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14th June 2007, 18:50 | #382 | Link | |
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Quote:
i using ffdshow from here http://sourceforge.net/project/showf...roup_id=173941 (Nightly builds by clsid, generic builds) |
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15th June 2007, 16:12 | #385 | Link |
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Welll, i'm sorry to say that i get exactly the same error ("Couldn't load ....."). Even tried to register the DLL, wich didnt work.
Looked in my event logs, and there were errors in it (3 per time i tried to start DGAVCIndex). I wont put them here, because i do not think you be any wiser (i run a Dutch version of Win XP pro the errors etc. are all in Dutch and i dont know if you understand Dutch). Maybe CanTsTop has an English version ? |
15th June 2007, 17:18 | #386 | Link |
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@G_M_C
Does this popup come right away when opening DGAVCIndex? Just for grins, please extract alpha 6 into a folder "c:\dg". and try running it from there. I'm wondering if there is a path problem. If that doesn't work I will provide you with a debug DGAVCIndex so we can get to the bottom of this. Can't you translate the error log events for me? Last edited by Guest; 15th June 2007 at 17:26. |
15th June 2007, 17:58 | #387 | Link |
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not working in "c:\dg"
Code:
FreeCommander - Contents of folder: C:\dg 2007.06.15 19:57 Date Time Attrib Bytes File name ---------- -------- ------ ---------------- -------- C:\dg 2007.06.01 21:13:40 A----- 143.360 DGAVCDecode.dll 2007.06.01 21:12:40 A----- 499.712 DGAVCIndex.exe 2007.06.14 08:22:34 A----- 1.585.152 libavcodec.dll 2007.06.01 21:19:34 A----- 1.165 Readme.txt 2007.02.17 20:46:32 A----- 12.168.444 test.264 ------------------- 14.397.833 5 Files Summary of C:\dg Directories = 1 Files = 5 Bytes = 14.397.833 |
15th June 2007, 19:51 | #391 | Link |
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Hi Neuro2,
It gives the "couldn't load ...."-error right upon startup. Looks like the app is calling the DLL, and Windows cant load it. Ill'do a search on google and see if i can find the translation of the event-log errors. To be complete, before you get into it; I use a rather old version of Win XP Pro, SP1. I never bothered keeping that system up-to-date, because i just use it mainly in "stand-allone-mode". So there's no dot-net and other "fancy" stuff on it etc. I just pump a huge amount of data in from my main PC through the managed switch. After that i disconnect the patch cable, boot up that system in "stand-allone-mode" with bare minimum on drivers w/o virus-scanner & firewall to do its encode-work and burn the DVD. So i dont have any need for most of the SP2 patchwork, just makes things even slower (and video-stuff isn't fast to begin with ) |
15th June 2007, 20:27 | #392 | Link |
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Do you have the Studio 2005 runtime installed as linked above?
http://forum.doom9.org/showthread.ph...59#post1013559 |
15th June 2007, 20:47 | #393 | Link | |
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Might be tomorrow (GMT+1) that i'm able to report back, cause i've got friends over atm. But i'll keep you posted as best i can ! |
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18th June 2007, 13:32 | #396 | Link |
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@neuron2
H.264 MBAFF decoding is partly supported (as in just the bits pengvado likes a bit... ) Here I have a sample: http://x264.nl/ateme.luxe.tv.hd.eute...e.ts.sample.ts Which is MBAFF + Spatial Direct Mode..... This is a sample of Ateme, which with any luck, will be on more satellite channels soon. Might you add support for full MBAFF decoding too? |
18th June 2007, 15:25 | #397 | Link |
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@neuron: Lots of queries since you replied, but this is a rather key one... which part of the program uses VC2005 redists? As in, is it in the program .exe, or in the DLLs it uses?
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19th June 2007, 10:51 | #399 | Link |
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Woah, hang on... ffdshow-tryouts IIRC recommend that you build libavcodec.dll and libmplayer.dll with MinGW anyway.... odd that it should require it when built with VS2005.
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On Discworld it is clearly recognized that million-to-one chances happen 9 times out of 10. If the hero did not overcome huge odds, what would be the point? Terry Pratchett - The Science Of Discworld |
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