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#121 | Link | |
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Join Date: Aug 2005
Posts: 287
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Quote:
Thanks |
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#122 | Link | |
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Join Date: Oct 2010
Posts: 129
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Quote:
vo=opengl-hq:backend=angle:scale=ewa_lanczossharp:cscale=ewa_lanczossoft:interpolation:tscale=mitchell:tscale-clamp:temporal-dither:user-shaders="~~/shaders/adaptive-sharpen.glsl" |
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#123 | Link | |
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Join Date: Aug 2005
Posts: 287
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Quote:
Will I add in the same section I add this line for SVP "--input-ipc-server=mpvpipe" as shown on this guide? https://www.svp-team.com/wiki/SVP:SMPlayer |
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#124 | Link | |
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Join Date: Oct 2010
Posts: 129
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#126 | Link | |
Registered User
Join Date: Oct 2010
Posts: 129
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Quote:
Good luck! |
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#129 | Link | |
Registered User
Join Date: Oct 2010
Posts: 129
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Quote:
#define curve_height .96 // Main sharpening strength, POSITIVE VALUE ONLY! // 0.3 <-> 1.5 is a reasonable range of values what value do you use? |
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#130 | Link | |
Registered User
Join Date: Aug 2005
Posts: 287
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Quote:
I will take some screenshots of my config and post. Thanks! |
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Tags |
adaptive sharpen, shader, sharpening |
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