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#45601 | Link |
Registered User
Join Date: Jul 2006
Posts: 557
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@Bernix
I'm afraid it's not a setting in PotPlayer, when enabling "DXVA2" in madVR the next file won't play video, only audio, untick "DXVA2" and the video plays fine. If I hit "Enter" (fullscreen back to windowed) when next video plays (audio only) and then hit "Enter" again (back to fullscreen) the video plays fine. Oh, well, I can live with that, the video quality is outstanding with madVR! Thanks for trying to help. Regards Edit: There IS something with PotPlayer settings, MPC-HC with exact same madVR setting plays all mkv in folder just fine... go figure. Last edited by varekai; 14th September 2017 at 16:39. Reason: added info |
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#45602 | Link |
Registered User
Join Date: Oct 2003
Posts: 273
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Either I found a bug or I'm missing something.
I'm trying to get a custom mode set. My monitor natively supports 23hz, so it's already listed under custom modes. I click 'edit' and see the EDID info. Once I click "test mode" - it changes to that mode successfully, and the player window ctrl+j shows a display rate of 23.974 with a composition rate of 23.976 - which is good. HOWEVER - the "test mode" button is the only way to get that result. If I let MadVR change res automatically to 1080p23, it results in 23.978 display rate and a 23.980 composition (and dropped/repeated frames). I get the same rates if I just ignore custom modes and change to 23hz with the NVIDIA control panel. The only way to get the custom timings to actually work is the 'test mode' button. Any idea what's going on? ![]() Thanks! EDIT: having just finished reading the past 40 pages of the forum, I now realize that the issue is that madVR never switches to my custom mode except for when I'm testing the mode. @madshi, assuming that we have a working piece of code behind that "test mode" button, can we apply it to handle the switching? Cheers. Last edited by PurpleMan; 14th September 2017 at 19:08. |
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#45603 | Link | |
Registered User
Join Date: Jul 2009
Posts: 15
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Quote:
now I can replicate it. It happened when I switched to Video Codec: OpenCodec(Nvidia Cuda decoder) So if you initialize potplayer it should be solved. Edit: It has to be changed manualy. In preference - filter control - Open codec - to recomended settings. Hm it didnt helped even it start with it. My screen is black after switching to next file. So I solved it to restore MadVR to default. See you Bernix Last edited by Bernix; 14th September 2017 at 17:50. |
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#45604 | Link | |
cosmic entity
Join Date: May 2011
Location: outside the Box
Posts: 258
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heres what i got.. My main Monitor has 75hz, there it is not happening. BUT, using the seekbar and seeking while the OSD is open, MadVR crashes instant. (FSE Mode) Wich i dont care since i dont use this monitor for watching stuff.. it just happened while testing so i decided to post it also.. The rest works, no stutter and the queues are fine. Heres a pic of teh 75hz monitor: ![]() Anyway, the MAIN problem was the stutter..This happens on my TV. (30hz in NV panel) I tested some more now, and i can say that this only happens in FSE Mode. dx9 and dx11.. If i disable FSE mode everything is smooth again and teh queues work as intended. Here are the Requested numbers: Pic1: (i just moved my mouse down to the seekbar, and back up again to hide the bar, this is afterwards and stays this way till i restart.. ![]() ![]() its very bad stutter... and heres a pic, when its randomly working. ![]() i hope these are the numbers you requested ![]() if you need more, lemme know. edit: i know i posted this a longer time ago, but my TV has 30hz, wich it says in NV Panel, in teh MadVR OSD it says 60hz..umm.. Please someone explain ![]() edit2: argh, it does also happen in NON FSE Mode. But only if i watch another movie right after it or open a new one (without closing the player). When i close the player (mpc hc) and start the movie, its all fine.. heres a PIC in NON FSE Mode with the Problem happening: ![]() And heres a Pic, after i closed the Player and started it again.(wich does not fix it all the time, its more random) ![]() This happens on BOTH, the 75hz Monitor and the HDTV with 1080i (30hz). Last edited by BetA13; 15th September 2017 at 02:08. |
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#45605 | Link |
Registered User
Join Date: Oct 2016
Posts: 896
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@BetA13 are you sure it's not 30 Hz interlaced (i.e. 60i) ?
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HTPC: Windows 10 22H2, MediaPortal 1, LAV Filters/ReClock/madVR. DVB-C TV, Panasonic GT60, Denon 2310, Core 2 Duo E7400 oc'd, GeForce 1050 Ti 536.40 |
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#45607 | Link | |
Registered User
Join Date: Jul 2006
Posts: 557
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Quote:
Preferences --> Filter control --> OpenCodec --> NVIDIA (3 choices) "Enable: Always show selection" on all 3. Preferences --> Filter control --> Filter Priority (Overall) --> Custom Filter Manager "madVR" --> "Priority" enable "Prefer". Edit: Preferences --> Filter Control --> Video decoder --> Built-in Codec/DXVA settings --> Hardware acceleration (DXVA) settings untick "Use DXVA". That did the trick for me! Also I kept all my tweaked settings (not the default) in madVR. Case closed!! ![]() Regards Last edited by varekai; 15th September 2017 at 09:51. Reason: more info |
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#45608 | Link |
Registered User
Join Date: Feb 2013
Posts: 84
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Hi there,
I am having some video calibration issues and hopefully someone can help me. Problem 1: I am using DisplayCAL to create a 3DLUT for MadVR. No matter what I do, the resulting calibrated picture is crushing the lower 5-6 steps of black. If I only run a Windows calibration (no 3DLUT) I can see all the levels. The projector brightness is correctly set so level 17 is visible with NO calibration. I tried umpteen times with different settings, I need help! ![]() Problem 2: In the end I reverted to a non-LUT Windows calibration and I can get the proper black levels. HOWEVER, when MadVR switches to Exclusive mode, it seems the calibration gets disabled. When I switch back to windowed mode, it's still not applied. To overcome, I need to uncheck "disable GPU gamma ramps": that does not cause any change but when I check it again, the gamma and white balance change back to what it's intended. I can replicate this behaviour on my other system. In this case I have MadVR set to "disable calibration controls for this device" but setting "this display is already calibrated" also produces the same results. Any ideas? Thanks! |
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#45609 | Link | ||||||||||||||
Registered Developer
Join Date: Sep 2006
Posts: 9,140
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I'd recommend it, but it's your choice. Quote:
Did creating the custom mode actually succeed? Nvidia sometimes refuses to "install" a custom mode. On my PC is does that very often. There's a setting in the Nvidia control panel in the "change resolution" tab "use Nvidia color settings" or something like that, which one user reported to help getting the custom mode to become active. Have you tried activating that? Also, try windowed vs. FSE mode, and D3D9 vs D3D11 presentation in madVR, these things can also make a difference. Quote:
In any case, all this trouble with Nvidia custom modes are Nvidia driver issues. I've reported the issues to 2 different places @ Nvidia, but haven't gotten any reply so far. Please all Nvidia users feel free to complain to Nvidia customer support about the various custom mode problems!! Quote:
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http://www.avsforum.com/forum/139-di...argyllcms.html One important thing, though: Please make sure you have your GPU configured to output RGB 0-255 (Full range). Don't use Limited Range, don't use YCbCr. You can choose between 0-255 and 16-235 in madVR. Quote:
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#45610 | Link |
Registered Developer
Join Date: Sep 2006
Posts: 9,140
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madVR v0.92.3 released
http://madshi.net/madVR.zip Code:
* added extended screenshot functionality, new settings page etc * added "IMadVRFrameGrabber" interface for media player developers * added HDR support to madTPG * added (limited) support for cropping through the DirectShow pin info * slightly improved super-xbr weights * fixed: settings dialog (madHcCtrl) could crash for AMD users * fixed: Nvidia FSE HDR passthrough tweak stopped working in v0.92.2 * fixed: D3D11 DXVA decoding: NNEDI3 chroma upscaling crashed * fixed: D3D11 DXVA decoding: sometimes froze for 5 seconds * fixed: using FSE seekbar in paused state could freeze media player * fixed: custom modes of secondary monitor showed primary monitor data * fixed: madTPG: mouse cursor could confuse the measurements * odd horizontal porches are punished with a higher compatibility hit now |
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#45612 | Link |
Registered User
Join Date: Sep 2006
Posts: 2,198
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@madshi, could you please give us a little up-to-date writeup which parameters of GPUs are most important for madVR speed? something which we can use as guidelines when looking for a new graphics card. e.g. when going to the "List of Nvidia graphics processing units" and "List of AMD graphics processing units" at wikipedia, which coloms of features (like bandwith for example) are most important.
would love to see this a) for general madVR speed and b) additional/different factors which possibly come into play with SSIM downscaling and NGU upscaling (if there are any compared to the general ones)
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Laptop Lenovo Legion 5 17IMH05: i5-10300H, 16 GB Ram, NVIDIA GTX 1650 Ti (+ Intel UHD 630), Windows 10 x64, madVR (x64), MPC-HC (x64), LAV Filter (x64), XySubfilter (x64) (K-lite codec pack) |
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#45613 | Link | ||
Registered User
Join Date: Feb 2013
Posts: 84
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When I enable/disable the calibration I can visually see gamma/colour changes on the picture - that is the calibration being enabled/disabled. Let me try and recap: - "disable GPU gamma ramps" - unchecked. I can see the calibration is being applied and I am in windowed mode. - MadVR switches to Exclusive: calibration not applied anymore ( I can see that visually) - I switch back to windowed: calibration still not applied despite "disable GPU gamma ramps" is still unchecked. - I check "disable GPU gamma ramps" in windowed mode: calibration not applied - as it should be, but it should have been applied before! - I Uncheck "disable GPU gamma ramps" in windowed mode: now I see the calibration is being applied again. - I switch back to exclusive mode: calibration is being disabled again (but "disable GPU gamma ramps" is still UNCHECKED). I believe this is more obvious if your calibration is greatly different than your monitor native response - then you can clearly see the difference between calibration being enabled/disabled. Thanks for your other advice: I already switched to 0-255 following a previous post. I will ask the experts on AVS. Cheers for your time! |
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#45614 | Link |
Registered User
Join Date: Oct 2012
Posts: 8,341
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that's a waste of time.
a simple example. you have an old GCN 1.0 like a r9 270 with about 2.5 Gflop and compare it to a new GCN 2.0 RX 480 with 6 Gflops than the RX 480 is at least double as fast as the r9 270 but with NGU that not the case because of drivers or/and other stuff. so a bigger card in the same series is generally faster for madVR and a bigger card is usually faster in everything. |
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#45615 | Link | |
Registered User
Join Date: Mar 2009
Posts: 3,684
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You're best pushing what you have then compare that to higher settings to see if it's worth it to upgrade. For me getting to NGU high/very high for certain resolutions doesn't justify the spend for the content I'm running (this will likely change with future updates) Run the right hardware for your demands, it's really quite easy to evaluate this for yourself. madVR isn't a program where you just tick more things and select more demanding settings and better image happens, you gotta know what your goal is. So far I've achieved like over 90% of what I want, no point in upgrading until the next big version comes along and there's something I just gotta have enabled. Last edited by ryrynz; 15th September 2017 at 13:48. |
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#45616 | Link | |
Registered User
Join Date: Oct 2003
Posts: 273
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Here are the steps on a clean install of the display driver and madVR: 1. Set the NVIDIA color settings to "use nvidia color settings". 2. In madVR control panel, create the custom resolution. 3. Go to NVIDIA control panel - resolution not listed there. 4. Click on "Customize..." to get to the create new custom resolution screen. 5. You'll see the custom resolution that madVR had created - but it's unchecked (as in - disabled). Check it and click OK. 6. New custom mode appears on the main resolution selection screen (although listed as 24hz). 7. madVR now changes to that resolution when choosing 2160p23 regardless of the mode (FSE/D3D9/DSD11). Hope this helps. Cheers! |
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#45617 | Link |
Registered User
Join Date: Oct 2016
Posts: 896
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@madshi : I tested the screenshot functionnality with MediaPortal (latest "madVR test build" v327), but it only works with D3D9 presentation and not D3D11. Is this a bug, or do you think it's because MediaPortal is using D3D9 for its GUI and it somehows conflicts with madVR's screen capture?
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HTPC: Windows 10 22H2, MediaPortal 1, LAV Filters/ReClock/madVR. DVB-C TV, Panasonic GT60, Denon 2310, Core 2 Duo E7400 oc'd, GeForce 1050 Ti 536.40 |
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#45618 | Link | ||
Registered User
Join Date: Jul 2017
Posts: 39
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Here's a screenshot of a sample of Life Of Pi, with all my mad VR settings. https://abload.de/img/sinttulo76swp.png My TV doesn't have a true 10 Bit panel, it has (i think) 8 bit + FRC. Maybe that's why colours are not right? Maybe I should set my display to 8 bit; madVR to 8 bit; disable dithering in madVr. And let the TV do its 8 bit + dithering when it detects the HDR signal? I'll give that a try. Last edited by mrmarioman; 17th September 2017 at 01:24. |
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#45619 | Link | |
Registered User
Join Date: May 2012
Posts: 447
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Quote:
![]() Edit: Just tried it, seems to work well!
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Test patterns: Grayscale yuv444p16le perceptually spaced gradient v2.1 (8-bit version), Multicolor yuv444p16le perceptually spaced gradient v2.1 (8-bit version) Last edited by Ver Greeneyes; 15th September 2017 at 17:05. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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