved to directly open our RGB32-formatted AVS-output into. And i think right now it is time to plan some changes to the FRONTpages of Avisynth. It is just evident that a software without noticeable signes of life on it's homepage is -yes- DOOMED to die. Let's talk about updating those wiki-pages. NOW.HERE. Last edited by blausand; 20th January 2011 at 10:29. |
15th December 2010, 19:21 | #688 | Link | |
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25th December 2010, 16:56 | #690 | Link | |
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That links is busted for some reason.. Here http://www.avisynth.info/?%A5%A2%A1%...AB%A5%A4%A5%D6 Maybe this one will work.. otherwise just google ( Avisynth, "its.dll" ) to bring up a result for the Japanese page, it was easy enough to find. Anyway... is there english documentation for this? WHAT does it do? I'm always interested in VFR stuff, and I think I heard of this DLL before when I got into using YATTA, but I couldn't find it back then.. |
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25th December 2010, 18:56 | #691 | Link | |
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Last edited by Stephen R. Savage; 25th December 2010 at 19:01. |
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25th December 2010, 23:03 | #692 | Link | |
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Wish someone around here had made a filter like that to see how well it works. Although I suppose our current tools do the job pretty well. Still would be a neat idea. |
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27th December 2010, 17:42 | #693 | Link |
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Its.dll is different from It.dll or itvfr.dll.
Its.dll is support filter to make vfr file. Its.dll can't do automatic VFR detection. Its.dll Usage Its( def, tpr, fps, debug, posx, posy, chapter , output ) def [strig] set definition file pass tpr [string] set TMPGEnc(ver 2.5xx) projectfile pass this is capable to be abbreviated. fps [int default=-1] set output fps =-1:120pfs(mixed fps)Delete frame stripped mode =0:120fps(mixed fps) =24:24fps =30:30fps it should use exavi_vfr.auo to set 120fps debug [bool default=false] =true:show debug infomation =false:don't show degub infomation posx,posy [int default=0] set pixel value for debug infomation position chapter [string] set generated chapter file pass chapter file is output quickly after initialize output [string] set generated timecode pass timecode is output quickly after initialize if chapter file pass is seted, only extension is ok example ------ foo.avs ------------------------- OpenDMLSource("baz.avi") AssumeFrameBased().ComplementParity() its(debug=false, def="foo.def", fps=-1, posx=300, chapter="bar.xml", output=".tmc" ) return last ----------------------------------------- construction for definition file definition file is SHIFT-JIS or UTF-8. set a instruction evry a line. comment line take off #. substitution line homologize function name InverseTelecine plugin or deinterlace plugin. example set [24] tfm = 'TFM(order=1,mode=1,PP=1,slow=2).tdecimate()' set [24] it = 'IT(ref="TOP")' set [30] it = 'IT(fps=30,ref="TOP")' set [30] td = 'TDeint(order=1,field=1,slow=2,mode=0)' set [24] tmpgenc = tpr<"c:\foo.tpr"> string is bracketed off ' '," ",` ', { }. [24],[30],[60],[48],[20],[10],[12],[15] set fps. [24] it is differentiated [30] it. default behavior set on range set line(later discussion). default 24 = it default 30 = td range set line set handling like that. 0-99999 [24]:command / function name range is set startframe-endframe. if startframe only, range is startframe only. [24] set fps. command make a choice frame after doubleweaved frame. It should set field order before Its. frame number is 0(0a), 1(0b), 2(1a), 3(1b), 4(2a), 5(2b), ... there are some command. on_a(on), on_b, off_a(off), off_b, dup_a(dup), dup_b, null_a(null), null_b , tpr<"foo.tpr">, <10010>, (5,0,3)、chapter= here, on is output, off is delete, dup is frame copy, null is drop. tpr<> is TMPGEnc project, <10010> is frame choice pattern. (5,0,3) is choice 0th frame nad 3rd frame every 5 frames. max cycle is up to 30. chapter=string set chapter at first frame for range. mode set line default fps set like mode fps_priority=24 mode fps_priority=30 set chapter character.[default: "SHIFT_JIS"] mode chapter_charset = SHIFT_JIS mode chapter_charset = UTF-8 keyframe set line example keyframes { 100 "OP" 200 300 A Part 400 500 600 700 'B Part' 800 900 1000 Trailer } character after num set chapter. about debug infomation frame=80(100 80<+0>) 24fps (for fps=24) frame=100(100 100<+0>) 30fps (for fps=0/30) definition file example set [24] it = 'IT(ref="TOP")' set [24] xx = 'DoubleWeave().a60224()' set [24] /01 = <01010> #01frame is strip for 2:3pulldown source. set [24] /12 = <10010> #12frame is strip for 2:3pulldown source. set [24] /23 = <10100> #23frame is strip for 2:3pulldown source. set [24] /34 = <00101> #34frame is strip for 2:3pulldown source. set [24] /40 = <01001> #40frame is strip for 2:3pulldown source. set [24] decimate = 'tdecimate()' set [24] tfm = 'TFM(order=1,mode=1,PP=1,slow=2).tdecimate()' set [24] tfm2 = 'TFM(order=1,mode=1,PP=6,slow=2).tdecimate()' set [30] td = 'TDeint(order=1,field=1,slow=2,mode=0)' set [30] tddefo = 'tdeint(order=1,field=1,tryWeave=true,slow=2)' set [30] td2 = 'tdeint(order=1,field=1,tryWeave=true,slow=2,emask=last.TMM(order=1,field=1))' set [30] fs ='doubleweave().selectodd()' set [30] pp = <10> set [60] eedi = 'separatefields().MT("""EEDI2(field=3)""",threads=8,splitvertical=true)' mode fps_priority = 24 default 24 = tfm2 default 30 = td default 60 = eedi keyframes{ 4434"OP" 7427"A-Part" 23307"B-Part" 40130"ED" 42842"Trailer" } 0- 7426 00:04:07[24] /01 7126[24]dup_a 7426[24]dup_a 7427- 7665 00:00:07[24] /01 7666- 8264 00:00:19[60] eedi 8265-23306 00:08:21[24] /23 23307-42841 00:10:51[24] /01 42842-44039 00:00:39[24] /01 |
29th December 2010, 08:29 | #695 | Link | |
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16th January 2011, 17:15 | #698 | Link | |
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Known bugs in 2010-04 AVS64:
Known bugs in 2010-08 AVS64:
Plugin writers maintaining 64-bit versions:
In the interest of maintaining whatever information is available about this (hopefully not) dead fork, please contribute anything you might know that I have not summarized above. Last edited by Stephen R. Savage; 19th January 2011 at 04:11. |
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16th January 2011, 18:29 | #699 | Link |
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Thank you very much for your answer, Stephen R. Savage. Too bad, coz we liked AVS64 a lot... A few questions then... When will AVS officially support x64? I mean, will the 2.6 or any later version officially support x64? The April release is stable but the August release has resizing bugs. The developer of AVS64 is missing and I'm really wondering where he is now. One last thing; where can I find the x64 versions of nnedi3 and eedi3?
Kind Regards Last edited by GRKNGLR; 16th January 2011 at 18:31. |
16th January 2011, 21:43 | #700 | Link | |
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eedi3: http://bengal.missouri.edu/~kes25c/eedi3_64.dll nnedi3: http://bengal.missouri.edu/~kes25c/nnedi3_64.dll They require the MSVC runtimes (not sure which ones) to run. |
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