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8th November 2012, 17:16 | #1 | Link |
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Join Date: Oct 2008
Posts: 55
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Despotting in high bit depth?
Lately I have been using Didée's "possible primitive for spot removal":
Code:
o=last ox=o.width() oy=o.height() osup = o.MSuper(pel=2,sharp=2) bv1 = osup.MAnalyse(isb=true, delta=1,blksize=8,overlap=4,search=4) fv1 = osup.MAnalyse(isb=false,delta=1,blksize=8,overlap=4,search=4) bc1 = o.MCompensate(osup,bv1) fc1 = o.MCompensate(osup,fv1) Interleave(fc1,o,bc1) MedianblurT(0,0,0,1) # you can also use "Clense(reduceflicker=false)" instead SelectEvery(3,1) StackHorizontal(o,last) However now I'm working with dpx files (HD, 10 bits) and I'd like to keep the high bit depth. I think I can ingest the dpx into Avisynth with ffms2. With the high bit depth tools, and the available modified plugins, it could be possible to despot and export to 10 bits? I think there is a modified mvtools plugin but I don't think there is a High bit MedianblurT. With what it could be substituted? Thank you! |
Tags |
despot, didée, high bit depth |
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