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Old 27th December 2018, 01:51   #41  |  Link
ChaosKing
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Nope, it's here: http://vsdb.top/plugins/retinex
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Old 27th December 2018, 03:37   #42  |  Link
lansing
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Quote:
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Oh I didn't realize there is a second page, I was searching on the main page and couldn't find it.
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Old 27th December 2018, 11:08   #43  |  Link
ChaosKing
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It's also on the main page, just type retinex in the searchbox.
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Old 9th March 2019, 21:30   #44  |  Link
sl1pkn07
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http://vsdb.top/plugins/hnwvsfunc is removed in upstream

https://github.com/Helenerineium?tab=repositories
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Old 9th March 2019, 22:01   #45  |  Link
ChaosKing
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Yeah I know. I just noticed, instead of adding every function from G41fun (again) I can just simply rename hnwvsfunc xD
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Old 28th August 2020, 17:46   #46  |  Link
shph
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Is it possible to add "Bit Depth" column? For some workflows it is critical to know that at least 10 bit is supported from start to end and select plug-ins accordingly.
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Old 28th August 2020, 18:15   #47  |  Link
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For bit depth info click on the namespace link e.g. http://vsdb.top/plugins/nnedi3cl

Code:
                Bit Depth	        Color Space	       Category	  
NNEDI3CL	8-16 int / 32 float	GRAY, YUV, RGB, YCOCG	unknown
EDIT
In case you're wondering why is it not on the main page? Look at this http://vsdb.top/plugins/havsfunc
Plugins and scripts can have more than one function with different capabilities.
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Last edited by ChaosKing; 28th August 2020 at 18:28.
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Old 28th August 2020, 19:49   #48  |  Link
shph
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Yep, multiple function with different capabilities and different bit depth. never thought from this point of view. Now it make sense. Too bad that a lot of bit depth is unknown from specification...
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Old 28th August 2020, 20:19   #49  |  Link
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The data needs to be updated manually, so helpers are welcome. Read the docs and update it.
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Old 30th August 2020, 16:22   #50  |  Link
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The main improvement I might ask for at this point is a linked list of all categories at the top, like "Anti-aliasing · Borders and Cropping · Collection · ...." etc, since pagination doesn't really tell you anything.
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Old 30th August 2020, 18:48   #51  |  Link
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The select box should be good enough? (see website)
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Old 30th August 2020, 23:35   #52  |  Link
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Ok, rethinking my idea and i guess it may be nice just to see somehow warning that plug-in is 8bit only
I guess i can do real life bit depth tests similar to codec bit depth tests i done before here https://forum.selur.net/showthread.php?tid=1288

For Example here are [ProRes 12 bit 444] vs [Hybrid ProRes 10 bit 422 with ColorMatrix filter] vs [Hybrid ProRes 10 bit 422 with DeRainbow Bifrost filter]
As you can see DeRainbow Bifrost filter is 8 bit only.
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Old 31st August 2020, 01:08   #53  |  Link
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Ok, here it is: 8 bit only filters list
(tested with Hybrid UI on macOS 10.14.6):
DeGrain -> MLDegrain
DeGrain -> TemporalDegrain
Artefacts -> DeCrawl -> DotKill
Artefacts -> DeCrawl -> DeDot
Artefacts -> DeRainbow -> BiFrost
Artefacts -> DeRainbow -> SSIQ
Artefacts -> DeCross
Line -> AntiAliasing -> SangNomMod (removed from Hybrid due conflict with SangNom)
Line -> Resizer -> Anime4KCPP

Overall situation is not so bad...

Last edited by shph; 20th September 2020 at 08:39.
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Old 31st August 2020, 07:30   #54  |  Link
ChaosKing
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Ok, rethinking my idea and i guess it may be nice just to see somehow warning that plug-in is 8bit only
I guess i can do real life bit depth tests similar to codec bit depth tests i done before here https://forum.selur.net/showthread.php?tid=1288

For Example here are [ProRes 12 bit 444] vs [Hybrid ProRes 10 bit 422 with ColorMatrix filter] vs [Hybrid ProRes 10 bit 422 with DeRainbow Bifrost filter]
As you can see DeRainbow Bifrost filter is 8 bit only.
Hmm yes I know it's only 8bit because it says so in the documentation and an error is shown if you feed it a 10bit clip.

I don't see a reason to add a warning for 8bit filters since everyone has different requirements. Some users filter only in 32 float. From their perspective 80% of the plugins should have a warning
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Old 31st August 2020, 18:08   #55  |  Link
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It was a mistake in Hybrid script with Flash3kDB. Problem fixed and Flash3kDB is confirmed 16 depth filter now. See details here https://forum.selur.net/showthread.p...d=8861#pid8861
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Old 31st August 2020, 19:04   #56  |  Link
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Quote:
Originally Posted by shph View Post
Ok, here it is: 8 bit only filters list
(tested with Hybrid UI on macOS 10.14.6):
DeGrain -> MLDegrain
DeGrain -> TemporalDegrain
Artefacts -> DeCrawl -> DotKill
Artefacts -> DeCrawl -> DeDot
Artefacts -> DeRainbow -> BiFrost
Artefacts -> DeRainbow -> SSIQ
Artefacts -> DeCross
Line -> AntiAliasing -> SangNomMod (removed from Hybrid due conflict with SangNom)

Overall situation is not so bad...
Provide some sample material and maybe I'll be motivated to add support to dotkill. Bifrost will probably be completely obsolete in a month or two once I adapt the temporal filter from dotkill to be slightly more general.
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Old 31st August 2020, 19:09   #57  |  Link
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Can you specify what means "sample material" ? Here are ProRes422HQ 10 bit and ProRes 444 12 bit source gradient examples generated in DaVinci Resolve if it helps https://www.dropbox.com/sh/bak63hnr7...jPuQaaxFa?dl=0

You can see difference in 8 vs 10 vs 12 bit gradient banding when you compress levels
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Old 31st August 2020, 19:10   #58  |  Link
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Can you specify what means "sample material" ? Here are ProRes422HQ 10 bit and ProRes 444 12 bit source gradient examples generated in DaVinci Resolve if it helps https://www.dropbox.com/sh/bak63hnr7...jPuQaaxFa?dl=0
As in actual rainbows and dot crawl at a higher bitdepth (and not just upsampled).
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Old 31st August 2020, 19:41   #59  |  Link
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Not sure if i have captures with rainbows and dot crawl. Probably it somehow possible to simulate them: Take source 10 bit capture from Hi8 tape and transcode it incorrectly or use damaged s-video/rca cable, or somehow else (not sure exact how). I'm rather new to these specific restoration filters and don't exact understand how to reproduce these artifacts. But i guess formally it is possible. I have Blackmagic Intensity Pro capture card, Kramer FC-400 Time Base Corrector with Frame Synchronizer (it can generate test patterns), JVC S-VHS player and Sony Hi-8 camera. All devices can do RCA/S-Video in/out. PAL only.

Last edited by shph; 31st August 2020 at 20:54.
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Old 10th December 2020, 13:57   #60  |  Link
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I finally moved the website to my new server. Loading times should be very fast now.
I will also start updating the site in 2 weeks. User friendly backend (current one is horrible) and a faster table with better search and server side rendering (supported by Livewire). I noticed that rendering almost 700 table entries (with sorting and pagination in js) takes to much time.

I also want to show the readme.md from github repos, so you have the "docs" directly on the same page.

If you have some suggestions or feature requests, now would be the best time to tell me

Some ideas I have:
- Small tut for beginners.
- A plugin upload service ( e.g for vapoursynth MacOS binaries or avisynth plugins. For those who does not want to use github ) It will have an api so you can check for new stuff with apps like vsrepo/avsrepo etc.

p.s. the site uses ssl by letsencrypt now.
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Last edited by ChaosKing; 10th December 2020 at 14:15.
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