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Old 25th August 2015, 02:27   #401  |  Link
Ignus2
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Hi everyone!

It has been some time since I last visited here, a mountain of real-life-stuff got on top of me (resulting mild symptoms of sleep-deprivation ), so I couldn't do things as I wanted.

Anyway, I just wanted to announce version 1.2 of the codec has been released. And this time, it comes with a small twist. It might mean no change for some, and it might mean something for others. Everything is explained at the Download page, so head over there to see what I mean.

Anyway, some of the highlights of this release (the full change log is on the website):
- The null-frame decoding bug reported on the German letsplay forums has been fixed, encoded video with null-frames should decode now correctly.
- Added optional interpolation when downsampling/converting the input during encoding. This fixes the color conversion issue reported by De-M-oN
- Improved encoding performance by 10-20% by further optimizing some parts of the encoder.
- Added logging to logfiles, logging communication with the host application and timing of frame processing (encode/decode).

As always, read the tooltips in the config dialog!

Thanks for all who tested the codec and reported bugs, further reports/requests are welcome as always!

Greets,
Balázs Oroszi
- Ignus
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Old 25th August 2015, 17:52   #402  |  Link
Bloax
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I'm not really seeing why you would hide it behind a one-time-per-nose payment-of-down-to-0$ choice while offering an "authentic" (crippled) trial version.
All that will be good for is making people that wouldn't mind throwing money at it but don't actually possess enough funds to do so (*cough* *cough*) at the moment not do anything at all.
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Old 25th August 2015, 18:15   #403  |  Link
Ignus2
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Quote:
Originally Posted by Bloax View Post
I'm not really seeing why you would hide it behind a one-time-per-nose payment-of-down-to-0$ choice while offering an "authentic" (crippled) trial version.
All that will be good for is making people that wouldn't mind throwing money at it but don't actually possess enough funds to do so (*cough* *cough*) at the moment not do anything at all.
It seemed to be a good idea at the time. Maybe it isn't (I'm no expert on this). Time will tell...

Greets,
I.
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Old 27th August 2015, 05:12   #404  |  Link
zerowalker
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Personally i like the idea of "paying what it's worth", for me it feels like you get more motivation to actually care so to speak.
I think that if someone is using it and actually think it's making a difference for them, they will be willing to pay for it

I have nothing to say about the trial thing though, it feels weird when i read about it but then again i can't think of a better way.

Other than that thanks for the update!
I would like to see those "color aliasing artifacts" in games though, seems like i have missed something here?
And that kind of downsampling to prevent that, is those normally used (say avisynth)?
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Old 27th August 2015, 11:59   #405  |  Link
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Thanks!

Quote:
Originally Posted by zerowalker View Post
I would like to see those "color aliasing artifacts" in games though, seems like i have missed something here?
And that kind of downsampling to prevent that, is those normally used (say avisynth)?
It was reported here, and is now fixed:
http://www.letsplays.de/forum/index....92#post2031592

Basically if you compress pixelated stuff (like Mario or Doom) in YUV 4:2:2 or 4:2:0, you'll now get better results.

Greets,
I.
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Old 27th August 2015, 12:54   #406  |  Link
De-M-oN
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Quote:
I would like to see those "color aliasing artifacts" in games though, seems like i have missed something here?
If every 2nd pixel is without color it is very noticable..

Record a Desktop Capture in 4:2:0 and watch out for fonts. Small fonts and especially when you scroll - looks very ugly when the pixel switch from color to non-color and also at a static image you of course see it, when every 2nd pixel is without color. This results in small font being almost colorless.

Just read this post:

http://forum.doom9.org/showpost.php?...&postcount=352
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Old 27th August 2015, 13:10   #407  |  Link
Ignus2
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@De-M-oN: Could you test the new version?

Greets,
I.
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Old 14th September 2015, 21:01   #408  |  Link
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I can export movie from Adobe Premiere using MagicYUV, but there is no Magic YUV in Sequence Preview settings. Why ? But I can see UT-video in this tab.
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Old 15th September 2015, 11:27   #409  |  Link
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Quote:
Originally Posted by De-M-oN View Post
If every 2nd pixel is without color it is very noticable..
This is not entirely related to the chroma subsampling itself but mainly to the sampling of it.

If you have an RGB desktop recording and then convert it to 4:4:4 YUV (YV24 in AviSynth) and need the final video to be in 4:2:0, it makes a difference whether you "delete" every other chroma pixel or if you average them, in other words: PointResize vs. [any other Resizer]. If the 4:2:0 chroma pixels are sampled properly, there are no pixels without color, and the chroma is not pixelated either – it is just not as sharp as the RGB source (but I admit this can still be quite obvious on small colorful text).
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Old 20th September 2015, 22:58   #410  |  Link
De-M-oN
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Quote:
Originally Posted by Ignus2 View Post
@De-M-oN: Could you test the new version?
It does its job fine. Thank you.

@TheSkiller : It was entirely the problem of missing interpolation.

The new option fixed it entirely.
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Old 22nd September 2015, 02:56   #411  |  Link
Ignus2
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Originally Posted by djonline View Post
I can export movie from Adobe Premiere using MagicYUV, but there is no Magic YUV in Sequence Preview settings. Why ? But I can see UT-video in this tab.
I don't have Premiere, so can't directly help. Maybe you could attach some screenshots of what you're missing, and also what codec settings you use.

Greets,
I.
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Old 24th September 2015, 01:37   #412  |  Link
De-M-oN
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Maybe you can help here too ignus?

http://forum.doom9.org/showthread.php?t=172647

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Old 27th October 2015, 00:44   #413  |  Link
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When updating to a newer version should I uninstall my current version of MagicYUV beforehand or install the new version directly?
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Old 30th October 2015, 02:13   #414  |  Link
Ignus2
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When updating to a newer version should I uninstall my current version of MagicYUV beforehand or install the new version directly?
You can just install directly. The installer since 1.1 basically does an uninstall first before performing the actual copying of the new files.

Greets,
I.
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Old 15th November 2015, 13:52   #415  |  Link
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Quote:
Originally Posted by Ignus2 View Post
I don't have Premiere, so can't directly help. Maybe you could attach some screenshots of what you're missing, and also what codec settings you use.

Greets,
I.
Can't show anything, because there is no MagicYUV in codec selection for sequence preview in Premiere (CC 2014 or CC 2015). But UT Video, ffdshow and others VFW is here.
You can install trial version of Premiere to debug this problem.
I don't want to use UT Video anymore

Last edited by djonline; 15th November 2015 at 13:55.
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Old 15th November 2015, 16:52   #416  |  Link
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Interestingly, the Quicktime/MOV variant of MagicYUV shows up as an option for the sequence preview in PP
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Old 16th November 2015, 01:39   #417  |  Link
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Originally Posted by poisondeathray View Post
Interestingly, the Quicktime/MOV variant of MagicYUV shows up as an option for the sequence preview in PP


I believe Premiere only exposes VfW encoders, not DirectShow or MediaFoundation. 90's throwback!



Adobe Media Encoder, which you can export to straight from Premiere, may be more flexible.
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Old 18th November 2015, 15:25   #418  |  Link
Ignus2
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Quote:
Originally Posted by djonline View Post
Can't show anything, because there is no MagicYUV in codec selection for sequence preview in Premiere (CC 2014 or CC 2015). But UT Video, ffdshow and others VFW is here.
You can install trial version of Premiere to debug this problem.
I don't want to use UT Video anymore
Strange. Does it show up in VirtualDub?

Greets,
I.
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Old 24th November 2015, 03:15   #419  |  Link
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stupid question here -- but is there a way to use ffmsindex to index these and ffvideosource in avisynth? I get a "video codec not found" error.

thanks!
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Old 24th November 2015, 18:49   #420  |  Link
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No, this codec is closed-source and is not supported by ffmpeg. Just use avisource instead.
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