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12th September 2017, 23:21 | #45561 | Link | |
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Sorry for asking here, but what other renderers support HDR? |
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12th September 2017, 23:43 | #45562 | Link | |
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12th September 2017, 23:47 | #45563 | Link |
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so you're playing a 4k hdr disc on a non hdr TV? Well there's conversion done on hdr output by windows/the driver I believe regardless of support by media player and renderer, it will just look a bit different to how madvr converts it. Look at your bluray players picture options. You may find there what is what's making the picture "pop".
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13th September 2017, 00:25 | #45564 | Link | |
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In your first post you said you tried "12 bit 4:4:4, 10 bit 4:2:2, 4:2:0" etc. was that YCbCr? Did you try setting the output to RGB Full? You'll need to provide more information so other people who know more about HDR can help you, like: TV model, OS version and display output config, etc.
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13th September 2017, 07:20 | #45566 | Link | |
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I tried all those settings, including RGB 444 12 bit. Windows 10 with HDR off (Using a 980Ti). And madVR settings are 0-255 10bit. DX11 enabled. Chroma Ups NGU. And "let madVR decide best setting". Latest madVR version and Lav filters. It's probably something I'm doing wrong but that's all I can think of. |
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13th September 2017, 07:58 | #45567 | Link |
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the ku7000 is a HDR10 TV. the real brightness has nothing todo with HDR10 support.
and never forget the max brightness for SDR is only usable with max out settings like brightness and contrast which is generally not a good idea. |
13th September 2017, 09:50 | #45568 | Link | |||||||
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1) When you say "blu-ray player" do you mean a 1080p Blu-Ray player and a 1080p Blu-Ray, or are we talking about UHD Blu-Ray? This is a really important difference, and missing in your post. 2) In your blu-ray player, can you choose different output settings, like RGB vs 4:2:0 vs 4:2:2 vs 4:4:4 etc? Can you try to see if any of them looks different, maybe nearer to what the PC outputs? If so, that might indicate that your TV might not handle one specific type of input as well as another. Otherwise, if all looks the same, we can probably rule out the TV as the guilty party here. 3) For a fair test, use the same HDMI port with the identical TV settings for both the blu-ray player and the PC. 4) In your PC, I (always) strongly recommend to use RGB output with 0-255 (Full) range. Try the madVR "use D3D11 for presentation" option and in the display properties tell madVR that your display supports 10bit. Finally, make sure that in your GPU control panel there are no funny color modifications, skin tone optimizations or other crap enabled. 5) Have you tried resetting madVR to default settings, just to be safe? 6) Do you have the OS setting "HDR and Advanced Color" turned on or off? Please make sure it's turned OFF, because it's a really bad option. 7) If all else fails, you could also try to let madVR convert the HDR content to SDR for you (using pixel shader math). It could look better or worse than what the Samsung does internally, when receiving HDR content. You can also try different "display peak nits" values. |
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13th September 2017, 10:14 | #45569 | Link | ||
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im using: LAV: DXVA2 CB MadVR: direct3D 11 presentation, present a frame for every sync, FSE Mode, enable windows overlay, with an CPU queue of 16 and GPU at 10. The Problem does not go away when playing with these settings.. well, i could be thats its better in d3d9 mode.. not shure really, didnt have enough time to test it more.. not shure if this has something to do with it, but i get 1 frame repeat every 40 - 50 seconds, and NO matter what i try, this NEVER changes. looking at some different screenshots in here, 50 sec. is really bad.. But also, like i sayd, im very happy with the perf. increase. (finally i can use NGU AA at med. without going over teh 40% GPU usage mark) greetz EDIT: allmost forgot, The stuttering and such also happens when i just move the mouse down to the seekbar, but do NOT actually seek..just bringing the seekbar up, most of the times makes the Video start to stutter and the above described things start to happen.. (in my last post). Last edited by BetA13; 13th September 2017 at 10:19. |
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13th September 2017, 12:20 | #45570 | Link | |
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http://screenshotcomparison.com/comparison/117264 |
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13th September 2017, 14:10 | #45571 | Link | |
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13th September 2017, 14:14 | #45572 | Link | |
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Mars is the red planet, after all. But seriously, it's hard to say how it's supposed to look like exactly. |
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13th September 2017, 15:45 | #45573 | Link |
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Maybe problem with madVR 0.92.2. (Intel GPU only?)
"D3D11 fullscreen windowed" doesn't switch to 10bit. Spec: i7-4702MQ(HD4600), Win10 Anniversary(not CU) https://pastebin.com/c2gKPbuA (I know my display is 6bit+FRC.) MPC-BE x86/x64 1.5.1 (build 2755) beta LAV Filters 0.72.2.66-git (HW decode : none) 1. restore default settings.bat 2. "devices->properties->the native display bitdepth is:" : [10bit (or higher)] 3. "rendering->general settings->enable automatic fullscreen exclusive mode" : [OFF] 4. "rendering->general settings->use Direct3D 11 for presentation(Windows 7 and newer)" : [ON] 5. play movie 6. switch to fullscreen 7. see OSD Result: madVR 0.92.1 -> D3D11 fullscreen windowed (10bit) madVR 0.92.2 -> D3D11 fullscreen windowed (8bit) <- doesn't switch to 10bit (But in this post, madVR0.92.2/Win10CU/GTX1080 works fine.) |
13th September 2017, 16:20 | #45574 | Link | ||
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Screenshot on PC, and my phone for the blu ray shot. madVR (it looks much better than this, this looks washed out). https://abload.de/img/mediaplayerclassicscrzlsx6.png And this is blu ray. https://imgur.com/flswrGb |
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13th September 2017, 17:06 | #45575 | Link |
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Looks to me like you're playing a HDR movie without it actually being handled like HDR.
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13th September 2017, 19:28 | #45576 | Link | |
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13th September 2017, 20:12 | #45577 | Link |
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Sorry for the slight off-topic, but has anyone ever had any issues with RGB Full over HDMI with NVIDIA and Creators Update?
I just updated to Windows 1703 and everything was fine until my display first changed from 59 to 50 Hz to watch some PAL TV. From that moment on, I couldn't get RGB Full to display correctly again no matter what: blacks are washed out and whites are clipped at the same time, and this happens everywhere in every app and content. It makes no sense, it looks like the GPU is applying some kind of positive offset to the values, how can blacks we washed out but whites clipped? When I set the display to YCC or RGB Limited everything is fine again so this is really coming from the GPU display output stage. I've searched all over the Web but I can't find descriptions of problems that match this specific behaviour. I've deleted every trace of any NVIDIA driver and registry key using DDU, rebooted, and installed latest driver 385.41 (was using 384.94 before), but it's still exhibiting the same behaviour. I haven't touched my TV or AVR settings, the only thing that has changed is Creators Update, and it's really weird that this only started the first time I changed refresh rate, up until that moment everything was displayed properly. I'm using HDMI out, 8-bit, to an SDR TV via an HDMI 1.4 AVR setup as passthrough (no video processing). If anyone has encountered this, it would be really nice to know what you did to fix it. I'm running with RGB Limited in the meantime but this is giving me a headache...
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13th September 2017, 20:20 | #45578 | Link |
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I am running the Creators Update with Nvidia and use HDMI out to my TV. RGB Full works well for me.
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madVR options explained |
13th September 2017, 23:01 | #45579 | Link | |
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Even if you use DDU, select custom install during installation of 385.28 and check the option to clean install.
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Win11 Pro x64 24H2 Ryzen 5950X@4.5Ghz 32Gb@3600 Zotac Trinity 3090 24Gb 566.36 JRVR/LAV/jRiver MC/MyMovies/CMC Denon X8500HA>HD Fury VRRoom>Samsung 77S90C |
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13th September 2017, 23:18 | #45580 | Link |
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I did that.
When I updated from Windows 1607 I was running 384.94, which I never had any problem with, and the issue started with that same driver. Afterwards I tried updating to 385.41 which didn't fix it, then I cleaned everything with DDU and then reinstalled 385.41 using "Perform clean install". As the problem first happened with 384.94, I don't think 385.41 is the cause. Will try 385.28 anyway tomorrow when I have time. Edit: also, the "Microsoft Basic Display Adapter" doesn't show the issue, which means the card is correctly outputting in RGB Full when Windows is using its basic "software" video driver.
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HTPC: Windows 10 22H2, MediaPortal 1, LAV Filters/ReClock/madVR. DVB-C TV, Panasonic GT60, Denon 2310, Core 2 Duo E7400 oc'd, GeForce 1050 Ti 536.40 Last edited by el Filou; 13th September 2017 at 23:23. |
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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