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Old 23rd October 2024, 21:51   #65361  |  Link
Sunspark
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Wow, they destroyed the original colours in the 2023 remaster.. the resolution is better, but the colours are different. It's the Netflixation of everything where everything has to be tinted or dark.

Here is a similar frame as the 3175191.jpg image that I found, colours are definitely different. The yellow excavator in the background looks a bit desaturated in the new one, and in this older one, the yellow has more punch. https://i0.wp.com/bamfstyle.com/wp-c...CL-Jacket1.jpg
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Old 24th October 2024, 09:46   #65362  |  Link
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It's the Netflixation of everything where everything has to be tinted or dark.
And tinted the same colours like cyan/teal/blue. If there's a wall in the background, that wall will now be painted TEAL. It's total obsession. They're all doing it! We have this huge colour palette of millions of colours to choose from and they just compress it all down to this DUOTONE scheme. It's like they are following some ideology that movies should all look the same. What's another word for that — equity? Equal outcomes for all movies?
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Old 24th October 2024, 10:54   #65363  |  Link
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Originally Posted by leeperry View Post
Turns out W11 23H2 works a treat with mVR & AMD drivers but I can't get PS scripts to work in PotP ><

PotP coder doesn't seem to care one bit

Anyone figured it out please?
Do you mean it continues to work as expected or it is doing something different and better?
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Old 24th October 2024, 11:55   #65364  |  Link
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Back in the days many bug reports appeared W11-related, even madshi advised against it as D3D layer was buggy according to him.

So apparently PS scripts not working in PotP would be D3D-related, stock D3D DLL's from last MPC-HC release folder work perfectly fine with MPC-HC but using same DLL's gives no dice with PotP.

Oddly enough, PotP's coder has shown me screenshots where PS scripts work for him in mVR on W11 23H2 ><

Is there another player these days that supports PS scripts in mVR, seamless playback of multiples files and automatic profiles based on resolution/fps? PotP has been the top of the crop for a while but maybe competition finally arose? KMPlayer appears quite dead and PS scripts don't work either, not too surprising as PotP is based on KMP IIRC.
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Old 24th October 2024, 13:11   #65365  |  Link
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Using d3d9 dll from MPC-HC is pointless because Madvr uses an older version of the SDK and needs a different dll.

Solution is simple: install the DirectX9 redist
(and to all dumb idiots: no you don't already have "latest" DirectX, the redist installs stuff that is not included with Windows)
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Old 24th October 2024, 13:37   #65366  |  Link
mclingo
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Quote:
Originally Posted by leeperry View Post
Back in the days many bug reports appeared W11-related, even madshi advised against it as D3D layer was buggy according to him.

So apparently PS scripts not working in PotP would be D3D-related, stock D3D DLL's from last MPC-HC release folder work perfectly fine with MPC-HC but using same DLL's gives no dice with PotP.

Oddly enough, PotP's coder has shown me screenshots where PS scripts work for him in mVR on W11 23H2 ><

Is there another player these days that supports PS scripts in mVR, seamless playback of multiples files and automatic profiles based on resolution/fps? PotP has been the top of the crop for a while but maybe competition finally arose? KMPlayer appears quite dead and PS scripts don't work either, not too surprising as PotP is based on KMP IIRC.
I had to remove PotP the other day as it literally destroyed my PC when I tried to play a 3D MVC movie, it would just crash my GPU drivers and leave them in a state where I couldnt change resolution, couldnt reinstall the AMD driver, even if I ran DDU, I had to do a system restore, no idea what was going on there but it was set to D3D11, could that be what caused it? - it played 2D movies ok
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Old 24th October 2024, 14:12   #65367  |  Link
leeperry
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Quote:
Originally Posted by clsid View Post
Using d3d9 dll from MPC-HC is pointless because Madvr uses an older version of the SDK and needs a different dll.

Solution is simple: install the DirectX9 redist
(and to all dumb idiots: no you don't already have "latest" DirectX, the redist installs stuff that is not included with Windows)
OK thanks a lot for the tip, I had no idea latest W11 would need a 15yo DX9 redist

PotP coder said:
Quote:
I confirmed the reason.
This is a bug in madVR.
madVR requires a special version of dll(D3DCompiler_43.dll).
Simply find the file appropriate for the 32/64-bit version and place it in the PotPlayer folder.
But he runs the exact same versions as mine of d3dcompiler_47.dll & d3dx9_43.dll on W11 in PotP's folder and it works for him ><

PS: OK done, must uncab x86 "D3DCompiler_43.dll" manually from that DX9 redist file to PotP's folder, gotta love running outdated software

I can now run automatic profiles based on resolution/fps to run this gamut conversion script & also do mirroring/flipping in one click, Reclock works as well

Next run will be VST plugins in ffdshow, was a nasty kludge at the time via FFX4, I'm a believer ^^

Last edited by leeperry; 25th October 2024 at 20:56.
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Old 25th October 2024, 15:34   #65368  |  Link
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Does it make any difference other than on compression efficiency whether CABAC is used (my video camera doesn't) and what the number of reference frames and slices per frame is, that is, on actual quality?
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Old 25th October 2024, 19:06   #65369  |  Link
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totally wrong thread.
quality is determent by encoding efficiency for lossless codes.
slices lower image quality ever so slightly.
ref frames increase encoding efficiency from barely anything to massive gains.
cabac gives massive gains.

so except for crf encodes which a camera will nearly for sure not use yes this has massive effect on quality for CRF it has massive effects on file size.

this is the forum for such question with user far far more knowledge about this topic then me.
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Old 26th October 2024, 00:57   #65370  |  Link
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Hi all, I just wanted to report that MadVR is working correctly again after a Windows 11 Pro update on the Canary channel. Before the update, it would not activate any of the NGU options, even though they had been set. Ctl-J showed that they would drop down to super-xbr 100. So I set MadVR to use super-xbr 100 until I could find a solution - and I could not. I posted the issue here, but nothing worked. The update to Windows failed, and that is when MadVR started having this strange behavior. I did try DDU and install fresh video drivers. But that didn't fix it. Windows kept failing to update, until I discovered that you need to turn CMS to disabled in the MSI BIOS. After that, it updated. And after the update, MadVR is now working correctly. What a pain.
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Old 26th October 2024, 14:05   #65371  |  Link
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Currently I'm really stunned by 2160p movies with Reclock and 4x SuperRes Reconstruction chroma, so crazy sharp and smooth on my calibrated 55" curved Sammy

FWIU madshi prefers to sell standalone pricey scalers instead of wasting further time on free mVR, this makes perfect sense but these don't hunt on same territories.

OTOH I guess selling 10x 7K€ scalers is less time-consuming than 3500x $20 mVR so we sure can consider ourselves lucky, never understood why mVR never went at the very least donationware.
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Old 26th October 2024, 15:41   #65372  |  Link
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For a clean 4k video camera source I really doubt you could tell the difference between chroma algos in a double blind test. If you can, I'd say the TV itself might have broken chroma handling so when you do it in Madvr you're perhaps avoiding the TV's chroma processing and seeing the difference. To confirm this, pause on a scene and in madvr switch between super res and something typical like bicubic. You can make hotkeys to switch profiles so you can A-B compare them at a keypress. And keep in mind I did say a camera source which is a totally different animal to sharp CGI with 1px thin lines.
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Old 26th October 2024, 16:52   #65373  |  Link
leeperry
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native SDR 2160p footage requires no luma processing so that's wasted GPU resources in my book when these can pushed towards TOTL chroma upscaling, so why not

previously my old rig couldn't swing 2160p so I was using the built-in TV media player, no Reclock, no DTS, luma is decently sharp but not smooth one bit compared to 1ms HPET-powered Reclock.

HDR is an after-though on my old TV so I haven't bothered with it and can't be hassled going OLED due to burn-in issues, but apparently Sammy OLED is highly burn-in resilient(according to rtings) so I might upgrade at some point.
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Old 26th October 2024, 17:10   #65374  |  Link
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For a clean 4k video camera source I really doubt you could tell the difference between chroma algos in a double blind test. If you can, I'd say the TV itself might have broken chroma handling so when you do it in Madvr you're perhaps avoiding the TV's chroma processing and seeing the difference. To confirm this, pause on a scene and in madvr switch between super res and something typical like bicubic. You can make hotkeys to switch profiles so you can A-B compare them at a keypress. And keep in mind I did say a camera source which is a totally different animal to sharp CGI with 1px thin lines.
Can't speak to 4K, but thing is, I think some of the chroma algos oversaturate colours, especially reds.. some people like this but I feel it makes things look too garish.

It is possible that my choice (mitchell-netravali) might be because I am trying to compensate in the other direction for videos that have already had the colours boosted.
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Old 26th October 2024, 18:49   #65375  |  Link
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It's difficult to know exactly how red is red, especially in SDR, because the author doesn't have access to the red that he'd want.

All reds look terrible if we're using madvr's 3dlut to clamp to rec709 primaries.

Then there's QD oled red, It's almost as red as tri-laser, not quite, but almost. I agree SOMETIMES, though rarely, this is indeed Too-Red.

I am someone who likes exaggerated Reds though. I mean why not. Why you gotta be such a red hater Sunspark, what's red ever done to you.
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Old 26th October 2024, 18:58   #65376  |  Link
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OTOH I guess selling 10x 7K€ scalers is less time-consuming than 3500x $20 mVR so we sure can consider ourselves lucky, never understood why mVR never went at the very least donationware.
I'm not so keen on those economics.

Sold as an app, madvr already has a huge userbase, If every one kicked in $5, Madshi would be a multimillionaire overnight.

Have you walked into a hi end AV dealer store of late, they're mostly dead.

Then you gotta cut deals with the manufacturing, distribution, online offline dealer.

We know Madshi is a coding genius, but a business man he is not.

I suspect people are taking advantage of him with this Envy nonsense, parasites to his hard work.

It's not about the box, it's about the user base. They are NOT properly capitalizing on it.

They are selling a stupid box that the MAJORITY of their existing user base (in the millions) can't afford, or won't ever buy.
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Old 26th October 2024, 19:49   #65377  |  Link
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Reds in SMPTE-C were dark orange at best, personally I'm colorblind and lack red cones so I'm all for strong reds ^^

Movies are color-calibrated by mastering experts with eagle eyes on super pricey broadcast monitors such as https://www.youtube.com/watch?v=i8NRR5V9NCU that are recalibrated at the very least on a weekly basis

ENVY co-founder seems to be the one in charge of sales, surely it must provide madshi with more income than free mVR.

I think madshi never accepted a penny for it in order to avoid mass-scale customer support, people who spent pocket change and expect too much work for their money.

Fact is that HDTV channels provide horrid SD to 1080i upscales in my area, even their deinterlacing combs like there's no tomorrow, bad AR, bilinear upscale, they surely could use an ENVY unit huh
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Old 26th October 2024, 20:08   #65378  |  Link
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Poor people watching SD Cable Tv w/ commercials absolutely need and will buy a $5000 scalar box?

Are you actually missing Red Cones? Or are you the typical Red/Green colorblind which is just the red and green cones having similar sensitivity curves. Therefore you see mostly a brownish redgreen blend, unless red is very saturated.

If the later is the case, QD-Oled is for you.
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Old 26th October 2024, 21:51   #65379  |  Link
leeperry
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I meant the HDTV broadcast technicians, they make crap upscales as they make do with what they got, ENVY would surely make for a huge improvement

Sammy had been trolling to hell about OLED burn-in and yes QD-OLED appears to kills all birds with one stone but I'm not keen on dropping so much cash on a fragile appliance that comes with 2y warranty at best, but 10 years from now they'll be cheap so we'll see

Blue and violet look the same to me, I can see the diff with a lot of concentration but it hurts my brain so I trust the color mastering engineers, madshi, Color.HCFR & my ColorMunki sensor to make colors natural looking.
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Old 26th October 2024, 22:46   #65380  |  Link
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Have you tried the deuteranopia Colour Filter in the Windows settings?

You can switch between the filters as well toggle it on and off while a video is playing to see the difference. There is a Windows shortcut key too.
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