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Old 9th August 2014, 11:05   #241  |  Link
masterkivat
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The usual guy from where I was downloading "l-smash works" (yet other binaries like custom x264 builds) stopped, it's a shame.
Hope that more people get interest in sharing their own compiled versions, which is something that I don't master
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Old 10th August 2014, 01:07   #242  |  Link
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The usual guy from where I was downloading "l-smash works" (yet other binaries like custom x264 builds) stopped, it's a shame.
Hope that more people get interest in sharing their own compiled versions, which is something that I don't master
Yeah, quickest way for a project to die is the unavailability of binaries. If people can't get binaries they can't use it!
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Old 11th August 2014, 11:16   #243  |  Link
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You can get my L-SMASH-Works builds here. Require Visual C++ Redist 2013 (32-bit, 64-bit) and Windows Vista or later.

Also my L-SMASH builds can be found here.
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Last edited by the_weirdo; 17th March 2015 at 03:16. Reason: update link to newer builds
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Old 11th August 2014, 14:47   #244  |  Link
LigH
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for maintaining their availability.
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MediaFire: x264 | x265 | VPx | AOM | Xvid
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Old 12th August 2014, 04:51   #245  |  Link
masterkivat
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, "weirdo"-san.
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Old 12th August 2014, 06:52   #246  |  Link
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Is there a way to mux in a subtitle track using the L-Smash muxer? What about setting one of two audio tracks as the default track? Thanks
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Old 13th August 2014, 04:14   #247  |  Link
burfadel
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Here are my builds:
L-SMASH Works r729 32-bit
L-SMASH Works r729 64-bit
Require Visual C++ Redist 2013 (32-bit, 64-bit)
Thanks, very much appreciated!
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Old 27th August 2014, 06:03   #248  |  Link
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Any chance for FFinfo() in FFMS2.avsi can work with LWLibavVideoSource()?
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Old 27th August 2014, 08:56   #249  |  Link
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Probably only if L-SMASH Works would expose similar internal variables as FFMS2. The support has to start in the plugin DLL.
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Old 8th September 2014, 14:40   #250  |  Link
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@Selur

Can you please update the links in the first post with the link here. And also make it clickable
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Old 13th September 2014, 01:14   #251  |  Link
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Looks like WebM/VP9 decoding is completely broken in the latest builds. Oh well, I have a copy from 2013 that seems to work right, I can use that just for webm.
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Old 13th September 2014, 12:48   #252  |  Link
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Not a single problem here at my linux box with my own compiles. Linked against ffmpeg and using vapoursynth filter.

Last edited by Are_; 15th September 2014 at 20:28. Reason: clarification
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Old 15th September 2014, 18:56   #253  |  Link
Reel.Deel
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Looks like WebM/VP9 decoding is completely broken in the latest builds. Oh well, I have a copy from 2013 that seems to work right, I can use that just for webm.
Do you know which version from 2013?
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Old 15th September 2014, 20:03   #254  |  Link
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Looks like WebM/VP9 decoding is completely broken in the latest builds. Oh well, I have a copy from 2013 that seems to work right, I can use that just for webm.
I had already gotten a report and a sample of VP9-in-WebM from someone through ask.fm and 2ch.
And he says that binaries linked with ffmpeg have the problem but with libav have no.
I'll look into this later.
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Old 17th September 2014, 14:00   #255  |  Link
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Originally Posted by the_weirdo View Post
You can get my L-SMASH-Works builds here. Require Visual C++ Redist 2013 (32-bit, 64-bit)

Also my L-SMASH builds can be found here.
Many thanks for helping keep this alive .

What is the difference between the builds in the top-level folder linked and those in the with-Libav subfolder? They both seem to support the LWLibav...Source() functions, so I'm a little confused by the distinction between these different builds.

Last edited by fvisagie; 17th September 2014 at 14:05.
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Old 17th September 2014, 14:48   #256  |  Link
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What is the difference between the builds in the top-level folder linked and those in the with-Libav subfolder? They both seem to support the LWLibav...Source() functions, so I'm a little confused by the distinction between these different builds.
Those builds in top folder are linked with FFmpeg libraries, while those builds in "with-Libav" are linked with... Libav libraries. You can read the differences between FFmpeg and Libav here. However, in general, they should work the same. Some cases, FFmpeg builds may be better than Libav builds, or vice versa.
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Old 17th September 2014, 15:49   #257  |  Link
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Thanks, that explains a lot.

I'd like to stick with what worked for me from the now-dead download link before. Comparing the LSMASHSource.dll size of L-SMASH-Works_r725-g92d69d8.7z I got from there and also looking at the build_info.txt shipped with that version
Quote:
L-SMASH-Works r725 ( lwinput.aui, lwmuxer.auf, lwdumper.auf, lwcolor.auc, LSMASHSource.dll, vslsmashsource.dll )

Source:
L-SMASH-Works: git-92d69d8 ( https://github.com/VFR-maniac/L-SMASH-Works )
L-SMASH: git-4433160 ( https://github.com/l-smash/l-smash )
FFmpeg: git-87f2d80 ( http://git.videolan.org/?p=ffmpeg.git )
seem to suggest it was built with FFmpeg, correct?
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Old 18th September 2014, 02:13   #258  |  Link
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Do you know which version from 2013?
r688v2 from this thread. It's dated August 30, 2013, but it was just the first that came up when I searched for old versions.
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Old 18th September 2014, 13:05   #259  |  Link
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seem to suggest it was built with FFmpeg, correct?
AFAIK, yes.
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Old 18th September 2014, 15:14   #260  |  Link
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AFAIK, yes.
Thank you.
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