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#2501 | Link | |
Suptitle, MediaPlayer.NET
Join Date: Nov 2001
Posts: 1,721
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Quote:
I personally watch a lot of MPEG2 interlaced materials with MPDN and haven't had any problem. With madVR are you sure you're using LAV's quicksync decode+deint hardware and not madVR's DXVA decode? |
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#2508 | Link |
Registered User
Join Date: Dec 2014
Posts: 667
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Thank you that did it for tv shows. I'm getting a lot of frame drops when watching movies. This is really odd. The frame rate & resolution are the same as that of tv shows. Its really moving a little bit fast for both audio & video. Like the chipmunks
Last edited by Magik Mark; 24th June 2015 at 12:09. |
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#2511 | Link |
Suptitle, MediaPlayer.NET
Join Date: Nov 2001
Posts: 1,721
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You can't simply copy the values. If you want it to match 23.976hz of your display refresh rate, you need to first switch to that mode. Otherwise you're asking it to play at whatever your refresh rate was when you opened the calculator.
I will write a guide on how to use it when I get some time. Last edited by Zachs; 24th June 2015 at 12:52. |
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#2513 | Link |
Suptitle, MediaPlayer.NET
Join Date: Nov 2001
Posts: 1,721
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A short guide using 23.976FPS materials, assuming you have a monitor / TV capable of 24 input.
First, set your display refresh rate to 24Hz. Run your 23.976FPS video for 5 minutes (make sure you don't seek / pause -- just let it run continuously). Once you have let it run for 5 minutes, open the calculator with the video still running. At this point, the calculator will give you very accurate values which will make your 23.976FPS input run at exactly your display refresh rate. If you have a display capable of 25Hz, you can use the same steps as above to run your 23.976FPS input as 25FPS so you don't get any dropped / repeated frames. Most TVs don't support 25Hz but can do 50Hz. In which case, all you have to do is manually divide your Display Rate value by 2 in the calculator. This will give you 25FPS on a 50Hz refresh rate. What this means is, you can disable fluid motion and still have perfectly fluid video playback. For the 24Hz refresh rate case, you can now enable your TV's FRC feature. With absolutely no repeated / dropped frames, your TV's FRC feature won't interpolate the wrong frames - IOW the FRC feature will work in its most ideal manner. |
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#2515 | Link |
Registered User
Join Date: Oct 2013
Location: Sweden
Posts: 128
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I have found a strange bug.
When testing my adaptive sharpen shader in a script chain with deband and the video was displayed at original size the image flickers heavy with a pattern of fast dark and normal frames. I have located the core of the problem to outputting a float3 as a float4 with padding for the w component which results in flickering. Code:
//"flicker.hlsl" sampler s0 : register(s0); float4 main(float2 tex : TEXCOORD0) : COLOR { float3 c0 = tex2D(s0, tex).rgb; return c0.rgbb; } deband --> flicker.hlsl deband --> resizer --> flicker.hlsl flicker.hlsl --> deband chroma scaler --> flicker.hlsl Flickering only occurs when the image is at the original size, if the image is scaled the flickering goes away. "flicker.hlsl" by itself in the chain gives no problems at all. Tested with MPDN v2.31.0 and extensions v1.6.1, all the settings in MPDN is the default. AMD GPU running driver version 14.4. Last edited by bacondither; 24th June 2015 at 14:50. |
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#2516 | Link | |
Troubleshooter
Join Date: Feb 2014
Posts: 339
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display rate not changing, or OSD not reporting screen display rate correctly?
Quote:
This raises a problem I've noticed. I have two displays: one that is the default notebook screen which supports 59hz and 60hz only, the other is a TV that supports 23hz,24hz, 59hz, and 60hz. I used to be able to go into Windows screen resolution, pick the TV under display, click the Advanced Settings link, List All Modes, select the mode I want to run in (ex: 1920x1080, True Color (32bit), 23Hertz, click ok and it would switch the tv screen to that setting which I could confirm with the CTRL+J listing for display as the video would run. However now while it looks like it took the setting in Windows display modes (if I go back in the one I chose is still highlighted/selected MPDN CTRL+J inside the video reports the display as 59hz regardless. The videos I've tested are 23.976hz source files. I've tested with and without Display Changer Activate automatic display refresh rate changer checked, and still MPDN OSD is reporting the display as 59hz. Any thoughts as to why the OSD is reporting 59hz when playing videos on the TV regardless or what hz I've selected for the screen to run in? (I have both "Use highest" and "Activate only" both unchecked when testing in Display Changer). Is it possible the screen is changing, but the OSD isn't reporting it right?
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System specs: Sager NP9150 SE with i7-3630QM 2.40GHz, 16 GB RAM, 64-bit Windows 10 Pro, NVidia GTX 680M/Intel 4000 HD optimus dual GPU system. Video viewed on LG notebook screen and LG 3D passive TV. |
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#2517 | Link | |
Registered User
Join Date: Dec 2013
Posts: 753
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#2519 | Link | |
Registered User
Join Date: Oct 2012
Posts: 8,334
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Quote:
and the next thing is if MPDN is the slave to the audio clock why is audio distorted and not a frame repeated/dropped? in best case i get a frame delay with audio distortion in most cases just audio distortion even through MPDN shows a frame repeat of a couple of secs with clock deviations of 0.35 %. and of cause is no real work for my HTPC to use MPDN. |
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#2520 | Link | |
Registered User
Join Date: Dec 2014
Posts: 667
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Quote:
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Tags |
direct3d, mpdn, nnedi3, opencl, reclock |
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