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10th June 2021, 16:37 | #6 | Link |
ffx264/ffhevc author
Join Date: May 2007
Location: /dev/video0
Posts: 1,844
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Doom9 is not an official test entity. All tests are limited and done by users of the forum using different settings to find a balance between compression and speed. There are not many that can get all encoders like MC/Ateme/Chinese ones and do a thorough test, unbiased
Last edited by microchip8; 10th June 2021 at 16:39. |
26th September 2021, 12:55 | #7 | Link | |
Registered User
Join Date: Feb 2020
Posts: 541
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Quote:
If we are talking about 2012 tests of AVC those are wrong now. x264 devs are still fixing in 2021 quite hillarious mistakes... https://code.videolan.org/videolan/x264/-/issues/28 So no surprises there. No surprises about this about Beamr too is bad and is still based on x264 (what changed from 2013?). https://gist.github.com/Daiz/5043109 Last edited by Balling; 26th September 2021 at 14:58. |
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26th September 2021, 18:02 | #10 | Link | |
Registered User
Join Date: Nov 2004
Location: Poland
Posts: 2,843
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Quote:
Same as Telestream GPU accelerated x264 in Vantage. If you use no acceleration you get 2x slower encoding than x264 itself (one same machine). If you use GPU acceleration (by buying crazy expensive Tesla card and burning 100s of extra watts) you get about same speed as vanilla x264 on CPU Amazing technology... |
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27th September 2021, 08:27 | #11 | Link | |
Broadcast Encoder
Join Date: Nov 2013
Location: Royal Borough of Kensington & Chelsea, UK
Posts: 2,905
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Quote:
Seeing how bad and expensive Vantage was is the whole reason why I decided to contribute to FFAStrans in the first place. And if it wasn't for closed source proprietary stuff like VANC OP47 .stl subtitles mux in mxf and DolbyE encoding we would have succeeded in recreating a better open source transcoder... |
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11th June 2021, 15:03 | #12 | Link | |
Registered User
Join Date: Jul 2003
Location: Italy
Posts: 1,135
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Quote:
The encoder used for A+ blurays titles comes from SiriusPixels. Anyway these are very specific encoders for bluray, you can't compare them with x264. x264 is a multi-purposes encoder that can be restricted to output valid BD streams. BD encoders, on the other side, are built to meet the BD specs and nothing more. Even the encoding engine is made to work better at high bitrates because nobody wants a bluray encoded at 8 mbps. If you encode a video at 4 Mbps with such BD encoders, you'll get total garbage as output. Last edited by mp3dom; 11th June 2021 at 17:14. |
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10th June 2021, 19:27 | #13 | Link |
Moderator
Join Date: Jan 2006
Location: Portland, OR
Posts: 4,771
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I've seem some pretty impressive Beamr examples showing ~20% bitrate reduction versus x264. The genius features of x264 are CRF and mbtree. And Beamr's psychovisual optimization is now a lot more advanced than CRF.
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10th June 2021, 22:59 | #16 | Link |
Registered User
Join Date: Oct 2017
Posts: 327
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YouTube encoded video benchmarking results with my eyes:
x264: best quality Google's AV1: blurry comparing to x264 VP9: On2 Technology (now Google) is the worst codec dev company I ever saw in my life! x264 is so good, see what happens to x266 in the future. Last edited by PCU; 10th June 2021 at 23:01. |
10th June 2021, 23:09 | #17 | Link | |
Moderator
Join Date: Jan 2006
Location: Portland, OR
Posts: 4,771
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Quote:
VP9 and AV1 suffer from a lot of PSNR tuning, which tends to blur quite a bit due to poor adaptive quantization. Unfortunately the VMAF metric wasn't tested with a variety of adaptive quantization modes, so doesn't score different modes as having different quality even when they perceptually do. And AV1 and aomenc were tuned against VMAF much more than subjective quality evaluations, which yields the results you describe. Other AV1 encoders are improving that, but YouTube doesn't use them. But in general, YouTube isn't a great reference for codec comparisons, as they are very performance-tuned, do a whole lot of segmented encoding. And YouTube gives higher bitrates and encoding time for their politically preferred AV1 and VP9 codecs. |
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10th June 2021, 23:34 | #18 | Link | |
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Join Date: Oct 2017
Posts: 327
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Quote:
Last edited by PCU; 11th June 2021 at 12:10. |
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11th June 2021, 19:24 | #19 | Link | |
Moderator
Join Date: Jan 2006
Location: Portland, OR
Posts: 4,771
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Quote:
Early Flash video used the VP6 codec, which was a pretty mediocre codec coupled with a really advanced postprocessor. It could do sharpening, smoothing, even synthesize noise. If those got turned off with a flag, the native quality wasn't good at all. And quality was unpredictable as the degree of postprocessing varied with CPU power. VP3 was the ancient Ogg Theora codec, and VP4 was a mild update of that, without the VP6 postprocessing. VP4 and VP5 were only ever used in vertical products like games AFAIK. I actually used the original TrueMotion and TrueMotion-S for some games in the 90's. Those were retroactively defined as VP1 and VP2. |
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