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Old 22nd August 2021, 11:38   #21  |  Link
kedautinh12
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Error 403, don't have permission
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Old 22nd August 2021, 13:01   #22  |  Link
lollo2
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Quote:
Here are some comparison between: Raw (Original + Spline36), MDegrain (Spline36 + Adaptive Sharpen), Topaz AI (Artemis High Quality v12)
MDegrain uses Delta=4, thSAD=150, blksize=16 & overlap=8.
Here an additional comparison between a full AviSynth flow (raw capture + color correction + TemporalDegrain2 + nnedi3 + LSFmod ) and a Topaz flow (raw capture + color correction + Arthemis High Quality).

A quick video comparison (I was unable to upload the video, so used youtube, with all its limitations):

https://www.youtube.com/watch?v=vmHJyF_XxT0 (here is easy to find the winner)

Some image comparison, use zoom and fullscreen options to compare the details:

https://imgsli.com/NjcyMTE (here is easy to find the winner)

https://imgsli.com/NjcyMTI (here AviSynth is better except in the red border of the panel, but looking to any other area, i.e. the hand and the harm of the girl, the difference is evident)
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Old 22nd August 2021, 13:21   #23  |  Link
kedautinh12
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In 2 example, i choice avisynth cause your topaz result too blur and banding color and avisynth better for removed artifacts in example 1. Maybe your hobbies in detail video and mine don't same

Last edited by kedautinh12; 22nd August 2021 at 13:23.
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Old 22nd August 2021, 13:23   #24  |  Link
takla
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Quote:
Originally Posted by kedautinh12 View Post
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Fixed. For anyone comparing those images: Please download the whole folder and view with external viewer, google drive is pretty bad for this.

Last edited by takla; 22nd August 2021 at 13:29.
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Old 22nd August 2021, 13:26   #25  |  Link
takla
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Quote:
Originally Posted by lollo2 View Post
Here an additional comparison between a full AviSynth flow (raw capture + color correction + TemporalDegrain2 + nnedi3 + LSFmod ) and a Topaz flow (raw capture + color correction + Arthemis High Quality).

A quick video comparison (I was unable to upload the video, so used youtube, with all its limitations):

https://www.youtube.com/watch?v=vmHJyF_XxT0 (here is easy to find the winner)

Some image comparison, use zoom and fullscreen options to compare the details:

https://imgsli.com/NjcyMTE (here is easy to find the winner)

https://imgsli.com/NjcyMTI (here AviSynth is better except in the red border of the panel, but looking to any other area, i.e. the hand and the harm of the girl, the difference is evident)
Yeah. Not much difference there, so I'd pick what ever is faster (which is most likely avisynth)
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Old 22nd August 2021, 13:33   #26  |  Link
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Yeah. Not much difference there, so I'd pick what ever is faster (which is most likely avisynth)
Yes, I think that all our considerations really depends on the videos we have. That's why everybody should experiment on his own and do not follow any general guideline ;-)
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Old 22nd August 2021, 13:37   #27  |  Link
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In 2 example, i choice avisynth cause your topaz result too blur and banding color and avisynth better for removed artifacts in example 1. Maybe your hobbies in detail video and mine don't same
As I said, I always prefer AviSynth, but I am working on s-vhs capture, so my results are very limited. If you use pristine blue-ray video, or something like that, you may find completely different results. Experiment yourself to find the best procedure ;-)

Last edited by lollo2; 22nd August 2021 at 14:06.
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Old 18th October 2021, 05:53   #28  |  Link
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I looked at some of the sample images on their website, denoise, sharpen, upscale.

It tends to gives a plastic effect, and I genuinely hate over-processed pictures with that plastic effect.
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Old 18th October 2021, 07:10   #29  |  Link
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It won't even give out good results with anime since it has been trained on real life video
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Old 18th October 2021, 07:14   #30  |  Link
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If there is anything that I hate about this piece of software than that are its users. Bunch of gullible morons that think their compressed af standard definition source would sunddenly be 4K.
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Old 22nd October 2021, 03:29   #31  |  Link
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Quote:
Originally Posted by ognirats View Post
If there is anything that I hate about this piece of software than that are its users. Bunch of gullible morons that think their compressed af standard definition source would sunddenly be 4K.
Yep
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Old 8th November 2021, 11:04   #32  |  Link
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Quote:
Originally Posted by lollo2 View Post
Some image comparison, use zoom and fullscreen options to compare the details:

https://imgsli.com/NjcyMTE (here is easy to find the winner)

https://imgsli.com/NjcyMTI (here AviSynth is better except in the red border of the panel, but looking to any other area, i.e. the hand and the harm of the girl, the difference is evident)
Can you please test same frames in SwinIR an post results ?


Last edited by PatchWorKs; 8th November 2021 at 11:10.
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Old 9th November 2021, 10:30   #33  |  Link
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Should I use this porting: https://github.com/HolyWu/vs-swinir ?

I do not have VapourSynth installed, so please allow some time for me to get familiar with it.
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Old 10th November 2021, 10:57   #34  |  Link
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Quote:
Originally Posted by lollo2 View Post
Should I use this porting: https://github.com/HolyWu/vs-swinir ?

I do not have VapourSynth installed, so please allow some time for me to get familiar with it.
You can, of course.

@Selur has already tested it, we're discussing it here:
Quote:
Originally Posted by Selur View Post
here are a few examples:

used:
Code:
# Imports
import vapoursynth as vs
# getting Vapoursynth core
core = vs.core
# Loading Plugins
core.std.LoadPlugin(path="I:/Hybrid/64bit/vsfilters/Support/fmtconv.dll")
core.std.LoadPlugin(path="I:/Hybrid/64bit/vsfilters/DeinterlaceFilter/TIVTC/libtivtc.dll")
core.std.LoadPlugin(path="I:/Hybrid/64bit/vsfilters/SourceFilter/d2vSource/d2vsource.dll")
# source: 'E:\clips\VTS_02_1-Sample-Beginning.demuxed.m2v'
# current color space: YUV420P8, bit depth: 8, resolution: 720x480, fps: 29.97, color matrix: 470bg, yuv luminance scale: limited, scanorder: telecine
# Loading E:\clips\VTS_02_1-Sample-Beginning.demuxed.m2v using D2VSource
clip = core.d2v.Source(input="E:/Temp/m2v_5d36292e1f7f53fd6e26be51d50bbf8c_853323747.d2v")
# making sure input color matrix is set as 470bg
clip = core.resize.Bicubic(clip, matrix_in_s="470bg",range_s="limited")
# making sure frame rate is set to 29.97
clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001)
# Setting color range to TV (limited) range.
clip = core.std.SetFrameProp(clip=clip, prop="_ColorRange", intval=1)
# Deinterlacing using TIVTC
clip = core.tivtc.TFM(clip=clip)
clip = core.tivtc.TDecimate(clip=clip)# new fps: 23.976
# make sure content is preceived as frame based
clip = core.std.SetFieldBased(clip, 0)
# DEBUG: vsTIVTC changed scanorder to: progressive
# cropping the video to 704x480
clip = core.std.CropRel(clip=clip, left=8, right=8, top=0, bottom=0)
from vsswinir import SwinIR
# adjusting color space from YUV420P8 to RGBS for VsSwinIR
clip = core.resize.Bicubic(clip=clip, format=vs.RGBS, matrix_in_s="470bg", range_s="limited")
# resizing using SwinIR
clip = SwinIR(clip=clip, task="real_sr_large", scale=4, tile_x=352, tile_y=240, tile_pad=16, device_type="cuda", device_index=0) # 2816x1920
# adjusting resizing
clip = core.fmtc.resample(clip=clip, w=1920, h=1474, kernel="lanczos", interlaced=False, interlacedd=False)
# adjusting output color from: RGB48 to YUV420P8 for x264Model
clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P8, matrix_s="470bg", range_s="limited")
# set output frame rate to 23.976fps
clip = core.std.AssumeFPS(clip=clip, fpsnum=24000, fpsden=1001)
# Output
clip.set_output()





some more using RealSR_large:




Cu Selur
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Old 10th November 2021, 13:57   #35  |  Link
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What is the difference in case of girl with the phone?
Different parameters?
Some look good, others not.
Overall bit too artificial look, enough to add some nice (real grain) and it's not bad.
What is the speed for eg. HD to UHD?
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Old 13th November 2021, 18:18   #36  |  Link
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Quote:
Originally Posted by kolak View Post
What is the difference in case of girl with the phone?
Different parameters?
Some look good, others not.
Overall bit too artificial look, enough to add some nice (real grain) and it's not bad.
Different models.

Try yourself (don't abuse):

Quote:
Originally Posted by kolak View Post
What is the speed for eg. HD to UHD?
Slow.
Maybe an optimized version will come.

Note that is an image (not video) upscaler yet.
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Old 14th November 2021, 00:49   #37  |  Link
kolak
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Tried myself but had issue with CUDA.
At the end got scrip loading but black video.

I know it's very slow, but how slow. 1fps or 0.1fps?
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Old 14th November 2021, 16:53   #38  |  Link
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I did not succeed either, both trying to install VapourSynth + Vs-SwinIR or using your link.

If you wish to experiment, here are the images

Original video + Colormatrix("Rec.601->Rec.709") frame 1: https://drive.google.com/file/d/1VCk...ew?usp=sharing
Original video + Colormatrix("Rec.601->Rec.709") frame 2: https://drive.google.com/file/d/1Yws...ew?usp=sharing

For comparison

AviSynth denoise and upscale frame 1: https://drive.google.com/file/d/10lj...ew?usp=sharing
AviSynth denoise and upscale frame 2: https://drive.google.com/file/d/1Kz5...ew?usp=sharing

Topaz VEAI "denoise" and upscale frame 1: https://drive.google.com/file/d/1xu0...ew?usp=sharing
Topaz VEAI "denoise" and upscale frame 2:https://drive.google.com/file/d/12ex...ew?usp=sharing

AviSynth denoise + Topaz VEAI "denoise" and upscale frame 1: https://drive.google.com/file/d/1d4A...ew?usp=sharing
AviSynth denoise + Topaz VEAI "denoise" and upscale frame 2: https://drive.google.com/file/d/1dle...ew?usp=sharing
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A channel on S-VHS / VHS capture and AviSynth restoration https://www.youtube.com/channel/UCMs...h1MmNAs7I8nu4g
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