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#61 | Link |
Broadcast Encoder
Join Date: Nov 2013
Location: Royal Borough of Kensington & Chelsea, UK
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Meh, it's just that the MSFN guys are just overly concerned with not redistributing any Windows dll at all ever, so they didn't want that. Not that there's anything wrong with it, in fact the RyanVM guys were more than willing to link those things. Besides, the backported APIs are open source and publicly available on GitHub (which is owned by Microsoft by the way), while the redistributed dll are just Microsoft dll that one can find in any version of Windows, so it's not like we're doing something bad.
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#62 | Link |
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Join Date: Nov 2005
Posts: 687
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...and another batch is uploaded. See post #1 for details.
To circumvent the Python 3 issue (for now) I've switched to the Mbed TLS 2.28.2 branch, as mentioned earlier. And I've re-added the time-stretching and pitch-shifting rubberband audio-filter, as per special request.
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#64 | Link |
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But latest commit is from 20-05-2021. Or would a release based on a newer FFmpeg make a difference?
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#65 | Link |
Broadcast Encoder
Join Date: Nov 2013
Location: Royal Borough of Kensington & Chelsea, UK
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Same ffms2, just based on a newer FFMpeg version so that decoders are new.
It would make a difference, namely it would: 1) Be able to decode Sony's IPCM 2) Be able to properly decode DNX120 interlaced Last edited by FranceBB; 8th January 2023 at 00:40. |
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#66 | Link |
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Join Date: Nov 2005
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See https://rwijnsma.home.xs4all.nl/files/ffms2. Untested.
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#68 | Link |
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Sorry, my mistake. Please re-download.
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#70 | Link |
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Join Date: Nov 2005
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Four months have gone by, so it's time for another round of binaries. As usual, see post #1 for details.
This time there's one little difference though. I had to compile FFmpeg without libfdk-aac this time. It appears the FFmpeg developers have pushed quite some libfdk-aac related code the last couple of months, but Gianluigi hasn't updated his code yet (on which I depend). And I'm getting "undefined reference to"-errors with the patch in its current state. I wish I could code in C/C++, but alas. This actually makes me wonder; do we really still need libfdk-aac? I haven't really been keeping up with FFmpeg's development progress lately, and its internal AAC encoder in particular, so does anyone know how this encoder performs quality-wise compared to libfdk-aac at the moment? I know at least that a couple of years ago it did pretty good already, though not yet as good as libfdk-aac. Besides FFmpeg, one can also find new binaries/libraries of frei0r, openssl, curl and xidel on my host. And especially for FranceBB ![]()
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#71 | Link | |
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Join Date: Sep 2003
Location: Berlin, Germany
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Quote:
Which means that I need to downgrade FFmpeg to the previous version again, I think that I will not be missing too many things. Cheers manolito |
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#72 | Link |
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Join Date: Nov 2005
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You won't be missing anything at all, because libfdk-aac hasn't seen any updates since 31-05-2022.
For the next release I assume Gianluigi has updated his code.
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#73 | Link | |
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Join Date: Jul 2015
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Quote:
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#74 | Link |
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Join Date: Jul 2015
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Maybe use this
https://github.com/schreibfaul1/FDK-AAC-DECODER-in-C |
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#75 | Link | |
Broadcast Encoder
Join Date: Nov 2013
Location: Royal Borough of Kensington & Chelsea, UK
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Quote:
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#76 | Link |
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Join Date: Aug 2022
Location: Spain
Posts: 5
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@Reino
I've tried Your latest Build for FFmpeg v6.1: Works perfectly for me on WinXP-Win10 + Linux with Wine (Win11 and macOS not tested yet). Tnx, again for Your Work. @manolito This Player works with Reino's latest Build and AAC.
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FFmpeg based... - FFPlay4Laz = FFmpeg+SDL+PortAudio = A highly responsive Lightestweight-Mediaplayer with outstanding Sound - FFGrab4Laz - RunFFmpeg = A One4All-GUI for various FFmpeg-Tasks |
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#77 | Link | |||
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Join Date: Nov 2005
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I've just updated post #1 for another round of binaries.
Quote:
If you're reading this and you're a developer who can code in C, maybe you can tell me if I've correctly updated the 0001 patch, especially with regards to this FFmpeg commit. Quote:
Quote:
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My hobby website Last edited by Reino; 6th September 2023 at 00:12. Reason: Repo upstream updated, so message removed. |
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#78 | Link |
Broadcast Encoder
Join Date: Nov 2013
Location: Royal Borough of Kensington & Chelsea, UK
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Oooops, I totally forgot to reply!
FFVideoSource() as well as FFMpegSource2() from the package ffms2-2.18-841-d42a696-avs-vsp-win32-shared-xpmod-sse from 2023-09-04 throw an ACCESS VIOLATION when I try to use them. ![]() Version ffms2-2.18-756-4d45afc-avs-vsp-win32-shared-xpmod-sse from 2023-05-04 throws a "platform returned code 126: the specified module could not be found" error as if it couldn't really load ffms2.dll. The last safe version is the one from January of this year, namely 2023-01-08 ffms2-2.18-756-4d45afc-avs-vsp_ffmpeg-5.2-2131-fcd557a-win32-xpmod-sse To be absolutely safe, could you build the other two (or perhaps just the latest one) as static rather than shared to see if maybe that's the issue? One more note: about version ffms2-2.18-756-4d45afc-avs-vsp_ffmpeg-5.2-2131-fcd557a-win32-xpmod-sse from 2023-01-08, it looks like it doesn't fully support UTF-8 characters. Something like this: Code:
FFMpegSource2("abc.mkv", atrack=-1) Code:
FFMpegSource2("àèéìòù.mkv", atrack=-1) Recently there's been a lot of discussion about UTF-8 support here and here, but essentially the very latest version of ffms2 by StvG introduces UTF-8 support, so perhaps you can take a look at his source code and use that one as a base instead. ![]() Last edited by FranceBB; 20th November 2023 at 10:06. |
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#79 | Link | |
李姗倩 Lǐ Shān Qiàn
Join Date: Nov 2002
Posts: 1,337
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Quote:
(A file containing the string "àèéìòù.mkv" can be saved as UTF-8, but it can be also saved as so-called ANSI WinLatin, which is not UTF-8. Really confusing and inconvenient anyway…) When encoding is indeed UTF-8, I believe one can tell the encoding explicitly, at least to some functions: Code:
utf8=true |
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#80 | Link |
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Join Date: Apr 2006
Posts: 125
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You could increase the sevenzip dictionary size to 96 MB to create a significantly smaller package of around 30 MB for the static build. It keeps expanding like the ideal gas. Do you perhaps have a rough estimate which new codecs take up the majority of the huge code size? I remember back in in ffdshow they had one video codec framework with a lot of things shared efficiently. Happy to report this program runs under Win 2008 R2.
Last edited by j7n; 23rd November 2023 at 06:29. |
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